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(Added description for Starting Weapons)
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== General Guide ==
== General Guide ==
Chunky's low [[HP Regeneration]] scaling and irreparably low [[Life Steal]] make it difficult to reliably recover HP. Low [[Dodge]] scaling also means that the most effective way to improve survivability is to invest heavily into [[Max HP]] and [[Armor]] to simply be able to take as many hits as possible. HP Regeneration and Dodge can still be beneficial, but they will require twice the investment for the same value compared to other characters.


The most efficient source of HP recovery for Chunky is [[Luck]]. Luck increases the chance for [[Enemies]] to drop consumables which recover a base of 3 HP. Chunky heals an additional 3 HP from consumables for a total of 6, and further investment in "+X HP recovered from consumables" through [[Lemonade]] and [[Weird Food]] is easily manageable. The [[Tree]] item can also provide more consumables from trees as well as more item drops when combined with a high Luck stat.
=== Healing ===
Chunky's low [[HP Regeneration]] scaling and irreparably low [[Life Steal]] make it difficult to reliably recover HP. Low [[Dodge]] scaling also means that the most effective way to improve survivability is to invest heavily into [[Max HP]] and [[Armor]] to simply be able to take as many hits as possible. [[HP Regeneration]] and [[Dodge]] can still be beneficial, but they will require twice the investment for the same value compared to other characters.


Other sources of supplemental HP recovery include:
The most efficient source of HP recovery for Chunky is [[Luck]]. Luck increases the chance for [[Enemies]] to drop consumables which recover a base of 3 HP.  
*[[Cute Monkey]] - heals an average of 8 HP per 100 Materials collected. Stacking multiple Cute Monkeys will provide considerable healing.
*[[Medical Turret]] - heals 3 HP every 3 seconds while within the turret's range.


Since [[Speed]] modifications are reduced by 100%, Chunky's movement speed cannot be modified from its base value. All Speed increases and decreases from items should be disregarded when considering whether or not to purchase them. [[Esty's Couch]], for example, can never provide Chunky with [[HP Regeneration]] since Speed cannot be reduced below 100%, effectively turning it into nothing more than a very expensive increase of 6.25 [[Max HP]] and ~2% [[Damage]].
Chunky heals an additional {{Color|color=green|text=+3 HP}} from consumables for a total of {{Color|color=green|text=6}}, and further investment in ''"''+X HP recovered from consumables''"'' through {{MiniIconbox|name=Lemonade}} and {{MiniIconbox|name=Weird Food}} is easily manageable.  


== Synergies ==
The {{MiniIconbox|name=Tree}} item can also provide more consumables from trees as well as more item drops when combined with a high Luck stat.


{{Iconbox|Padding|rarity=2|size=70px}}
Other sources of supplemental HP recovery include:
{{Item Data|Padding|stats}}
*{{MiniIconbox|name=Cute Monkey}} - Heals an average of 8 HP per 100 Materials collected. Stacking multiple Cute Monkeys will provide considerable healing.
*{{MiniIconbox|name=Medical Turret}} - Heals 3 HP every 3 seconds while within the turret's range.


[[Padding]] will increase [[Max HP]] by a moderate amount depending on currently held Materials. For every 80 Materials held, Chunky's Max HP is increased by 1.25 which results in a [[Damage]] increase of roughly 0.42%. For every 960 Materials, the total Max HP bonus will be 15 (12 x 1.25), providing 5% increased Damage.
=== Speed ===
Since [[Speed]] modifications are reduced by 100%, Chunky's movement speed cannot be modified from its base value. All Speed increases and decreases from items should be disregarded when considering whether or not to purchase them. {{MiniIconbox|name=Esty's Couch}}, for example, can never provide Chunky with [[HP Regeneration]] since Speed cannot be reduced below 100%, effectively turning it into nothing more than a very expensive increase of 6.25 [[Max HP]] and ~2% [[Damage]].


== Synergies ==
{| class="wikitable"
!Item
!Effect
!Notes
|-
|style="text-align:center"|{{Iconbox|Padding|rarity=2|size=70px}}
|{{Item Data|Padding|stats}}
|[[Padding]] will increase [[Max HP]] by a moderate amount depending on currently held Materials. For every 80 Materials held, Chunky's Max HP is increased by 1.25 which results in a [[Damage]] increase of roughly 0.42%. For every 960 Materials, the total Max HP bonus will be 15 (12 x 1.25), providing 5% increased Damage.
Each additional Padding will further increase this bonus. With two Padding items, 960 Materials will grant 30 Max HP and 10% increased Damage. Theoretically, if a player managed to obtain six copies of Padding, the amount of Damage gained per Material held would be comparable to [[Saver]]'s passive effect.
Each additional Padding will further increase this bonus. With two Padding items, 960 Materials will grant 30 Max HP and 10% increased Damage. Theoretically, if a player managed to obtain six copies of Padding, the amount of Damage gained per Material held would be comparable to [[Saver]]'s passive effect.


Due to Chunky receiving -100% to [[Speed]] modifications, Padding has no downsides for this character.
Due to Chunky receiving -100% to [[Speed]] modifications, Padding has no downsides for this character.
 
|-
{{Iconbox|Piggy Bank|rarity=2|size=70px}}
|style="text-align:center"|{{Iconbox|Piggy Bank|rarity=2|size=70px}}
{{Item Data|Piggy Bank|stats}}
|{{Item Data|Piggy Bank|stats}}
 
|[[Piggy Bank]] allows the [[Max HP]] and resulting [[Damage]] gained from [[Padding]] to exponentially increase by saving Materials each round. Depending on how early Piggy Bank is acquired and how many Paddings are obtained, this combination can result in a sizable HP pool and Damage bonus.
[[Piggy Bank]] allows the [[Max HP]] and resulting [[Damage]] gained from [[Padding]] to exponentially increase by saving Materials each round. Depending on how early Piggy Bank is acquired and how many Paddings are obtained, this combination can result in a sizable HP pool and Damage bonus.
|}


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Revision as of 03:56, 10 November 2022

Chunky
Chunky
Character
Stats
Max HP modifications are increased by 25%
+1% Damage for every 3 Max HP you have [+3]
+3 HP recovered from consumables
-100% Life Steal
HP Regeneration modifications are reduced by 50%
Dodge modifications are reduced by 50%
Speed modifications are reduced by 100%
Unlocked By
Die for the first time
Unlocks


Character

Chunky is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Die for the first time

Unlocks

Unlocks Potato Thrower if you win a game with Chunky:

Starting Weapons

Chunky has a wide selection of weapons both Melee and Ranged.

He is flexible to start with any as he scales with stats more than weapons.

General Guide

Healing

Chunky's low HP Regeneration scaling and irreparably low Life Steal make it difficult to reliably recover HP. Low Dodge scaling also means that the most effective way to improve survivability is to invest heavily into Max HP and Armor to simply be able to take as many hits as possible. HP Regeneration and Dodge can still be beneficial, but they will require twice the investment for the same value compared to other characters.

The most efficient source of HP recovery for Chunky is Luck. Luck increases the chance for Enemies to drop consumables which recover a base of 3 HP.

Chunky heals an additional +3 HP from consumables for a total of 6, and further investment in "+X HP recovered from consumables" through Lemonade.png Lemonade and Weird Food.png Weird Food is easily manageable.

The Tree.png Tree item can also provide more consumables from trees as well as more item drops when combined with a high Luck stat.

Other sources of supplemental HP recovery include:

  • Cute Monkey.png Cute Monkey - Heals an average of 8 HP per 100 Materials collected. Stacking multiple Cute Monkeys will provide considerable healing.
  • Medical Turret.png Medical Turret - Heals 3 HP every 3 seconds while within the turret's range.

Speed

Since Speed modifications are reduced by 100%, Chunky's movement speed cannot be modified from its base value. All Speed increases and decreases from items should be disregarded when considering whether or not to purchase them. Esty's Couch.png Esty's Couch, for example, can never provide Chunky with HP Regeneration since Speed cannot be reduced below 100%, effectively turning it into nothing more than a very expensive increase of 6.25 Max HP and ~2% Damage.

Synergies

Item Effect Notes
+3 Max HP
+1 Max HP for every 100 Materials you have.
-5% Speed
Padding will increase Max HP by a moderate amount depending on currently held Materials. For every 80 Materials held, Chunky's Max HP is increased by 1.25 which results in a Damage increase of roughly 0.42%. For every 960 Materials, the total Max HP bonus will be 15 (12 x 1.25), providing 5% increased Damage.

Each additional Padding will further increase this bonus. With two Padding items, 960 Materials will grant 30 Max HP and 10% increased Damage. Theoretically, if a player managed to obtain six copies of Padding, the amount of Damage gained per Material held would be comparable to Saver's passive effect.

Due to Chunky receiving -100% to Speed modifications, Padding has no downsides for this character.

+20% of your materials at the start of waves Piggy Bank allows the Max HP and resulting Damage gained from Padding to exponentially increase by saving Materials each round. Depending on how early Piggy Bank is acquired and how many Paddings are obtained, this combination can result in a sizable HP pool and Damage bonus.