From Brotato Wiki

Speed

Speed Stat

You move x% faster. There is no limit to speed. If it is negative you move x% slower.

Having a higher speed allows you to position yourself for good attacks and evade enemies and their projectiles with more ease.

Items

Positive

The following Characters have a higher chance to find these items in the Shop: Explorer.png Explorer, Speedy.png Speedy

Name Rarity Effects Base Price Limit Unlocked By Tags
Tier 1 +4% Speed
-6 Range
20 Speed
Tier 2 +5% Speed
+3 Engineering
-3% Crit Chance
40 Win a run with Explorer.png Explorer Speed, Engineering
Tier 4 +5 Armor
+5% Crit Chance
+5 Engineering
+5% Speed
-2 HP Regeneration
-2% Life Steal
90 Armor, Crit Chance, Engineering, Speed
Tier 3 +10% Speed
+3% Life Steal
-8 Luck
65 Win a run with Speedy.png Speedy Speed, Life Steal
Tier 4 +15% Speed
+10% Dodge
-5 Max HP
-1 Armor
100 Speed, Dodge
Tier 2 +3 Max HP
+3% Damage
+1 Armor
+3% Speed
-4% Crit Chance
55 Max HP, Damage, Armor, Speed
Tier 4 +3 Max HP
+2 HP Regeneration
+1% Life Steal
+5% Damage
+5% Attack Speed
+3% Speed
+3% Dodge
+1 Armor
+5 Luck
95 Win a run with Well Rounded.png Well Rounded Max HP, HP Regeneration, Damage, Speed, Luck
Tier 1 +4% Speed
-6 Luck
15 Speed
Tier 3 +10% Speed
+30 Range
-2 Elemental Damage
85 Speed, Range

Negative

Name Rarity Effects Base Price Limit Unlocked By Tags
Tier 1 +15 materials when you pick up a crate
-1% Speed
15 3 Luck, Exploration, Economy
Tier 3 +8 Armor while standing still.
-5% Speed
75 Armor, Stand Still
Tier 4 +12 Melee Damage
+6 Ranged Damage
-1 Armor
-5% Speed
105 Win a run with Generalist.png Generalist Melee Damage, Ranged Damage
Tier 2 +2 Elemental Damage
+2 HP Regeneration
-2% Speed
40 Elemental Damage, HP Regeneration
Tier 4 +2 HP Regeneration for every permanent -1% Speed you have.
+5 Max HP
-15% Speed
100 1 HP Regeneration, Max HP
Tier 1 +1 Armor
-2% Speed
25 Armor
Tier 4 +20 Melee Damage
+5 HP Regeneration
-8% Damage
-3% Speed
130 Melee Damage, HP Regeneration
Tier 1 +1 Ranged Damage
+1 Elemental Damage
-3% Speed
25 Ranged Damage, Elemental Damage
Tier 2 +3 Max HP
+1 Max HP for every 100 Materials you have.
-5% Speed
45 3 Win a run with Saver.png Saver Saving
Tier 2 -5 Enemy Speed
-3% Speed
40 1 Win a run with Old.png Old Less Enemy Speed
Tier 3 +40% Attack Speed while standing still.
-10% Speed
60 Attack Speed, Stand Still
Tier 1 Hitting an enemy removes +10% of their speed Max: 30%
-3% Speed
25 1 Less Enemy Speed
Tier 3 +3 Armor
+5 Max HP
-5% Speed
80 Armor, Max HP

Mechanics

These items have mechanics that depends on your speed stat.

Name Rarity Effects Base Price Limit Unlocked By Tags
Tier 4 +2 HP Regeneration for every permanent -1% Speed you have.
+5 Max HP
-15% Speed
100 1 HP Regeneration, Max HP
Tier 3 +1% Damage for every permanent 1% Speed you have.
-5% Damage
65 1 Speed
Tier 3 +8 HP Regeneration
+8 Engineering
+80 Range
Your Speed is capped at its current value
80 1 Range, HP Regeneration, Engineering

Characters

These Characters start with different Speed, or have mechanics related to their Speed:

Positive Characters

Name Stats Unlocked By Unlocks
+5 Max Hp
+5% Speed
+8 Harvesting
Unlocked by default
+30% Speed
+1 Melee Damage for every 2% Speed you have
-100 Armor while standing still
-3 Armor
Reach +50% Speed
More trees spawn
You start with 1 Lumberjack Shirt
+10% Speed
+50% pickup range
+33% Map Size
+25% Enemies
-50% materials dropped from enemies
+10% Enemy Speed
-40% Damage
Kill 50 trees
+50% Damage while standing still
+50% Attack Speed while standing still
+10% Speed
+200% pickup range
+15 Knockback
You cant attack while moving
Win a run in Danger 2
+20 Max HP
Max HP modifications are increased by 33%
Armor modifications are increased by 33%
+40 % Attack Speed when you have less than 50% health
+20 % Speed when you have less than 50% health
You can't heal in any way
Finish a wave with 1 HP

Negative Characters

Name Stats Unlocked By Unlocks
Max HP modifications are increased by 25%
+1% Damage for every 3 Max HP you have [+3]
+3 HP recovered from consumables
-100% Life Steal
HP Regeneration modifications are reduced by 50%
Dodge modifications are reduced by 50%
Speed modifications are reduced by 100%
Die for the first time
-25% Enemy speed
+10 Harvesting
-33%Map Size
-10% Enemies
-10% Speed
Kill 300 enemies

Weapons

These Weapons have mechanics related to Speed.

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Medieval

25(50%Melee Damage.png30%Speed Stat.png)
30(50%Melee Damage.png35%Speed Stat.png)
35(50%Melee Damage.png40%Speed Stat.png)
50(50%Melee Damage.png50%Speed Stat.png)

1.58s
1.5s
1.42s
1.33s

15.8(31%Melee Damage.png18%Speed Stat.png)/s
20.0(33%Melee Damage.png23%Speed Stat.png)/s
24.6(35%Melee Damage.png28%Speed Stat.png)/s
37.6(37%Melee Damage.png37%Speed Stat.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

250
250
250
250

0
0
0
0

0
0
0
0

+2/+3/+4/+5 % Speed
-10/-15/-20/-25 % Damage while standing still

18
34
68
118

Default


Weapon Sets

These Weapon Sets affect Speed:

Class Bonuses Weapons
Blunt (2)+1 Armor -2% Speed
(3)+1 Armor +3 Max HP -4% Speed
(4)+2 Armor +3 Max HP -6% Speed
(5)+2 Armor +6 Max HP -8% Speed
(6)+3 Armor +6 Max HP -10% Speed
Rock
  Rock


Hammer
  Hammer