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| == Melee Weapons == | | <metadesc>Brotato Wiki Weapons Guide to Weapons, Stats, Damage, Effects</metadesc> |
| <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| | '''Last Update: Patch {{Version|1.1.6.3}}''' |
| <tr>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| | == Weapons == |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
| | Weapons are the primary way for your character to deal damage to the [[Enemies|Enemy Aliens]] |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
| | Weapons are primary damage dealers. They can be Melee or Ranged. Melee weapons are swung or thrusted into the enemies, hitting all in their path. Ranged weapons shoot projectiles, which can only hit one enemy. Projectiles can gain [[Bounce]] and [[Piercing]] to hit more. Ranged weapons typically have higher single target dps and attack faster. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
| | Most [[Characters]] can hold up to 6 weapons. Some exceptions are {{CharacterIcon|name=One Armed}}, who can only hold 1, {{CharacterIcon|name=Multitasker}}, who can hold 12, {{CharacterIcon|name=Bull}}, who cannot use weapons. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
| | == Rarity== |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
| | Weapons come in 4 different tiers. Some weapons have a minimum tier that they can appear as. If you have two identical weapons of the same tier, you can combine them into one weapon of one higher tier. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
| | |
| <tr>
| | The four Tiers are: |
| <td> {{Iconbox|Cacti Club|rarity={{Rarity|Common}}}} </td>
| | |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Heavy]]</span> </td>
| | |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| | <div style="margin-top: 5px"><!-- |
| <td> <span class="colorrarity1">1.67s<br></span><span class="colorrarity2">1.57s<br></span><span class="colorrarity3">1.5s<br></span><span class="colorrarity4">1.34s</span> </td>
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | -->Tier 1<!-- |
| <td> <span class="colorrarity1">200<br></span><span class="colorrarity2">200<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(200, 200, 200)"></div><!-- |
| <td> <span class="colorrarity1">8<br></span><span class="colorrarity2">8<br></span><span class="colorrarity3">8<br></span><span class="colorrarity4">8</span> </td>
| | --><small>(aka {{Color|tier1|Common}})</small><!-- |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | --></div><!-- |
| <td> Hitting and enemy spawns <span class="colorrarity1">3</span>/<span class="colorrarity2">4</span>/<span class="colorrarity3">5</span>/<span class="colorrarity4">6</span> projectiles dealing 50%{{RangedIcon}} damage </td>
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| | -->Tier 2<!-- |
| <td> </td>
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(74, 155, 209)"></div><!-- |
| </tr>
| | --><small>(aka {{Color|tier2|Uncommon}})</small><!-- |
| <tr>
| | --></div><!-- |
| <td> {{Iconbox|Chopper|rarity={{Rarity|Common}}}} </td>
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| <td> <span style="color:rgb(234,226,176);">[[Blade]]</span> </td>
| | -->Tier 3<!-- |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px;; padding: 8px; background: rgb(173, 90, 255)"></div><!-- |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.97s<br></span><span class="colorrarity3">0.94s<br></span><span class="colorrarity4">0.85s</span> </td>
| | --><small>(aka {{Color|tier3|Rare}})</small><!-- |
| <td> <span class="colorrarity1">10%(x2.0)<br></span><span class="colorrarity2">15%(x2.0)<br></span><span class="colorrarity3">20%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
| | --></div><!-- |
| <td> <span class="colorrarity1">125<br></span><span class="colorrarity2">135<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">180</span> </td>
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | -->Tier 4<!-- |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(255, 59, 59)"></div><!-- |
| <td> +1 health healed from consumables </td>
| | --><small>(aka {{Color|tier4|Legendary}})</small><!-- |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| | --></div><!-- |
| <td> Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]] </td>
| | --></div> |
| </tr>
| | |
| <tr>
| | ==Scaling== |
| <td> {{Iconbox|Circular Saw|rarity={{Rarity|Rare}}}} </td>
| | {{StatIcon|MeleeDamage}} = the damage scales with [[Melee Damage]] stat <br> |
| <td> <span style="color:rgb(234,226,176);">[[Blade]] [[Medical]]</span> </td>
| | {{StatIcon|RangedDamage}} = the damage scales with [[Ranged Damage]] stat <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| | {{StatIcon|ElementalDamage}} = the damage scales with [[Elemental Damage]] stat <br> |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.67s<br></span><span class="colorrarity3">0.61s<br></span><span class="colorrarity4">0.56s</span> </td>
| | {{StatIcon|Armor}} = the damage scales with [[Armor]] stat <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">5%(x2.0)<br></span><span class="colorrarity3">10%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
| | {{StatIcon|Engineering}} = the damage scales with [[Engineering]] stat <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| | {{StatIcon|Range}} = the damage scales with [[Range]] stat <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| | {{StatIcon|AttackSpeed}} = the damage scales with [[Attack Speed]] stat <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
| | {{StatIcon|Level}} = the damage scales with your current [[Experience|Level]] <br> |
| <td> </td>
| | |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">46<br></span><span class="colorrarity3">86<br></span><span class="colorrarity4">173</span> </td>
| | === Examples === |
| <td> </td>
| | If a weapon has '''80%'''{{MeleeIcon}}, that means every [[Melee Damage]] stat, gives extra '''0.8''' more damage to that weapon. Thus if the player had '''10''' [[Melee Damage]] stat, that means that weapon would hit '''8''' more damage. <br> |
| </tr>
| | If a weapon has '''50%'''{{MeleeIcon}}, and player had '''10''' [[Melee Damage]] stat, that means that weapon would hit '''5''' more damage. |
| <tr>
| | <br><br> |
| <td> {{Iconbox|Thief Dagger|rarity={{Rarity|Common}}}} </td>
| | Lets look at <span class="colorrarity4">Tier 4 [[Knife]]</span>:<br> |
| <td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
| | *<span class="colorrarity4">20(80%{{MeleeIcon}})</span> means that the weapon has 20 damage, with 80% [[Melee Damage]] stat scaling. |
| <td> <span class="colorrarity1">2.0(50%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(50%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(50%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(50%{{MeleeIcon}})</span> </td>
| | **If [[Melee Damage]] is 0, damage output is 20+(0*0.8)=20+0=20. |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.7s</span> </td>
| | **If [[Melee Damage]] is 30, damage output is 20+(30*0.8)=20+24=44. |
| <td> <span class="colorrarity1">20%(x2.0)<br></span><span class="colorrarity2">25%(x2.0)<br></span><span class="colorrarity3">30%(x2.0)<br></span><span class="colorrarity4">40%(x2.0)</span> </td>
| | **''(Assuming [[Damage]] stat is +0%)'' |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | == For Wiki Editors== |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | All the data on this page is pulled from [[Template:Weapon Data]]. Please change any data from there according to the weapon name. |
| <td> <span class="colorrarity1">30%</span>/<span class="colorrarity2">36%</span>/<span class="colorrarity3">42%</span>/<span class="colorrarity4">60%</span> to gain 1 material when killing an enemy with a critical hit </td>
| | |
| <td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
| | ==Melee Weapons== |
| <td> </td>
| | |
| </tr>
| | ===Notes=== |
| <tr>
| | Melee weapons hit multiple enemies at once, and return to the player after a brief delay. Their damage is affected by the [[Melee Damage]] stat. |
| <td> {{Iconbox|Fist|rarity={{Rarity|Common}}}} </td>
| | |
| <td> <span style="color:rgb(234,226,176);">[[Unarmed]]</span> </td>
| | They have two different attack types, with both able to hit multiple enemies: |
| <td> <span class="colorrarity1">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100%{{MeleeIcon}})</span> </td>
| | |
| <td> <span class="colorrarity1">0.76s<br></span><span class="colorrarity2">0.7s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
| | *'''Thrust''' - Attacks in a straight line (e.g. [[Spear]]). |
| <td> <span class="colorrarity1">1%(x1.5)<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| | *'''Sweep''' - Attacks in a wide curve around you (e.g. [[Ghost Axe]]). |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| | [[Range]] affects melee weapons uniquely: It only changes the melee weapon's range by half the amount, and increasing your range slightly reduces attack speed for melee weapons. See [[Range]] for more info. |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | |
| <td> </td>
| | Explosive weapons have different base radius for their explosions. See the [[Explosions]] page for their sizes. |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| | |
| <td> </td>
| | ===Weapons List=== |
| </tr>
| | |
| <tr>
| | <small>Notes: DPS calculation do not take special effects and crits into account. The DPS formula is ''Damage(Scaling)/AttackSpeed''.</small> |
| <td> {{Iconbox|Flaming Brass Knuckles|rarity={{Rarity|Rare}}}} </td>
| | |
| <td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Elemental]]</span> </td>
| | <table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100%{{MeleeIcon}})</span> </td>
| | {{TableHeaders|weapons}} |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.7s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
| | {{TableRowWeapon|Anchor}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| | {{TableRowWeapon|Brick}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | {{TableRowWeapon|Cacti Club}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| | {{TableRowWeapon|Captain's Sword}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Chainsaw}} |
| <td> Deals <br>-<br><span class="colorrarity2">8x5<br></span><span class="colorrarity3">12x6<br></span><span class="colorrarity4">15x7<br></span>(100%{{ElementalIcon}}) burning damage </td>
| | {{TableRowWeapon|Chopper}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">46<br></span><span class="colorrarity3">86<br></span><span class="colorrarity4">173</span> </td>
| | {{TableRowWeapon|Circular Saw}} |
| <td> </td>
| | {{TableRowWeapon|Claw}} |
| </tr>
| | {{TableRowWeapon|DEX-troyer}} |
| <tr>
| | {{TableRowWeapon|Drill}} |
| <td> {{Iconbox|Ghost Axe|rarity={{Rarity|Common}}}} </td>
| | {{TableRowWeapon|Excalibur}} |
| <td> <span style="color:rgb(234,226,176);">[[Ethereal]]</span> </td>
| | {{TableRowWeapon|Fist}} |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| | {{TableRowWeapon|Flaming Brass Knuckles}} |
| <td> <span class="colorrarity1">1.74s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| | {{TableRowWeapon|Ghost Axe}} |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | {{TableRowWeapon|Ghost Flint}} |
| <td> <span class="colorrarity1">200<br></span><span class="colorrarity2">200<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
| | {{TableRowWeapon|Hammer}} |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | {{TableRowWeapon|Hand}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Hatchet}} |
| <td> +1% damage for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave </td>
| | {{TableRowWeapon|Hiking Pole}} |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| | {{TableRowWeapon|Jousting Lance}} |
| <td> </td>
| | {{TableRowWeapon|Knife}} |
| </tr>
| | {{TableRowWeapon|Lightning Shiv}} |
| <tr>
| | {{TableRowWeapon|Lute}} |
| <td> {{Iconbox|Ghost Flint|rarity={{Rarity|Common}}}} </td>
| | {{TableRowWeapon|Mace}} |
| <td> <span style="color:rgb(234,226,176);">[[Ethereal]]</span> </td>
| | {{TableRowWeapon|Plank}} |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| | {{TableRowWeapon|Plasma Sledge}} |
| <td> <span class="colorrarity1">1.25s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.08s<br></span><span class="colorrarity4">1.01s</span> </td>
| | {{TableRowWeapon|Power Fist}} |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | {{TableRowWeapon|Pruner}} |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">160<br></span><span class="colorrarity3">170<br></span><span class="colorrarity4">180</span> </td>
| | {{TableRowWeapon|Quarterstaff}} |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | {{TableRowWeapon|Rock}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Scissors}} |
| <td> +1% damage for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave </td>
| | {{TableRowWeapon|Screwdriver}} |
| <td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
| | {{TableRowWeapon|Scythe}} |
| <td> </td>
| | {{TableRowWeapon|Sharp Tooth}} |
| </tr>
| | {{TableRowWeapon|Sickle}} |
| <tr>
| | {{TableRowWeapon|Spear}} |
| <td> {{Iconbox|Hammer|rarity={{Rarity|Rare}}}} </td>
| | {{TableRowWeapon|Spiky Shield}} |
| <td> <span style="color:rgb(234,226,176);">[[Blunt]] [[Heavy]]</span> </td>
| | {{TableRowWeapon|Spoon}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1.75(100%{{MeleeIcon}})<br></span><span class="colorrarity3">1.75(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.75(100%{{MeleeIcon}})</span> </td>
| | {{TableRowWeapon|Stick}} |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| | {{TableRowWeapon|Sword}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">3%(x1.75)<br></span><span class="colorrarity3">3%(x1.75)<br></span><span class="colorrarity4">3%(x1.75)</span> </td>
| | {{TableRowWeapon|Thief Dagger}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| | {{TableRowWeapon|Thunder Sword}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">25<br></span><span class="colorrarity3">30<br></span><span class="colorrarity4">40</span> </td>
| | {{TableRowWeapon|Torch}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Trident}} |
| <td> </td>
| | {{TableRowWeapon|War Hammer}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">51<br></span><span class="colorrarity3">95<br></span><span class="colorrarity4">190</span> </td>
| | {{TableRowWeapon|Wrench}} |
| <td> </td>
| | </table> |
| </tr>
| | |
| <tr>
| | ==Ranged Weapons== |
| <td> {{Iconbox|Hand|rarity={{Rarity|Common}}}} </td>
| | |
| <td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Support]]</span> </td>
| | ===Notes=== |
| <td> <span class="colorrarity1">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(50%{{MeleeIcon}})</span> </td>
| | Ranged weapons fire projectiles at enemies. Their damage is affected by the [[Ranged Damage]] stat. |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.68s</span> </td>
| | |
| <td> <span class="colorrarity1">1%(x1.5)<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| | Projectiles travel up to the total [[Range]] (which combines the weapon's innate range, plus the player's [[Range]] stat). |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | |
| <td> <span class="colorrarity1">30<br></span><span class="colorrarity2">30<br></span><span class="colorrarity3">30<br></span><span class="colorrarity4">30</span> </td>
| | Some projectiles can [[Piercing|pierce]] or [[bounce]]: |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | |
| <td> <span class="colorrarity1">+3<br></span><span class="colorrarity2">+6<br></span><span class="colorrarity3">+9<br></span><span class="colorrarity4">+18<br></span> Harvesting </td>
| | * If the weapon has no pierce, the projectile only damages only one enemy. |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| | * If you have both pierce and bounce, projectiles only pierce after they've finished bouncing. |
| <td> </td>
| | *[[Explosive]] ranged weapons explode for every bounce and pierce. |
| </tr>
| | |
| <tr>
| | ===Weapons List=== |
| <td> {{Iconbox|Hatchet|rarity={{Rarity|Common}}}} </td>
| | |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
| | <small>Note: DPS calculations do not take special effects and crits into account. But do account for extra projectiles. The DPS formula is ''Damage(Scaling)/AttackSpeed''.</small> |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| | |
| <td> <span class="colorrarity1">0.68s<br></span><span class="colorrarity2">0.68s<br></span><span class="colorrarity3">0.68s<br></span><span class="colorrarity4">0.61s</span> </td>
| | <table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | {{TableHeaders|weapons}} |
| <td> <span class="colorrarity1">125<br></span><span class="colorrarity2">125<br></span><span class="colorrarity3">125<br></span><span class="colorrarity4">125</span> </td>
| | {{TableRowWeapon|Blunderbuss}} |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | {{TableRowWeapon|Chain Gun}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Crossbow}} |
| <td> </td>
| | {{TableRowWeapon|Double Barrel Shotgun}} |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| | {{TableRowWeapon|Fireball}} |
| <td> Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]] </td>
| | {{TableRowWeapon|Flamethrower}} |
| </tr>
| | {{TableRowWeapon|Flute}} |
| <tr>
| | {{TableRowWeapon|Gatling Laser}} |
| <td> {{Iconbox|Knife|rarity={{Rarity|Common}}}} </td>
| | {{TableRowWeapon|Ghost Scepter}} |
| <td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
| | {{TableRowWeapon|Grenade Launcher}} |
| <td> <span class="colorrarity1">2.5(80%{{MeleeIcon}})<br></span><span class="colorrarity2">3.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">3.5(80%{{MeleeIcon}})<br></span><span class="colorrarity4">4.0(80%{{MeleeIcon}})</span> </td>
| | {{TableRowWeapon|Harpoon Gun}} |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.76s</span> </td>
| | {{TableRowWeapon|Icicle}} |
| <td> <span class="colorrarity1">20%(x2.5)<br></span><span class="colorrarity2">30%(x3.0)<br></span><span class="colorrarity3">40%(x3.5)<br></span><span class="colorrarity4">50%(x4.0)</span> </td>
| | {{TableRowWeapon|Javelin}} |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | {{TableRowWeapon|Laser Gun}} |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | {{TableRowWeapon|Medical Gun}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Minigun}} |
| <td> </td>
| | {{TableRowWeapon|Nuclear Launcher}} |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| | {{TableRowWeapon|Obliterator}} |
| <td> </td>
| | {{TableRowWeapon|Particle Accelerator}} |
| </tr>
| | {{TableRowWeapon|Pistol}} |
| <tr>
| | {{TableRowWeapon|Potato Thrower}} |
| <td> {{Iconbox|Lightning Shiv|rarity={{Rarity|Common}}}} </td>
| | {{TableRowWeapon|Revolver}} |
| <td> <span style="color:rgb(234,226,176);">[[Precise]] [[Elemental]]</span> </td>
| | {{TableRowWeapon|Rocket Launcher}} |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| | {{TableRowWeapon|Shredder}} |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.76s</span> </td>
| | {{TableRowWeapon|Shuriken}} |
| <td> <span class="colorrarity1">5%(x2.0)<br></span><span class="colorrarity2">10%(x2.0)<br></span><span class="colorrarity3">15%(x2.0)<br></span><span class="colorrarity4">15%(x2.0)</span> </td>
| | {{TableRowWeapon|Slingshot}} |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | {{TableRowWeapon|SMG}} |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| | {{TableRowWeapon|Sniper Gun}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Taser}} |
| <td> Hitting an enemy spawns a lightning projectile that bounces 1 times and inflicts <span class="colorrarity1">5</span>/<span class="colorrarity2">8</span>/<span class="colorrarity3">12</span>/<span class="colorrarity4">15</span> damage </td>
| | {{TableRowWeapon|Wand}} |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Plasma Sledgehammer|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Elemental]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1.75(100%{{MeleeIcon}}100%{{ElementalIcon}})<br></span><span class="colorrarity4">1.75(100%{{MeleeIcon}}100%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3%(x1.75)<br></span><span class="colorrarity4">3%(x1.75)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">30<br></span><span class="colorrarity4">30</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">136<br></span><span class="colorrarity4">272</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Power Fist|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">110<br></span><span class="colorrarity4">221</span> </td>
| |
| <td> Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Rock|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Blunt]]</span> </td>
| |
| <td> <span class="colorrarity1">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.74s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| |
| <td> <span class="colorrarity1">10%(x1.5)<br></span><span class="colorrarity2">15%(x1.5)<br></span><span class="colorrarity3">20%(x1.5)<br></span><span class="colorrarity4">25%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">5<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Scissors|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Medical]] [[Precise]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.97s<br></span><span class="colorrarity3">0.94s<br></span><span class="colorrarity4">0.85s</span> </td>
| |
| <td> <span class="colorrarity1">10%(x2.0)<br></span><span class="colorrarity2">12%(x2.0)<br></span><span class="colorrarity3">15%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| |
| <td> <span class="colorrarity1">0.4<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Screwdriver|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Tool]] [[Precise]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.08s<br></span><span class="colorrarity2">1.03s<br></span><span class="colorrarity3">0.99s<br></span><span class="colorrarity4">0.88s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">125<br></span><span class="colorrarity2">125<br></span><span class="colorrarity3">125<br></span><span class="colorrarity4">125</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> A landmine spawns every <span class="colorrarity1">12s</span>/<span class="colorrarity2">9s</span>/<span class="colorrarity3">6s</span>/<span class="colorrarity4">3s</span> dealing 10[needs confirmation] damage in an area </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Spear|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.34s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.01s<br></span><span class="colorrarity4">0.85s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">350<br></span><span class="colorrarity2">375<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">500</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Spiky Shield|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Support]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(200%{{ArmorIcon}})<br></span><span class="colorrarity2">2.0(250%{{ArmorIcon}})<br></span><span class="colorrarity3">2.0(300%{{ArmorIcon}})<br></span><span class="colorrarity4">2.0(400%{{ArmorIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.17s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.17s<br></span><span class="colorrarity4">1.01s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">20<br></span><span class="colorrarity4">20</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Stick|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.25s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.08s<br></span><span class="colorrarity4">1.01s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Deals <span class="colorrarity1">+4<br></span><span class="colorrarity2">+6<br></span><span class="colorrarity3">+8<br></span><span class="colorrarity4">+10<br></span> for every additional '''stick''' you have </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Sword|rarity={{Rarity|Rare}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Blade]] [[Heavy]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">1.25s<br></span><span class="colorrarity3">1.08s<br></span><span class="colorrarity4">0.92s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">200<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">51<br></span><span class="colorrarity3">95<br></span><span class="colorrarity4">190</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Thunder Sword|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Blade]] [[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">2.0(75%{{MeleeIcon}}75%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(75%{{MeleeIcon}}75%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">1.17s<br></span><span class="colorrarity4">1.01s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">119<br></span><span class="colorrarity4">238</span> </td>
| |
| <td> Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Torch|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(50%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.08s<br></span><span class="colorrarity2">1.01s<br></span><span class="colorrarity3">0.92s<br></span><span class="colorrarity4">0.76s</span> </td>
| |
| <td> <span class="colorrarity1">0%(x1.5)<br></span><span class="colorrarity2">0%(x1.5)<br></span><span class="colorrarity3">0%(x1.5)<br></span><span class="colorrarity4">0%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">20<br></span><span class="colorrarity4">20</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Deals <br><span class="colorrarity1">3x3<br></span><span class="colorrarity2">5x4<br></span><span class="colorrarity3">8x5<br></span><span class="colorrarity4">12x8<br></span>(100%{{ElementalIcon}}) burning damage </td>
| |
| <td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Wrench|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Tool]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.74s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">20<br></span><span class="colorrarity4">20</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Spawns a turret that shoots bullets dealing 5[needs confirmation] damage </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| </table> | | </table> |
|
| |
|
| == Ranged Weapons == | | ==Weapon Classes == |
| <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| | |
| <tr>
| | Every weapon belongs to a [[Weapon Classes|class]] (eg. [[Blade]], [[Blunt]], etc). Some belong to more than 1 class. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
| | Collecting multiple weapons within the same class provides different '''bonuses''', up to 6 weapons of the same class. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
| | Weapons in the [[Shop]] also have a {{Color|color=green|text=15%}} chance to match an owned weapon's class (''see [[Shop#Weapons & Classes|Shop > Item & Weapon Chances]] for more info on this chance).'' |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
| | * Eg. holding {{MiniIconbox|name=Scissors}}, which is both [[Precise]] and [[Medical]], makes finding other Precise and Medical weapons more likely. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
| | *This can be helpful, to gain class bonuses and find copies of the same weapon. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
| | *It can also be detrimental, as holding lots of weapons with different classes can dilute a shop's pool. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
| | ** Eg. if you have a [[Weapons#Ranged Weapons|Ranged]] character holding a {{MiniIconbox|name=Medical Gun}} ''([[Gun]], [[Medical]])'', you may not want the other [[Medical]] weapons as they are both [[Weapons#Melee Weapons|Melee]]. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
| | ===Weapon Classes List=== |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
| | |
| <tr>
| | Click the class name for full details on their assigned weapons. |
| <td> {{Iconbox|Double Barrel Shotgun|rarity={{Rarity|Common}}}} </td>
| | |
| <td> <span style="color:rgb(234,226,176);">[[Gun]]</span> </td>
| | <table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> |
| <td> <span class="colorrarity1">2.0(80%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(85%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(90%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| | {{TableHeaders|sets}} |
| <td> <span class="colorrarity1">1.28s<br></span><span class="colorrarity2">1.2s<br></span><span class="colorrarity3">1.12s<br></span><span class="colorrarity4">1.03s</span> </td>
| | {{TableRowWeaponClass|Blade}} |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | {{TableRowWeaponClass|Blunt}} |
| <td> <span class="colorrarity1">350<br></span><span class="colorrarity2">350<br></span><span class="colorrarity3">350<br></span><span class="colorrarity4">350</span> </td>
| | {{TableRowWeaponClass|Elemental}} |
| <td> <span class="colorrarity1">8<br></span><span class="colorrarity2">8<br></span><span class="colorrarity3">8<br></span><span class="colorrarity4">8</span> </td>
| | {{TableRowWeaponClass|Ethereal}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeaponClass|Explosive}} |
| <td> </td>
| | {{TableRowWeaponClass|Gun}} |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| | {{TableRowWeaponClass|Heavy}} |
| <td> </td>
| | {{TableRowWeaponClass|Legendary}} |
| </tr>
| | {{TableRowWeaponClass|Medical}} |
| <tr>
| | {{TableRowWeaponClass|Medieval}} |
| <td> {{Iconbox|Flamethrower|rarity={{Rarity|Rare}}}} </td>
| | {{TableRowWeaponClass|Musical}} |
| <td> <span style="color:rgb(234,226,176);">[[Elemental]] [[Heavy]]</span> </td>
| | {{TableRowWeaponClass|Naval}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(10%{{ElementalIcon}})<br></span><span class="colorrarity3">2.0(10%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(10%{{ElementalIcon}})</span> </td>
| | {{TableRowWeaponClass|Precise}} |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.12s<br></span><span class="colorrarity3">0.12s<br></span><span class="colorrarity4">0.09s</span> </td>
| | {{TableRowWeaponClass|Primitive}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0%(x2.0)<br></span><span class="colorrarity3">0%(x2.0)<br></span><span class="colorrarity4">0%(x2.0)</span> </td>
| | {{TableRowWeaponClass|Support}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">300<br></span><span class="colorrarity3">350<br></span><span class="colorrarity4">400</span> </td>
| | {{TableRowWeaponClass|Tool}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| | {{TableRowWeaponClass|Unarmed}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Deals <br>-<br><span class="colorrarity2">3x5<br></span><span class="colorrarity3">6x6<br></span><span class="colorrarity4">10x10<br></span>(100%{{ElementalIcon}}) burning damage </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">56<br></span><span class="colorrarity3">103<br></span><span class="colorrarity4">207</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Ghost Scepter|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Ethereal]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.03s<br></span><span class="colorrarity2">0.98s<br></span><span class="colorrarity3">0.93s<br></span><span class="colorrarity4">0.87s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">300<br></span><span class="colorrarity2">350<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">450</span> </td>
| |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> +1 Max HP for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Laser Gun|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(400%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(450%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(500%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(600%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">2.23s<br></span><span class="colorrarity2">2.15s<br></span><span class="colorrarity3">2.07s<br></span><span class="colorrarity4">1.9s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">500<br></span><span class="colorrarity2">500<br></span><span class="colorrarity3">500<br></span><span class="colorrarity4">500</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Medical Gun|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Medical]] [[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.95s<br></span><span class="colorrarity2">0.87s<br></span><span class="colorrarity3">0.78s<br></span><span class="colorrarity4">0.62s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">400<br></span><span class="colorrarity2">400<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">400</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.4<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Minigun|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Heavy]] [[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1.75(50%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(75%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">0.09s<br></span><span class="colorrarity4">0.06s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1%(x1.75)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">450</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3<br></span><span class="colorrarity4">3</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">127<br></span><span class="colorrarity4">255</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Nuclear Launcher|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Heavy]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}}100%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}}100%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">2.12s<br></span><span class="colorrarity4">2.12s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">800<br></span><span class="colorrarity4">800</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">144<br></span><span class="colorrarity4">289</span> </td>
| |
| <td> Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Obliterator|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Heavy]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">2.0(1000%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(1500%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">3.23s<br></span><span class="colorrarity4">3.23s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">800<br></span><span class="colorrarity4">1000</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">127<br></span><span class="colorrarity4">255</span> </td>
| |
| <td> Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pistol|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.12s<br></span><span class="colorrarity2">1.03s<br></span><span class="colorrarity3">0.95s<br></span><span class="colorrarity4">0.78s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">400<br></span><span class="colorrarity2">400<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">400</span> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Potato Thrower|rarity={{Rarity|Rare}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Support]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1.5(25%{{RangedIcon}})<br></span><span class="colorrarity3">1.5(25%{{RangedIcon}})<br></span><span class="colorrarity4">1.5(25%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.45s<br></span><span class="colorrarity3">0.37s<br></span><span class="colorrarity4">0.25s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">3%(x1.5)<br></span><span class="colorrarity3">3%(x1.5)<br></span><span class="colorrarity4">3%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">500<br></span><span class="colorrarity3">500<br></span><span class="colorrarity4">500</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">25<br></span><span class="colorrarity4">30</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">36<br></span><span class="colorrarity3">69<br></span><span class="colorrarity4">139</span> </td>
| |
| <td> Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Rocket Launcher|rarity={{Rarity|Rare}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Heavy]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">1.78s<br></span><span class="colorrarity3">1.37s<br></span><span class="colorrarity4">1.03s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">500<br></span><span class="colorrarity3">550<br></span><span class="colorrarity4">600</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">56<br></span><span class="colorrarity3">103<br></span><span class="colorrarity4">207</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Shredder|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Gun]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(50%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(50%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(50%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(50%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.22s<br></span><span class="colorrarity2">1.13s<br></span><span class="colorrarity3">1.05s<br></span><span class="colorrarity4">0.97s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">450<br></span><span class="colorrarity2">450<br></span><span class="colorrarity3">450<br></span><span class="colorrarity4">450</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> <span class="colorrarity1">50%</span>/<span class="colorrarity2">65%</span>/<span class="colorrarity3">80%</span>/<span class="colorrarity4">100%</span> chance for projectiles to explode on hit dealing <span class="colorrarity1">75%</span>/<span class="colorrarity2">80%</span>/<span class="colorrarity3">85%</span>/<span class="colorrarity4">90%</span> damage </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Shuriken|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
| |
| <td> <span class="colorrarity1">1.25(25%{{MeleeIcon}})<br></span><span class="colorrarity2">1.25(34%{{MeleeIcon}})<br></span><span class="colorrarity3">1.25(42%{{MeleeIcon}})<br></span><span class="colorrarity4">1.25(50%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.87s<br></span><span class="colorrarity2">0.83s<br></span><span class="colorrarity3">0.8s<br></span><span class="colorrarity4">0.7s</span> </td>
| |
| <td> <span class="colorrarity1">40%(x1.25)<br></span><span class="colorrarity2">43%(x1.25)<br></span><span class="colorrarity3">47%(x1.25)<br></span><span class="colorrarity4">50%(x1.25)</span> </td>
| |
| <td> <span class="colorrarity1">350<br></span><span class="colorrarity2">350<br></span><span class="colorrarity3">350<br></span><span class="colorrarity4">350</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Slingshot|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.22s<br></span><span class="colorrarity2">1.13s<br></span><span class="colorrarity3">1.05s<br></span><span class="colorrarity4">0.97s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">300<br></span><span class="colorrarity2">300<br></span><span class="colorrarity3">300<br></span><span class="colorrarity4">300</span> </td>
| |
| <td> <span class="colorrarity1">5<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|SMG|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">1.5(50%{{RangedIcon}})<br></span><span class="colorrarity2">1.5(60%{{RangedIcon}})<br></span><span class="colorrarity3">1.5(70%{{RangedIcon}})<br></span><span class="colorrarity4">1.5(80%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.17s<br></span><span class="colorrarity2">0.17s<br></span><span class="colorrarity3">0.17s<br></span><span class="colorrarity4">0.15s</span> </td>
| |
| <td> <span class="colorrarity1">1%(x1.5)<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">400<br></span><span class="colorrarity2">400<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">400</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Taser|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Support]] [[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{ElementalIcon}})<br></span><span class="colorrarity2">2.0(100%{{ElementalIcon}})<br></span><span class="colorrarity3">2.0(100%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(100%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.95s<br></span><span class="colorrarity2">0.87s<br></span><span class="colorrarity3">0.78s<br></span><span class="colorrarity4">0.7s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">200<br></span><span class="colorrarity2">250<br></span><span class="colorrarity3">300<br></span><span class="colorrarity4">350</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Slows enemies in a radius around the projectile </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Wand|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(50%{{ElementalIcon}})<br></span><span class="colorrarity2">2.0(50%{{ElementalIcon}})<br></span><span class="colorrarity3">2.0(50%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(50%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.87s<br></span><span class="colorrarity2">0.78s<br></span><span class="colorrarity3">0.7s<br></span><span class="colorrarity4">0.53s</span> </td>
| |
| <td> <span class="colorrarity1">0%(x2.0)<br></span><span class="colorrarity2">0%(x2.0)<br></span><span class="colorrarity3">0%(x2.0)<br></span><span class="colorrarity4">0%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">350<br></span><span class="colorrarity2">375<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">425</span> </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">10<br></span><span class="colorrarity3">10<br></span><span class="colorrarity4">10</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Deals <br><span class="colorrarity1">3x3<br></span><span class="colorrarity2">5x4<br></span><span class="colorrarity3">8x5<br></span><span class="colorrarity4">12x6<br></span>(100%{{ElementalIcon}}) burning damage </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| </table> | | </table> |
| | |
| | <comments /> |