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(→‎Starting Weapons: Added commentary about Chunky Starting Weapons)
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!Notes
!Notes
|-
|-
| style="text-align:center" |{{Iconbox|Padding|rarity=2|size=70px}}
| style="text-align:center" |{{Iconbox|Helmet|rarity=auto|size=70px}}
|{{Item Data|Helmet|stats}}
|[[Helmet]] increases your [[armor]], an important stat for Chunky. You get to ignore the [[speed]] downside.
|-
| style="text-align:center" |{{Iconbox|Helmet|rarity=auto|size=70px}}
|{{Item Data|Helmet|stats}}
|[[Warrior Helmet]] increases your [[armor]] and [[Max HP]], two important stats for Chunky. You get to ignore the [[speed]] downside.
|-
| style="text-align:center" |{{Iconbox|Lemonade|rarity=auto|size=70px}}
|{{Item Data|Lemonade|stats}}
|[[Lemonade]] increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP.
|-
| style="text-align:center" |{{Iconbox|Weird Food|rarity=auto|size=70px}}
|{{Item Data|Weird Food|stats}}
|[[Weird Food]] increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP. The Dodge downside is halved, or can be fully ignored if you don't use dodge.
|-
| style="text-align:center" |{{Iconbox|Torture|rarity=auto|size=70px}}
|{{Item Data|Torture|stats}}
|[[Torture]] increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP.
|-
| style="text-align:center" |{{Iconbox|Snail|rarity=auto|size=70px}}
|{{Item Data|Snail|stats}}
|[[Snail]] slows down the enemies. If you can't increase your own speed, you can just decrease the speed of the enemies. You also get to ignore the downside of -3% speed.
|-
| style="text-align:center" |{{Iconbox|Ugly Tooth|rarity=auto|size=70px}}
|{{Item Data|Ugly Tooth|stats}}
|[[Ugly Tooth]] slows down the enemies. If you can't increase your own speed, you can just decrease the speed of the enemies. You also get to ignore the downside of -3% speed.
|-
| style="text-align:center" |{{Iconbox|Padding|rarity=auto|size=70px}}
|{{Item Data|Padding|stats}}
|{{Item Data|Padding|stats}}
|[[Padding]] will increase [[Max HP]] by a moderate amount depending on currently held Materials. For every 100 Materials held, Chunky's Max HP is increased by 1.25 which results in a [[Damage]] increase of roughly 0.42%.  
|[[Padding]] will increase [[Max HP]] by a moderate amount depending on currently held Materials. For every 400 Materials held, Chunky's Max HP is increased by 5 which results in a [[Damage]] increase of 1.66%.  
Each additional Padding will further increase this bonus. With two Padding items, 960 Materials will grant 30 Max HP and 10% increased Damage. Theoretically, if a player managed to obtain six copies of Padding, the amount of Damage gained per Material held would be comparable to [[Saver]]'s passive effect.
Each additional Padding will further increase this bonus, to a point where it might be worth it to save up materials.  


Due to Chunky receiving -100% to [[Speed]] modifications, Padding has no downsides for this character.
Due to Chunky receiving -100% to [[Speed]] modifications, Padding has no downsides for this character.
|-
 
| style="text-align:center" |{{Iconbox|Lemonade|rarity=1|size=70px}}
|{{Item Data|Lemonade|stats}}
|[[Lemonade]] increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP.
|}
|}


{{NavBoxCharacters}}
{{NavBoxCharacters}}

Revision as of 18:28, 3 January 2023

Chunky
Chunky
Character
Stats
Max HP modifications are increased by 25%
+1% Damage for every 3 Max HP you have
+3 HP recovered from consumables
-100% Life Steal
HP Regeneration modifications are reduced by 50%
Dodge modifications are reduced by 50%
Speed modifications are reduced by 100%
Unlocked By
Die for the first time
Unlocks


Character

Chunky is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Die for the first time

Unlocks

Unlocks Potato Thrower if you win a game with Chunky:

Starting Weapons

Chunky has a wide selection of weapons both Melee and Ranged. It is worth noting that Chunky has synergies with several of the weapon choices below. Rock and Spiky Shield have the blunt class, which Chunky ignores the downside of. Cacti Club, Rock, Stick, and Torch have the Primitive Class which increases your Max HP. Chopper increases healing with consumables and scales in damage with your Max HP. Another Route to combat the lack of healing is to no take damage. Taking a ranged weapon like Shredder or Double Barrel Shotgun can keep you safe. Ghost Scepter gives Max HP when killing enemies.

General Guide

Healing

Chunky's low HP Regeneration scaling and irreparably low Life Steal make it difficult to reliably recover HP. Low Dodge scaling also means that the most effective way to improve survivability is to invest heavily into Max HP and Armor to simply be able to take as many hits as possible. HP Regeneration and Dodge can still be beneficial, but they will require twice the investment for the same value compared to other characters.

The one efficient source of HP recovery for Chunky is Luck. Luck increases the chance for Enemies to drop consumables which recover a base of 3 HP.

Chunky heals an additional +3 HP from consumables for a total of 6, and further investment in "+X HP recovered from consumables" through Lemonade.png Lemonade and Weird Food.png Weird Food is easily manageable.

The Tree.png Tree item can also provide more consumables from trees as well as more item drops when combined with a high Luck stat.

Other sources of supplemental HP recovery include:

  • Cute Monkey.png Cute Monkey - Heals an average of 8 HP per 100 Materials collected. Stacking multiple Cute Monkeys will provide considerable healing.
  • Medical Turret.png Medical Turret - Heals 3 HP every 3 seconds while within the turret's range.

Speed

Since Speed modifications are reduced by 100%, Chunky's movement speed cannot be modified from its base value. All Speed increases and decreases from items should be disregarded when considering whether or not to purchase them. Esty's Couch.png Esty's Couch, for example, can never provide Chunky with HP Regeneration since Speed cannot be reduced below 100%, effectively turning it into nothing more than a very expensive increase of 6.25 Max HP and ~2% Damage.


However the items with Speed Decreases become very attractive options.

Synergies

Item Effect Notes
+1 Armor
-2 % Speed
Helmet increases your armor, an important stat for Chunky. You get to ignore the speed downside.
+1 Armor
-2 % Speed
Warrior Helmet increases your armor and Max HP, two important stats for Chunky. You get to ignore the speed downside.
+1 HP recovered from consumables Lemonade increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP.
+2 HP recovered from consumables
-2 % Dodge
Weird Food increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP. The Dodge downside is halved, or can be fully ignored if you don't use dodge.
+15 Max HP
Restore 5 HP per second. Cannot heal any other way.
Torture increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP.
-8 % Enemy Speed
-3 % Speed
Snail slows down the enemies. If you can't increase your own speed, you can just decrease the speed of the enemies. You also get to ignore the downside of -3% speed.
Hitting an enemy removes 5% of their speed. Max 20%
-3 % Speed
Ugly Tooth slows down the enemies. If you can't increase your own speed, you can just decrease the speed of the enemies. You also get to ignore the downside of -3% speed.
+3 Max HP
+1 Max HP for every 80 Materials you have
Padding will increase Max HP by a moderate amount depending on currently held Materials. For every 400 Materials held, Chunky's Max HP is increased by 5 which results in a Damage increase of 1.66%.

Each additional Padding will further increase this bonus, to a point where it might be worth it to save up materials.

Due to Chunky receiving -100% to Speed modifications, Padding has no downsides for this character.