From Brotato Wiki

Darkly77 (talk | contribs)
→Secondary Stats: Move most materials-related items to the Pickups category, and rename it
Darkly77 (talk | contribs)
Secondary Stats: remove "hidden" so it will still be correct when the next major update drops
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==‎Secondary Stats ==
==‎Secondary Stats ==
A range of hidden stats are counted in Brotato, from item costs to enemy speed.
A range of other stats are counted in Brotato, from item costs to enemy speed.


=== Combat ===
=== Combat ===

Revision as of 13:38, 9 December 2022

Primary Stats

These stats are shown as your current Character stats. They are also used as hidden Item tags, making certain items more likely to appear in the Shop for specific characters.

Click a stat to see the Items it affects or uses.

Name Effects Limit Negative stat effect
Amount of damage you can take before dying No limit Can't go negative
You regenerate 0.0x HP every second. Unless you have torture where you regenerate 3 HP every second. No limit Acts like the stat is at 0
Your attacks have a x% chance to heal you for 1HP. 10HP/second Act like the stat is 0
Your attacks deal x% more damage but doesn't affect engineering turrets or mines No limit Negatively affects your damage
Your melee attacks deal x additional damage. No limit Makes your melee attacks deal x less damage down to a minimum of 1 damage
Your ranged attacks deal x additional damage. No limit Your ranged attacks deal x less damage down to a minimum of 1 damage.
Makes you elemental attacks deal x damage. No limit Your elemental attacks deal x less damage down to a minimum of 1
You attack x% faster. Also applies to Ranged Weapons but not engineering turrets or mines No limit You attack x% slower.
Your weapons have an x increased chance to deal a critical hit. No limit Your weapons have an x decreased chance to do a critical hit damage this can stop your weapons from inflicting a critical hit
Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.) No limit Your structures have x decreased power down to a minimum of 1 damage or healing
The max range of your weapons is increased by x. A higher range also increases the cooldown of melee weapons.(longer travel distance) No limit but half as effective on melee weapons Your weapons have x less range.
You take 4% less damage per armor (not linear) No limit but gets less effective with each level You take more damage
You have a x% chance to dodge attacks. 60% (90% with Ghost) Acts like this stat is 0
You move x% faster. No limit You move x% slower
You have an x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. No limit You have an x% less chance of finding items or consumables when you kill enemies. Also decreases the rarity of the items in the shop and level upgrades.
You earn x materials and XP at the end of a wave. Increased by 5% every time it activates. No limit You lose x materials and XP at the end of a wave. Does not further scale downwards.

‎Secondary Stats

A range of other stats are counted in Brotato, from item costs to enemy speed.

Combat

Stat Item Tags Notable Items
% XP Gain XP Gain Scar, Black Belt, Bean Teacher, Diploma
% Explosion Damage Explosive (Item Tag) Dynamite, Explosive Shells
% Explosion Size Explosive (Item Tag) Plastic Explosive
Bounces Ranged Damage Ricochet
Piercing Ranged Damage Bandana
% Piercing Damage Ranged Damage Pumpkin
% Burning Speed Elemental Damage Eyes Surgery
Burning Spread Elemental Damage Snake
Knockback None Boxing Glove
% Enemies (+) More Enemies Gentle Alien, Mouse
% Enemies (-) Less Enemies White Flag, Candle
% Enemy Speed Less Enemy Speed Ugly Tooth, Snail, Wandering Bot
Stand Still - Armor Stand Still Barricade
Stand Still - % Dodge Stand Still Chameleon
Stand Still - % Damage Stand Still Statue

HP & Healing

Stat Item Tags Notable Items
Consumable Heal Luck Lemonade, Weird Food
% Materials Healing Saving Cute Monkey
HP per materials Saving Padding

Pickups & Materials

Stat Item Tags Notable Items
% Pickup Range Pickup Alien Tongue, Little Frog
Trees Exploration Tree
Materials in Crates Exploration, Economy Bag
% Chance for double materials Pickup Metal Detector
% Chance for instant material pickup Pickup Baby Gecko, Sifd's Relic
% Chance to damage on material pickup Pickup, Luck Baby Elephant, Cyberball

Shop & Economy

Stat Item Tags Notable Items
% Items Price Economy Coupon
Free Rerolls Economy Dangerous Bunny
Item Recycling Rewards Economy Recycling Machine
Materials interest gain Saving Piggy Bank