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Damage: | 10(100%![]() 15(100% ![]() 20(100% ![]() 30(100% ![]() |
Attack Speed: | 0.98s / 0.93s / 0.88s / 0.83s |
DPS: | 10.2(102%![]() 16.1(107% ![]() 22.7(113% ![]() 36.1(120% ![]() |
Crit Chance / Damage: | 3%(x2.0) / 3%(x2.0) / 3%(x2.0) / 3%(x2.0) |
Range: | 300 / 350 / 400 / 450 |
Knockback: | 2 / 2 / 2 / 2 |
Lifesteal: | 0.0 / 0.0 / 0.0 / 0.0 |
Attack Type: | - |
Special Effects: | +1 Max HP for every 20/18/16/12 kills in a wave with this weapon |
Ghost Scepter
Ghost Scepter is a weapon that can be bought from Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Ghost Scepter is a Ranged Weapon. Ranged weapon shoots a projectile what travels up to total Range. If the weapon has no pierce, the projectile only damages only one enemy.
Ethereal Weapon
Ethereal Weapons grant stats whenever you kill the listed amount of enemies with the weapon.
The kill count is separate for each weapon, and the count resets between waves.
There is no limit to how many stats you can gain in a wave with a ghost weapon. In Endless Mode this can get into the thousands.
The gained stats are permanent and will persist even if you sell the weapon that gained the stats.
Class
Ghost Scepter has the Weapon Class(es) of: Ethereal.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Ethereal | (2)+6% Dodge Chance -1 Armor (3)+12% Dodge Chance -2 Armor (4)+18% Dodge Chance -3 Armor (5)+24% Dodge Chance -4 Armor (6)+30% Dodge Chance -5 Armor |