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| {{Iconbox|Dodge Stat|caption=no}} | | {{Iconbox|Dodge Stat|caption=no}} |
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| You have a x% chance to dodge attacks. The limit is 70& (90% with [[Ghost]]). If it is negative it acts like this stat is 0. | | You have a x% chance to dodge attacks. The limit is 60% chance to dodge an attack. If you have negative Dodge, nothing happens, just as if the stat was 0. |
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| | There are two Characters with enhanced Dodge limits: |
| | * {{CharacterIcon|Cryptid}} with a dodge cap of 70% |
| | * {{CharacterIcon|Ghost}} with a dodge cap of 90% |
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| == Items == | | == Items == |
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| === Positive === | | === Positive === |
| The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Ghost.png|link=Ghost|x30px]] [[Ghost]] | | The following [[Characters]] have a higher chance to find these items in the Shop: {{ItemTagCharacters|Dodge}} |
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| <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | | <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <tr>
| | {{TableHeaders|items}} |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| | {{TableRowItem|Adrenaline}} |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
| | {{TableRowItem|Blindfold}} |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
| | {{TableRowItem|Cape}} |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
| | {{TableRowItem|Chameleon}} |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
| | {{TableRowItem|Clover}} |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th><tr>
| | {{TableRowItem|Gambling Token}} |
| <td> {{Iconbox|Blindfold|rarity={{Item Data|Blindfold|rarity}}}} </td>
| | {{TableRowItem|Jet Pack}} |
| <td> Tier {{Item Data|Blindfold|rarity}} </td>
| | {{TableRowItem|Leather Vest}} |
| <td> {{Item Data|Blindfold|stats}} </td>
| | {{TableRowItem|Peaceful Bee}} |
| <td> {{Item Data|Blindfold|price}} </td>
| | </table> |
| <td> {{Item Data|Blindfold|limit}} </td>
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| <td> {{Item Data|Blindfold|unlockedby}} </td>
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| </tr>
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| <tr>
| | === Positive - Interactions === |
| <td> {{Iconbox|Cape|rarity={{Item Data|Cape|rarity}}}} </td>
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| <td> Tier {{Item Data|Cape|rarity}} </td>
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| <td> {{Item Data|Cape|stats}} </td>
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| <td> {{Item Data|Cape|price}} </td>
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| <td> {{Item Data|Cape|limit}} </td>
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| <td> {{Item Data|Cape|unlockedby}} </td>
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| </tr>
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| <tr>
| | These items use or interact with your dodge, in a positive way: |
| <td> {{Iconbox|Chameleon|rarity={{Item Data|Chameleon|rarity}}}} </td>
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| <td> Tier {{Item Data|Chameleon|rarity}} </td>
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| <td> {{Item Data|Chameleon|stats}} </td>
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| <td> {{Item Data|Chameleon|price}} </td>
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| <td> {{Item Data|Chameleon|limit}} </td>
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| <td> {{Item Data|Chameleon|unlockedby}} </td>
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| </tr>
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| <tr>
| | <table class="wikitable sortable jquery-tablesorter" style="width: 90%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> |
| <td> {{Iconbox|Clover|rarity={{Item Data|Clover|rarity}}}} </td>
| | {{TableHeaders|items}} |
| <td> Tier {{Item Data|Clover|rarity}} </td>
| | {{TableRowItem|Adrenaline}} |
| <td> {{Item Data|Clover|stats}} </td>
| | {{TableRowItem|Retromation's Hoodie}} |
| <td> {{Item Data|Clover|price}} </td>
| | {{TableRowItem|Riposte}} |
| <td> {{Item Data|Clover|limit}} </td>
| | </table> |
| <td> {{Item Data|Clover|unlockedby}} </td>
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| </tr>
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| <tr>
| | === Negative === |
| <td> {{Iconbox|Gambling Token|rarity={{Item Data|Gambling Token|rarity}}}} </td>
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| <td> Tier {{Item Data|Gambling Token|rarity}} </td>
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| <td> {{Item Data|Gambling Token|stats}} </td>
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| <td> {{Item Data|Gambling Token|price}} </td>
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| <td> {{Item Data|Gambling Token|limit}} </td>
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| <td> {{Item Data|Gambling Token|unlockedby}} </td>
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| </tr>
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| <tr>
| | <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <td> {{Iconbox|Jet Pack|rarity={{Item Data|Jet Pack|rarity}}}} </td>
| | {{TableHeaders|items}} |
| <td> Tier {{Item Data|Jet Pack|rarity}} </td>
| | {{TableRowItem|Acid}} |
| <td> {{Item Data|Jet Pack|stats}} </td>
| | {{TableRowItem|Alloy}} |
| <td> {{Item Data|Jet Pack|price}} </td>
| | {{TableRowItem|Little Frog}} |
| <td> {{Item Data|Jet Pack|limit}} </td>
| | {{TableRowItem|Spider}} |
| <td> {{Item Data|Jet Pack|unlockedby}} </td>
| | {{TableRowItem|Toxic Sludge}} |
| </tr>
| | {{TableRowItem|Weird Food}} |
| | </table> |
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| <tr>
| | ==Characters== |
| <td> {{Iconbox|Leather Vest|rarity={{Item Data|Leather Vest|rarity}}}} </td>
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| <td> Tier {{Item Data|Leather Vest|rarity}} </td>
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| <td> {{Item Data|Leather Vest|stats}} </td>
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| <td> {{Item Data|Leather Vest|price}} </td>
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| <td> {{Item Data|Leather Vest|limit}} </td>
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| <td> {{Item Data|Leather Vest|unlockedby}} </td>
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| </tr>
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| <tr>
| | These [[Characters]] start with different Dodge, or have mechanics related to their Dodge: |
| <td> {{Iconbox|Padding|rarity={{Item Data|Padding|rarity}}}} </td>
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| <td> Tier {{Item Data|Padding|rarity}} </td>
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| <td> {{Item Data|Padding|stats}} </td>
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| <td> {{Item Data|Padding|price}} </td>
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| <td> {{Item Data|Padding|limit}} </td>
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| <td> {{Item Data|Padding|unlockedby}} </td>
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| </tr>
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| <tr>
| | ===Positive Characters=== |
| <td> {{Iconbox|Peaceful Bee|rarity={{Item Data|Peaceful Bee|rarity}}}} </td>
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| <td> Tier {{Item Data|Peaceful Bee|rarity}} </td>
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| <td> {{Item Data|Peaceful Bee|stats}} </td>
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| <td> {{Item Data|Peaceful Bee|price}} </td>
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| <td> {{Item Data|Peaceful Bee|limit}} </td>
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| <td> {{Item Data|Peaceful Bee|unlockedby}} </td>
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| </tr>
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| <tr>
| | <table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> |
| <td> {{Iconbox|Power Generator|rarity={{Item Data|Power Generator|rarity}}}} </td>
| | {{TableHeaders|characters}} |
| <td> Tier {{Item Data|Power Generator|rarity}} </td>
| | {{TableRowCharacter|Brawler}} |
| <td> {{Item Data|Power Generator|stats}} </td>
| | {{TableRowCharacter|Ghost}} |
| <td> {{Item Data|Power Generator|price}} </td>
| | {{TableRowCharacter|Cryptid}} |
| <td> {{Item Data|Power Generator|limit}} </td>
| | </table> |
| <td> {{Item Data|Power Generator|unlockedby}} </td>
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| </tr>
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| <tr>
| | ===Negative Characters=== |
| <td> {{Iconbox|Retromation's Hoodie|rarity={{Item Data|Retromation's Hoodie|rarity}}}} </td>
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| <td> Tier {{Item Data|Retromation's Hoodie|rarity}} </td>
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| <td> {{Item Data|Retromation's Hoodie|stats}} </td>
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| <td> {{Item Data|Retromation's Hoodie|price}} </td>
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| <td> {{Item Data|Retromation's Hoodie|limit}} </td>
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| <td> {{Item Data|Retromation's Hoodie|unlockedby}} </td>
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| </tr></table>
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| === Negative ===
| | <table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> |
| <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | | {{TableHeaders|characters}} |
| <tr>
| | {{TableRowCharacter|Crazy}} |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| | {{TableRowCharacter|Chunky}} |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
| | </table> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
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| <tr>
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| <td> {{Iconbox|Acid|rarity={{Item Data|Acid|rarity}}}} </td>
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| <td> Tier {{Item Data|Acid|rarity}} </td>
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| <td> {{Item Data|Acid|stats}} </td>
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| <td> {{Item Data|Acid|price}} </td>
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| <td> {{Item Data|Acid|limit}} </td>
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| <td> {{Item Data|Acid|unlockedby}} </td>
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| </tr>
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| <tr>
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| <td> {{Iconbox|Alloy|rarity={{Item Data|Alloy|rarity}}}} </td>
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| <td> Tier {{Item Data|Alloy|rarity}} </td>
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| <td> {{Item Data|Alloy|stats}} </td>
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| <td> {{Item Data|Alloy|price}} </td>
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| <td> {{Item Data|Alloy|limit}} </td>
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| <td> {{Item Data|Alloy|unlockedby}} </td>
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| </tr>
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| <tr>
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| <td> {{Iconbox|Little Frog|rarity={{Item Data|Little Frog|rarity}}}} </td>
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| <td> Tier {{Item Data|Little Frog|rarity}} </td>
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| <td> {{Item Data|Little Frog|stats}} </td>
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| <td> {{Item Data|Little Frog|price}} </td>
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| <td> {{Item Data|Little Frog|limit}} </td>
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| <td> {{Item Data|Little Frog|unlockedby}} </td>
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| </tr>
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| <tr>
| | ==Weapon Sets== |
| <td> {{Iconbox|Spider|rarity={{Item Data|Spider|rarity}}}} </td>
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| <td> Tier {{Item Data|Spider|rarity}} </td>
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| <td> {{Item Data|Spider|stats}} </td>
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| <td> {{Item Data|Spider|price}} </td>
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| <td> {{Item Data|Spider|limit}} </td>
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| <td> {{Item Data|Spider|unlockedby}} </td>
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| </tr>
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| <tr>
| | These [[Weapons#Weapon Sets|Weapon Sets]] affect Dodge: |
| <td> {{Iconbox|Toxic Sludge|rarity={{Item Data|Toxic Sludge|rarity}}}} </td>
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| <td> Tier {{Item Data|Toxic Sludge|rarity}} </td>
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| <td> {{Item Data|Toxic Sludge|stats}} </td>
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| <td> {{Item Data|Toxic Sludge|price}} </td>
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| <td> {{Item Data|Toxic Sludge|limit}} </td>
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| <td> {{Item Data|Toxic Sludge|unlockedby}} </td>
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| </tr>
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| <tr>
| | <table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent"> |
| <td> {{Iconbox|Weird Food|rarity={{Item Data|Weird Food|rarity}}}} </td>
| | {{TableHeaders|sets}} |
| <td> Tier {{Item Data|Weird Food|rarity}} </td>
| | {{TableRowSet|Medieval}} |
| <td> {{Item Data|Weird Food|stats}} </td>
| | {{TableRowSet|Unarmed}} |
| <td> {{Item Data|Weird Food|price}} </td>
| | {{TableRowSet|Ethereal}} |
| <td> {{Item Data|Weird Food|limit}} </td>
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| <td> {{Item Data|Weird Food|unlockedby}} </td>
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| </tr>
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| </table> | | </table> |
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| === Mechanics ===
| | {{NavBoxStats|topmargin=1}} |
| These items use or affect your Dodge, without directly increasing/decreasing the stat.<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
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| <tr>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
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| <tr>
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| <td> {{Iconbox|Power Generator|rarity={{Item Data|Power Generator|rarity}}}} </td>
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| <td> Tier {{Item Data|Power Generator|rarity}} </td>
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| <td> {{Item Data|Power Generator|stats}} </td>
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| <td> {{Item Data|Power Generator|price}} </td>
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| <td> {{Item Data|Power Generator|limit}} </td>
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| <td> {{Item Data|Power Generator|unlockedby}} </td>
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| </tr><tr><td>{{Iconbox|Retromation's Hoodie|rarity={{Item Data|Retromation's Hoodie|rarity}}}}</td><td>Tier {{Item Data|Retromation's Hoodie|rarity}}</td><td>{{Item Data|Retromation's Hoodie|stats}}</td><td>{{Item Data|Retromation's Hoodie|price}}</td><td>{{Item Data|Retromation's Hoodie|limit}}</td><td>{{Item Data|Retromation's Hoodie|unlockedby}}</td></tr></table>
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