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|Attack Speed:||- / - / - / 0.75s|
|Crit Chance / Damage:||- / - / - / x2.5 (10%)|
|Range:||- / - / - / 200|
|Knockback:||- / - / - / 5|
|Lifesteal:||- / - / - / 0|
|Special Effects:|| Alternates between thrusting and sweeping attacks.
-3 Armor for every weapon you have
|Unlocked by:||Win a run with King|
Excalibur is a weapon that can be bought from Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Excalibur is a Melee Weapon. Melee weapon have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increase or decrease by half the amount of your range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.
Together, these stats make Excalibur the highest Damage per Second Melee weapon by far. However, it comes at a cost. Excalibur gives you -3 Armor for each weapon you have. So for most builds, this means -18 armor for 6 weapons. However, some characters are able to evade this downside.
- One Armed only has one weapon, meaning you're just taking a single -3 to your armor.
- Ghost starts with -100 Armor, and due to how negative armor works, there is barely any difference between -100 and -118 Armor.
Despite the weapon class of Legendary and unique Name of the Sword you can actually have multiple Excaliburs.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
|Legendary||(2)-20 Max HP
(3)-40 Max HP
(4)-60 Max HP
(5)-80 Max HP
(6)-100 Max HP
|Blade||(2)+1 Melee Damage 1% Life Steal
(3)+2 Melee Damage 2% Life Steal
(4)+3 Melee Damage 3% Life Steal
(5)+4 Melee Damage 4% Life Steal
(6)+5 Melee Damage 5% Life Steal