From Brotato Wiki

Damage: 20(100%Melee Damage.png)
30(100%Melee Damage.png)
40(100%Melee Damage.png)
60(100%Melee Damage.png)
Attack Speed: 1.68s / 1.61s / 1.53s / 1.46s
DPS: 11.9(59%Melee Damage.png)/s
18.6(62%Melee Damage.png)/s
26.1(65%Melee Damage.png)/s
41.1(68%Melee Damage.png)/s
Crit Chance / Damage: 10%(x1.5) / 15%(x1.5) / 20%(x1.5) / 25%(x1.5)
Range: 150 / 150 / 150 / 150
Knockback: 5 / 5 / 5 / 5
Lifesteal: 0.0 / 0.0 / 0.0 / 0.0
Attack Type: Thrust
Special Effects: -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP


Rock is a weapon that can be bought from Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Rock is a Melee Weapon. Melee weapon have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increase or decrease by half the amount of your range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.


Rock has the Weapon Class(es) of: Primitive, Blunt.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Primitive (2)+3 Max HP
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP





Blunt (2)+1 Armor -2% Speed
(3)+1 Armor +3 Max HP -4% Speed
(4)+2 Armor +3 Max HP -6% Speed
(5)+2 Armor +6 Max HP -8% Speed
(6)+3 Armor +6 Max HP -10% Speed