From Brotato Wiki
Last Update: Patch 0.5.11c
Melee Weapons
Melee attack speeds are not 100% accurate as another similar formula is used to calculate them.
Rarity
Common
Rare
Epic
Legendary
Name | Types | Damage | Attack Speed | DPS | Crit Chance/Damage | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Primitive, Heavy | 10(80%![]() 20(85% ![]() 30(90% ![]() 50(100% ![]() |
1.66s 1.58s 1.51s 1.36s |
6.0(48%![]() 12.7(54% ![]() 19.9(60% ![]() 36.8(74% ![]() |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
200 200 200 200 |
8 8 8 8 |
0 0 0 0 |
Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80%![]() |
20 39 74 149 |
- | |
Blade | 6(50%![]() ![]() 12(50% ![]() ![]() 18(50% ![]() ![]() 30(50% ![]() ![]() |
0.99s 0.99s 0.96s 0.89s |
6.1(51%![]() ![]() 12.2(51% ![]() ![]() 18.8(52% ![]() ![]() 33.7(56% ![]() ![]() |
x2 (10%) x2 (15%) x2 (20%) x2 (25%) |
135 150 165 180 |
2 2 2 2 |
0 0 0 0 |
+1/+1/+1/+2 health healed from consumables | 15 31 61 122 |
- | |
Blade, Medical | - 10(100% ![]() 15(100% ![]() 25(100% ![]() |
- 0.72s 0.67s 0.62s |
- 13.9(138% ![]() 22.4(149% ![]() 40.3(161% ![]() |
- x2 (5%) x2 (10%) x2 (20%) |
- 175 175 175 |
- 0 0 0 |
- 45% 50% 60% |
- 46 86 173 |
- | ||
Precise | 6(50%![]() 12(50% ![]() 18(50% ![]() 30(50% ![]() |
1.01s 0.93s 0.86s 0.73s |
5.9(49%![]() 12.9(53% ![]() 20.9(58% ![]() 41.1(68% ![]() |
x2 (20%) x2 (25%) x2 (30%) x2 (40%) |
150 150 150 150 |
2 2 2 2 |
0 0 0 0 |
50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon | 12 26 52 105 |
- | |
Unarmed | 8(100%![]() 16(100% ![]() 32(100% ![]() 64(100% ![]() |
0.78s 0.73s 0.69s 0.59s |
10.3(128%![]() 21.9(136% ![]() 46.4(144% ![]() 108.5(169% ![]() |
x1.5 (1%) x1.5 (1%) x1.5 (1%) x1.5 (1%) |
150 150 150 150 |
15 15 15 15 |
0 0 0 0 |
10 22 45 91 |
- | ||
Unarmed, Elemental | - 16(100% ![]() 32(100% ![]() 64(100% ![]() |
- 0.73s 0.69s 0.59s |
- 21.9(136% ![]() 46.4(144% ![]() 108.5(169% ![]() |
- x1.5 (1%) x1.5 (1%) x1.5 (1%) |
- 150 150 150 |
- 15 15 15 |
- 0 0 0 |
Deals -/8x5/12x6/15x7(100%![]() |
- 46 86 173 |
- | |
Ethereal | 12(100%![]() 18(100% ![]() 24(100% ![]() 40(100% ![]() |
1.73s 1.66s 1.58s 1.51s |
6.9(57%![]() 10.8(60% ![]() 15.2(63% ![]() 26.5(66% ![]() |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
200 200 200 200 |
2 2 2 2 |
0 0 0 0 |
+1% Damage for every 20/18/16/12 kills in a wave with this weapon | 20 39 74 149 |
- | |
Ethereal | 6(100%![]() 9(100% ![]() 12(100% ![]() 18(100% ![]() |
1.23s 1.17s 1.1s 1.04s |
4.9(81%![]() 7.7(85% ![]() 10.9(90% ![]() 17.3(96% ![]() |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
150 160 170 180 |
2 2 2 2 |
0 0 0 0 |
+1% Attack Speed for every 20/18/16/12 kills in a wave with this weapon | 12 26 52 105 |
- | |
Blunt, Heavy | - 35(150% ![]() 70(175% ![]() 110(200% ![]() |
- 1.67s 1.59s 1.5s |
- 21.0(89% ![]() 44.0(110% ![]() 73.3(133% ![]() |
- x1.75 (3%) x1.75 (3%) x1.75 (3%) |
- 175 175 175 |
- 30 40 50 |
- 0 0 0 |
+2/+4/+6 Knockback | - 51 95 190 |
- | |
Unarmed, Support | 1(50%![]() 1(50% ![]() 1(50% ![]() 1(50% ![]() |
1.01s 0.93s 0.86s 0.71s |
1.0(49%![]() 1.1(53% ![]() 1.2(58% ![]() 1.4(70% ![]() |
x1.5 (1%) x1.5 (1%) x1.5 (1%) x1.5 (1%) |
150 150 150 150 |
30 30 30 30 |
0 0 0 0 |
+3/+6/+9/+18 Harvesting | 10 22 45 91 |
- | |
Primitive | 5(100%![]() ![]() 10(100% ![]() ![]() 20(100% ![]() ![]() 40(100% ![]() ![]() |
0.68s 0.65s 0.62s 0.58s |
7.4(147%![]() ![]() 14.7(147% ![]() ![]() 29.4(147% ![]() ![]() 64.5(161% ![]() ![]() |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
125 125 125 125 |
2 2 2 2 |
0 0 0 0 |
15 31 61 122 |
- | ||
Precise | 6(80%![]() 9(80% ![]() 12(80% ![]() 20(80% ![]() |
1.01s 0.93s 0.86s 0.78s |
5.9(79%![]() 9.7(86% ![]() 14.0(93% ![]() 25.6(102% ![]() |
x2.5 (20%) x3 (30%) x3.5 (40%) x4 (50%) |
150 150 150 150 |
2 2 2 2 |
0 0 0 0 |
15 31 61 122 |
- | ||
Precise, Elemental | 3(80%![]() 6(80% ![]() 9(80% ![]() 15(80% ![]() |
1.01s 0.93s 0.86s 0.78s |
3.0(79%![]() 6.5(86% ![]() 10.5(93% ![]() 19.2(102% ![]() |
x2 (4%) x2 (6%) x2 (8%) x2 (10%) |
150 150 150 150 |
0 0 0 0 |
0 0 0 0 |
Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%![]() |
18 36 66 142 |
- | |
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Weapon name not found | Weapon name not found Weapon name not found Weapon name not found Weapon name not found |
Weapon name not found | |
Unarmed, Explosive | - - 40(100% ![]() 60(100% ![]() |
- - 0.69s 0.59s |
- - 58.0(144% ![]() 101.7(169% ![]() |
- - x1.5 (1%) x1.5 (1%) |
- - 150 150 |
- - 15 15 |
- - 0 0 |
Hits have 25%/50% chance to explode. | - - 110 221 |
- | |
Primitive, Blunt | 20(100%![]() 35(100% ![]() 50(100% ![]() 70(100% ![]() |
1.68s 1.61s 1.53s 1.46s |
11.9(59%![]() 21.7(62% ![]() 32.7(65% ![]() 47.9(68% ![]() |
x1.5 (10%) x1.5 (15%) x1.5 (20%) x1.5 (25%) |
150 150 150 150 |
5 5 5 5 |
0 0 0 0 |
-/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP | 10 22 45 91 |
- | |
Medical, Precise | 5(80%![]() 10(80% ![]() 15(80% ![]() 20(80% ![]() |
1.01s 0.98s 0.94s 0.86s |
5.0(79%![]() 10.2(81% ![]() 16.0(85% ![]() 23.3(93% ![]() |
x2 (10%) x2.15 (12%) x2.3 (15%) x2.5 (20%) |
150 150 150 150 |
2 2 2 2 |
40% 45% 50% 60% |
15 31 61 122 |
- | ||
Tool | 8(50%![]() ![]() 12(50% ![]() ![]() 16(50% ![]() ![]() 20(50% ![]() ![]() |
1.05s 1.0s 0.97s 0.87s |
7.6(47%![]() ![]() 12.0(50% ![]() ![]() 16.5(51% ![]() ![]() 23.0(57% ![]() ![]() |
x2 (10%) x2 (15%) x2 (20%) x2 (30%) |
125 125 125 125 |
3 3 3 3 |
0 0 0 0 |
A landmine spawns every 12s/9s/6s/3s dealing 10(100%![]() |
10 22 45 91 |
- | |
Primitive | 15(100%![]() 25(100% ![]() 40(100% ![]() 60(100% ![]() |
1.52s 1.4s 1.28s 1.24s |
9.9(65%![]() 17.9(71% ![]() 31.2(78% ![]() 48.4(80% ![]() |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
350 375 400 500 |
0 0 0 0 |
0 0 0 0 |
20 39 74 149 |
- | ||
Medieval, Blunt | 10(100%![]() 15(125% ![]() 20(150% ![]() 30(200% ![]() |
1.16s 1.16s 1.16s 1.01s |
8.6(86%![]() 12.9(107% ![]() 17.2(129% ![]() 29.7(198% ![]() |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
150 150 150 150 |
20 20 20 20 |
0 0 0 0 |
15 31 61 122 |
- | ||
Primitive | 8(100%![]() 9(100% ![]() 10(100% ![]() 12(100% ![]() |
1.29s 1.22s 1.15s 1.09s |
6.2(78%![]() 7.4(82% ![]() 8.7(87% ![]() 11(92% ![]() |
x1.5 (3%) x1.5 (3%) x1.5 (3%) x1.5 (3%) |
175 175 175 175 |
0 0 0 0 |
0 0 0 0 |
Deals +4/+6/+8/+10 base damage for every additional stick you have | 10 22 45 91 |
- | |
Blade, Medieval | - 25(100% ![]() 40(100% ![]() 60(100% ![]() |
- 1.28s 1.13s 0.98s |
- 19.5(78% ![]() 35.4(88% ![]() 61.2(102% ![]() |
- x2 (3%) x2 (3%) x2 (3%) |
- 200 200 200 |
- 5 5 5 |
- 0 0 0 |
Alternates between thrusting and sweeping attacks | - 51 95 190 |
- | |
Blade, Elemental | - - 30(125% ![]() ![]() 60(150% ![]() ![]() |
- - 1.21s 1.06s |
- - 24.8(103% ![]() ![]() 56.6(141% ![]() ![]() |
- - x2 (3%) x2 (3%) |
- - 200 200 |
- - 5 5 |
- - 0 0 |
Hitting an enemy spawns 2/4 projectiles that slow and damage enemies by 100%![]() |
- - 119 238 |
- | |
Primitive, Elemental | 1(50%![]() ![]() 1(65% ![]() ![]() 1(80% ![]() ![]() 1(100% ![]() ![]() |
1.1s 1.04s 0.95s 0.8s |
0.9(45%![]() ![]() 1.0(63% ![]() ![]() 1.1(84% ![]() ![]() 1.2(125% ![]() ![]() |
x1.5 (0%) x1.5 (0%) x1.5 (0%) x1.5 (0%) |
175 175 175 175 |
20 20 20 20 |
0 0 0 0 |
Deals 3x3/5x5/8x6/12x9(100%![]() Burning spreads to 0/0/1/1 additional nearby enemies. |
10 22 45 91 |
- | |
Tool | 12(100%![]() 16(100% ![]() 20(100% ![]() 24(100% ![]() |
1.7s 1.64s 1.55s 1.49s |
7.1(58%![]() 9.8(60% ![]() 12.9(64% ![]() 16.1(67% ![]() |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
175 175 175 175 |
20 20 20 20 |
0 0 0 0 |
Spawns a Turret/Incendiary Turret/Laser Turret/Explosive Turret | 20 39 74 149 |
- |