From Brotato Wiki

Gun

Gun is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Gun
(2)+10 Range
(3)+20 Range
(4)+30 Range
(5)+40 Range
(6)+50 Range

Weapons with Gun

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Gun

3x4(80%)
6x4(85%)
9x4(90%)
9x6(100%)

1.37s
1.28s
1.2s
1.2s

8.8(233%)/s
18.8(265%)/s
30.0(300%)/s
45(500%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

350
350
350
350

8
8
8
8

0
0
0
0

Pierces 2/2/2/3 enemies, dealing -30% less damage after each piercing

20
39
74
149

Default
Gun

40(400%)
55(450%)
70(500%)
100(600%)

1.98s
1.90s
1.82s
1.65s

20.2(202%)/s
28.9(237%)/s
38.5(275%)/s
60.6(364%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

500
500
500
500

0
0
0
0

0
0
0
0

Pierces 1 enemy dealing -25% less to the second enemy

15
31
61
122

Default
Medical, Gun

10(100%)
15(100%)
20(100%)
30(100%)

0.78s
0.70s
0.62s
0.48s

12.8(128%)/s
21.4(143%)/s
32.3(161%)/s
62.5(208%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

400
400
400
400

0
0
0
0

50%
55%
60%
65%

15
31
61
122

Default
Gun

12(100%)
20(100%)
30(100%)
50(100%)

1.2s
1.12s
1.03s
0.87s

10.0(83%)/s
17.9(89%)/s
29.1(97%)/s
57.5(114%)/s

x2 (10%)
x2 (15%)
x2 (20%)
x2 (25%)

400
400
400
400

15
15
15
15

0
0
0
0

Pierces 1 enemy dealing -50% less to the second enemy

10
22
45
91

Default
Gun, Heavy

10(80%30%)
15(80%35%)
20(80%40%)
35(100%45%)

1.07s
1.02s
0.98s
0.95s

9.3(75%28%)/s
14.7(78%34%)/s
20.4(82%41%)/s
36.8(105%47%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

300
300
300
300

15
15
15
15

0
0
0
0

Deals+3/+4/+5/+6 Base Damage every 5 seconds until the end of the wave. Bonus resets when taking damage. Pierces 1/1/2/3 enemies dealing -50%/-35%/-35%/-25% damage per pierce

20
40
80
160

Default
Gun

15(100%)
20(130%)
25(165%)
40(200%)

0.43s
0.42s
0.4s
0.38s

21.3(142%)/s
29.8(194%)/s
39.5(261%)/s
67.2(336%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

450
450
450
450

15
15
15
15

0
0
0
0

Every 6th shot has a longer cooldown: 2.07s/1.93s/1.80s/1.67s

20
34
70
130

Default
Gun, Explosive

5(50%)
10(50%)
15(50%)
25(50%)

1.3s
1.22s
1.13s
1.05s

3.8(38%)/s
8.2(40%)/s
13.3(44%)/s
23.8(47%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

450
450
450
450

0
0
0
0

0
0
0
0

50%/65%/80%/100% chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage

15
31
61
122

Default
Gun

3(50%)
4(60%)
5(70%)
8(80%)

0.17s
0.17s
0.17s
0.15s

17.6(294%)/s
23.5(352%)/s
29.4(411%)/s
53.3(533%)/s

x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

400
400
400
400

0
0
0
0

0
0
0
0

20
39
74
149

Default
Naval, Gun

-
22(+110%)
45(+135%)
70(+170%)

-
5.2s
5.2s
5.2s

--
4.2(21.2%)/s
8.7(26%)/s
13.5(32.7%)/s

-
x2 (3% chance)
x2.25 (3% chance)
x2.5 (3% chance)

-
325
350
375

-
10
20
30

-
0
0
0

Cooldown is reset when you pick up a material.
Pierces 2 enemies dealing -25% less damage with each pierce.

-
45
95
192

Default
Naval, Gun

-
5(+100%+100%)
10(+100%+100%)
20(+100%+100%)

-
0.82s
0.73s
0.65s

--
6.1(122.4%122.4%)/s
13.6(136.4%136.4%)/s
30.8(153.8%153.8%)/s

-
x1.5 (3% chance)
x1.5 (3% chance)
x1.5 (3% chance)

-
800
850
900

-
-30 (90% Piercing)
-30 (90% Piercing)
-30 (90% Piercing)

-
0
0
0

Slows enemies in a radius around the projectile.
Pierces 3/4/5 enemies dealing -25% less damage with each pierce

-
50
105
220

Default
Heavy, Gun

-
-
2(50%)
5(75%)

-
-
0.09s
0.09s

-
-
11.1(555%)/s
41.1(1027%)/s

-
-
x1.75 (1%)
x2 (3%)

-
-
400
450

-
-
3
3

-
-
0
0

Pierces 1/2 enemies dealing -25% less damage with each pierce.

-
-
127
255

Default
Gun, Heavy

-
-
250(1000%)
400(1500%)

-
-
3.23s
3.23s

-
-
77.4(309%)/s
108.4(464%)/s

-
-
x2 (3%)
x2 (3%)

-
-
800
1000

-
-
0
0

-
-
0
0

Pierces through enemies

-
-
127
255

Win a run with Demon
Gun, Precise

-
-
50(100%20%)
80(100%30%)

-
-
2.4s
2.4s

-
-
20.8(41%8%)/s
33.3(41%12%)/s

-
-
x3 (20%)
x4 (20%)

-
-
800
1000

-
-
30
30

-
-
0
0

Hitting an enemy spawns 5/8 projectiles dealing 5 +(10%/15%)

-
-
115
245

Win a run with Hunter
Legendary, Gun

-
-
-
2x3(100%100%)

-
-
-
0.073s

-
-
-
82.2(4110%4110%)/s

-
-
-
x1.5 (3%)

-
-
-
500

-
-
-
5

-
-
-
0

Cooldown is 2.04s every 100 shots.
Pierces 1 enemy dealing -50% less damage with each pierce.

-
-
-
300

Default