From Brotato Wiki
Speed
You move x% faster. There is no limit to speed. If it is negative you move x% slower.
Having a higher speed allows you to position yourself for good attacks and evade enemies and their projectiles with more ease.
Items
Positive
The following Characters have a higher chance to find these items in the Shop: Explorer, Speedy
Name | Rarity | Effects | Base Price | Limit | Unlocked By | Tags |
---|---|---|---|---|---|---|
Tier 1 | +4% Speed -6 Range |
20 | Speed | |||
Tier 2 | +5% Speed +3 Engineering -3% Crit Chance |
40 | Win a run with Explorer | Speed, Engineering | ||
Tier 4 | +5 Armor +5% Crit Chance +5 Engineering +5% Speed -2 HP Regeneration -2% Life Steal |
90 | Armor, Crit Chance, Engineering, Speed | |||
Tier 3 | +10% Speed +3% Life Steal -8 Luck |
65 | Win a run with Speedy | Speed, Life Steal | ||
Tier 4 | +15% Speed +10% Dodge -5 Max HP -1 Armor |
100 | Speed, Dodge | |||
Tier 2 | +3 Max HP +3% Damage +1 Armor +3% Speed -4% Crit Chance |
55 | Max HP, Damage, Armor, Speed | |||
Tier 4 | +3 Max HP +2 HP Regeneration +1% Life Steal +5% Damage +5% Attack Speed +3% Speed +3% Dodge +1 Armor +5 Luck |
95 | Win a run with Well Rounded | Max HP, HP Regeneration, Damage, Speed, Luck | ||
Tier 1 | +4% Speed -6 Luck |
15 | Speed | |||
Tier 3 | +10% Speed +30 Range -2 Elemental Damage |
85 | Speed, Range |
Negative
Name | Rarity | Effects | Base Price | Limit | Unlocked By | Tags |
---|---|---|---|---|---|---|
Tier 1 | +15 materials when you pick up a crate -1% Speed |
15 | 3 | Luck, Exploration, Economy | ||
Tier 3 | +8 Armor while standing still. -5% Speed |
75 | Armor, Stand Still | |||
Tier 4 | +12 Melee Damage +6 Ranged Damage -1 Armor -5% Speed |
105 | Win a run with Generalist | Melee Damage, Ranged Damage | ||
Tier 2 | +2 Elemental Damage +2 HP Regeneration -2% Speed |
40 | Elemental Damage, HP Regeneration | |||
Tier 4 | +2 HP Regeneration for every permanent -1% Speed you have. +5 Max HP -15% Speed |
100 | 1 | HP Regeneration, Max HP | ||
Tier 1 | +1 Armor -2% Speed |
25 | Armor | |||
Tier 4 | +20 Melee Damage +5 HP Regeneration -8% Damage -3% Speed |
130 | Melee Damage, HP Regeneration | |||
Tier 1 | +1 Ranged Damage +1 Elemental Damage -3% Speed |
25 | Ranged Damage, Elemental Damage | |||
Tier 2 | +3 Max HP +1 Max HP for every 100 Materials you have. -5% Speed |
45 | 3 | Win a run with Saver | Saving | |
Tier 2 | -5 Enemy Speed -3% Speed |
40 | 1 | Win a run with Old | Less Enemy Speed | |
Tier 3 | +40% Attack Speed while standing still. -10% Speed |
60 | Attack Speed, Stand Still | |||
Tier 1 | Hitting an enemy removes +10% of their speed Max: 30% -3% Speed |
25 | 1 | Less Enemy Speed | ||
Tier 3 | +3 Armor +5 Max HP -5% Speed |
80 | Armor, Max HP |
Mechanics
These items have mechanics that depends on your speed stat.
Name | Rarity | Effects | Base Price | Limit | Unlocked By | Tags |
---|---|---|---|---|---|---|
Tier 4 | +2 HP Regeneration for every permanent -1% Speed you have. +5 Max HP -15% Speed |
100 | 1 | HP Regeneration, Max HP | ||
Tier 3 | +1% Damage for every permanent 1% Speed you have. -5% Damage |
65 | 1 | Speed | ||
Tier 3 | +8 HP Regeneration +8 Engineering +80 Range Your Speed is capped at its current value |
80 | 1 | Range, HP Regeneration, Engineering |
Characters
These Characters start with different Speed, or have mechanics related to their Speed:
Positive Characters
Name | Stats | Unlocked By | Unlocks |
---|---|---|---|
+5 Max Hp +5% Speed +8 Harvesting |
Unlocked by default | ||
+30% Speed +1 Melee Damage for every 2% Speed you have -100 Armor while standing still -3 Armor |
Reach +50% Speed | ||
More trees spawn You start with 1 Lumberjack Shirt +10% Speed +50% pickup range +33% Map Size +25% Enemies -50% materials dropped from enemies +10% Enemy Speed -40% Damage |
Kill 50 trees | ||
+50% Damage while standing still +50% Attack Speed while standing still +10% Speed +200% pickup range +15 Knockback You cant attack while moving |
Win a run in Danger 2 | ||
+20 Max HP Max HP modifications are increased by 33% Armor modifications are increased by 33% +40 % Attack Speed when you have less than 50% health +20 % Speed when you have less than 50% health You can't heal in any way |
Finish a wave with 1 HP |
Negative Characters
Name | Stats | Unlocked By | Unlocks |
---|---|---|---|
Max HP modifications are increased by 25% +1% Damage for every 3 Max HP you have [+3] +3 HP recovered from consumables -100% Life Steal HP Regeneration modifications are reduced by 50% Dodge modifications are reduced by 50% Speed modifications are reduced by 100% |
Die for the first time | ||
-25% Enemy speed +10 Harvesting -33%Map Size -10% Enemies -10% Speed |
Kill 300 enemies |
Weapons
These Weapons have mechanics related to Speed.
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Medieval |
1.58s |
x2 (3%) |
250 |
0 |
0 |
+2/+3/+4/+5 % Speed -10/-15/-20/-25 % Damage while standing still |
18 |
Default |
Weapon Sets
These Weapon Sets affect Speed:
Class | Bonuses | Weapons |
---|---|---|
Blunt | (2)+1 Armor -2% Speed (3)+1 Armor +3 Max HP -4% Speed (4)+2 Armor +3 Max HP -6% Speed (5)+2 Armor +6 Max HP -8% Speed (6)+3 Armor +6 Max HP -10% Speed |
Stats | |||
---|---|---|---|
Max HP | Melee Damage | Crit Chance | Dodge |
HP Regeneration | Ranged Damage | Engineering | Speed |
Life Steal | Elemental Damage | Range | Luck |
Damage | Attack Speed | Armor | Harvesting |