From Brotato Wiki
Last Update: Patch 0.5.11c
Melee Weapons
Melee attack speeds are not 100% accurate as another similar formula is used to calculate them.
Rarity
Common
Rare
Epic
Legendary
Name | Types | Damage | Attack Speed | DPS | Crit Chance/Damage | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Primitive, Heavy | 10(80%) 20(85%) 30(90%) 50(100%) |
1.66s 1.58s 1.51s 1.36s |
6.0(48%)/s 12.7(54%)/s 19.9(60%)/s 36.8(74%)/s |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
200 200 200 200 |
8 8 8 8 |
0 0 0 0 |
Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80% damage | 20 39 74 149 |
- | |
Blade | 6(50%15%) 12(50%20%) 18(50%25%) 30(50%30%) |
0.99s 0.99s 0.96s 0.89s |
6.1(51%15%)/s 12.2(51%20%)/s 18.8(52%26%)/s 33.7(56%34%)/s |
x2 (10%) x2 (15%) x2 (20%) x2 (25%) |
135 150 165 180 |
2 2 2 2 |
0 0 0 0 |
+1/+1/+1/+2 health healed from consumables | 15 31 61 122 |
- | |
Blade, Medical | - 10(100%) 15(100%) 25(100%) |
- 0.72s 0.67s 0.62s |
- 13.9(138%)/s 22.4(149%)/s 40.3(161%)/s |
- x2 (5%) x2 (10%) x2 (20%) |
- 175 175 175 |
- 0 0 0 |
- 45% 50% 60% |
- 46 86 173 |
- | ||
Precise | 6(50%) 12(50%) 18(50%) 30(50%) |
1.01s 0.93s 0.86s 0.73s |
5.9(49%)/s 12.9(53%)/s 20.9(58%)/s 41.1(68%)/s |
x2 (20%) x2 (25%) x2 (30%) x2 (40%) |
150 150 150 150 |
2 2 2 2 |
0 0 0 0 |
50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon | 12 26 52 105 |
- | |
Unarmed | 8(100%) 16(100%) 32(100%) 64(100%) |
0.78s 0.73s 0.69s 0.59s |
10.3(128%)/s 21.9(136%)/s 46.4(144%)/s 108.5(169%)/s |
x1.5 (1%) x1.5 (1%) x1.5 (1%) x1.5 (1%) |
150 150 150 150 |
15 15 15 15 |
0 0 0 0 |
10 22 45 91 |
- | ||
Unarmed, Elemental | - 16(100%) 32(100%) 64(100%) |
- 0.73s 0.69s 0.59s |
- 21.9(136%)/s 46.4(144%)/s 108.5(169%)/s |
- x1.5 (1%) x1.5 (1%) x1.5 (1%) |
- 150 150 150 |
- 15 15 15 |
- 0 0 0 |
Deals -/8x5/12x6/15x7(100%) burning damage | - 46 86 173 |
- | |
Ethereal | 12(100%) 18(100%) 24(100%) 40(100%) |
1.73s 1.66s 1.58s 1.51s |
6.9(57%)/s 10.8(60%)/s 15.2(63%)/s 26.5(66%)/s |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
200 200 200 200 |
2 2 2 2 |
0 0 0 0 |
+1% Damage for every 20/18/16/12 kills in a wave with this weapon | 20 39 74 149 |
- | |
Ethereal | 6(100%) 9(100%) 12(100%) 18(100%) |
1.23s 1.17s 1.1s 1.04s |
4.9(81%)/s 7.7(85%)/s 10.9(90%)/s 17.3(96%)/s |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
150 160 170 180 |
2 2 2 2 |
0 0 0 0 |
+1% Attack Speed for every 20/18/16/12 kills in a wave with this weapon | 12 26 52 105 |
- | |
Blunt, Heavy | - 35(150%) 70(175%) 110(200%) |
- 1.67s 1.59s 1.5s |
- 21.0(89%)/s 44.0(110%)/s 73.3(133%)/s |
- x1.75 (3%) x1.75 (3%) x1.75 (3%) |
- 175 175 175 |
- 30 40 50 |
- 0 0 0 |
+2/+4/+6 Knockback | - 51 95 190 |
- | |
Unarmed, Support | 1(50%) 1(50%) 1(50%) 1(50%) |
1.01s 0.93s 0.86s 0.71s |
1.0(49%)/s 1.1(53%)/s 1.2(58%)/s 1.4(70%)/s |
x1.5 (1%) x1.5 (1%) x1.5 (1%) x1.5 (1%) |
150 150 150 150 |
30 30 30 30 |
0 0 0 0 |
+3/+6/+9/+18 Harvesting | 10 22 45 91 |
- | |
Primitive | 5(100%15%) 10(100%15%) 20(100%15%) 40(100%15%) |
0.68s 0.65s 0.62s 0.58s |
7.4(147% 22.1%)/s 14.7(147% 22.1%)/s 29.4(147% 22.1%)/s 64.5(161% 24.2%)/s |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
125 125 125 125 |
2 2 2 2 |
0 0 0 0 |
15 31 61 122 |
- | ||
Precise | 6(80%) 9(80%) 12(80%) 20(80%) |
1.01s 0.93s 0.86s 0.78s |
5.9(79%)/s 9.7(86%)/s 14.0(93%)/s 25.6(102%)/s |
x2.5 (20%) x3 (30%) x3.5 (40%) x4 (50%) |
150 150 150 150 |
2 2 2 2 |
0 0 0 0 |
15 31 61 122 |
- | ||
Precise, Elemental | 3(80%) 6(80%) 9(80%) 15(80%) |
1.01s 0.93s 0.86s 0.78s |
3.0(79%)/s 6.5(86%)/s 10.5(93%)/s 19.2(102%)/s |
x2 (4%) x2 (6%) x2 (8%) x2 (10%) |
150 150 150 150 |
0 0 0 0 |
0 0 0 0 |
Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%) damage | 18 36 66 142 |
- | |
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Unarmed, Explosive | - - 40(100%) 60(100%) |
- - 0.69s 0.59s |
- - 58.0(144%)/s 101.7(169%)/s |
- - x1.5 (1%) x1.5 (1%) |
- - 150 150 |
- - 15 15 |
- - 0 0 |
Hits have 25%/50% chance to explode. | - - 110 221 |
- | |
Primitive, Blunt | 20(100%) 35(100%) 50(100%) 70(100%) |
1.68s 1.61s 1.53s 1.46s |
11.9(59%)/s 21.7(62%)/s 32.7(65%)/s 47.9(68%)/s |
x1.5 (10%) x1.5 (15%) x1.5 (20%) x1.5 (25%) |
150 150 150 150 |
5 5 5 5 |
0 0 0 0 |
-/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP | 10 22 45 91 |
- | |
Medical, Precise | 5(80%) 10(80%) 15(80%) 20(80%) |
1.01s 0.98s 0.94s 0.86s |
5.0(79%)/s 10.2(81%)/s 16.0(85%)/s 23.3(93%)/s |
x2 (10%) x2.15 (12%) x2.3 (15%) x2.5 (20%) |
150 150 150 150 |
2 2 2 2 |
40% 45% 50% 60% |
15 31 61 122 |
- | ||
Tool | 8(50%50%) 12(50%50%) 16(50%50%) 20(50%50%) |
1.05s 1.0s 0.97s 0.87s |
7.6(47%47%)/s 12.0(50%50%)/s 16.5(51%51%)/s 23.0(57%57%)/s |
x2 (10%) x2 (15%) x2 (20%) x2 (30%) |
125 125 125 125 |
3 3 3 3 |
0 0 0 0 |
A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area | 10 22 45 91 |
- | |
Primitive | 15(100%) 25(100%) 40(100%) 60(100%) |
1.52s 1.4s 1.28s 1.24s |
9.9(65%)/s 17.9(71%)/s 31.2(78%)/s 48.4(80%)/s |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
350 375 400 500 |
0 0 0 0 |
0 0 0 0 |
20 39 74 149 |
- | ||
Medieval, Blunt | 10(100%) 15(125%) 20(150%) 30(200%) |
1.16s 1.16s 1.16s 1.01s |
8.6(86%)/s 12.9(107%)/s 17.2(129%)/s 29.7(198%)/s |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
150 150 150 150 |
20 20 20 20 |
0 0 0 0 |
15 31 61 122 |
- | ||
Primitive | 8(100%) 9(100%) 10(100%) 12(100%) |
1.29s 1.22s 1.15s 1.09s |
6.2(78%)/s 7.4(82%)/s 8.7(87%)/s 11(92%)/s |
x1.5 (3%) x1.5 (3%) x1.5 (3%) x1.5 (3%) |
175 175 175 175 |
0 0 0 0 |
0 0 0 0 |
Deals +4/+6/+8/+10 base damage for every additional stick you have | 10 22 45 91 |
- | |
Blade, Medieval | - 25(100%) 40(100%) 60(100%) |
- 1.28s 1.13s 0.98s |
- 19.5(78%)/s 35.4(88%)/s 61.2(102%)/s |
- x2 (3%) x2 (3%) x2 (3%) |
- 200 200 200 |
- 5 5 5 |
- 0 0 0 |
Alternates between thrusting and sweeping attacks | - 51 95 190 |
- | |
Blade, Elemental | - - 30(125%125%) 60(150%150%) |
- - 1.21s 1.06s |
- - 24.8(103%103%)/s 56.6(141%141%)/s |
- - x2 (3%) x2 (3%) |
- - 200 200 |
- - 5 5 |
- - 0 0 |
Hitting an enemy spawns 2/4 projectiles that slow and damage enemies by 100% | - - 119 238 |
- | |
Primitive, Elemental | 1(50%50%) 1(65%65%) 1(80%80%) 1(100%100%) |
1.1s 1.04s 0.95s 0.8s |
0.9(45%45%)/s 1.0(63%63%)/s 1.1(84%84%)/s 1.2(125%125%)/s |
x1.5 (0%) x1.5 (0%) x1.5 (0%) x1.5 (0%) |
175 175 175 175 |
20 20 20 20 |
0 0 0 0 |
Deals 3x3/5x5/8x6/12x9(100%) burning damage. Burning spreads to 0/0/1/1 additional nearby enemies. |
10 22 45 91 |
- | |
Tool | 12(100%) 16(100%) 20(100%) 24(100%) |
1.7s 1.64s 1.55s 1.49s |
7.1(58%)/s 9.8(60%)/s 12.9(64%)/s 16.1(67%)/s |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
175 175 175 175 |
20 20 20 20 |
0 0 0 0 |
Spawns a Turret/Incendiary Turret/Laser Turret/Explosive Turret | 20 39 74 149 |
- |