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| [[Mod:Invasion|< Back to Mod Page]]
| | __TOC__ |
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| These items are for version: '''1.2.0''', which hasn't been released yet.
| | {{NavBoxStats}} |
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| ''This page content was automatically generated so may have issues.''
| | ==Primary Stats== |
| | Primary stats are the primary way for your character to get stronger. They influence how much damage you deal, how much damage you can survive, and how fast you move among other things. Most [[Items]] in the [[Shop]] increase one or more of your primary stats at the cost of often decreasing another one. You can also increase your primary stats by [[Experience|Leveling Up]] and choosing [[Upgrades]]. |
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| Vanilla costs for comparison:
| | Along with getting powerful [[Weapons]], Primary Stats are the core way to scale into the late game. |
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| <pre style="display: inline-block;"> | | <table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent; vertical-align: middle;"> |
| Common = 12 - 30
| | <tr> |
| Uncommon = 48 - 65
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> |
| Purple = 65 - 85
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Effects </th> |
| Red = 80 - 120
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit </th> |
| </pre> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Negative stat effect</th> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Max HP}} </td> |
| | <td>Amount of damage you can take before dying</td> |
| | <td> No limit </td> |
| | <td>Acts like the stat is at 1</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|HP Regeneration}} </td> |
| | <td> |
| | <p>Passive healing that restores 1 HP per ''n'' seconds, where the healing interval ''n'' becomes shorter with increasing ''HP Regeneration''.</p> |
| | <p>The first point of HP regeneration gives 0.20 HP/s and all further points increase it by 0.089 HP/s([[HP_Regeneration#Formulas_&_Values|details]])</p> </td> |
| | <td> No limit </td> |
| | <td>Acts like the stat is at 0</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Life Steal}} </td> |
| | <td> |
| | <p>Your attacks have a x% chance to heal you for 1HP.</p> |
| | <p>The character's ''Life Steal'' chance is added to each weapon individually.</p></td> |
| | <td>Can only trigger once per 0.1 second for a maximum of 10HP/second</td> |
| | <td> Decreases the life steal chance of all weapons to minimum of 0</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Damage}} </td> |
| | <td> |
| | <p>Increases all damage dealt by 1% per point in ''Damage''.</p> |
| | <p>Does not affect Engineering structures.</p> |
| | </td> |
| | <td> No limit</td> |
| | <td> Decreases damage by 1% per negative point instead. The minimum damage caused by a weapon or effect is always 1 </td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Melee Damage}} </td> |
| | <td> |
| | <p>Modifies the base attack damage of weapons, if their damage scales with ''Melee Damage''.</p> |
| | <p>Some items deal damage based on this stat.</p> |
| | </td> |
| | <td> No limit </td> |
| | <td>Decreases the base attack damage. The minimum damage caused by a weapon or effect is always 1</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Ranged Damage}} </td> |
| | <td> |
| | <p>Modifies the base attack damage of weapons, if their damage scales with ''Ranged Damage''.</p> |
| | <p>Some items deal damage based on this stat.</p></td> |
| | <td>No limit</td> |
| | <td>Decreases the base attack damage. The minimum damage caused by a weapon or effect is always 1</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Elemental Damage}} </td> |
| | <td> |
| | <p>Modifies the base attack damage of weapons, if their damage scales with ''Elemental Damage''.</p> |
| | <p>Some items deal damage based on this stat.</p></td> |
| | <td>No limit</td> |
| | <td>Decreases the base attack damage. The minimum damage caused by a weapon or effect is always 1</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Attack Speed}} </td> |
| | <td> You attack x% faster. Also applies to Ranged Weapons but not [[Structures]] </td> |
| | <td> Diminishing Returns at higher values, can't attack faster than 12 times per second, slower for melee weapons. </td> |
| | <td> You attack slower. Negative attack speed is calculated differently and doesn't impact you as much as positive attack speed.</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Crit Chance}} </td> |
| | <td> Your weapons have an x increased chance to deal a critical hit.</td> |
| | <td> Maximum 100% chance to do critical hits on a hit. </td> |
| | <td> The amount is subtracted from the base crit chance of your weapon. Minimum is 0% chance in total to crit. </td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Engineering|image=Engineering Stat}} </td> |
| | <td> Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.) </td> |
| | <td> No limit </td> |
| | <td> Your structures have x decreased power down to a minimum of 1 damage or healing</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Range|image=Range Stat}} </td> |
| | <td> The max range of your weapons is increased by x. A higher range also increases the cooldown of melee weapons.(longer travel distance)</td> |
| | <td> No limit</td> |
| | <td> Your weapons have x less range. (Halved for melee weapons). Minimum of 25 range.</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Armor}} </td> |
| | <td> You reduce incoming damage by x%. Each point of armor means it takes 6.66% more damage to kill you.</td> |
| | <td> No limit</td> |
| | <td> The damage you take is increased by x% instead of decreased.</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Dodge|image=Dodge Stat}} </td> |
| | <td> You have a x% chance to dodge attacks. </td> |
| | <td> 60% (70% with [[Cryptid]], 90% with [[Ghost]]) </td> |
| | <td> Acts like this stat is 0</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Speed|image=Speed Stat}} </td> |
| | <td> You move x% faster. </td> |
| | <td> No limit</td> |
| | <td> You move x% slower, coming to a standstill at -100% or more.</td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Luck}} </td> |
| | <td> You have an x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. </td> |
| | <td> No limit</td> |
| | <td> You have an x% less chance of finding items or consumables when you kill enemies. Also decreases the rarity of the items in the shop and level upgrades. </td> |
| | </tr> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Harvesting}} </td> |
| | <td> You earn x materials and XP at the end of a wave. Increased by 5% every time it activates. (Rounded up)</td> |
| | <td> No limit </td> |
| | <td> You lose x materials and XP at the end of a wave. The 5% Increment doesn't happen.</td> |
| | </tr> |
| | </table> |
| | |
| | |
| | === DLC Stats === |
| | |
| | |
| | <table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent; vertical-align: middle;"> |
| | <tr> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Effects </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); width:40%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Negative stat effect</th> |
| | <tr> |
| | <td style="text-align: center"> {{Iconbox|Curse}} </td> |
| | <td>Gives enemies a chance to spawn cursed with a purple outline. Cursed enemies have +25% Damage, +15% Speed, and +150% HP +2% per Curse Stat additional HP. They also drop 33% additional [[Materials]]. Causes items and weapons in the [[Shop]] to have a chance to spawn enhanced with a curse buff, increasing their stats significantly and decreasing their downsides. </td> |
| | <td> Diminishing Returns on chance to spawn enemies and items. Can't go above 50% Chance to spawn cursed enemies, 15% to spawn cursed items. Cursed HP scaling maxes out at 300 Curse. </td> |
| | <td>Can't be Negative</td> |
| | </tr> |
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| <table style="width: 100%; max-width: 1207px;">
| |
| <tr>
| |
| <td>
| |
| <!-- Untoggle All -->
| |
| <span class="btn" data-hide-type="item" data-hide-target="show-all">✔️</span>
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| <span class="btn" data-hide-type="item" data-hide-target="show-none">❌</span>
| |
| </td>
| |
| <td style="padding-left: 20px;">
| |
| <!-- Rarities/Tiers -->
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="rarity1">Common</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="rarity2">Uncommon</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="rarity3">Rare</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="rarity4">Legendary</span>
| |
| </td>
| |
| <td style="text-align: right;">
| |
| <!-- Item Tags (Stats) -->
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_max_hp">{{StatIcon|Max HP|nolink=1}}</span>
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_hp_regeneration">{{StatIcon|HP Regeneration|nolink=1}}</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_lifesteal">{{StatIcon|Lifesteal|nolink=1}}</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_percent_damage">{{StatIcon|Damage|nolink=1}}</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_melee_damage">{{StatIcon|Melee Damage|nolink=1}}</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_ranged_damage">{{StatIcon|Ranged Damage|nolink=1}}</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_elemental_damage">{{StatIcon|Elemental Damage|nolink=1}}</span>
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_attack_speed">{{StatIcon|Attack Speed|nolink=1}}</span>
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_crit_chance">{{StatIcon|Crit Chance|nolink=1}}</span>
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_engineering">{{StatIcon|Engineering|nolink=1}}</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_range">{{StatIcon|Range|nolink=1}}</span>
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| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_armor">{{StatIcon|Armor|nolink=1}}</span>
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_dodge">{{StatIcon|Dodge|nolink=1}}</span>
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_speed">{{StatIcon|Speed|nolink=1}}</span>
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_luck">{{StatIcon|Luck|nolink=1}}</span>
| |
| <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_harvesting">{{StatIcon|Harvesting|nolink=1}}</span>
| |
| </td>
| |
| </tr>
| |
| </table> | | </table> |
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|
| <table class="itembox-table" style="color:#eee; background:transparent; vertical-align:top;">
| | ==Secondary Stats== |
| <tr>
| | A range of other stats are counted in Brotato, from item costs to enemy speed. |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |
| {{StatsCard
| | Secondary generally applies to [[Structures]], unlike the primary stats above. With the exception of [[Engineering]]. This means that Structures can benefit from you having [[knockback]], [[Explosion|Explosive Damage]], or [[piercing]]. Just to name a few. |
| | name = Baby Clothes
| | |
| | type = item
| | == Table of Secondary Stats== |
| | cat = Item
| | {| class="wikitable" |
| | image = Space_Gladiators-baby_clothes.png
| | !Stat |
| | rarity = 2
| | !Description |
| | tags = stat_dodge
| | !Related Item Tags |
| | stat1 = {{Color|green|+8}} % Dodge
| | !Notable Items |
| | stat2 = {{Color|red|-2}} Max HP
| | |- |
| | stat3 = <small>{{Color|cream|Cost: 45}}</small>
| | |Consumable Heal |
| }}
| | |Increases or decreases the healing done by [[Consumable|consumables]]. |
| </td><!--1 of 81-->
| | |[[Consumable (Item Tag)]] |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |{{MiniIconbox|name=Alien Worm}}, {{MiniIconbox|name=Jerky}}, {{MiniIconbox|name=Lemonade}}, {{MiniIconbox|name=Weird Food}} |
| {{StatsCard
| | |- |
| | name = Abyssal Pact
| | |% Materials Healing |
| | type = item
| | |Chance of being healed by 1 when picking up [[Materials]]. Currently only used by Cute Monkey. |
| | cat = Item
| | |[[Pickup]] |
| | image = Space_Gladiators-abyssal_pact.png
| | |{{MiniIconbox|name=Cute Monkey}} |
| | rarity = 3
| | |- |
| | tags = stat_lifesteal
| | |% XP Gain |
| | stat1 = {{Color|green|+25}} % Life Steal
| | |Increases or decreases all forms of [[Experience]] you earn. |
| | stat2 = {{Color|red|-20}} % Attack Speed
| | |[[XP Gain]] |
| | stat3 = <small>{{Color|cream|Cost: 60}}</small>
| | |{{MiniIconbox|name=Bean Teacher}}, {{MiniIconbox|name=Black Belt}}, {{MiniIconbox|name=Celery Tea}}, {{MiniIconbox|name=Diploma}}, {{MiniIconbox|name=Feather}}, {{MiniIconbox|name=Peacock}}, {{MiniIconbox|name=Scar}} |
| }}
| | |- |
| </td><!--2 of 81-->
| | |% Pickup Range |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |Increases or decreases the range at which you pick up [[materials]] and [[consumable|consumables]]. |
| {{StatsCard
| | |[[Pickup]] |
| | name = Alien Biofluid
| | |{{MiniIconbox|name=Alien Tongue}}, {{MiniIconbox|name=Cauldron}}, {{MiniIconbox|name=Gnome}}, {{MiniIconbox|name=Little Frog}}, |
| | type = item
| | |- |
| | cat = Item
| | |% Items Price |
| | image = Space_Gladiators-alien_biofluid.png
| | |Increases or decreases Shop Prices. |
| | rarity = 3
| | |[[Economy]] |
| | tags = stat_max_hp stat_hp_regeneration
| | |{{MiniIconbox|name=Coupon}} |
| | stat1 = {{Color|green|+10}} Max HP
| | |- |
| | stat2 = {{Color|green|+3}} HP Regeneration
| | |% Explosion Damage |
| | stat3 = {{Color|red|-5}} % Speed
| | |Increases or decreases the damage of [[Explosions]] |
| | stat4 = <small>{{Color|cream|Cost: 75}}</small>
| | |[[Explosive (Item Tag)]] |
| }}
| | |{{MiniIconbox|name=Dynamite}}, {{MiniIconbox|name=Explosive Shells}}, {{MiniIconbox|name=Honey}} |
| </td><!--3 of 81-->
| | |- |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |% Explosion Size |
| {{StatsCard
| | |Increases or decreases the size of [[Explosions]] |
| | name = Alien Liver
| | |[[Economy]] |
| | type = item
| | |{{MiniIconbox|name=Explosive Shells}}, {{MiniIconbox|name=Honey}}, {{MiniIconbox|name=Plastic Explosive}} |
| | cat = Item
| | |- |
| | image = Space_Gladiators-alien_liver.png
| | |Bounces |
| | rarity = 2
| | |Gives projectiles additional [[Bounce|Bounces]] |
| | tags = stat_hp_regeneration stat_harvesting
| | |[[Ranged Damage]] |
| | stat1 = {{Color|green|+3}} HP Regeneration
| | |{{MiniIconbox|name=Ricochet}} |
| | stat2 = {{Color|green|+3}} Harvesting
| | |- |
| | stat3 = <small>{{Color|cream|Cost: 50}}</small>
| | |Piercing |
| }}
| | |Gives projectiles additional [[Piercing]] |
| </td><!--4 of 81-->
| | |[[Ranged Damage]] |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |{{MiniIconbox|name=Bandana}}, {{MiniIconbox|name=Sharp Bullet}} |
| {{StatsCard
| | |- |
| | name = Ankh
| | |% Piercing Damage |
| | type = item
| | |Increases or decreases the piercing damage falloff for projectile weapons. |
| | cat = Item
| | |[[Ranged Damage]] |
| | image = Space_Gladiators-ankh.png
| | |{{MiniIconbox|name=Pumpkin}}, {{MiniIconbox|name=Sharp Bullet}} |
| | rarity = 3
| | |- |
| | tags = stat_max_hp stat_hp_regeneration
| | |% Damage against Bosses |
| | stat1 = {{Color|green|+20}} Max HP
| | |Multiplies the damage you do against [[Enemies#Bosses_(Wave_20)|Bosses]] and [[Enemies#Elites_(DLC)|Elites]]. |
| | stat2 = {{Color|green|+15}} HP Regeneration
| | |[[Damage]] |
| | stat3 = <small>{{Color|cream|Cost: 80}}</small>
| | |{{MiniIconbox|name=Silver Bullet}} |
| }}
| | |- |
| </td><!--5 of 81-->
| | |% Structure Attack Speed |
| </tr>
| | |Increases or decreases the rate of [[Structure|turrets]] attacking, [[Landmines]] spawning, and [[Garden|Gardens]] spawning [[Consumable|Consumables]]. |
| <tr>
| | |[[Structure (Item Tag)]] |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |{{MiniIconbox|name=Clockwork Wasp}},{{MiniIconbox|name=Improved Tools}} |
| {{StatsCard
| | |- |
| | name = Asteroid
| | |Structure Range |
| | type = item
| | |Increases or decreases the range of [[Structure|Structures]]. |
| | cat = Unique
| | |''None'' |
| | image = Space_Gladiators-asteroid.png
| | |Only available on {{CharacterIcon|Builder}} |
| | rarity = 4
| | |- |
| | tags = stat_elemental_damage stat_ranged_damage stat_percent_damage
| | |% Burning Speed |
| | stat1 = {{Color|green|+10}} Elemental Damage
| | |Increases or decreases the rate of which [[Burn]] ticks for damage. |
| | stat2 = {{Color|green|+6}} Ranged Damage
| | |[[Elemental Damage]] |
| | stat3 = {{Color|green|+5}} % Damage
| | |{{MiniIconbox|name=Eyes Surgery}}, {{MiniIconbox|name=Frozen Heart}} |
| | stat4 = {{Color|red|-12}} % Speed
| | |- |
| | stat5 = Attacks have a 100% chance to deal 5x3 ({{StatIcon|Elemental Damage}}) burning damage
| | |Burning Spread |
| | stat6 = <small>{{Color|cream|Cost: 100}}</small>
| | |Increases the amount of times [[Burn]] spreads. |
| }}
| | |[[Elemental Damage]] |
| </td><!--6 of 81-->
| | |{{MiniIconbox|name=Snake}} |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |- |
| {{StatsCard
| | |Knockback |
| | name = Ball and Chain
| | |Increases or decreases the distance enemies are knockbacked back when hit. |
| | type = item
| | |[[Knockback]] |
| | cat = Item
| | |{{MiniIconbox|name=Ball and Chain}}, {{MiniIconbox|name=Banner}}, {{MiniIconbox|name=Coil}}, {{MiniIconbox|name=Black Belt}}, {{MiniIconbox|name=Boxing Glove}} |
| | image = Space_Gladiators-ball_and_chain.png
| | |- |
| | rarity = 2
| | |% Double Material Chance |
| | tags = stat_melee_damage
| | |Increases the chance of gaining double materials when picking up [[Materials]] |
| | stat1 = {{Color|green|+4}} Melee Damage
| | |[[Economy]], [[Pickup]] |
| | stat2 = {{Color|green|+4}} % Life Steal
| | |{{MiniIconbox|name=Metal Detector}} |
| | stat3 = {{Color|red|-2}} % Speed
| | |- |
| | stat4 = {{Color|red|-1}} % Crit Chance
| | |Free Rerolls |
| | stat5 = <small>{{Color|cream|Cost: 50}}</small>
| | |Provides an amount of free reroll at the beginning of each [[Shop]] |
| }}
| | |[[Economy]] |
| </td><!--7 of 81-->
| | |{{MiniIconbox|name=Dangerous Bunny}} |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |- |
| {{StatsCard
| | |Trees |
| | name = Banana Leaf
| | |Increases the amount of Trees that spawn. See the Wiki [[Trees|page]] for details. |
| | type = item
| | |[[Exploration]] |
| | cat = Item
| | |{{MiniIconbox|name=Tree}} |
| | image = Space_Gladiators-banana_leaf.png
| | |- |
| | rarity = 1
| | |% Enemies |
| | tags = stat_dodge
| | |Increases or decreases the amount of [[Enemies]] that spawn during waves. |
| | stat1 = {{Color|green|+3}} % Dodge
| | |[[More Enemies]], [[Less Enemies]] |
| | stat2 = {{Color|red|-1}} % Crit Chance
| | |{{MiniIconbox|name=Black Flag}}, {{MiniIconbox|name=Candle}}, {{MiniIconbox|name=Gentle Alien}}, {{MiniIconbox|name=Mouse}}, {{MiniIconbox|name=White Flag}} |
| | stat3 = <small>{{Color|cream|Cost: 20}}</small>
| | |- |
| }}
| | |% Enemy Speed |
| </td><!--8 of 81-->
| | |Increases or decreases the speed of [[Enemies]] that spawn during waves. |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| | |[[Less Enemy Speed]] |
| {{StatsCard
| | |{{MiniIconbox|name=Snail}} |
| | name = Barbarian's Curse
| | |- |
| | type = item
| | |% Reroll Price |
| | cat = Item
| | |Increases or decreases the price of rerolling in the [[Shop}]] and when choosing [[Upgrades]] |
| | image = Space_Gladiators-barbarian_curse.png
| | |''None'' |
| | rarity = 4
| | |{{MiniIconbox|name=Spyglass}} |
| | tags = stat_percent_damage
| | |} |
| | stat1 = {{Color|green|+150}} % Damage
| | |
| | stat2 = {{Color|red|-30}} Armor
| | |
| | stat3 = <small>{{Color|cream|Cost: 95}}</small>
| | <comments /> |
| }}
| |
| </td><!--9 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Batteries
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-batteries.png
| |
| | rarity = 1
| |
| | tags = stat_engineering stat_speed
| |
| | stat1 = {{Color|green|+1}} Engineering
| |
| | stat2 = {{Color|green|+3}} % Speed
| |
| | stat3 = {{Color|red|-3}} Harvesting
| |
| | stat4 = <small>{{Color|cream|Cost: 18}}</small>
| |
| }}
| |
| </td><!--10 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Beard
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-beard.png
| |
| | rarity = 3
| |
| | tags = stat_elemental_damage stat_armor
| |
| | stat1 = {{Color|green|+5}} Elemental Damage
| |
| | stat2 = {{Color|green|+2}} Armor
| |
| | stat3 = {{Color|red|-5}} % Crit Chance
| |
| | stat4 = <small>{{Color|cream|Cost: 75}}</small>
| |
| }}
| |
| </td><!--11 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Bell
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-bell.png
| |
| | rarity = 2
| |
| | tags = stat_engineering
| |
| | stat1 = {{Color|green|+3}} Engineering
| |
| | stat2 = {{Color|green|+5}} % Attack Speed
| |
| | stat3 = <small>{{Color|cream|Cost: 50}}</small>
| |
| }}
| |
| </td><!--12 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Belt
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-belt.png
| |
| | rarity = 3
| |
| | tags = stat_max_hp stat_speed
| |
| | stat1 = {{Color|green|+6}} Max HP
| |
| | stat2 = {{Color|green|+6}} % Speed
| |
| | stat3 = {{Color|red|-3}} Ranged Damage
| |
| | stat4 = <small>{{Color|cream|Cost: 80}}</small>
| |
| }}
| |
| </td><!--13 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Berserker's Mask
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-berserker_mask.png
| |
| | rarity = 4
| |
| | tags = stat_attack_speed stat_speed
| |
| | stat1 = {{Color|green|+50}} % Attack Speed
| |
| | stat2 = {{Color|green|+15}} % Speed
| |
| | stat3 = {{Color|red|-40}} Harvesting
| |
| | stat4 = <small>{{Color|cream|Cost: 110}}</small>
| |
| }}
| |
| </td><!--14 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Big Nose
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-big_nose.png
| |
| | rarity = 2
| |
| | tags = economy stat_crit_chance more_enemies
| |
| | stat1 = {{Color|green|-5}} % Items Price
| |
| | stat2 = {{Color|green|+10}} % Crit Chance
| |
| | stat3 = {{Color|red|+8%}} Enemies
| |
| | stat4 = <small>{{Color|cream|Cost: 55}}</small>
| |
| }}
| |
| </td><!--15 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Blobfish
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-blobfish.png
| |
| | rarity = 1
| |
| | tags = stat_dodge
| |
| | stat1 = {{Color|green|+3}} % Dodge
| |
| | stat2 = {{Color|red|-1}} Harvesting
| |
| | stat3 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--16 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Bloody Eye
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-bloody_eye.png
| |
| | rarity = 1
| |
| | tags = stat_lifesteal
| |
| | stat1 = {{Color|green|+1}} Ranged Damage
| |
| | stat2 = {{Color|green|+3}} % Crit Chance
| |
| | stat3 = {{Color|red|-2}} % Life Steal
| |
| | stat4 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--17 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Bloody Tooth
| |
| | type = item
| |
| | cat = Limited (32)
| |
| | image = Space_Gladiators-bloody_tooth.png
| |
| | rarity = 2
| |
| | tags = stat_melee_damage
| |
| | stat1 = {{Color|green|+5}} Melee Damage
| |
| | stat2 = {{Color|red|-1}} Max HP
| |
| | stat3 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--18 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Blood Drop
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-blood_drop.png
| |
| | rarity = 1
| |
| | tags = stat_lifesteal
| |
| | stat1 = {{Color|green|+5}} % Life Steal
| |
| | stat2 = {{Color|red|-1}} Max HP
| |
| | stat3 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--19 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Blueprint
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-blueprint.png
| |
| | rarity = 2
| |
| | tags = stat_engineering stat_ranged_damage
| |
| | stat1 = {{Color|green|+2}} Engineering
| |
| | stat2 = {{Color|green|+2}} Ranged Damage
| |
| | stat3 = {{Color|red|-2}} % Speed
| |
| | stat4 = <small>{{Color|cream|Cost: 50}}</small>
| |
| }}
| |
| </td><!--20 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Brain
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-brain.png
| |
| | rarity = 2
| |
| | tags = stat_engineering stat_crit_chance
| |
| | stat1 = {{Color|green|+2}} Engineering
| |
| | stat2 = {{Color|green|+3}} % Crit Chance
| |
| | stat3 = {{Color|red|-2}} HP Regeneration
| |
| | stat4 = <small>{{Color|cream|Cost: 55}}</small>
| |
| }}
| |
| </td><!--21 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Brick
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-brick.png
| |
| | rarity = 1
| |
| | tags = stat_max_hp
| |
| | stat1 = {{Color|green|+3}} Max HP
| |
| | stat2 = {{Color|red|-2}} % Speed
| |
| | stat3 = <small>{{Color|cream|Cost: 20}}</small>
| |
| }}
| |
| </td><!--22 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Broken Vase
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-broken_vase.png
| |
| | rarity = 3
| |
| | tags = stat_crit_chance pickup
| |
| | stat1 = {{Color|green|+50%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|20%}}{{StatIcon|Crit Chance}}}}) damage to a random enemy when an enemy dies
| |
| | stat2 = {{Color|green|+5}} % Crit Chance
| |
| | stat3 = <small>{{Color|cream|Cost: 75}}</small>
| |
| }}
| |
| </td><!--23 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Bully Helmet
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-bully_helmet.png
| |
| | rarity = 2
| |
| | tags = stat_percent_damage more_enemies less_enemy_speed
| |
| | stat1 = {{Color|green|+10}} % Damage
| |
| | stat2 = {{Color|green|-5%}} Enemy speed
| |
| | stat3 = {{Color|red|+6%}} Enemies
| |
| | stat4 = <small>{{Color|cream|Cost: 55}}</small>
| |
| }}
| |
| </td><!--24 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Cactus
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-cactus.png
| |
| | rarity = 1
| |
| | tags = stat_max_hp stat_hp_regeneration
| |
| | stat1 = {{Color|green|+2}} Max HP
| |
| | stat2 = {{Color|green|+3}} HP Regeneration
| |
| | stat3 = {{Color|red|-1}} Luck
| |
| | stat4 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--25 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Captured Energy
| |
| | type = item
| |
| | cat = Limited (3)
| |
| | image = Space_Gladiators-captured_energy.png
| |
| | rarity = 3
| |
| | tags = stat_engineering stat_hp_regeneration
| |
| | stat1 = {{Color|green|+6}} Engineering
| |
| | stat2 = {{Color|green|+4}} Elemental Damage
| |
| | stat3 = {{Color|green|+5}} HP Regeneration
| |
| | stat4 = {{Color|green|+5}} % XP Gain
| |
| | stat5 = {{Color|red|-60}} Range
| |
| | stat6 = {{Color|red|-4}} Max HP
| |
| | stat7 = <small>{{Color|cream|Cost: 70}}</small>
| |
| }}
| |
| </td><!--26 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Chipset Overcharge
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-chipset_overcharge.png
| |
| | rarity = 3
| |
| | tags = stat_engineering
| |
| | stat1 = {{Color|green|+2}} {{Color|green|Engineering}} for every {{Color|green|-1}} {{Color|green|Armor}} you have [{{Color|green|+-0}}]
| |
| | stat2 = {{Color|red|-5}} Armor
| |
| | stat3 = <small>{{Color|cream|Cost: 85}}</small>
| |
| }}
| |
| </td><!--27 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Chocolate
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-chocolate.png
| |
| | rarity = 2
| |
| | tags = stat_max_hp
| |
| | stat1 = {{Color|green|+6}} Max HP
| |
| | stat2 = {{Color|red|-5}} % Speed
| |
| | stat3 = <small>{{Color|cream|Cost: 60}}</small>
| |
| }}
| |
| </td><!--28 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Cross
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-cross.png
| |
| | rarity = 2
| |
| | tags = stat_hp_regeneration stat_luck
| |
| | stat1 = {{Color|green|+4}} HP Regeneration
| |
| | stat2 = {{Color|green|+3}} Luck
| |
| | stat3 = {{Color|red|-3}} Harvesting
| |
| | stat4 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--29 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Crutch
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-crutch.png
| |
| | rarity = 2
| |
| | tags = stat_harvesting
| |
| | stat1 = {{Color|green|+15}} Harvesting
| |
| | stat2 = {{Color|red|-2}} Max HP
| |
| | stat3 = {{Color|red|-4}} % Speed
| |
| | stat4 = <small>{{Color|cream|Cost: 65}}</small>
| |
| }}
| |
| </td><!--30 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Dead Fish
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-dead_fish.png
| |
| | rarity = 1
| |
| | tags = stat_ranged_damage stat_melee_damage
| |
| | stat1 = {{Color|green|+3}} Melee Damage
| |
| | stat2 = {{Color|green|+2%}} Enemy speed
| |
| | stat3 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--31 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Disgusting
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-disgusting.png
| |
| | rarity = 3
| |
| | tags = stat_percent_damage
| |
| | stat1 = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color|green|-1}} {{Color|green|Harvesting}} you have [{{Color|green|+-0}}]
| |
| | stat2 = {{Color|red|-5}} Harvesting
| |
| | stat3 = <small>{{Color|cream|Cost: 95}}</small>
| |
| }}
| |
| </td><!--32 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Dumbbell
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-dumbbell.png
| |
| | rarity = 3
| |
| | tags = stat_percent_damage stat_speed
| |
| | stat1 = {{Color|green|+20}} % Damage
| |
| | stat2 = {{Color|green|+6}} % Speed
| |
| | stat3 = {{Color|red|-8}} Max HP
| |
| | stat4 = <small>{{Color|cream|Cost: 85}}</small>
| |
| }}
| |
| </td><!--33 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Energy Belt
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-energy_belt.png
| |
| | rarity = 2
| |
| | tags = stat_max_hp stat_engineering
| |
| | stat1 = {{Color|green|+3}} Max HP
| |
| | stat2 = {{Color|green|+4}} Engineering
| |
| | stat3 = {{Color|red|-2}} Ranged Damage
| |
| | stat4 = <small>{{Color|cream|Cost: 65}}</small>
| |
| }}
| |
| </td><!--34 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Enhanced Fruit
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-enhanced_fruit.png
| |
| | rarity = 2
| |
| | tags = stat_engineering pickup
| |
| | stat1 = {{Color|green|+1}} Engineering
| |
| | stat2 = {{Color|green|+2}} HP recovered from consumables
| |
| | stat3 = {{Color|red|-1}} Armor
| |
| | stat4 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--35 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Explosive Vest
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-explosive_vest.png
| |
| | rarity = 3
| |
| | tags = stat_engineering
| |
| | stat1 = You explode for {{Color|green|30}} ({{Color|green|{{StatIcon|Engineering}}{{Color|grey|50%}}{{StatIcon|Elemental Damage}}}}) damage when you take damage
| |
| | stat2 = {{Color|green|+2}} Engineering
| |
| | stat3 = {{Color|red|-5}} Max HP
| |
| | stat4 = {{Color|red|-2}} Armor
| |
| | stat5 = <small>{{Color|cream|Cost: 85}}</small>
| |
| }}
| |
| </td><!--36 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Eyes
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-eyes.png
| |
| | rarity = 3
| |
| | tags = stat_attack_speed stat_crit_chance
| |
| | stat1 = {{Color|green|+10}} % Attack Speed
| |
| | stat2 = {{Color|green|+5}} % Crit Chance
| |
| | stat3 = {{Color|red|-6}} Luck
| |
| | stat4 = <small>{{Color|cream|Cost: 65}}</small>
| |
| }}
| |
| </td><!--37 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Fly Head
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-fly_head.png
| |
| | rarity = 3
| |
| | tags = stat_dodge stat_speed stat_range
| |
| | stat1 = {{Color|green|+90}} Range
| |
| | stat2 = {{Color|green|+10}} % Speed
| |
| | stat3 = {{Color|green|+8}} % Dodge
| |
| | stat4 = {{Color|red|-7}} Max HP
| |
| | stat5 = {{Color|red|-1}} Armor
| |
| | stat6 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--38 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Full Moon
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-full_moon.png
| |
| | rarity = 2
| |
| | tags = stat_percent_damage
| |
| | stat1 = {{Color|green|+10}} % Damage
| |
| | stat2 = {{Color|green|+3}} HP Regeneration
| |
| | stat3 = {{Color|red|-30}} Range
| |
| | stat4 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--39 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Golden Veins
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-golden_veins.png
| |
| | rarity = 3
| |
| | tags = stat_harvesting
| |
| | stat1 = {{Color|green|+3}} Melee Damage
| |
| | stat2 = {{Color|green|+18}} Harvesting
| |
| | stat3 = {{Color|red|-6}} % Damage
| |
| | stat4 = {{Color|red|-3}} Ranged Damage
| |
| | stat5 = <small>{{Color|cream|Cost: 60}}</small>
| |
| }}
| |
| </td><!--40 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Gun Extension
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-gun_extension.png
| |
| | rarity = 1
| |
| | tags = stat_ranged_damage stat_range
| |
| | stat1 = {{Color|green|+1}} Ranged Damage
| |
| | stat2 = {{Color|green|+30}} Range
| |
| | stat3 = {{Color|red|-2}} % Damage
| |
| | stat4 = <small>{{Color|cream|Cost: 25}}</small>
| |
| }}
| |
| </td><!--41 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Hairy Foot
| |
| | type = item
| |
| | cat = Limited (2)
| |
| | image = Space_Gladiators-hairy_foot.png
| |
| | rarity = 2
| |
| | tags = stat_lifesteal stat_hp_regeneration
| |
| | stat1 = {{Color|green|+4}} % Life Steal
| |
| | stat2 = {{Color|green|+3}} HP Regeneration
| |
| | stat3 = {{Color|red|-20}} Range
| |
| | stat4 = <small>{{Color|cream|Cost: 30}}</small>
| |
| }}
| |
| </td><!--42 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Heart
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-heart.png
| |
| | rarity = 3
| |
| | tags = stat_max_hp stat_hp_regeneration stat_speed
| |
| | stat1 = {{Color|green|+8}} Max HP
| |
| | stat2 = {{Color|green|+3}} HP Regeneration
| |
| | stat3 = {{Color|green|+3}} % Speed
| |
| | stat4 = {{Color|red|-4}} % Life Steal
| |
| | stat5 = <small>{{Color|cream|Cost: 80}}</small>
| |
| }}
| |
| </td><!--43 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Horn
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-horn.png
| |
| | rarity = 1
| |
| | tags = stat_melee_damage
| |
| | stat1 = {{Color|green|+4}} Melee Damage
| |
| | stat2 = {{Color|red|-15}} Range
| |
| | stat3 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--44 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Horse Shoe
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-horse_shoe.png
| |
| | rarity = 1
| |
| | tags = stat_speed stat_dodge
| |
| | stat1 = {{Color|green|+3}} % Speed
| |
| | stat2 = {{Color|green|+2}} % Dodge
| |
| | stat3 = {{Color|red|-2}} % Life Steal
| |
| | stat4 = <small>{{Color|cream|Cost: 10}}</small>
| |
| }}
| |
| </td><!--45 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Jacob's Pride
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-jacobs_pride.png
| |
| | rarity = 2
| |
| | tags = stat_max_hp stat_hp_regeneration
| |
| | stat1 = {{Color|green|+3}} % Crit Chance
| |
| | stat2 = {{Color|green|+2}} Harvesting
| |
| | stat3 = <small>{{Color|cream|Cost: 20}}</small>
| |
| }}
| |
| </td><!--46 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Knowledge
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-knowledge.png
| |
| | rarity = 3
| |
| | tags = stat_engineering stat_elemental_damage xp_gain
| |
| | stat1 = {{Color|green|+3}} Engineering
| |
| | stat2 = {{Color|green|+2}} Elemental Damage
| |
| | stat3 = {{Color|green|+3}} % XP Gain
| |
| | stat4 = {{Color|red|-2}} Luck
| |
| | stat5 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--47 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Ladybug
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-ladybug.png
| |
| | rarity = 2
| |
| | tags = stat_max_hp stat_armor stat_dodge
| |
| | stat1 = {{Color|green|+2}} Max HP
| |
| | stat2 = {{Color|green|+1}} Armor
| |
| | stat3 = {{Color|green|+2}} % Dodge
| |
| | stat4 = {{Color|red|-2}} HP Regeneration
| |
| | stat5 = <small>{{Color|cream|Cost: 40}}</small>
| |
| }}
| |
| </td><!--48 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Lava Balls
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-lava_balls.png
| |
| | rarity = 2
| |
| | tags = stat_elemental_damage stat_hp_regeneration
| |
| | stat1 = {{Color|green|+3}} Elemental Damage
| |
| | stat2 = {{Color|red|-3}} Max HP
| |
| | stat3 = <small>{{Color|cream|Cost: 65}}</small>
| |
| }}
| |
| </td><!--49 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Lotus
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-lotus.png
| |
| | rarity = 1
| |
| | tags = stat_ranged_damage
| |
| | stat1 = {{Color|green|+2}} Ranged Damage
| |
| | stat2 = {{Color|red|-15}} Range
| |
| | stat3 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--50 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Maggot Bag
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-maggot_bag.png
| |
| | rarity = 2
| |
| | tags = stat_harvesting stat_hp_regeneration
| |
| | stat1 = {{Color|green|+6}} Harvesting
| |
| | stat2 = {{Color|green|+2}} HP Regeneration
| |
| | stat3 = {{Color|red|-1}} Melee Damage
| |
| | stat4 = {{Color|red|-2}} Luck
| |
| | stat5 = <small>{{Color|cream|Cost: 60}}</small>
| |
| }}
| |
| </td><!--51 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Magnificent Egg
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-magnificent_egg.png
| |
| | rarity = 2
| |
| | tags = stat_armor stat_harvesting
| |
| | stat1 = {{Color|green|+2}} Armor
| |
| | stat2 = {{Color|green|+4}} Harvesting
| |
| | stat3 = {{Color|red|-2}} Engineering
| |
| | stat4 = <small>{{Color|cream|Cost: 60}}</small>
| |
| }}
| |
| </td><!--52 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Marksman Hat
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-marksman_hat.png
| |
| | rarity = 3
| |
| | tags = stat_ranged_damage stat_crit_chance stat_range stat_luck
| |
| | stat1 = {{Color|green|+6}} Ranged Damage
| |
| | stat2 = {{Color|green|+5}} % Crit Chance
| |
| | stat3 = {{Color|green|+40}} Range
| |
| | stat4 = {{Color|green|+5}} Luck
| |
| | stat5 = {{Color|red|-12}} % Dodge
| |
| | stat6 = <small>{{Color|cream|Cost: 95}}</small>
| |
| }}
| |
| </td><!--53 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Metal Scrapper
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-metal_scrapper.png
| |
| | rarity = 1
| |
| | tags = stat_armor stat_engineering
| |
| | stat1 = {{Color|green|+2}} Armor
| |
| | stat2 = {{Color|green|+1}} Engineering
| |
| | stat3 = {{Color|red|-2}} % Speed
| |
| | stat4 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--54 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Monk's Blessing
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-monks_blessing.png
| |
| | rarity = 1
| |
| | tags = stat_harvesting stat_luck
| |
| | stat1 = {{Color|green|+1}} Harvesting
| |
| | stat2 = {{Color|green|+1}} Luck
| |
| | stat3 = {{Color|red|-2}} % Damage
| |
| | stat4 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--55 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Natural Scent
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-natural_scent.png
| |
| | rarity = 2
| |
| | tags = stat_percent_damage
| |
| | stat1 = {{Color|green|+6}} % Damage
| |
| | stat2 = {{Color|green|+3}} % Crit Chance
| |
| | stat3 = {{Color|red|+3%}} Enemy speed
| |
| | stat4 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--56 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Necklace
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-necklace.png
| |
| | rarity = 1
| |
| | tags = stat_ranged_damage stat_luck
| |
| | stat1 = {{Color|green|+1}} Ranged Damage
| |
| | stat2 = {{Color|green|+1}} Elemental Damage
| |
| | stat3 = {{Color|green|+1}} Luck
| |
| | stat4 = {{Color|red|-3}} % Attack Speed
| |
| | stat5 = <small>{{Color|cream|Cost: 15}}</small>
| |
| }}
| |
| </td><!--57 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Ogre Helmet
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-ogre_helmet.png
| |
| | rarity = 2
| |
| | tags = stat_armor stat_attack_speed
| |
| | stat1 = {{Color|green|+2}} Armor
| |
| | stat2 = {{Color|green|+4}} % Attack Speed
| |
| | stat3 = {{Color|red|-3}} HP Regeneration
| |
| | stat4 = <small>{{Color|cream|Cost: 65}}</small>
| |
| }}
| |
| </td><!--58 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Picture
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-picture.png
| |
| | rarity = 3
| |
| | tags = economy stat_harvesting
| |
| | stat1 = {{Color|green|+3}} free reroll in the shop
| |
| | stat2 = {{Color|green|+15}} Luck
| |
| | stat3 = {{Color|red|+15}} % Items Price
| |
| | stat4 = <small>{{Color|cream|Cost: 80}}</small>
| |
| }}
| |
| </td><!--59 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Pocket Magician
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-pocket_magician.png
| |
| | rarity = 3
| |
| | tags = stat_elemental_damage stat_ranged_damage stat_hp_regeneration
| |
| | stat1 = {{Color|green|+4}} Elemental Damage
| |
| | stat2 = {{Color|green|+3}} Ranged Damage
| |
| | stat3 = {{Color|green|+3}} HP Regeneration
| |
| | stat4 = {{Color|red|-2}} Armor
| |
| | stat5 = <small>{{Color|cream|Cost: 95}}</small>
| |
| }}
| |
| </td><!--60 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Poop
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-poop.png
| |
| | rarity = 3
| |
| | tags = stat_crit_chance stat_hp_regeneration
| |
| | stat1 = {{Color|green|+20}} % Crit Chance
| |
| | stat2 = {{Color|green|+4}} HP Regeneration
| |
| | stat3 = {{Color|red|-11}} % Dodge
| |
| | stat4 = {{Color|red|-9}} % Life Steal
| |
| | stat5 = <small>{{Color|cream|Cost: 40}}</small>
| |
| }}
| |
| </td><!--61 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Precious Stone
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-precious_stone.png
| |
| | rarity = 3
| |
| | tags = stat_elemental_damage stat_luck
| |
| | stat1 = {{Color|green|+8}} Elemental Damage
| |
| | stat2 = {{Color|green|+8}} Luck
| |
| | stat3 = {{Color|red|-3}} Engineering
| |
| | stat4 = {{Color|red|-50}} Range
| |
| | stat5 = <small>{{Color|cream|Cost: 90}}</small>
| |
| }}
| |
| </td><!--62 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Pretty
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-pretty.png
| |
| | rarity = 3
| |
| | tags = stat_max_hp stat_luck economy
| |
| | stat1 = {{Color|green|+8}} Max HP
| |
| | stat2 = {{Color|green|+7}} Luck
| |
| | stat3 = {{Color|red|-3}} Ranged Damage
| |
| | stat4 = {{Color|red|+4%}} Enemy speed
| |
| | stat5 = <small>{{Color|cream|Cost: 80}}</small>
| |
| }}
| |
| </td><!--63 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Rare Coin
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-rare_coin.png
| |
| | rarity = 4
| |
| | tags = stat_harvesting
| |
| | stat1 = {{Color|green|+180}} Harvesting
| |
| | stat2 = {{Color|red|-30}} % Damage
| |
| | stat3 = <small>{{Color|cream|Cost: 1}}</small>
| |
| }}
| |
| </td><!--64 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Red Laser
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-red_laser.png
| |
| | rarity = 3
| |
| | tags = stat_crit_chance stat_ranged_damage stat_elemental_damage stat_engineering
| |
| | stat1 = {{Color|green|+12}} % Crit Chance
| |
| | stat2 = {{Color|green|+4}} Ranged Damage
| |
| | stat3 = {{Color|green|+3}} Engineering
| |
| | stat4 = {{Color|green|+2}} Elemental Damage
| |
| | stat5 = {{Color|green|+80}} Range
| |
| | stat6 = {{Color|red|-22}} % Dodge
| |
| | stat7 = <small>{{Color|cream|Cost: 90}}</small>
| |
| }}
| |
| </td><!--65 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Ring
| |
| | type = item
| |
| | cat = Limited (5)
| |
| | image = Space_Gladiators-ring.png
| |
| | rarity = 3
| |
| | tags = economy stat_luck
| |
| | stat1 = {{Color|green|+10%}} chance to double the value of picked up materials
| |
| | stat2 = {{Color|green|+3}} Luck
| |
| | stat3 = {{Color|red|-4}} Melee Damage
| |
| | stat4 = <small>{{Color|cream|Cost: 65}}</small>
| |
| }}
| |
| </td><!--66 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Little Rocks
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-rocks.png
| |
| | rarity = 2
| |
| | tags = stat_ranged_damage stat_armor
| |
| | stat1 = {{Color|green|+3}} Ranged Damage
| |
| | stat2 = {{Color|green|+2}} Armor
| |
| | stat3 = {{Color|red|-2}} % Dodge
| |
| | stat4 = {{Color|red|-1}} % Speed
| |
| | stat5 = <small>{{Color|cream|Cost: 60}}</small>
| |
| }}
| |
| </td><!--67 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Seismic Device
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-seismic_device.png
| |
| | rarity = 3
| |
| | tags = stat_engineering
| |
| | stat1 = {{Color|green|+100%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|20%}}{{StatIcon|Engineering}}}}) damage to a random enemy when you pick up a material
| |
| | stat2 = {{Color|green|+2}} Engineering
| |
| | stat3 = {{Color|red|-5}} % Speed
| |
| | stat4 = <small>{{Color|cream|Cost: 85}}</small>
| |
| }}
| |
| </td><!--68 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Skull
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-skull.png
| |
| | rarity = 3
| |
| | tags = stat_ranged_damage stat_harvesting
| |
| | stat1 = {{Color|green|+8}} Ranged Damage
| |
| | stat2 = {{Color|green|+15}} Harvesting
| |
| | stat3 = {{Color|red|-4}} % Life Steal
| |
| | stat4 = {{Color|red|-5}} Luck
| |
| | stat5 = <small>{{Color|cream|Cost: 85}}</small>
| |
| }}
| |
| </td><!--69 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Small Hand
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-small_hand.png
| |
| | rarity = 2
| |
| | tags = stat_attack_speed
| |
| | stat1 = {{Color|green|+5}} % Attack Speed
| |
| | stat2 = {{Color|red|-1}} Melee Damage
| |
| | stat3 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--70 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Spiky Head
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-spiky_head.png
| |
| | rarity = 2
| |
| | tags = stat_melee_damage stat_lifesteal stat_armor
| |
| | stat1 = {{Color|green|+2}} Melee Damage
| |
| | stat2 = {{Color|green|+3}} % Life Steal
| |
| | stat3 = {{Color|green|+1}} Armor
| |
| | stat4 = {{Color|red|-4}} HP Regeneration
| |
| | stat5 = <small>{{Color|cream|Cost: 65}}</small>
| |
| }}
| |
| </td><!--71 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Spiky Shell
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-spiky_shell.png
| |
| | rarity = 2
| |
| | tags = stat_armor stat_lifesteal
| |
| | stat1 = {{Color|green|+4}} Armor
| |
| | stat2 = {{Color|green|+6}} % Life Steal
| |
| | stat3 = {{Color|red|-4}} % Speed
| |
| | stat4 = {{Color|red|-2}} % Dodge
| |
| | stat5 = <small>{{Color|cream|Cost: 30}}</small>
| |
| }}
| |
| </td><!--72 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Golden Statue
| |
| | type = item
| |
| | cat = Unique
| |
| | image = Space_Gladiators-statuette.png
| |
| | rarity = 4
| |
| | tags = economy stat_luck
| |
| | stat1 = {{Color|green|-25}} % Items Price
| |
| | stat2 = {{Color|green|+30}} Luck
| |
| | stat3 = {{Color|red|-30}} % Speed
| |
| | stat4 = <small>{{Color|cream|Cost: 100}}</small>
| |
| }}
| |
| </td><!--73 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Stitched Bag
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-stitched_bag.png
| |
| | rarity = 1
| |
| | tags = stat_harvesting stat_max_hp
| |
| | stat1 = {{Color|green|+2}} Max HP
| |
| | stat2 = {{Color|green|+3}} Harvesting
| |
| | stat3 = {{Color|red|-2}} % Attack Speed
| |
| | stat4 = <small>{{Color|cream|Cost: 30}}</small>
| |
| }}
| |
| </td><!--74 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Surgical Bot
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-surgical_bot.png
| |
| | rarity = 1
| |
| | tags = stat_lifesteal stat_engineering
| |
| | stat1 = {{Color|green|+3}} % Life Steal
| |
| | stat2 = {{Color|green|+1}} Engineering
| |
| | stat3 = <small>{{Color|cream|Cost: 20}}</small>
| |
| }}
| |
| </td><!--75 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Tactician's Mustache
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-tactician_mustache.png
| |
| | rarity = 2
| |
| | tags = stat_engineering stat_armor
| |
| | stat1 = {{Color|green|+2}} Engineering
| |
| | stat2 = {{Color|green|+1}} Armor
| |
| | stat3 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--76 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Turtle
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-turtle.png
| |
| | rarity = 1
| |
| | tags = stat_ranged_damage stat_armor
| |
| | stat1 = {{Color|green|+1}} Ranged Damage
| |
| | stat2 = {{Color|green|+2}} Armor
| |
| | stat3 = {{Color|red|-2}} % Speed
| |
| | stat4 = <small>{{Color|cream|Cost: 30}}</small>
| |
| }}
| |
| </td><!--77 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Ugly Face
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-ugly_face.png
| |
| | rarity = 2
| |
| | tags = stat_melee_damage stat_ranged_damage
| |
| | stat1 = {{Color|green|+5}} Melee Damage
| |
| | stat2 = {{Color|green|+3}} Ranged Damage
| |
| | stat3 = {{Color|red|-5}} % Items Price
| |
| | stat4 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--78 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Vampirism
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-vampirism.png
| |
| | rarity = 2
| |
| | tags = stat_lifesteal
| |
| | stat1 = {{Color|green|+11}} % Life Steal
| |
| | stat2 = {{Color|red|-4}} Harvesting
| |
| | stat3 = <small>{{Color|cream|Cost: 35}}</small>
| |
| }}
| |
| </td><!--79 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Waffle
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-waffle.png
| |
| | rarity = 1
| |
| | tags = stat_max_hp stat_speed
| |
| | stat1 = {{Color|green|+1}} Max HP
| |
| | stat2 = {{Color|green|+2}} % Speed
| |
| | stat3 = {{Color|red|-2}} % Damage
| |
| | stat4 = <small>{{Color|cream|Cost: 30}}</small>
| |
| }}
| |
| </td><!--80 of 81-->
| |
| </tr>
| |
| <tr>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
| |
| {{StatsCard
| |
| | name = Enhanced Waffle
| |
| | type = item
| |
| | cat = Item
| |
| | image = Space_Gladiators-waffle_enhanced.png
| |
| | rarity = 2
| |
| | tags = stat_max_hp stat_speed
| |
| | stat1 = {{Color|green|+1}} Max HP
| |
| | stat2 = {{Color|green|+5}} % Speed
| |
| | stat3 = {{Color|red|-4}} % Damage
| |
| | stat4 = <small>{{Color|cream|Cost: 45}}</small>
| |
| }}
| |
| </td><!--81 of 81-->
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
| |
| <td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
| |
| </tr>
| |
| </table> | |