From Brotato Wiki
ArosRising (talk | contribs) No edit summary |
ArosRising (talk | contribs) No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{CommunityNotice}} | {{CommunityNotice}} | ||
This is a Page under Work, which is why it is hidden. :) | |||
== <big>Mage</big> == | == <big>Mage</big> == |
Latest revision as of 21:12, 10 April 2023
Community Content
This page was written as a friendly guide by the original author. It may not follow the same standards as the rest of the wiki, and may contain ideas and opinions that may not be considered objectively useful to every player or modder.
This is a Page under Work, which is why it is hidden. :)
Mage
Stats
Elemental Damage modifications are increased by 33%
You start with 1 Snake
You start with 1 Scared Sausage
Melee Damage Modifications are reduced by -100%
Ranged Damage Modifications are reduced by -100%
Engineering Modifications are reduced by -100%
You start with 1 Snake
You start with 1 Scared Sausage
Melee Damage Modifications are reduced by -100%
Ranged Damage Modifications are reduced by -100%
Engineering Modifications are reduced by -100%
Unlocked By
Unlocked by default
Unlocks
Starting Weapons
Mage - Items to look for
These are items with no limits that have effects that remain relevant even in Endless Waves.
Item | Effect | Notes |
---|---|---|
Shoots +6 alien eyes around you every 3 seconds dealing (50%![]() |
Each Stack of Alien Eyes increases the amount of eyes fired by +6. So if you're gaining a good amount of HP, and it becomes a super important item if you're doing a ![]() | |
+1 free reroll in the shop | Dangerous Bunny provides free rerolls and it stacks. Super powerful effect until the point where items are so expensive that you can't afford to buy anything. | |
+40 Harvesting You take 1 damage per second (does not give invulnerability time) |
Garden helps you stack ![]() ![]() ![]() ![]() | |
+33% chance to get 1 material when killing an enemy with a critical hit | Hunting Trophy quickly the main way of earning money, as you have 100% crit chance, and enemies drop less materials due to the Endless Factor. | |
+3 Max HP +1 Max HP for every 100 Materials you have. -5% Speed |
At a certain point, items become so expensive that it is better just to save it up and become super tanky with multiple Paddings. | |
+25% Explosion Size | Unless you're ![]() | |
+25% damage against bosses and elites | Silver Bullet increases your Damage against elites and bosses. This is multiplicative with your damage output. So Silver Bullets are super important for being able to clear elites on higher waves. | |
Nullifies the damage of +1 hit taken every wave | If you're not using ![]() |
Stat | Goal | Notes |
---|---|---|
![]() |
60-90 HP | Standard |
![]() |
10-20 Armor | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
60-90 HP | Standard |
![]() |
30-100 Luck | Standard |
![]() |
30-200 Harvesting | Standard |
Max HP
Armor
Dodge
Speed
Damage
Attack Speed
Crit Chance
Range
Melee Damage
Ranged Damage
Elemental Damage
Engineering
HP Regeneration
Life Steal
Luck
Harvesting
Bull
Stats
Unlocked By
Win a run in Danger 1
Unlocks