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==Starting Weapons==
==Starting Weapons==
Chunky has a wide selection of weapons both Melee and Ranged.  
Chunky has a wide selection of weapons both Melee and Ranged.  
He is flexible to start with any as he scales with stats more than weapons.


<table class="starting-weapons-table">
<table class="starting-weapons-table">
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<td style="vertical-align: top;">{{Iconbox|Plank|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Plank|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Chopper|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Chopper|size=60px|maxwidth=110px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Pruner|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Double Barrel Shotgun|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Double Barrel Shotgun|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Ghost Scepter|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Ghost Scepter|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Shredder|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Shredder|size=60px|maxwidth=110px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Spiky Shield|size=60px|maxwidth=110px|rarity=auto}}</td>
</tr>
</tr>
</table>
</table>
=== Notes ===
Chunky has synergies with several of their starting weapons.
{| class="wikitable"
!Weapon
!Notes
|-
|{{MiniIconbox|name=Hand}}
| rowspan="2" |[[Unarmed]] class - Gives [[Dodge]], which helps you avoid damage ''(but note that Chunky has {{Color|color=red|text=-50%}} Dodge modifications)''
|-
|{{MiniIconbox|name=Fist}}
|-
|{{MiniIconbox|name=Rock}}
|[[Primitive]] class - Increases your Max HP.
[[Blunt]] class - Chunky ignores its speed reduction penalty.
|-
|{{MiniIconbox|name=Cacti Club}}
| rowspan="3" |[[Primitive]] class - Increases your Max HP.
|-
|{{MiniIconbox|name=Stick}}
|-
|{{MiniIconbox|name=Torch}}
|-
|{{MiniIconbox|name=Plank}}
|''{{Color|color=grey|text=No remarkable synergy/effect}}''
|-
|{{MiniIconbox|name=Chopper}}
|Increases healing with consumables, and scales in damage with your Max HP.
|-
|{{MiniIconbox|name=Double Barrel Shotgun}}
| rowspan="2" |[[Ranged Damage|Ranged]] weapon - Helps you avoid taking damage by attacking from a distance.
|-
|{{MiniIconbox|name=Shredder}}
|-
|{{MiniIconbox|name=Ghost Scepter}}
|[[Ranged Damage|Ranged]] weapon - Helps you avoid taking damage by attacking from a distance.
Gives Max HP when killing enemies.
|-
|{{MiniIconbox|name=Spiky Shield}}
|[[Blunt]] class - Chunky ignores its speed reduction penalty. Spiky Shield also scales with armor, a thing that Chunky often stacks.
|}


== General Guide ==
== General Guide ==
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Chunky's low [[HP Regeneration]] scaling and irreparably low [[Life Steal]] make it difficult to reliably recover HP. Low [[Dodge]] scaling also means that the most effective way to improve survivability is to invest heavily into [[Max HP]] and [[Armor]] to simply be able to take as many hits as possible. [[HP Regeneration]] and [[Dodge]] can still be beneficial, but they will require twice the investment for the same value compared to other characters.
Chunky's low [[HP Regeneration]] scaling and irreparably low [[Life Steal]] make it difficult to reliably recover HP. Low [[Dodge]] scaling also means that the most effective way to improve survivability is to invest heavily into [[Max HP]] and [[Armor]] to simply be able to take as many hits as possible. [[HP Regeneration]] and [[Dodge]] can still be beneficial, but they will require twice the investment for the same value compared to other characters.


The most efficient source of HP recovery for Chunky is [[Luck]]. Luck increases the chance for [[Enemies]] to drop consumables which recover a base of 3 HP.  
The one efficient source of HP recovery for Chunky is [[Luck]]. Luck increases the chance for [[Enemies]] to drop consumables which recover a base of 3 HP.  


Chunky heals an additional {{Color|color=green|text=+3 HP}} from consumables for a total of {{Color|color=green|text=6}}, and further investment in ''"''+X HP recovered from consumables''"'' through {{MiniIconbox|name=Lemonade}} and {{MiniIconbox|name=Weird Food}} is easily manageable.  
Chunky heals an additional {{Color|color=green|text=+3 HP}} from consumables for a total of {{Color|color=green|text=6}}, and further investment in ''"''+X HP recovered from consumables''"'' through {{MiniIconbox|name=Lemonade}} and {{MiniIconbox|name=Weird Food}} is easily manageable.  
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*{{MiniIconbox|name=Cute Monkey}} - Heals an average of 8 HP per 100 Materials collected. Stacking multiple Cute Monkeys will provide considerable healing.
*{{MiniIconbox|name=Cute Monkey}} - Heals an average of 8 HP per 100 Materials collected. Stacking multiple Cute Monkeys will provide considerable healing.
*{{MiniIconbox|name=Medical Turret}} - Heals 3 HP every 3 seconds while within the turret's range.
*{{MiniIconbox|name=Medical Turret}} - Heals 3 HP every 3 seconds while within the turret's range.
=== Padding ===
Chunky's ability only grants [[Damage]] for permanent increases to your max HP. Max HP Increases granted by  {{MiniIconbox|name=Padding}}'s ability does not increase your Damage.


=== Speed ===
=== Speed ===
Since [[Speed]] modifications are reduced by 100%, Chunky's movement speed cannot be modified from its base value. All Speed increases and decreases from items should be disregarded when considering whether or not to purchase them. {{MiniIconbox|name=Esty's Couch}}, for example, can never provide Chunky with [[HP Regeneration]] since Speed cannot be reduced below 100%, effectively turning it into nothing more than a very expensive increase of 6.25 [[Max HP]] and ~2% [[Damage]].
Since [[Speed]] modifications are reduced by 100%, Chunky's movement speed cannot be modified from its base value. All Speed increases and decreases from items should be disregarded when considering whether or not to purchase them. {{MiniIconbox|name=Esty's Couch}}, for example, can never provide Chunky with [[HP Regeneration]] since Speed cannot be reduced below 100%, effectively turning it into nothing more than a very expensive increase of 6.25 [[Max HP]] and ~2% [[Damage]].
However the items with [[Speed#Negative|Speed Decreases]] become very attractive options.


== Synergies ==
== Synergies ==
Here is a list of Items that have synergy with Chunky, such as negative speed, or that gives a good amount of Max HP.
{| class="wikitable"
{| class="wikitable"
!Item
!Item
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!Notes
!Notes
|-
|-
|style="text-align:center"|{{Iconbox|Padding|rarity=2|size=70px}}
| style="text-align:center" |{{Iconbox|Helmet|rarity=auto|size=70px}}
|{{Item Data|Padding|stats}}
|{{Item Data|Helmet|stats}}
|[[Padding]] will increase [[Max HP]] by a moderate amount depending on currently held Materials. For every 80 Materials held, Chunky's Max HP is increased by 1.25 which results in a [[Damage]] increase of roughly 0.42%. For every 960 Materials, the total Max HP bonus will be 15 (12 x 1.25), providing 5% increased Damage.
|[[Helmet]] increases your [[armor]], an important stat for Chunky. You get to ignore the [[speed]] downside.
Each additional Padding will further increase this bonus. With two Padding items, 960 Materials will grant 30 Max HP and 10% increased Damage. Theoretically, if a player managed to obtain six copies of Padding, the amount of Damage gained per Material held would be comparable to [[Saver]]'s passive effect.
|-
 
| style="text-align:center" |{{Iconbox|Warrior Helmet|rarity=auto|size=70px}}
Due to Chunky receiving -100% to [[Speed]] modifications, Padding has no downsides for this character.
|{{Item Data|Warrior Helmet|stats}}
|[[Warrior Helmet]] increases your [[armor]] and [[Max HP]], two important stats for Chunky. You get to ignore the [[speed]] downside.
|-
| style="text-align:center" |{{Iconbox|Lemonade|rarity=auto|size=70px}}
|{{Item Data|Lemonade|stats}}
|[[Lemonade]] increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP.
|-
| style="text-align:center" |{{Iconbox|Weird Food|rarity=auto|size=70px}}
|{{Item Data|Weird Food|stats}}
|[[Weird Food]] increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP. The Dodge downside is halved, or can be fully ignored if you don't use dodge.
|-
| style="text-align:center" |{{Iconbox|Torture|rarity=auto|size=70px}}
|{{Item Data|Torture|stats}}
|[[Torture]] Provides a large amount of [[Max HP]] and a fixed amount of healing of 4 HP each second. Can be powerful if you didn't pick up other means of healing. But be careful, it prevents you from healing with consumables, so it might not be worth it in a lot of cases.
|-
| style="text-align:center" |{{Iconbox|Snail|rarity=auto|size=70px}}
|{{Item Data|Snail|stats}}
|[[Snail]] slows down the enemies. If you can't increase your own speed, you can just decrease the speed of the enemies. You also get to ignore the downside of -3% speed.
|-
|-
|style="text-align:center"|{{Iconbox|Piggy Bank|rarity=2|size=70px}}
| style="text-align:center" |{{Iconbox|Ugly Tooth|rarity=auto|size=70px}}
|{{Item Data|Piggy Bank|stats}}
|{{Item Data|Ugly Tooth|stats}}
|[[Piggy Bank]] allows the [[Max HP]] and resulting [[Damage]] gained from [[Padding]] to exponentially increase by saving Materials each round. Depending on how early Piggy Bank is acquired and how many Paddings are obtained, this combination can result in a sizable HP pool and Damage bonus.
|[[Ugly Tooth]] slows down the enemies on hit. Another way to compensate for your lack of speed. You also get to ignore the downside of -3% speed.
|}
|}


{{NavBoxCharacters}}
{{NavBoxCharacters}}

Latest revision as of 00:38, 20 February 2023

Chunky
Chunky
Character
Stats
Max HP modifications are increased by 25%
+1% Damage for every 3 Max HP you have [+3]
+3 HP recovered from consumables
-100% Life Steal
HP Regeneration modifications are reduced by 50%
Dodge modifications are reduced by 50%
Speed modifications are reduced by 100%
Unlocked By
Die for the first time
Unlocks


Character

Chunky is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Die for the first time

Unlocks

Unlocks Potato Thrower if you win a game with Chunky:

Starting Weapons

Chunky has a wide selection of weapons both Melee and Ranged.

Notes

Chunky has synergies with several of their starting weapons.

Weapon Notes
Hand.png Hand Unarmed class - Gives Dodge, which helps you avoid damage (but note that Chunky has -50% Dodge modifications)
Fist.png Fist
Rock.png Rock Primitive class - Increases your Max HP.

Blunt class - Chunky ignores its speed reduction penalty.

Cacti Club.png Cacti Club Primitive class - Increases your Max HP.
Stick.png Stick
Torch.png Torch
Plank.png Plank No remarkable synergy/effect
Chopper.png Chopper Increases healing with consumables, and scales in damage with your Max HP.
Double Barrel Shotgun.png Double Barrel Shotgun Ranged weapon - Helps you avoid taking damage by attacking from a distance.
Shredder.png Shredder
Ghost Scepter.png Ghost Scepter Ranged weapon - Helps you avoid taking damage by attacking from a distance.

Gives Max HP when killing enemies.

Spiky Shield.png Spiky Shield Blunt class - Chunky ignores its speed reduction penalty. Spiky Shield also scales with armor, a thing that Chunky often stacks.

General Guide

Healing

Chunky's low HP Regeneration scaling and irreparably low Life Steal make it difficult to reliably recover HP. Low Dodge scaling also means that the most effective way to improve survivability is to invest heavily into Max HP and Armor to simply be able to take as many hits as possible. HP Regeneration and Dodge can still be beneficial, but they will require twice the investment for the same value compared to other characters.

The one efficient source of HP recovery for Chunky is Luck. Luck increases the chance for Enemies to drop consumables which recover a base of 3 HP.

Chunky heals an additional +3 HP from consumables for a total of 6, and further investment in "+X HP recovered from consumables" through Lemonade.png Lemonade and Weird Food.png Weird Food is easily manageable.

The Tree.png Tree item can also provide more consumables from trees as well as more item drops when combined with a high Luck stat.

Other sources of supplemental HP recovery include:

  • Cute Monkey.png Cute Monkey - Heals an average of 8 HP per 100 Materials collected. Stacking multiple Cute Monkeys will provide considerable healing.
  • Medical Turret.png Medical Turret - Heals 3 HP every 3 seconds while within the turret's range.

Padding

Chunky's ability only grants Damage for permanent increases to your max HP. Max HP Increases granted by Padding.png Padding's ability does not increase your Damage.

Speed

Since Speed modifications are reduced by 100%, Chunky's movement speed cannot be modified from its base value. All Speed increases and decreases from items should be disregarded when considering whether or not to purchase them. Esty's Couch.png Esty's Couch, for example, can never provide Chunky with HP Regeneration since Speed cannot be reduced below 100%, effectively turning it into nothing more than a very expensive increase of 6.25 Max HP and ~2% Damage.

However the items with Speed Decreases become very attractive options.

Synergies

Here is a list of Items that have synergy with Chunky, such as negative speed, or that gives a good amount of Max HP.

Item Effect Notes
+1 Armor
-2% Speed
Helmet increases your armor, an important stat for Chunky. You get to ignore the speed downside.
+3 Armor
+5 Max HP
-5% Speed
Warrior Helmet increases your armor and Max HP, two important stats for Chunky. You get to ignore the speed downside.
+1 HP recovered from consumables Lemonade increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP.
+2 HP recovered from consumables
-2% Dodge
Weird Food increases the amount of healing gained from consumables, one of Chunky's only way to reliably regain HP. The Dodge downside is halved, or can be fully ignored if you don't use dodge.
+15 Max HP
Restore +4 HP per second. Cannot heal any other way.
Torture Provides a large amount of Max HP and a fixed amount of healing of 4 HP each second. Can be powerful if you didn't pick up other means of healing. But be careful, it prevents you from healing with consumables, so it might not be worth it in a lot of cases.
-5 Enemy Speed
-3% Speed
Snail slows down the enemies. If you can't increase your own speed, you can just decrease the speed of the enemies. You also get to ignore the downside of -3% speed.
Hitting an enemy removes +10% of their speed Max: 30%
-3% Speed
Ugly Tooth slows down the enemies on hit. Another way to compensate for your lack of speed. You also get to ignore the downside of -3% speed.