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Revision as of 06:41, 12 October 2022 by Ta1ha (talk | contribs) (Setting up a database and pulling the info with templates)

Last Update: Patch 0.5.11c

Melee Weapons

Melee attack speeds are not 100% accurate as another similar formula is used to calculate them.

Rarity

Common
Rare
Epic
Legendary
Name Types Damage Attack Speed DPS Crit Chance/Damage Range Knockback Lifesteal Special Effects Base price Unlocked by
Primitive, Heavy 15(80%)
20(85%)
35(90%)
60(100%)
1.66s
1.58s
1.51s
1.36s
6.0(48%)/s
12.7(54%)/s
19.9(60%)/s
36.8(74%)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
200
200
200
200
8
8
8
8
0
0
0
0
Hitting an enemy spawns 3/4/5/6 projectiles dealing 1 + 60%/2 + 70%/3 + 80%/4 + 100% damage 20
39
74
149
-
Blade 6(50%15%)
12(50%20%)
18(50%25%)
30(50%30%)
0.99s
0.99s
0.96s
0.89s
6.1(51%15%)/s
12.2(51%20%)/s
18.8(52%26%)/s
33.7(56%34%)/s
x2 (10%)
x2 (15%)
x2 (20%)
x2 (25%)
135
150
165
180
2
2
2
2
0
0
0
0
+1/+1/+1/+2 health healed from consumables 15
31
61
122
-
Blade, Medical -
10(100%)
15(100%)
25(100%)
-
0.72s
0.67s
0.62s
-
13.9(138%)/s
22.4(149%)/s
40.3(161%)/s
-
x2 (5%)
x2 (10%)
x2 (20%)
-
175
175
175
-
0
0
0
-
45%
50%
60%
-
46
86
173
-
Precise 6(50%)
12(50%)
18(50%)
30(50%)
1.01s
0.93s
0.86s
0.73s
5.9(49%)/s
12.9(53%)/s
20.9(58%)/s
41.1(68%)/s
x2 (20%)
x2 (25%)
x2 (30%)
x2 (40%)
150
150
150
150
2
2
2
2
0
0
0
0
50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon 12
26
52
105
-
Unarmed 8(100%)
16(100%)
32(100%)
64(100%)
0.78s
0.73s
0.69s
0.59s
10.3(128%)/s
21.9(136%)/s
46.4(144%)/s
108.5(169%)/s
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
150
150
150
150
15
15
15
15
0
0
0
0
10
22
45
91
-
Unarmed, Elemental -
20(100%)
40(100%)
80(100%)
-
0.73s
0.69s
0.59s
-
21.9(136%)/s
46.4(144%)/s
108.5(169%)/s
-
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
-
150
150
150
-
15
15
15
-
0
0
0
Deals -/10x5/15x6/18x7(100%) burning damage -
46
86
173
-
Ethereal 12(100%)
18(100%)
24(100%)
40(100%)
1.73s
1.66s
1.58s
1.51s
6.9(57%)/s
10.8(60%)/s
15.2(63%)/s
26.5(66%)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
200
200
200
200
2
2
2
2
0
0
0
0
+1% Damage for every 20/18/16/12 kills in a wave with this weapon 20
39
74
149
-
Ethereal 6(100%)
9(100%)
12(100%)
20(100%)
1.23s
1.17s
1.1s
1.04s
4.9(81%)/s
7.7(85%)/s
10.9(90%)/s
17.3(96%)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
170
180
190
200
2
2
2
2
0
0
0
0
+1% Attack Speed for every 20/18/16/12 kills in a wave with this weapon 12
26
52
105
-
Blunt, Heavy -
40(150%)
75(175%)
120(200%)
-
1.67s
1.59s
1.5s
-
21.0(89%)/s
44.0(110%)/s
73.3(133%)/s
-
x1.75 (3%)
x1.75 (3%)
x1.75 (3%)
-
175
175
175
-
30 (10% Piercing)
40 (15% Piercing)
50 (20% Piercing)
-
0
0
0
+2/+4/+6 Knockback -
46
86
151
-
Unarmed, Support 1(50%)
1(50%)
1(50%)
1(50%)
1.01s
0.93s
0.86s
0.71s
1.0(49%)/s
1.1(53%)/s
1.2(58%)/s
1.4(70%)/s
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
150
150
150
150
30
30
30
30
0
0
0
0
+3/+6/+12/+25 Harvesting 10
22
45
91
-
Primitive 7(100%20%)
11(100%20%)
22(100%20%)
45(100%20%)
0.68s
0.67s
0.65s
0.63s
10.2(147% 29.4%)/s
16.4(149% 29.8%)/s
33.8(154% 30.8%)/s
71.4(159% 31.7%)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
125
125
125
125
2
2
2
2
0
0
0
0
10
22
45
91
-
Precise 9(80%)
13(80%)
18(80%)
25(80%)
1.01s
0.93s
0.86s
0.78s
5.9(79%)/s
9.7(86%)/s
14.0(93%)/s
25.6(102%)/s
x2.5 (20%)
x3 (30%)
x3.5 (40%)
x4 (50%)
150
150
150
150
2
2
2
2
0
0
0
0
10
22
45
91
-
Precise, Elemental 3(80%)
6(80%)
9(80%)
15(80%)
1.01s
0.93s
0.86s
0.78s
3.0(79%)/s
6.5(86%)/s
10.5(93%)/s
19.2(102%)/s
x2 (4%)
x2 (6%)
x2 (8%)
x2 (10%)
150
150
150
150
0
0
0
0
0
0
0
0
Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%) damage 18
36
66
142
-
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Unarmed, Explosive -
-
40(100%)
80(100%)
-
-
0.69s
0.59s
-
-
58.0(144%)/s
101.7(169%)/s
-
-
x1.5 (1%)
x1.5 (1%)
-
-
150
150
-
-
15
15
-
-
0
0
Hits have 25%/50% chance to explode. -
-
110
221
-
Primitive, Blunt 20(100%)
35(100%)
50(100%)
70(100%)
1.68s
1.61s
1.53s
1.46s
11.9(59%)/s
21.7(62%)/s
32.7(65%)/s
47.9(68%)/s
x1.5 (10%)
x1.5 (15%)
x1.5 (20%)
x1.5 (25%)
150
150
150
150
5
5
5
5
0
0
0
0
-/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP 10
22
45
91
-
Medical, Precise 5(80%)
10(80%)
15(80%)
20(80%)
1.01s
0.98s
0.94s
0.86s
5.0(79%)/s
10.2(81%)/s
16.0(85%)/s
23.3(93%)/s
x2 (10%)
x2.15 (12%)
x2.3 (15%)
x2.5 (20%)
150
150
150
150
2
2
2
2
40%
45%
50%
60%
15
31
61
122
-
Tool 8(50%50%)
12(50%60%)
16(50%70%)
20(50%80%)
1.06s
1.01s
0.98s
0.88s
7.5(47%47%)/s
11.9(50%59%)/s
16.3(51%71%)/s
22.7(57%91%)/s
x2 (10%)
x2.15 (15%)
x2.3 (20%)
x2.5 (30%)
135
135
135
135
3
3
3
3
0
0
0
0
A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area 10
22
45
91
-
Primitive 15(100%)
25(100%)
40(100%)
60(100%)
1.52s
1.4s
1.28s
1.24s
9.9(65%)/s
17.9(71%)/s
31.2(78%)/s
48.4(80%)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
350
375
400
500
0
0
0
0
0
0
0
0
20
39
74
149
-
Medieval, Blunt 10(100%)
15(125%)
20(150%)
30(200%)
1.16s
1.16s
1.16s
1.01s
8.6(86%)/s
12.9(107%)/s
17.2(129%)/s
29.7(198%)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
150
150
150
150
20
20
20
20
0
0
0
0
15
31
61
122
-
Primitive 8(100%)
9(100%)
10(100%)
12(100%)
1.29s
1.22s
1.15s
1.09s
6.2(78%)/s
7.4(82%)/s
8.7(87%)/s
11(92%)/s
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)
175
175
175
175
0
0
0
0
0
0
0
0
Deals +4/+6/+8/+10 base damage for every additional stick you have 10
22
45
91
-
Blade, Medieval -
30(100%)
45(100%)
65(100%)
-
1.28s
1.13s
0.98s
-
23.4(78%)/s
39.8(88%)/s
66.3(102%)/s
-
x2 (3%)
x2 (3%)
x2 (3%)
-
200
200
200
-
5
5
5
-
0
0
0
Alternates between thrusting and sweeping attacks -
51
95
190
-
Blade, Elemental -
-
40(125%125%)
75(150%150%)
-
-
1.21s
1.06s
-
-
33.1(103%103%)/s
70.8(141%141%)/s
-
-
x2 (3%)
x2 (3%)
-
-
200
200
-
-
5
5
-
-
0
0
Hitting an enemy spawns 2/4 projectiles that slow and damage enemies by 100% -
-
119
238
-
Primitive, Elemental 1(50%50%)
1(65%65%)
1(80%80%)
1(100%100%)
1.1s
1.04s
0.95s
0.8s
0.9(45%45%)/s
1.0(63%63%)/s
1.1(84%84%)/s
1.2(125%125%)/s
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
175
175
175
175
20
20
20
20
0
0
0
0
Deals 3x3/5x5/8x6/12x9(100%) burning damage.
Burning spreads to 0/0/1/1 additional nearby enemies.
10
22
45
91
-
Tool 12(100%)
16(100%)
20(100%)
24(100%)
1.7s
1.64s
1.55s
1.49s
7.1(58%)/s
9.8(60%)/s
12.9(64%)/s
16.1(67%)/s
x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)
175
175
175
175
20
20
20
20
0
0
0
0
Spawns a Turret/Incendiary Turret/Laser Turret/Explosive Turret 20
39
74
149
-

Ranged Weapons

Template:Weapon Table