From Brotato Wiki
Heavy
Heavy is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.
Weapon classes also affect your chance to find other weapons with the same class in the Shop.
(3)+10% Damage
(4)+15% Damage
(5)+20% Damage
(6)+25% Damage
Weapons with Heavy
Name | Class | Damage | Attack Speed | DPS | Crit Chance/Damage | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Primitive, Heavy |
1.66s |
3%(x2.0) |
200 |
8 |
0.0 |
Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%![]() |
20 |
Default | |||
Blunt, Heavy |
- |
- |
- |
- |
- |
- |
Default | ||||
Elemental, Heavy |
- |
- |
- |
- |
- |
Deals -/3x5/6x6/10x10(100%![]() Pierces 99 enemies dealing 1 damage |
- |
Default | |||
Heavy, Gun |
- |
- |
- |
- |
- |
Pierces 1/2 enemies dealing -50% less damage with each pierce. |
- |
Default | |||
Heavy, Explosive |
- |
- |
- |
- |
- |
Projectiles explode on hit |
- |
Win a run with ![]() |
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Heavy |
- |
- |
- |
- |
- |
Pierces through enemies |
- |
Win a run with ![]() |
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Heavy, Explosive |
- |
- |
- |
- |
- |
Projectiles explode on hit |
- |
Default |