From Brotato Wiki

Damage: 1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
Attack Speed: 1.01s / 0.93s / 0.86s / 0.71s
DPS: 1.0(49%Melee Damage.png)/s
1.1(53%Melee Damage.png)/s
1.2(58%Melee Damage.png)/s
1.4(70%Melee Damage.png)/s
Crit Chance / Damage: 1%(x1.5) / 1%(x1.5) / 1%(x1.5) / 1%(x1.5)
Range: 150 / 150 / 150 / 150
Knockback: 30 / 30 / 30 / 30
Lifesteal: 0.0 / 0.0 / 0.0 / 0.0
Attack Type: Thrust
Special Effects: +3/+6/+9/+18 Harvesting

Hand

Hand is a weapon that can be bought from Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Hand is a Melee Weapon. Melee weapon have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increase or decrease by half the amount of your range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.

Class

Hand has the Weapon Class(es) of: Unarmed, Support.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Unarmed (2)+3% Dodge Chance
(3)+6% Dodge Chance
(4)+9% Dodge Chance
(5)+12% Dodge Chance
(6)+15% Dodge Chance
Fist
  Fist


Hand
  Hand

Support (2)+5 Harvesting
(3)+10 Harvesting
(4)+15 Harvesting
(5)+20 Harvesting
(6)+25 Harvesting
Hand
  Hand


Pruner
  Pruner

Taser
  Taser