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Crit Chance

Crit Chance

Your weapons have an x% increased chance to deal a critical hit. The maximum chance is 100%, meaning every hit is a critical. If this is negative, the value is subtracted from your weapons base crit chance, to a minimum of 0% chance to critical hit.

Most weapons have a 3% base chance to deal a critical hit for 2 times the damage. Some weapons have a higher critical hit damage multiplier such as Knife or a special effect such as Thief Dagger. For these weapons focusing on getting more critical chance is often important. Some weapons like Fist deal less damage on a critical hit. For these weapons, critical chance is less effective and sometimes skipped entirely.

You can see the critical hit chance and damage multiplier of different weapons at the Weapons page.

What can Crit?

What can Crit?
Can ✔ Crit Can't ❌ Crit
All hits from Weapons along with any projectiles spawned by those weapons. Structures
Piercing and Bouncing attacks can crit individually on each Pierce/Bounce. Burn
Explosions from weapons, such as Rocket Launcher.png Rocket Launcher Explosions from items, such as Rip and Tear.png Rip and Tear
Projectiles from Items such as Alien Eyes.png Alien Eyes and Baby with a Beard.png Baby with a Beard can crit with a base 3% chance for 2x damage. Randomly targeted damage from items such as Baby Elephant.png Baby Elephant, Cyberball.png Cyberball, or Riposte.png Riposte
Explosions from Characters such as Bull.png Bull and Glutton.png Glutton can crit for 1.5x damage. The ability from Lucky.png Lucky and Lich.png Lich

Items

Positive

These items increase your Crit Chance.

Due to Item Tags, the Character(s) Crazy.png Crazy, Diver.png Diver, Hunter.png Hunter have a higher chance to find these items in the Shop.

Name Rarity Effects Base Price Limit Unlocked By Tags
Tier 3 +3 Melee Damage
+3 Ranged Damage
+3 Elemental Damage
+3 Engineering
+5 % Crit Chance
-6 % Dodge
80 Melee Damage, Ranged Damage, Engineering, Crit Chance, Elemental Damage
Tier 2 +5 % Crit Chance
+5 % Dodge
-15 Range
45 Crit Chance, Dodge
Tier 1 +1 Melee Damage
+3 % Crit Chance
-1 Max HP
20 Melee Damage, Crit Chance
Tier 2 +4 % Crit Chance
+2 Elemental Damage
-2 Ranged Damage
55 Crit Chance, Elemental Damage
Tier 4 +3 Armor
+5 % Crit Chance
+5 Engineering
+5 % Speed
-2 HP Regeneration
-2 % Life Steal
90 Armor, Crit Chance, Engineering, Speed
Tier 1 +6 % Crit Chance
-3 % Damage
20 Crit Chance
Tier 4 +15 % Crit Chance
+50 Range
-3 Max HP
-1 Armor
95 Win a run with Ranger.png Ranger Crit Chance, Range
Tier 3 +10 % Attack Speed
+5 % Crit Chance
+15 Range
-2 HP Regeneration
80 Attack Speed, Crit Chance, Range
Tier 2 +10 % Crit Chance
-1 Armor
50 Crit Chance
Tier 2 +3 % Crit Chance
+20% chance to heal 1 HP when killing an enemy with a critical hit
35 5 Win a run with Lich.png Lich Crit Chance

Positive - Mechanics

These items have mechanics that use or interact with Crit Chance in a positive way.

Name Rarity Effects Base Price Limit Unlocked By Tags
Tier 4 Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites) 110 1 Win a run with Jack.png Jack Crit Chance
Tier 3 33% chance to gain 1 material when killing an enemy with a critical hit 55 3 Win a run with Crazy.png Crazy Crit Chance
Tier 4 +2 Luck for every 1 % Crit Chance you have
-2 Armor
105 1 Crit Chance, Luck
Tier 2 +3 % Crit Chance
+20% chance to heal 1 HP when killing an enemy with a critical hit
35 5 Win a run with Lich.png Lich Crit Chance

Negative

These items decrease your Crit Chance.

Name Rarity Effects Base Price Limit Unlocked By Tags
Tier 3 +15 Luck
+18 Harvesting
-5 % Attack Speed
-3 % Crit Chance
75 Win a run with Entrepreneur.png Entrepreneur Luck, Harvesting
Tier 2 +5 % Speed
+3 Engineering
-3 % Crit Chance
40 Win a run with Explorer.png Explorer Speed, Engineering
Tier 1 +3 Melee Damage
-2 % Crit Chance
25 Melee Damage
Tier 4 +5 Ranged Damage
+10 % Damage
+10 Range
-5 % Attack Speed
-5 % Crit Chance
100 Ranged Damage, Damage, Range
Tier 2 +3 Max HP
+3 % Damage
+1 Armor
+3 % Speed
-4 % Crit Chance
55 Max HP, Damage, Armor, Speed
Tier 4 +12 Max HP
+5 HP Regeneration
+3 % Life Steal
-8 % Crit Chance
105 Win a run with Mutant.png Mutant Max HP, Life Steal, HP Regeneration
Tier 1 +2 Engineering
-1 % Attack Speed
-1 % Crit Chance
15 Engineering
Tier 3 Enemies have a 20% chance to explode for 10 (+50%Melee Damage.png) damage when they die
-5 % Crit Chance
65 5 Win a run with Loud.png Loud Melee Damage, Explosive

Characters

These Characters start with different Crit Chance, or have mechanics related to their Crit Chance:

Name Stats Unlocked By Unlocks
+100 Range
+1% Damage for every 10 Range you have
Crit Chance modifications are increased by 25%
Harvesting modifications are reduced by 100%
Max HP modifications are reduced by 33%
Reach +300 Range

Weapons

Certain weapons also interact with Crit Chance, by doing things when a critical hit occurs, or have an extraordinarily high crit damage multiplier:

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Precise, Medieval

10(50%Ranged Damage.png10%Range Stat.png)
12(50%Ranged Damage.png10%Range Stat.png)
15(50%Ranged Damage.png10%Range Stat.png)
18(50%Ranged Damage.png10%Range Stat.png)

1.13s
1.13s
1.13s
1.13s

8.8(44%Ranged Damage.png8%Range Stat.png)/s
10.6(44%Ranged Damage.png8%Range Stat.png)/s
13.3(44%Ranged Damage.png8%Range Stat.png)/s
15.9(44%Ranged Damage.png8%Range Stat.png)/s

x1.5 (30%)
x1.75 (35%)
x2 (40%)
x2.25 (45%)

350
350
350
350

8
8
8
8

0
0
0
0

Pierces up to 1/2/3/4 times on critical hit

16
34
62
132

Default
Legendary, Precise

-
-
-
10(100%Melee Damage.png100%Engineering Stat.png)

-
-
-
0.45s

-
-
-
22.2(222.2%Melee Damage.png222.2%Engineering Stat.png)/s

-
-
-
x2.5 (50%)

-
-
-
100

-
-
-
5

-
-
-
0

100% chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

-
-
-
250

Default
Precise

6(80%Melee Damage.png)
9(80%Melee Damage.png)
12(80%Melee Damage.png)
20(80%Melee Damage.png)

1.01s
0.93s
0.86s
0.78s

5.9(79%Melee Damage.png)/s
9.7(86%Melee Damage.png)/s
14.0(93%Melee Damage.png)/s
25.6(102%Melee Damage.png)/s

x2.5 (20%)
x3 (30%)
x3.5 (40%)
x4 (50%)

150
150
150
150

2
2
2
2

0
0
0
0

15
31
61
122

Default
Precise

6(25%Melee Damage.png)
8(34%Melee Damage.png)
10(42%Melee Damage.png)
15(50%Melee Damage.png)

0.87s
0.83s
0.8s
0.7s

6.9(28%Melee Damage.png)/s
9.6(40%Melee Damage.png)/s
12.5(52%Melee Damage.png)/s
21.4(71%Melee Damage.png)/s

x1.5 (35%)
x1.5 (38%)
x1.5 (41%)
x1.5 (45%)

350
350
350
350

0
0
0
0

0
0
0
0

Critical hits bounces 1/2/3/4 times

12
26
52
105

Default
Gun, Precise

-
-
50(100%Ranged Damage.png20%Range Stat.png)
80(100%Ranged Damage.png30%Range Stat.png)

-
-
2.4s
2.4s

-
-
20.8(41%Ranged Damage.png8%Range Stat.png)/s
33.3(41%Ranged Damage.png12%Range Stat.png)/s

-
-
x3 (20%)
x4 (20%)

-
-
800
1000

-
-
30
30

-
-
0
0

Hitting an enemy spawns 5/8 projectiles dealing 5 +(10%/15%Range Stat.png)

-
-
115
245

Win a run with Hunter.png Hunter
Precise

6(50%Melee Damage.png)
12(50%Melee Damage.png)
18(50%Melee Damage.png)
30(50%Melee Damage.png)

1.01s
0.93s
0.86s
0.73s

5.9(49%Melee Damage.png)/s
12.9(53%Melee Damage.png)/s
20.9(58%Melee Damage.png)/s
41.1(68%Melee Damage.png)/s

x2 (20%)
x2 (25%)
x2 (30%)
x2 (40%)

150
150
150
150

2
2
2
2

0
0
0
0

50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon

12
26
52
105

Default

Weapon Classes

These Weapon Classes affect Crit Chance:

Class Bonuses Weapons
Precise (2)+3% Crit Chance
(3)+6% Crit Chance
(4)+9% Crit Chance
(5)+12% Crit Chance
(6)+15% Crit Chance
Claw
  Claw


Icicle
  Icicle

Knife
  Knife







Drill
  Drill