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Damage: 15(100%Ranged Damage.png)
20(130%Ranged Damage.png)
25(165%Ranged Damage.png)
40(200%Ranged Damage.png)
Attack Speed: 0.43s / 0.42s / 0.4s / 0.38s
DPS: 21.3(142%Ranged Damage.png)/s
29.8(194%Ranged Damage.png)/s
39.5(261%Ranged Damage.png)/s
67.2(336%Ranged Damage.png)/s
Crit Chance / Damage: x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%)
Range: 450 / 450 / 450 / 450
Knockback: 15 / 15 / 15 / 15
Lifesteal: 0 / 0 / 0 / 0
Attack Type: -
Special Effects: Every 6th shot has a longer cooldown: 2.07s/1.93s/1.80s/1.67s (NOTE: the in-game tooltip is wrong)


Revolver is a weapon that can be bought from Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Revolver is a Ranged Weapon. Ranged weapon shoots a projectile what travels up to total Range. If the weapon has no pierce, the projectile only damages only one enemy.


The Revolver has to reload every time it has fired 6 shots. This reload time is about 4-5 times the normal cooldown (the in-game tooltip will say it is 8 times the cooldown, but this is incorrect), and scales with Weapon Tier and Attack Speed.

The average cooldown is: 0.70s/0.67s/0.63s/0.60s

The listed DPS of this weapon includes the reload cooldown.


Revolver has the Weapon Class(es) of: Gun.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Gun (2)+10 Range
(3)+20 Range
(4)+30 Range
(5)+40 Range
(6)+50 Range