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| == Melee Weapons == | | <metadesc>Brotato Wiki Weapons Guide to Weapons, Stats, Damage, Effects</metadesc> |
| <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| | '''Last Update: Patch 1.0.0.3''' |
| <tr> | | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| | == Weapons == |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
| | Weapons are primary damage dealers. They can be Melee or Ranged. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
| | Most [[Characters]] can hold up to 6 weapons. Some exceptions are {{CharacterIcon|name=One Armed}}, who can only hold 1, {{CharacterIcon|name=Multitasker}}, who can hold 12, {{CharacterIcon|name=Bull}}, who cannot use weapons. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
| | == Rarity== |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
| | Weapons come in 4 different tiers. Some weapons have a minimum tier that they can appear as. If you have two identical weapons of the same tier, you can combine them into one weapon of one higher tier. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
| | The four Tiers are: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
| | |
| <tr>
| | |
| <td> {{Iconbox|Cacti Club|rarity={{Rarity|Common}}}} </td>
| | <div style="margin-top: 5px"><!-- |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Heavy]]</span> </td>
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| | -->Tier 1<!-- |
| <td> <span class="colorrarity1">1.67s<br></span><span class="colorrarity2">1.57s<br></span><span class="colorrarity3">1.5s<br></span><span class="colorrarity4">1.34s</span> </td>
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(200, 200, 200)"></div><!-- |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | --><small>(aka {{Color|tier1|Common}})</small><!-- |
| <td> <span class="colorrarity1">200<br></span><span class="colorrarity2">200<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
| | --></div><!-- |
| <td> <span class="colorrarity1">8<br></span><span class="colorrarity2">8<br></span><span class="colorrarity3">8<br></span><span class="colorrarity4">8</span> </td>
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | -->Tier 2<!-- |
| <td> Hitting and enemy spawns <span class="colorrarity1">3</span>/<span class="colorrarity2">4</span>/<span class="colorrarity3">5</span>/<span class="colorrarity4">6</span> projectiles dealing 50%{{RangedIcon}} damage </td>
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(74, 155, 209)"></div><!-- |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| | --><small>(aka {{Color|tier2|Uncommon}})</small><!-- |
| <td> </td>
| | --></div><!-- |
| </tr>
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| <tr>
| | -->Tier 3<!-- |
| <td> {{Iconbox|Chopper|rarity={{Rarity|Common}}}} </td>
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px;; padding: 8px; background: rgb(173, 90, 255)"></div><!-- |
| <td> <span style="color:rgb(234,226,176);">[[Blade]]</span> </td>
| | --><small>(aka {{Color|tier3|Rare}})</small><!-- |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| | --></div><!-- |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.97s<br></span><span class="colorrarity3">0.94s<br></span><span class="colorrarity4">0.85s</span> </td>
| | --><div style="display: flex; margin-bottom: 2px"><!-- |
| <td> <span class="colorrarity1">10%(x2.0)<br></span><span class="colorrarity2">15%(x2.0)<br></span><span class="colorrarity3">20%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
| | -->Tier 4<!-- |
| <td> <span class="colorrarity1">125<br></span><span class="colorrarity2">135<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">180</span> </td>
| | --><div style="width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(255, 59, 59)"></div><!-- |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | --><small>(aka {{Color|tier4|Legendary}})</small><!-- |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | --></div><!-- |
| <td> +1 health healed from consumables </td>
| | --></div> |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| | |
| <td> Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]] </td>
| | ==Scaling== |
| </tr>
| | {{StatIcon|MeleeDamage}} = the damage scales with [[Melee Damage]] stat <br> |
| <tr>
| | {{StatIcon|RangedDamage}} = the damage scales with [[Ranged Damage]] stat <br> |
| <td> {{Iconbox|Circular Saw|rarity={{Rarity|Rare}}}} </td>
| | {{StatIcon|ElementalDamage}} = the damage scales with [[Elemental Damage]] stat <br> |
| <td> <span style="color:rgb(234,226,176);">[[Blade]] [[Medical]]</span> </td>
| | {{StatIcon|Armor}} = the damage scales with [[Armor]] stat <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| | {{StatIcon|Engineering}} = the damage scales with [[Engineering]] stat <br> |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.67s<br></span><span class="colorrarity3">0.61s<br></span><span class="colorrarity4">0.56s</span> </td>
| | {{StatIcon|Range}} = the damage scales with [[Range]] stat <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">5%(x2.0)<br></span><span class="colorrarity3">10%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
| | {{StatIcon|AttackSpeed}} = the damage scales with [[Attack Speed]] stat <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| | {{StatIcon|Level}} = the damage scales with your current [[Experience|Level]] <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| | |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
| | === Examples === |
| <td> </td>
| | If a weapon has '''80%'''{{MeleeIcon}}, that means every [[Melee Damage]] stat, gives extra '''0.8''' more damage to that weapon. Thus if the player had '''10''' [[Melee Damage]] stat, that means that weapon would hit '''8''' more damage. <br> |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">46<br></span><span class="colorrarity3">86<br></span><span class="colorrarity4">173</span> </td>
| | If a weapon has '''50%'''{{MeleeIcon}}, and player had '''10''' [[Melee Damage]] stat, that means that weapon would hit '''5''' more damage. |
| <td> </td>
| | <br><br> |
| </tr>
| | Lets look at <span class="colorrarity4">Tier 4 [[Cacti Club]]</span>:<br> |
| <tr>
| | *<span class="colorrarity4">50(80%{{MeleeIcon}})</span> means that the weapon has 50 damage, with 80% [[Melee Damage]] stat scaling. |
| <td> {{Iconbox|Thief Dagger|rarity={{Rarity|Common}}}} </td>
| | **If [[Melee Damage]] is 0, damage output is 50+(0*0.8)=50+0=50. |
| <td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
| | **If [[Melee Damage]] is 30, damage output is 50+(30*0.8)=50+24=74. |
| <td> <span class="colorrarity1">2.0(50%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(50%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(50%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(50%{{MeleeIcon}})</span> </td>
| | **''(Assuming [[Damage]] stat is +0%)'' |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.7s</span> </td>
| | |
| <td> <span class="colorrarity1">20%(x2.0)<br></span><span class="colorrarity2">25%(x2.0)<br></span><span class="colorrarity3">30%(x2.0)<br></span><span class="colorrarity4">40%(x2.0)</span> </td>
| | == For Wiki Editors== |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | All the data on this page is pulled from [[Template:Weapon Data]]. Please change any data from there according to the weapon name. |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | ==Melee Weapons== |
| <td> <span class="colorrarity1">30%</span>/<span class="colorrarity2">36%</span>/<span class="colorrarity3">42%</span>/<span class="colorrarity4">60%</span> to gain 1 material when killing an enemy with a critical hit </td>
| | |
| <td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
| | ===Notes=== |
| <td> </td>
| | Melee weapons hit multiple enemies at once, and return to the player after a brief delay. Their damage is affected by the [[Melee Damage]] stat. |
| </tr>
| | |
| <tr>
| | They have two different attack types, with both able to hit multiple enemies: |
| <td> {{Iconbox|Fist|rarity={{Rarity|Common}}}} </td>
| | |
| <td> <span style="color:rgb(234,226,176);">[[Unarmed]]</span> </td>
| | *'''Thrust''' - Attacks in a straight line (e.g. [[Spear]]). |
| <td> <span class="colorrarity1">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100%{{MeleeIcon}})</span> </td>
| | *'''Sweep''' - Attacks in a wide curve around you (e.g. [[Ghost Axe]]). |
| <td> <span class="colorrarity1">0.76s<br></span><span class="colorrarity2">0.7s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
| | |
| <td> <span class="colorrarity1">1%(x1.5)<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| | [[Range]] affects melee weapons uniquely: It only changes the melee weapon's range by half the amount, and increasing your range slightly reduces attack speed for melee weapons. See [[Range]] for more info. |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| | Explosive weapons have different base radius for their explosions. See the [[Explosions]] page for their sizes. |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | |
| <td> </td>
| | ===Weapons List=== |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| | |
| <td> </td>
| | <small>Notes: DPS calculation do not take special effects and crits into account. The DPS formula is ''Damage(Scaling)/AttackSpeed''.</small> |
| </tr>
| | |
| <tr>
| | <table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> |
| <td> {{Iconbox|Flaming Brass Knuckles|rarity={{Rarity|Rare}}}} </td>
| | {{TableHeaders|weapons}} |
| <td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Elemental]]</span> </td>
| | {{TableRowWeapon|Cacti Club}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100%{{MeleeIcon}})</span> </td>
| | {{TableRowWeapon|Chopper}} |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.7s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
| | {{TableRowWeapon|Circular Saw}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| | {{TableRowWeapon|Claw}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| | {{TableRowWeapon|Drill}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| | {{TableRowWeapon|Excalibur}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Fighting Stick}} |
| <td> Deals <br>-<br><span class="colorrarity2">8x5<br></span><span class="colorrarity3">12x6<br></span><span class="colorrarity4">15x7<br></span>(100%{{ElementalIcon}}) burning damage </td>
| | {{TableRowWeapon|Fist}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">46<br></span><span class="colorrarity3">86<br></span><span class="colorrarity4">173</span> </td>
| | {{TableRowWeapon|Flaming Brass Knuckles}} |
| <td> </td>
| | {{TableRowWeapon|Ghost Axe}} |
| </tr>
| | {{TableRowWeapon|Ghost Flint}} |
| <tr>
| | {{TableRowWeapon|Hammer}} |
| <td> {{Iconbox|Ghost Axe|rarity={{Rarity|Common}}}} </td>
| | {{TableRowWeapon|Hand}} |
| <td> <span style="color:rgb(234,226,176);">[[Ethereal]]</span> </td>
| | {{TableRowWeapon|Hatchet}} |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| | {{TableRowWeapon|Jousting Lance}} |
| <td> <span class="colorrarity1">1.74s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| | {{TableRowWeapon|Knife}} |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | {{TableRowWeapon|Lightning Shiv}} |
| <td> <span class="colorrarity1">200<br></span><span class="colorrarity2">200<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
| | {{TableRowWeapon|Plank}} |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | {{TableRowWeapon|Plasma Sledgehammer}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Power Fist}} |
| <td> +1% damage for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave </td>
| | {{TableRowWeapon|Pruner}} |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| | {{TableRowWeapon|Rock}} |
| <td> </td>
| | {{TableRowWeapon|Scissors}} |
| </tr>
| | {{TableRowWeapon|Screwdriver}} |
| <tr>
| | {{TableRowWeapon|Spear}} |
| <td> {{Iconbox|Ghost Flint|rarity={{Rarity|Common}}}} </td>
| | {{TableRowWeapon|Spiky Shield}} |
| <td> <span style="color:rgb(234,226,176);">[[Ethereal]]</span> </td>
| | {{TableRowWeapon|Stick}} |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| | {{TableRowWeapon|Sword}} |
| <td> <span class="colorrarity1">1.25s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.08s<br></span><span class="colorrarity4">1.01s</span> </td>
| | {{TableRowWeapon|Scythe}} |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | {{TableRowWeapon|Thief Dagger}} |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">160<br></span><span class="colorrarity3">170<br></span><span class="colorrarity4">180</span> </td>
| | {{TableRowWeapon|Thunder Sword}} |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| | {{TableRowWeapon|Torch}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Wrench}} |
| <td> +1% damage for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave </td>
| |
| <td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Hammer|rarity={{Rarity|Rare}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Blunt]] [[Heavy]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1.75(100%{{MeleeIcon}})<br></span><span class="colorrarity3">1.75(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.75(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">3%(x1.75)<br></span><span class="colorrarity3">3%(x1.75)<br></span><span class="colorrarity4">3%(x1.75)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">25<br></span><span class="colorrarity3">30<br></span><span class="colorrarity4">40</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">51<br></span><span class="colorrarity3">95<br></span><span class="colorrarity4">190</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Hand|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Support]]</span> </td>
| |
| <td> <span class="colorrarity1">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(50%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.68s</span> </td>
| |
| <td> <span class="colorrarity1">1%(x1.5)<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">30<br></span><span class="colorrarity2">30<br></span><span class="colorrarity3">30<br></span><span class="colorrarity4">30</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> <span class="colorrarity1">+3<br></span><span class="colorrarity2">+6<br></span><span class="colorrarity3">+9<br></span><span class="colorrarity4">+18<br></span> Harvesting </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Hatchet|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.68s<br></span><span class="colorrarity2">0.68s<br></span><span class="colorrarity3">0.68s<br></span><span class="colorrarity4">0.61s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">125<br></span><span class="colorrarity2">125<br></span><span class="colorrarity3">125<br></span><span class="colorrarity4">125</span> </td>
| |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Knife|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
| |
| <td> <span class="colorrarity1">2.5(80%{{MeleeIcon}})<br></span><span class="colorrarity2">3.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">3.5(80%{{MeleeIcon}})<br></span><span class="colorrarity4">4.0(80%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.76s</span> </td>
| |
| <td> <span class="colorrarity1">20%(x2.5)<br></span><span class="colorrarity2">30%(x3.0)<br></span><span class="colorrarity3">40%(x3.5)<br></span><span class="colorrarity4">50%(x4.0)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Lightning Shiv|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Precise]] [[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.76s</span> </td>
| |
| <td> <span class="colorrarity1">5%(x2.0)<br></span><span class="colorrarity2">10%(x2.0)<br></span><span class="colorrarity3">15%(x2.0)<br></span><span class="colorrarity4">15%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Hitting an enemy spawns a lightning projectile that bounces 1 times and inflicts <span class="colorrarity1">5</span>/<span class="colorrarity2">8</span>/<span class="colorrarity3">12</span>/<span class="colorrarity4">15</span> damage </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Plasma Sledgehammer|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Elemental]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1.75(100%{{MeleeIcon}}100%{{ElementalIcon}})<br></span><span class="colorrarity4">1.75(100%{{MeleeIcon}}100%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3%(x1.75)<br></span><span class="colorrarity4">3%(x1.75)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">30<br></span><span class="colorrarity4">30</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">136<br></span><span class="colorrarity4">272</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Power Fist|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">110<br></span><span class="colorrarity4">221</span> </td>
| |
| <td> Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Rock|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Blunt]]</span> </td>
| |
| <td> <span class="colorrarity1">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.74s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| |
| <td> <span class="colorrarity1">10%(x1.5)<br></span><span class="colorrarity2">15%(x1.5)<br></span><span class="colorrarity3">20%(x1.5)<br></span><span class="colorrarity4">25%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">5<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Scissors|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Medical]] [[Precise]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.97s<br></span><span class="colorrarity3">0.94s<br></span><span class="colorrarity4">0.85s</span> </td>
| |
| <td> <span class="colorrarity1">10%(x2.0)<br></span><span class="colorrarity2">12%(x2.0)<br></span><span class="colorrarity3">15%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| |
| <td> <span class="colorrarity1">0.4<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Screwdriver|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Tool]] [[Precise]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.08s<br></span><span class="colorrarity2">1.03s<br></span><span class="colorrarity3">0.99s<br></span><span class="colorrarity4">0.88s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">125<br></span><span class="colorrarity2">125<br></span><span class="colorrarity3">125<br></span><span class="colorrarity4">125</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> A landmine spawns every <span class="colorrarity1">12s</span>/<span class="colorrarity2">9s</span>/<span class="colorrarity3">6s</span>/<span class="colorrarity4">3s</span> dealing 10[needs confirmation] damage in an area </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Spear|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.34s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.01s<br></span><span class="colorrarity4">0.85s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">350<br></span><span class="colorrarity2">375<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">500</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Spiky Shield|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Support]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(200%{{ArmorIcon}})<br></span><span class="colorrarity2">2.0(250%{{ArmorIcon}})<br></span><span class="colorrarity3">2.0(300%{{ArmorIcon}})<br></span><span class="colorrarity4">2.0(400%{{ArmorIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.17s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.17s<br></span><span class="colorrarity4">1.01s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">20<br></span><span class="colorrarity4">20</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Stick|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.25s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.08s<br></span><span class="colorrarity4">1.01s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Deals <span class="colorrarity1">+4<br></span><span class="colorrarity2">+6<br></span><span class="colorrarity3">+8<br></span><span class="colorrarity4">+10<br></span> for every additional '''stick''' you have </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Sword|rarity={{Rarity|Rare}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Blade]] [[Heavy]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">1.25s<br></span><span class="colorrarity3">1.08s<br></span><span class="colorrarity4">0.92s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">200<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">51<br></span><span class="colorrarity3">95<br></span><span class="colorrarity4">190</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Thunder Sword|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Blade]] [[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">2.0(75%{{MeleeIcon}}75%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(75%{{MeleeIcon}}75%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">1.17s<br></span><span class="colorrarity4">1.01s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">119<br></span><span class="colorrarity4">238</span> </td>
| |
| <td> Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Torch|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(50%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(50%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.08s<br></span><span class="colorrarity2">1.01s<br></span><span class="colorrarity3">0.92s<br></span><span class="colorrarity4">0.76s</span> </td>
| |
| <td> <span class="colorrarity1">0%(x1.5)<br></span><span class="colorrarity2">0%(x1.5)<br></span><span class="colorrarity3">0%(x1.5)<br></span><span class="colorrarity4">0%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">20<br></span><span class="colorrarity4">20</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Deals <br><span class="colorrarity1">3x3<br></span><span class="colorrarity2">5x4<br></span><span class="colorrarity3">8x5<br></span><span class="colorrarity4">12x8<br></span>(100%{{ElementalIcon}}) burning damage </td>
| |
| <td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Wrench|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Tool]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.74s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">20<br></span><span class="colorrarity4">20</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Spawns a turret that shoots bullets dealing 5[needs confirmation] damage </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| </table> | | </table> |
|
| |
|
| == Ranged Weapons == | | ==Ranged Weapons== |
| <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| | |
| <tr>
| | ===Notes=== |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| | Ranged weapons fire projectiles at enemies. Their damage is affected by the [[Ranged Damage]] stat. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| | Projectiles travel up to the total [[Range]] (which combines the weapon's innate range, plus the player's [[Range]] stat). |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
| | Some projectiles can [[Piercing|pierce]] or [[bounce]]: |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
| | * If the weapon has no pierce, the projectile only damages only one enemy. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
| | * If you have both pierce and bounce, projectiles only pierce after they've finished bouncing. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
| | *[[Explosive]] ranged weapons explode for every bounce and pierce. |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
| | |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
| | ===Weapons List=== |
| <tr>
| | |
| <td> {{Iconbox|Double Barrel Shotgun|rarity={{Rarity|Common}}}} </td>
| | <small>Note: DPS calculations do not take special effects and crits into account. But do account for extra projectiles. The DPS formula is ''Damage(Scaling)/AttackSpeed''.</small> |
| <td> <span style="color:rgb(234,226,176);">[[Gun]]</span> </td>
| | |
| <td> <span class="colorrarity1">2.0(80%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(85%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(90%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| | <table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> |
| <td> <span class="colorrarity1">1.28s<br></span><span class="colorrarity2">1.2s<br></span><span class="colorrarity3">1.12s<br></span><span class="colorrarity4">1.03s</span> </td>
| | {{TableHeaders|weapons}} |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| | {{TableRowWeapon|Chain Gun}} |
| <td> <span class="colorrarity1">350<br></span><span class="colorrarity2">350<br></span><span class="colorrarity3">350<br></span><span class="colorrarity4">350</span> </td>
| | {{TableRowWeapon|Crossbow}} |
| <td> <span class="colorrarity1">8<br></span><span class="colorrarity2">8<br></span><span class="colorrarity3">8<br></span><span class="colorrarity4">8</span> </td>
| | {{TableRowWeapon|Double Barrel Shotgun}} |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Flamethrower}} |
| <td> </td>
| | {{TableRowWeapon|Gatling Laser}} |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| | {{TableRowWeapon|Ghost Scepter}} |
| <td> </td>
| | {{TableRowWeapon|Laser Gun}} |
| </tr>
| | {{TableRowWeapon|Medical Gun}} |
| <tr>
| | {{TableRowWeapon|Minigun}} |
| <td> {{Iconbox|Flamethrower|rarity={{Rarity|Rare}}}} </td>
| | {{TableRowWeapon|Nuclear Launcher}} |
| <td> <span style="color:rgb(234,226,176);">[[Elemental]] [[Heavy]]</span> </td>
| | {{TableRowWeapon|Obliterator}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(10%{{ElementalIcon}})<br></span><span class="colorrarity3">2.0(10%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(10%{{ElementalIcon}})</span> </td>
| | {{TableRowWeapon|Pistol}} |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.12s<br></span><span class="colorrarity3">0.12s<br></span><span class="colorrarity4">0.09s</span> </td>
| | {{TableRowWeapon|Potato Thrower}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0%(x2.0)<br></span><span class="colorrarity3">0%(x2.0)<br></span><span class="colorrarity4">0%(x2.0)</span> </td>
| | {{TableRowWeapon|Revolver}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">300<br></span><span class="colorrarity3">350<br></span><span class="colorrarity4">400</span> </td>
| | {{TableRowWeapon|Rocket Launcher}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| | {{TableRowWeapon|Shredder}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| | {{TableRowWeapon|Shuriken}} |
| <td> Deals <br>-<br><span class="colorrarity2">3x5<br></span><span class="colorrarity3">6x6<br></span><span class="colorrarity4">10x10<br></span>(100%{{ElementalIcon}}) burning damage </td>
| | {{TableRowWeapon|Slingshot}} |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">56<br></span><span class="colorrarity3">103<br></span><span class="colorrarity4">207</span> </td>
| | {{TableRowWeapon|SMG}} |
| <td> </td>
| | {{TableRowWeapon|Sniper Gun}} |
| </tr>
| | {{TableRowWeapon|Taser}} |
| <tr>
| | {{TableRowWeapon|Wand}} |
| <td> {{Iconbox|Ghost Scepter|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Ethereal]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.03s<br></span><span class="colorrarity2">0.98s<br></span><span class="colorrarity3">0.93s<br></span><span class="colorrarity4">0.87s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">300<br></span><span class="colorrarity2">350<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">450</span> </td>
| |
| <td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> +1% damage for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Laser Gun|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(400%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(450%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(500%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(600%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">2.23s<br></span><span class="colorrarity2">2.15s<br></span><span class="colorrarity3">2.07s<br></span><span class="colorrarity4">1.9s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">500<br></span><span class="colorrarity2">500<br></span><span class="colorrarity3">500<br></span><span class="colorrarity4">500</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Medical Gun|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Medical]] [[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.95s<br></span><span class="colorrarity2">0.87s<br></span><span class="colorrarity3">0.78s<br></span><span class="colorrarity4">0.62s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">400<br></span><span class="colorrarity2">400<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">400</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.4<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Minigun|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Heavy]] [[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1.75(50%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(75%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">0.09s<br></span><span class="colorrarity4">0.06s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1%(x1.75)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">450</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3<br></span><span class="colorrarity4">3</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">127<br></span><span class="colorrarity4">255</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Nuclear Launcher|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Heavy]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}}100%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}}100%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">2.12s<br></span><span class="colorrarity4">2.12s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">800<br></span><span class="colorrarity4">800</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">144<br></span><span class="colorrarity4">289</span> </td>
| |
| <td> Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Obliterator|rarity={{Rarity|Epic}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Heavy]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">2.0(1000%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(1500%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">3.23s<br></span><span class="colorrarity4">3.23s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">800<br></span><span class="colorrarity4">1000</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">127<br></span><span class="colorrarity4">255</span> </td>
| |
| <td> Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pistol|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.12s<br></span><span class="colorrarity2">1.03s<br></span><span class="colorrarity3">0.95s<br></span><span class="colorrarity4">0.78s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">400<br></span><span class="colorrarity2">400<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">400</span> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Potato Thrower|rarity={{Rarity|Rare}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Support]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1.5(25%{{RangedIcon}})<br></span><span class="colorrarity3">1.5(25%{{RangedIcon}})<br></span><span class="colorrarity4">1.5(25%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.45s<br></span><span class="colorrarity3">0.37s<br></span><span class="colorrarity4">0.25s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">3%(x1.5)<br></span><span class="colorrarity3">3%(x1.5)<br></span><span class="colorrarity4">3%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">500<br></span><span class="colorrarity3">500<br></span><span class="colorrarity4">500</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">25<br></span><span class="colorrarity4">30</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">36<br></span><span class="colorrarity3">69<br></span><span class="colorrarity4">139</span> </td>
| |
| <td> Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]] </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Rocket Launcher|rarity={{Rarity|Rare}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Heavy]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">1.78s<br></span><span class="colorrarity3">1.37s<br></span><span class="colorrarity4">1.03s</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">500<br></span><span class="colorrarity3">550<br></span><span class="colorrarity4">600</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">-<br></span><span class="colorrarity2">56<br></span><span class="colorrarity3">103<br></span><span class="colorrarity4">207</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Shredder|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Gun]] [[Explosive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(50%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(50%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(50%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(50%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.22s<br></span><span class="colorrarity2">1.13s<br></span><span class="colorrarity3">1.05s<br></span><span class="colorrarity4">0.97s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">450<br></span><span class="colorrarity2">450<br></span><span class="colorrarity3">450<br></span><span class="colorrarity4">450</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> <span class="colorrarity1">50%</span>/<span class="colorrarity2">65%</span>/<span class="colorrarity3">80%</span>/<span class="colorrarity4">100%</span> chance for projectiles to explode on hit dealing <span class="colorrarity1">75%</span>/<span class="colorrarity2">80%</span>/<span class="colorrarity3">85%</span>/<span class="colorrarity4">90%</span> damage </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Shuriken|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
| |
| <td> <span class="colorrarity1">1.25(25%{{MeleeIcon}})<br></span><span class="colorrarity2">1.25(34%{{MeleeIcon}})<br></span><span class="colorrarity3">1.25(42%{{MeleeIcon}})<br></span><span class="colorrarity4">1.25(50%{{MeleeIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.87s<br></span><span class="colorrarity2">0.83s<br></span><span class="colorrarity3">0.8s<br></span><span class="colorrarity4">0.7s</span> </td>
| |
| <td> <span class="colorrarity1">40%(x1.25)<br></span><span class="colorrarity2">43%(x1.25)<br></span><span class="colorrarity3">47%(x1.25)<br></span><span class="colorrarity4">50%(x1.25)</span> </td>
| |
| <td> <span class="colorrarity1">350<br></span><span class="colorrarity2">350<br></span><span class="colorrarity3">350<br></span><span class="colorrarity4">350</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Slingshot|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">1.22s<br></span><span class="colorrarity2">1.13s<br></span><span class="colorrarity3">1.05s<br></span><span class="colorrarity4">0.97s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">300<br></span><span class="colorrarity2">300<br></span><span class="colorrarity3">300<br></span><span class="colorrarity4">300</span> </td>
| |
| <td> <span class="colorrarity1">5<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|SMG|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Gun]]</span> </td>
| |
| <td> <span class="colorrarity1">1.5(50%{{RangedIcon}})<br></span><span class="colorrarity2">1.5(60%{{RangedIcon}})<br></span><span class="colorrarity3">1.5(70%{{RangedIcon}})<br></span><span class="colorrarity4">1.5(80%{{RangedIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.17s<br></span><span class="colorrarity2">0.17s<br></span><span class="colorrarity3">0.17s<br></span><span class="colorrarity4">0.15s</span> </td>
| |
| <td> <span class="colorrarity1">1%(x1.5)<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
| |
| <td> <span class="colorrarity1">400<br></span><span class="colorrarity2">400<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">400</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> </td>
| |
| <td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Taser|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Support]] [[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(100%{{ElementalIcon}})<br></span><span class="colorrarity2">2.0(100%{{ElementalIcon}})<br></span><span class="colorrarity3">2.0(100%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(100%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.95s<br></span><span class="colorrarity2">0.87s<br></span><span class="colorrarity3">0.78s<br></span><span class="colorrarity4">0.7s</span> </td>
| |
| <td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">200<br></span><span class="colorrarity2">250<br></span><span class="colorrarity3">300<br></span><span class="colorrarity4">350</span> </td>
| |
| <td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Slows enemies in a radius around the projectile </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Wand|rarity={{Rarity|Common}}}} </td>
| |
| <td> <span style="color:rgb(234,226,176);">[[Elemental]]</span> </td>
| |
| <td> <span class="colorrarity1">2.0(50%{{ElementalIcon}})<br></span><span class="colorrarity2">2.0(50%{{ElementalIcon}})<br></span><span class="colorrarity3">2.0(50%{{ElementalIcon}})<br></span><span class="colorrarity4">2.0(50%{{ElementalIcon}})</span> </td>
| |
| <td> <span class="colorrarity1">0.87s<br></span><span class="colorrarity2">0.78s<br></span><span class="colorrarity3">0.7s<br></span><span class="colorrarity4">0.53s</span> </td>
| |
| <td> <span class="colorrarity1">0%(x2.0)<br></span><span class="colorrarity2">0%(x2.0)<br></span><span class="colorrarity3">0%(x2.0)<br></span><span class="colorrarity4">0%(x2.0)</span> </td>
| |
| <td> <span class="colorrarity1">350<br></span><span class="colorrarity2">375<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">425</span> </td>
| |
| <td> <span class="colorrarity1">10<br></span><span class="colorrarity2">10<br></span><span class="colorrarity3">10<br></span><span class="colorrarity4">10</span> </td>
| |
| <td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
| |
| <td> Deals <br><span class="colorrarity1">3x3<br></span><span class="colorrarity2">5x4<br></span><span class="colorrarity3">8x5<br></span><span class="colorrarity4">12x6<br></span>(100%{{ElementalIcon}}) burning damage </td>
| |
| <td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
| |
| <td> </td>
| |
| </tr>
| |
| </table> | | </table> |
| | |
| | ==Weapon Classes == |
| | |
| | Every weapon belongs to a [[Weapon Classes|class]] (eg. [[Blade]], [[Blunt]], etc). Some belong to more than 1 class. |
| | |
| | Collecting multiple weapons within the same class provides different '''bonuses''', up to 6 weapons of the same class. |
| | |
| | Weapons in the [[Shop]] also have a {{Color|color=green|text=15%}} chance to match an owned weapon's class (''see [[Shop#Weapons & Classes|Shop > Item & Weapon Chances]] for more info on this chance).'' |
| | * Eg. holding {{MiniIconbox|name=Scissors}}, which is both [[Precise]] and [[Medical]], makes finding other Precise and Medical weapons more likely. |
| | *This can be helpful, to gain class bonuses and find copies of the same weapon. |
| | *It can also be detrimental, as holding lots of weapons with different classes can dilute a shop's pool. |
| | ** Eg. if you have a [[Weapons#Ranged Weapons|Ranged]] character holding a {{MiniIconbox|name=Medical Gun}} ''([[Gun]], [[Medical]])'', you may not want the other [[Medical]] weapons as they are both [[Weapons#Melee Weapons|Melee]]. |
| | |
| | ===Weapon Classes List=== |
| | |
| | Click the class name for full details on their assigned weapons. |
| | |
| | <table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> |
| | {{TableHeaders|sets}} |
| | {{TableRowWeaponClass|Blade}} |
| | {{TableRowWeaponClass|Blunt}} |
| | {{TableRowWeaponClass|Elemental}} |
| | {{TableRowWeaponClass|Ethereal}} |
| | {{TableRowWeaponClass|Explosive}} |
| | {{TableRowWeaponClass|Gun}} |
| | {{TableRowWeaponClass|Heavy}} |
| | {{TableRowWeaponClass|Legendary}} |
| | {{TableRowWeaponClass|Medical}} |
| | {{TableRowWeaponClass|Medieval}} |
| | {{TableRowWeaponClass|Precise}} |
| | {{TableRowWeaponClass|Primitive}} |
| | {{TableRowWeaponClass|Support}} |
| | {{TableRowWeaponClass|Tool}} |
| | {{TableRowWeaponClass|Unarmed}} |
| | </table> |
| | |
| | <comments /> |