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'''Last Update: Patch 0.5.11c''' | '''Last Update: Patch 0.5.11c''' | ||
== Melee Weapons == | == Melee Weapons == | ||
Melee attack speeds are not 100% accurate as another formula is used to calculate them. | Melee attack speeds are not 100% accurate as another similar formula is used to calculate them. | ||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> |
Revision as of 21:19, 10 October 2022
Last Update: Patch 0.5.11c
Melee Weapons
Melee attack speeds are not 100% accurate as another similar formula is used to calculate them.
Name | Types | Damage | Attack Speed | DPS | Crit Chance/Damage | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Primitive Heavy | 2.0(80.0%![]() 2.0(80.0% ![]() 2.0(80.0% ![]() 2.0(80.0% ![]() |
1.67s 1.57s 1.5s 1.34s |
1.2(47%![]() 1.27(50% ![]() 1.33(53% ![]() 1.49(59% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
200 200 200 200 |
8 8 8 8 |
0.0 0.0 0.0 0.0 |
Hitting and enemy spawns 3/4/5/6 projectiles dealing 50%![]() |
20 39 74 149 |
||
Blade | 2.0(80.0%![]() 2.0(80.0% ![]() 2.0(80.0% ![]() 2.0(80.0% ![]() |
1.01s 0.97s 0.94s 0.85s |
1.98(79%![]() 2.06(82% ![]() 2.13(85% ![]() 2.35(94% ![]() |
10%(x2.0) 15%(x2.0) 20%(x2.0) 20%(x2.0) |
125 135 150 180 |
2 2 2 2 |
0.0 0.0 0.0 0.0 |
+1 health healed from consumables | 15 31 61 122 |
Win a run with ![]() |
|
Blade Medical | - 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
-s 0.67s 0.61s 0.56s |
-/s 2.99(149% ![]() 3.28(163% ![]() 3.57(178% ![]() |
- 5%(x2.0) 10%(x2.0) 20%(x2.0) |
- 175 175 175 |
- 0 0 0 |
- 0.45 0.5 0.6 |
- 46 86 173 |
|||
Precise | 2.0(50.0%![]() 2.0(50.0% ![]() 2.0(50.0% ![]() 2.0(50.0% ![]() |
1.01s 0.92s 0.85s 0.7s |
1.98(49%![]() 2.17(54% ![]() 2.35(58% ![]() 2.86(71% ![]() |
20%(x2.0) 25%(x2.0) 30%(x2.0) 40%(x2.0) |
150 150 150 150 |
2 2 2 2 |
0.0 0.0 0.0 0.0 |
30%/36%/42%/60% to gain 1 material when killing an enemy with a critical hit | 12 26 52 105 |
||
Unarmed | 1.5(100.0%![]() 1.5(100.0% ![]() 1.5(100.0% ![]() 1.5(100.0% ![]() |
0.76s 0.7s 0.67s 0.56s |
1.97(131%![]() 2.14(142% ![]() 2.24(149% ![]() 2.68(178% ![]() |
1%(x1.5) 1%(x1.5) 1%(x1.5) 1%(x1.5) |
150 150 150 150 |
15 15 15 15 |
0.0 0.0 0.0 0.0 |
10 22 45 91 |
|||
Unarmed Elemental | - 1.5(100.0% ![]() 1.5(100.0% ![]() 1.5(100.0% ![]() |
-s 0.7s 0.67s 0.56s |
-/s 2.14(142% ![]() 2.24(149% ![]() 2.68(178% ![]() |
- 1%(x1.5) 1%(x1.5) 1%(x1.5) |
- 150 150 150 |
- 15 15 15 |
- 0.0 0.0 0.0 |
Deals - 8x5 12x6 15x7 (100% ![]() |
- 46 86 173 |
||
Ethereal | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
1.74s 1.67s 1.57s 1.5s |
1.15(57%![]() 1.2(59% ![]() 1.27(63% ![]() 1.33(66% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
200 200 200 200 |
2 2 2 2 |
0.0 0.0 0.0 0.0 |
+1% Damage for every 20/18/16/12 kills in a wave | 20 39 74 149 |
||
Ethereal | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
1.25s 1.17s 1.08s 1.01s |
1.6(80%![]() 1.71(85% ![]() 1.85(92% ![]() 1.98(99% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
150 160 170 180 |
2 2 2 2 |
0.0 0.0 0.0 0.0 |
+1% Attack Speed for every 20/18/16/12 kills in a wave | 12 26 52 105 |
||
Blunt Heavy | - 1.75(100.0% ![]() 1.75(100.0% ![]() 1.75(100.0% ![]() |
-s 1.67s 1.57s 1.5s |
-/s 1.05(59% ![]() 1.11(63% ![]() 1.17(66% ![]() |
- 3%(x1.75) 3%(x1.75) 3%(x1.75) |
- 175 175 175 |
- 25 30 40 |
- 0.0 0.0 0.0 |
- 51 95 190 |
|||
Unarmed Support | 1.5(50.0%![]() 1.5(50.0% ![]() 1.5(50.0% ![]() 1.5(50.0% ![]() |
1.01s 0.92s 0.85s 0.68s |
1.49(49%![]() 1.63(54% ![]() 1.76(58% ![]() 2.21(73% ![]() |
1%(x1.5) 1%(x1.5) 1%(x1.5) 1%(x1.5) |
150 150 150 150 |
30 30 30 30 |
0.0 0.0 0.0 0.0 |
+3 +6 +9 +18 Harvesting |
10 22 45 91 |
||
Primitive | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
0.68s 0.68s 0.68s 0.61s |
2.94(147%![]() 2.94(147% ![]() 2.94(147% ![]() 3.28(163% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
125 125 125 125 |
2 2 2 2 |
0.0 0.0 0.0 0.0 |
15 31 61 122 |
Win a run with ![]() |
||
Precise | 2.5(80.0%![]() 3.0(80.0% ![]() 3.5(80.0% ![]() 4.0(80.0% ![]() |
1.01s 0.92s 0.85s 0.76s |
2.48(79%![]() 3.26(86% ![]() 4.12(94% ![]() 5.26(105% ![]() |
20%(x2.5) 30%(x3.0) 40%(x3.5) 50%(x4.0) |
150 150 150 150 |
2 2 2 2 |
0.0 0.0 0.0 0.0 |
15 31 61 122 |
|||
Precise Elemental | 2.0(80.0%![]() 2.0(80.0% ![]() 2.0(80.0% ![]() 2.0(80.0% ![]() |
1.01s 0.92s 0.85s 0.76s |
1.98(79%![]() 2.17(86% ![]() 2.35(94% ![]() 2.63(105% ![]() |
5%(x2.0) 10%(x2.0) 15%(x2.0) 15%(x2.0) |
150 150 150 150 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
Hitting an enemy spawns a lightning projectile that bounces 1 times and inflicts 5/8/12/15 damage | 15 31 61 122 |
||
Elemental Explosive | - - 1.75(100.0% ![]() ![]() 1.75(100.0% ![]() ![]() |
-s -s 1.57s 1.5s |
-/s -/s 1.11(63% ![]() 1.17(66% ![]() |
- - 3%(x1.75) 3%(x1.75) |
- - 175 175 |
- - 30 30 |
- - 0.0 0.0 |
- - 136 272 |
|||
Unarmed Explosive | - - 1.5(100.0% ![]() 1.5(100.0% ![]() |
-s -s 0.67s 0.56s |
-/s -/s 2.24(149% ![]() 2.68(178% ![]() |
- - 1%(x1.5) 1%(x1.5) |
- - 150 150 |
- - 15 15 |
- - 0.0 0.0 |
- - 110 221 |
Win a run with ![]() |
||
Primitive Blunt | 1.5(100.0%![]() 1.5(100.0% ![]() 1.5(100.0% ![]() 1.5(100.0% ![]() |
1.74s 1.67s 1.57s 1.5s |
0.86(57%![]() 0.9(59% ![]() 0.96(63% ![]() 1.0(66% ![]() |
10%(x1.5) 15%(x1.5) 20%(x1.5) 25%(x1.5) |
150 150 150 150 |
5 5 5 5 |
0.0 0.0 0.0 0.0 |
10 22 45 91 |
|||
Medical Precise | 2.0(80.0%![]() 2.0(80.0% ![]() 2.0(80.0% ![]() 2.0(80.0% ![]() |
1.01s 0.97s 0.94s 0.85s |
1.98(79%![]() 2.06(82% ![]() 2.13(85% ![]() 2.35(94% ![]() |
10%(x2.0) 12%(x2.0) 15%(x2.0) 20%(x2.0) |
150 150 150 150 |
2 2 2 2 |
0.4 0.45 0.5 0.6 |
15 31 61 122 |
|||
Tool Precise | 2.0(80.0%![]() 2.0(80.0% ![]() 2.0(80.0% ![]() 2.0(80.0% ![]() |
1.08s 1.03s 0.99s 0.88s |
1.85(74%![]() 1.94(77% ![]() 2.02(80% ![]() 2.27(90% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
125 125 125 125 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
A landmine spawns every 12s/9s/6s/3s dealing 10[needs confirmation] damage in an area | 10 22 45 91 |
||
Primitive | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
1.34s 1.17s 1.01s 0.85s |
1.49(74%![]() 1.71(85% ![]() 1.98(99% ![]() 2.35(117% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
350 375 400 500 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
20 39 74 149 |
|||
Support | 2.0(200.0%![]() 2.0(250.0% ![]() 2.0(300.0% ![]() 2.0(400.0% ![]() |
1.17s 1.17s 1.17s 1.01s |
1.71(170%![]() 1.71(213% ![]() 1.71(256% ![]() 1.98(396% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
150 150 150 150 |
20 20 20 20 |
0.0 0.0 0.0 0.0 |
15 31 61 122 |
Win a run with ![]() |
||
Primitive | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
1.25s 1.17s 1.08s 1.01s |
1.6(80%![]() 1.71(85% ![]() 1.85(92% ![]() 1.98(99% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
175 175 175 175 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
Deals +4 +6 +8 +10 for every additional stick you have |
10 22 45 91 |
||
Blade Heavy | - 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
-s 1.25s 1.08s 0.92s |
-/s 1.6(80% ![]() 1.85(92% ![]() 2.17(108% ![]() |
- 3%(x2.0) 3%(x2.0) 3%(x2.0) |
- 200 200 200 |
- 5 5 5 |
- 0.0 0.0 0.0 |
- 51 95 190 |
|||
Blade Elemental | - - 2.0(75.0% ![]() ![]() 2.0(75.0% ![]() ![]() |
-s -s 1.17s 1.01s |
-/s -/s 1.71(64% ![]() 1.98(74% ![]() |
- - 3%(x2.0) 3%(x2.0) |
- - 200 200 |
- - 5 5 |
- - 0.0 0.0 |
- - 119 238 |
Win a run with ![]() |
||
Primitive Elemental | 1.5(50.0%![]() 1.5(50.0% ![]() 1.5(50.0% ![]() 1.5(50.0% ![]() |
1.08s 1.01s 0.92s 0.76s |
1.39(46%![]() 1.49(49% ![]() 1.63(54% ![]() 1.97(65% ![]() |
0%(x1.5) 0%(x1.5) 0%(x1.5) 0%(x1.5) |
175 175 175 175 |
20 20 20 20 |
0.0 0.0 0.0 0.0 |
Deals 3x3 5x4 8x5 12x8 (100% ![]() |
12 26 52 105 |
||
Tool | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
1.74s 1.67s 1.57s 1.5s |
1.15(57%![]() 1.2(59% ![]() 1.27(63% ![]() 1.33(66% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
175 175 175 175 |
20 20 20 20 |
0.0 0.0 0.0 0.0 |
Spawns a turret that shoots bullets dealing 5[needs confirmation] damage | 20 39 74 149 |
Ranged Weapons
Name | Types | Damage | Attack Speed | DPS | Crit Chance/Damage | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Gun | 2.0(80.0%![]() 2.0(85.0% ![]() 2.0(90.0% ![]() 2.0(100.0% ![]() |
1.37s 1.28s 1.2s 1.12s |
1.46(58%![]() 1.56(66% ![]() 1.67(75% ![]() 1.79(89% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
350 350 350 350 |
8 8 8 8 |
0.0 0.0 0.0 0.0 |
20 39 74 149 |
|||
Elemental Heavy | - 2.0(10.0% ![]() 2.0(10.0% ![]() 2.0(10.0% ![]() |
-s 0.12s 0.12s 0.09s |
-/s 16.67(83% ![]() 16.67(83% ![]() 22.22(111% ![]() |
- 0%(x2.0) 0%(x2.0) 0%(x2.0) |
- 300 350 400 |
- 0 0 0 |
- 0.0 0.0 0.0 |
Deals - 3x5 6x6 10x10 (100% ![]() |
- 56 103 207 |
||
Ethereal | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
1.03s 0.98s 0.93s 0.87s |
1.94(97%![]() 2.04(102% ![]() 2.15(107% ![]() 2.3(114% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
300 350 400 450 |
2 2 2 2 |
0.0 0.0 0.0 0.0 |
+1 Max HP for every 20/18/16/12 kills in a wave | 15 31 61 122 |
||
Gun | 2.0(400.0%![]() 2.0(450.0% ![]() 2.0(500.0% ![]() 2.0(600.0% ![]() |
2.23s 2.15s 2.07s 1.9s |
0.9(179%![]() 0.93(209% ![]() 0.97(241% ![]() 1.05(315% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
500 500 500 500 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
15 31 61 122 |
|||
Medical Gun | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
0.95s 0.87s 0.78s 0.62s |
2.11(105%![]() 2.3(114% ![]() 2.56(128% ![]() 3.23(161% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
400 400 400 400 |
0 0 0 0 |
0.4 0.45 0.5 0.6 |
15 31 61 122 |
|||
Heavy Gun | - - 1.75(50.0% ![]() 2.0(75.0% ![]() |
-s -s 0.09s 0.06s |
-/s -/s 19.44(555% ![]() 33.33(1250% ![]() |
- - 1%(x1.75) 3%(x2.0) |
- - 400 450 |
- - 3 3 |
- - 0.0 0.0 |
- - 127 255 |
|||
Heavy Explosive | - - 2.0(100.0% ![]() ![]() 2.0(100.0% ![]() ![]() |
-s -s 2.12s 2.12s |
-/s -/s 0.94(47% ![]() 0.94(47% ![]() |
- - 3%(x2.0) 3%(x2.0) |
- - 800 800 |
- - 15 15 |
- - 0.0 0.0 |
- - 144 289 |
Win a run with ![]() |
||
Heavy | - - 2.0(1000.0% ![]() 2.0(1500.0% ![]() |
-s -s 3.23s 3.23s |
-/s -/s 0.62(309% ![]() 0.62(464% ![]() |
- - 3%(x2.0) 3%(x2.0) |
- - 800 1000 |
- - 0 0 |
- - 0.0 0.0 |
- - 127 255 |
Win a run with ![]() |
||
Gun | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
1.2s 1.12s 1.03s 0.87s |
1.67(83%![]() 1.79(89% ![]() 1.94(97% ![]() 2.3(114% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
400 400 400 400 |
15 15 15 15 |
0.0 0.0 0.0 0.0 |
15 31 61 122 |
|||
Support | - 1.5(25.0% ![]() 1.5(25.0% ![]() 1.5(25.0% ![]() |
-s 0.45s 0.37s 0.25s |
-/s 3.33(55% ![]() 4.05(67% ![]() 6.0(100% ![]() |
- 3%(x1.5) 3%(x1.5) 3%(x1.5) |
- 500 500 500 |
- 20 25 30 |
- 0.0 0.0 0.0 |
- 36 69 139 |
Win a run with ![]() |
||
Heavy Explosive | - 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
-s 1.78s 1.37s 1.03s |
-/s 1.12(56% ![]() 1.46(72% ![]() 1.94(97% ![]() |
- 3%(x2.0) 3%(x2.0) 3%(x2.0) |
- 500 550 600 |
- 15 15 15 |
- 0.0 0.0 0.0 |
- 56 103 207 |
|||
Gun Explosive | 2.0(50.0%![]() 2.0(50.0% ![]() 2.0(50.0% ![]() 2.0(50.0% ![]() |
1.3s 1.22s 1.13s 1.05s |
1.54(38%![]() 1.64(40% ![]() 1.77(44% ![]() 1.9(47% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
450 450 450 450 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
50%/65%/80%/100% chance for projectiles to explode on hit dealing 75%/80%/85%/90% damage | 15 31 61 122 |
||
Precise | 1.25(25.0%![]() 1.25(34.0% ![]() 1.25(42.0% ![]() 1.25(50.0% ![]() |
0.87s 0.83s 0.8s 0.7s |
1.44(28%![]() 1.51(40% ![]() 1.56(52% ![]() 1.79(71% ![]() |
35%(x1.25) 38%(x1.25) 41%(x1.25) 45%(x1.25) |
350 350 350 350 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
12 26 52 105 |
|||
Primitive | 2.0(80.0%![]() 2.0(80.0% ![]() 2.0(80.0% ![]() 2.0(80.0% ![]() |
1.22s 1.13s 1.05s 0.97s |
1.64(65%![]() 1.77(70% ![]() 1.9(76% ![]() 2.06(82% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
300 300 300 300 |
5 5 5 5 |
0.0 0.0 0.0 0.0 |
10 22 45 91 |
|||
Gun | 1.5(50.0%![]() 1.5(60.0% ![]() 1.5(70.0% ![]() 1.5(80.0% ![]() |
0.17s 0.17s 0.17s 0.15s |
8.82(294%![]() 8.82(352% ![]() 8.82(411% ![]() 10.0(533% ![]() |
1%(x1.5) 1%(x1.5) 1%(x1.5) 1%(x1.5) |
400 400 400 400 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
20 39 74 149 |
|||
Support Elemental | 2.0(80.0%![]() 2.0(80.0% ![]() 2.0(80.0% ![]() 2.0(80.0% ![]() |
0.95s 0.87s 0.78s 0.7s |
2.11(84%![]() 2.3(91% ![]() 2.56(102% ![]() 2.86(114% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
200 250 300 350 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
Slows enemies in a radius around the projectile | 15 31 61 122 |
||
Elemental | 2.0(50.0%![]() 2.0(50.0% ![]() 2.0(50.0% ![]() 2.0(50.0% ![]() |
0.87s 0.78s 0.7s 0.53s |
2.3(57%![]() 2.56(64% ![]() 2.86(71% ![]() 3.77(94% ![]() |
0%(x2.0) 0%(x2.0) 0%(x2.0) 0%(x2.0) |
350 375 400 425 |
10 10 10 10 |
0.0 0.0 0.0 0.0 |
Deals 3x3 5x4 8x5 12x6 (100% ![]() |
15 31 61 122 |