From Brotato Wiki
No edit summary |
ArosRising (talk | contribs) |
||
(14 intermediate revisions by 4 users not shown) | |||
Line 4: | Line 4: | ||
You move x% faster. There is no limit to speed. If it is negative you move x% slower. | You move x% faster. There is no limit to speed. If it is negative you move x% slower. | ||
Having a higher speed allows you to position yourself for good attacks and evade enemies and their projectiles with more ease. | |||
== Items == | == Items == | ||
=== Positive === | |||
The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Explorer.png|link=Explorer|x30px]] [[Explorer]], [[File:Speedy.png|link=Speedy|x30px]] [[Speedy]] | |||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
{{TableHeaders|items}} | |||
{{TableRowItem|Beanie}} | |||
{{TableRowItem|Compass}} | |||
{{TableRowItem|Exoskeleton}} | |||
{{TableRowItem|Fin}} | |||
{{TableRowItem|Jet Pack}} | |||
{{TableRowItem|Medal}} | |||
{{TableRowItem|Potato}} | |||
{{TableRowItem|Terrified Onion}} | |||
{{TableRowItem|Wings}} | |||
</table> | |||
=== Negative === | |||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
{{TableHeaders|items}} | |||
{{TableRowItem|Bag}} | |||
{{TableRowItem|Barricade}} | |||
{{TableRowItem|Big Arms}} | |||
{{TableRowItem|Campfire}} | |||
{{TableRowItem|Esty's Couch}} | |||
{{TableRowItem|Helmet}} | |||
{{TableRowItem|Mammoth}} | |||
{{TableRowItem|Mutation}} | |||
{{TableRowItem|Padding}} | |||
{{TableRowItem|Snail}} | |||
{{TableRowItem|Statue}} | |||
{{TableRowItem|Ugly Tooth}} | |||
{{TableRowItem|Warrior Helmet}} | |||
</table> | |||
=== Mechanics === | |||
These items have mechanics that depends on your speed stat. | |||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
{{TableHeaders|items}} | |||
{{TableRowItem|Esty's Couch}} | |||
{{TableRowItem|Power Generator}} | |||
{{TableRowItem|Shackles}} | |||
</table> | |||
==Characters== | |||
These [[Characters]] start with different Speed, or have mechanics related to their Speed: | |||
===Positive Characters=== | |||
<table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> | |||
{{TableHeaders|characters}} | |||
{{TableRowCharacter|Well Rounded}} | |||
{{TableRowCharacter|Speedy}} | |||
{{TableRowCharacter|Explorer}} | |||
{{TableRowCharacter|Soldier}} | |||
{{TableRowCharacter|Golem}} | |||
</table> | |||
===Negative Characters=== | |||
<table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> | |||
{{TableHeaders|characters}} | |||
{{TableRowCharacter|Chunky}} | |||
{{TableRowCharacter|Old}} | |||
</table> | |||
==Weapons== | |||
These [[Weapons]] have mechanics related to Speed. | |||
<table class="wikitable sortable jquery-tablesorter" style="color:#eee; background:transparent; text-align: center"> | |||
{{TableHeaders|weapons}} | |||
{{TableRowWeapon|Jousting Lance}} | |||
</table> | |||
==Weapon Sets== | |||
These [[Weapons#Weapon Sets|Weapon Sets]] affect Speed: | |||
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> | |||
{{TableHeaders|sets}} | |||
{{TableRowSet|Blunt}} | |||
</table> | |||
{{NavBoxStats|topmargin=1}} | |||
Latest revision as of 11:53, 21 August 2023
Speed
You move x% faster. There is no limit to speed. If it is negative you move x% slower.
Having a higher speed allows you to position yourself for good attacks and evade enemies and their projectiles with more ease.
Items
Positive
The following Characters have a higher chance to find these items in the Shop: Explorer, Speedy
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 1 | +4% Speed -6 Range |
20 | |||
Tier 2 | +5% Speed +3 Engineering -3% Crit Chance |
40 | Win a run with Explorer | ||
Tier 4 | +5 Armor +5% Crit Chance +5 Engineering +5% Speed -2 HP Regeneration -2% Life Steal |
90 | |||
Tier 3 | +10% Speed +3% Life Steal -8 Luck |
65 | Win a run with Speedy | ||
Tier 4 | +15% Speed +10% Dodge -5 Max HP -1 Armor |
100 | |||
Tier 2 | +3 Max HP +3% Damage +1 Armor +3% Speed -4% Crit Chance |
55 | |||
Tier 4 | +3 Max HP +2 HP Regeneration +1% Life Steal +5% Damage +5% Attack Speed +3% Speed +3% Dodge +1 Armor +5 Luck |
95 | Win a run with Well Rounded | ||
Tier 1 | +4% Speed -6 Luck |
15 | |||
Tier 3 | +10% Speed +30 Range -2 Elemental Damage |
85 |
Negative
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 1 | +15 materials when you pick up a crate -1% Speed |
15 | 3 | ||
Tier 3 | +8 Armor while standing still. -5% Speed |
75 | |||
Tier 4 | +12 Melee Damage +6 Ranged Damage -1 Armor -5% Speed |
105 | Win a run with Generalist | ||
Tier 2 | +2 Elemental Damage +2 HP Regeneration -2% Speed |
40 | |||
Tier 4 | +2 HP Regeneration for every permanent -1% Speed you have. +5 Max HP -15% Speed |
100 | 1 | ||
Tier 1 | +1 Armor -2% Speed |
25 | |||
Tier 4 | +20 Melee Damage +5 HP Regeneration -8% Damage -3% Speed |
130 | |||
Tier 1 | +1 Ranged Damage +1 Elemental Damage -3% Speed |
25 | |||
Tier 2 | +3 Max HP +1 Max HP for every 100 Materials you have. -5% Speed |
45 | 3 | Win a run with Saver | |
Tier 2 | -5 Enemy Speed -3% Speed |
40 | 1 | Win a run with Old | |
Tier 3 | +40% Attack Speed while standing still. -10% Speed |
60 | |||
Tier 1 | Hitting an enemy removes +10% of their speed Max: 30% -3% Speed |
25 | 1 | ||
Tier 3 | +3 Armor +5 Max HP -5% Speed |
80 |
Mechanics
These items have mechanics that depends on your speed stat.
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 4 | +2 HP Regeneration for every permanent -1% Speed you have. +5 Max HP -15% Speed |
100 | 1 | ||
Tier 3 | +1% Damage for every permanent 1% Speed you have. -5% Damage |
65 | 1 | ||
Tier 3 | +8 HP Regeneration +8 Engineering +80 Range Your Speed is capped at its current value |
80 | 1 |
Characters
These Characters start with different Speed, or have mechanics related to their Speed:
Positive Characters
Name | Stats | Unlocked By | Unlocks |
---|---|---|---|
+5 Max Hp +5% Speed +8 Harvesting |
Unlocked by default | ||
+30% Speed +1 Melee Damage for every 2% Speed you have -100 Armor while standing still -3 Armor |
Reach +50% Speed | ||
More trees spawn You start with 1 Lumberjack Shirt +10% Speed +50% pickup range +33% Map Size +25% Enemies -50% materials dropped from enemies +10% Enemy Speed -40% Damage |
Kill 50 trees | ||
+50% Damage while standing still +50% Attack Speed while standing still +10% Speed +200% pickup range +15 Knockback You cant attack while moving |
Win a run in Danger 2 | ||
+20 Max HP Max HP modifications are increased by 33% Armor modifications are increased by 33% +40 % Attack Speed when you have less than 50% health +20 % Speed when you have less than 50% health You can't heal in any way |
Finish a wave with 1 HP |
Negative Characters
Name | Stats | Unlocked By | Unlocks |
---|---|---|---|
Max HP modifications are increased by 25% +1% Damage for every 3 Max HP you have [+3] +3 HP recovered from consumables -100% Life Steal HP Regeneration modifications are reduced by 50% Dodge modifications are reduced by 50% Speed modifications are reduced by 100% |
Die for the first time | ||
-25% Enemy speed +10 Harvesting -33%Map Size -10% Enemies -10% Speed |
Kill 300 enemies |
Weapons
These Weapons have mechanics related to Speed.
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Medieval |
1.58s |
x2 (3%) |
250 |
0 |
0 |
+2/+3/+4/+5 % Speed -10/-15/-20/-25 % Damage while standing still |
18 |
Default |
Weapon Sets
These Weapon Sets affect Speed:
Class | Bonuses | Weapons |
---|---|---|
Blunt | (2)+1 Armor -2% Speed (3)+1 Armor +3 Max HP -4% Speed (4)+2 Armor +3 Max HP -6% Speed (5)+2 Armor +6 Max HP -8% Speed (6)+3 Armor +6 Max HP -10% Speed |
Stats | |||
---|---|---|---|
Max HP | Melee Damage | Crit Chance | Dodge |
HP Regeneration | Ranged Damage | Engineering | Speed |
Life Steal | Elemental Damage | Range | Luck |
Damage | Attack Speed | Armor | Harvesting |