From Brotato Wiki

Precise

Precise is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Precise
(2)+3% Crit Chance
(3)+6% Crit Chance
(4)+9% Crit Chance
(5)+12% Crit Chance
(6)+15% Crit Chance

Weapons with Precise

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Unarmed, Precise

5(15%50%)
10(20%50%)
15(25%50%)
25(30%50%)

0.78s
0.74s
0.69s
0.61s

6.4(19.2%64.1%)/s
13.5(27%67.6%)/s
21.7(36.2%72.5%)/s
41.0(49.2%82%)/s

x2 (10%)
x2.15 (15%)
x2.3 (20%)
x2.5 (25%)

150
150
150
150

2
2
2
2

0
0
0
0

-

15
28
55
110

Win a run with Cryptid
Precise, Medieval

10(50%10%)
12(50%10%)
15(50%10%)
18(50%10%)

1.13s
1.13s
1.13s
1.13s

8.8(44%8%)/s
10.6(44%8%)/s
13.3(44%8%)/s
15.9(44%8%)/s

x1.5 (30%)
x1.75 (35%)
x2 (40%)
x2.25 (45%)

350
350
350
350

8
8
8
8

0
0
0
0

Pierces up to 1/2/3/4 times on critical hit

16
34
62
132

Default
Precise, Elemental

10(+100%)
20(+100%)
30(+100%)
40(+100%)

1.03s
0.95s
0.87s
0.7s

9.7(96.8%)/s
21.1(105.3%)/s
34.6(115.4%)/s
57.1(142.9%)/s

x2 (5% chance)
x2 (10% chance)
x2.5 (15% chance)
x3 (20% chance)

400
400
400
400

5
5
5
5

0
0
0
0

Pierces 1 enemy dealing -50% less to the second enemy

18-
36-
66-
140-

Default
Precise

9(80%)
13(80%)
18(80%)
25(80%)

1.01s
0.93s
0.86s
0.78s

5.9(79%)/s
9.7(86%)/s
14.0(93%)/s
25.6(102%)/s

x2.5 (20%)
x3 (30%)
x3.5 (40%)
x4 (50%)

150
150
150
150

2
2
2
2

0
0
0
0

10
22
45
91

Default
Precise, Elemental

3(80%)
6(80%)
9(80%)
15(80%)

1.01s
0.93s
0.86s
0.78s

3.0(79%)/s
6.5(86%)/s
10.5(93%)/s
19.2(102%)/s

x2 (4%)
x2 (6%)
x2 (8%)
x2 (10%)

150
150
150
150

0
0
0
0

0
0
0
0

Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%) damage

18
36
66
142

Default
Medical, Precise

5(80%)
10(80%)
15(80%)
20(80%)

1.01s
0.98s
0.94s
0.86s

5.0(79%)/s
10.2(81%)/s
16.0(85%)/s
23.3(93%)/s

x2 (10%)
x2.15 (12%)
x2.3 (15%)
x2.5 (20%)

150
150
150
150

2
2
2
2

40%
45%
50%
60%

15
31
61
122

Default
Primitive, Precise

5(+50%+50%)
8(+50%+65%)
11(+50%+80%)
15(+50%+100%)

1.14s
1.07s
1s
0.93s

4.4(43.7%43.7%)/s
7.5(46.7%60.7%)/s
11(50.1%80.1%)/s
16.2(54%108%)/s

x2 (3% chance)
x2.15 (6% chance)
x2.3 (9% chance)
x2.5 (12% chance)

150
160
170
180

2
2
2
2

0
0
0
0

+1 % Life Steal for every 25%/20%/15%/10% of missing health

12
26
52
105

Default
Precise

7(25%)
9(34%)
11(42%)
15(50%)

0.87s
0.83s
0.8s
0.7s

8.0(28%)/s
10.8(40%)/s
13.8(52%)/s
21.4(71%)/s

x1.5 (35%)
x1.5 (38%)
x1.5 (41%)
x1.5 (45%)

350
350
350
350

0
0
0
0

0
0
0
0

Critical hits bounces 1/2/3/4 times

12
26
52
105

Default
Precise

6(50%)
12(50%)
18(50%)
30(50%)

1.01s
0.93s
0.86s
0.73s

5.9(49%)/s
12.9(53%)/s
20.9(58%)/s
41.1(68%)/s

x2 (20%)
x2 (25%)
x2 (30%)
x2 (40%)

150
150
150
150

2
2
2
2

0
0
0
0

50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon

12
26
52
105

Default
Gun, Precise

-
-
50(100%20%)
80(100%30%)

-
-
2.4s
2.4s

-
-
20.8(41%8%)/s
33.3(41%12%)/s

-
-
x3 (20%)
x4 (20%)

-
-
800
1000

-
-
30
30

-
-
0
0

Hitting an enemy spawns 5/8 projectiles dealing 5 +(10%/15%)

-
-
115
245

Win a run with Hunter
Legendary, Precise

-
-
-
10(100%100%)

-
-
-
0.45s

-
-
-
22.2(222.2%222.2%)/s

-
-
-
x2.5 (50%)

-
-
-
100

-
-
-
5

-
-
-
0

100% chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

-
-
-
250

Default