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<td>  {{Item Data|Community Support|stats}} </td>

Revision as of 21:52, 15 January 2023

Attack Speed

Attack Speed

You attack x% faster with weapons. Getting 100% attack speed means your weapons have their cooldown halved, making you attack double as fast.

The game uses several hidden stats to calculate the attack speed. So the results can sometimes vary. Some of those cases are:


  • Melee weapons' attack speed is affected by their Range. You can read about the effects on the range page.
  • Negative Attack speed increases the cooldown of your weapons, meaning you attack slower. However it uses a different Formular. You would expect -100% attack speed to double the cooldown of the weapon, but that is only the case for a very few weapons. Slow weapons and ranged weapons are hit harder by negative attack speed. If you have -100% attack speed, it will make your Fist Tier 4 attack 13.5% less often. While A Nuclear Launcher Tier 4 attacks about 46% less often.
  • There is a minimum attack speed for weapons. Going too close to this limit results in severe diminishing returns for some weapons. Fast melee weapons like Fist Tier 4 and Fist Tier 4 tier 3+ reach this amount after about 200% Attack Speed. While fast ranged weapons like SMG Tier 4, Flamethrower Tier 4, Potato Thrower Tier 4, and Minigun Tier 3 reach this point at around 100% Attack speed. Minigun Tier 4 already has diminishing returns from 0% attack speed.


Attack speed doesn't apply to turrets, or effects like Cyberball, Baby with a Beard, or Rip and Tear

Items

Positive

These items increase your Attack Speed.

Name Rarity Effects Base Price Limit Unlocked By
Tier 2 +20 Range
+10% Attack Speed
-2% Life Steal
55
Tier 1 +10% Attack Speed
-2% Damage
15
Tier 1 +5% Attack Speed
+15 Range
-1 Armor
25
Tier 3 +10% Attack Speed
+5% Crit Chance
+15 Range
-2 HP Regeneration
80
Tier 3 +1% Attack Speed for every current living enemy
-2 Armor
75 1 Win a run with Streamer.png Streamer
Tier 4 +2% Attack Speed for every 1% Dodge you have.
-80 Range
100 1
Tier 2 +2 Ranged Damage
+10% Attack Speed
-6% Damage
60
Tier 4 +12% Damage
+6% Attack Speed for every different weapon you have
-3% Dodge
-5 Harvesting
120 Win a run with Gladiator.png Gladiator

Negative

These items decrease your Attack Speed.

Name Rarity Effects Base Price Limit Unlocked By
Tier 3 +15 Luck
+18 Harvesting
-5% Attack Speed
-3% Crit Chance
75 Win a run with Entrepreneur.png Entrepreneur
Tier 1 +2 Melee Damage
-3% Attack Speed
+2 Max HP
20
Tier 4 +30% Damage
-3% Attack Speed for every different weapon you have
110 Win a run with One Armed.png One Armed
Tier 4 +5 Ranged Damage
+10% Damage
+10 Range
-5% Attack Speed
-5% Crit Chance
100
Tier 2 +10% Damage
-4% Attack Speed
45
Tier 1 +2 Engineering
-1% Attack Speed
-1% Crit Chance
15
Tier 3 +10% Attack Speed
+5% Crit Chance
+15 Range
-2 HP Regeneration
80
Tier 2 +2 Ranged Damage
+25 Range
-7% Attack Speed
55
Tier 3 +6 Engineering
-8% Attack Speed
55

Mechanics

These items use or affect your Attack Speed, without directly increasing/decreasing the stat.

Name Rarity Effects Base Price Limit Unlocked By
Tier 4 +30% Damage
-3% Attack Speed for every different weapon you have
110 Win a run with One Armed.png One Armed
Tier 3 +1% Damage for every permanent 1% Speed you have.
-5% Damage
65 1
Tier 4 +2% Attack Speed for every 1% Dodge you have.
-80 Range
100 1
Tier 4 +12% Damage
+6% Attack Speed for every different weapon you have
-3% Dodge
-5 Harvesting
120 Win a run with Gladiator.png Gladiator

Characters

These Characters start with different Attack Speed, or have mechanics related to their Attack Speed:

Name Stats Unlocked By Unlocks
+50% Attack Speed with Unarmed weapons
You start with 1 Fist
+15% Dodge
-50 Range
-50 Ranged Damage
Unlocked by default
+100 Range with Precise weapons
+25% Attack Speed
You start with 1 Knife
-30% Dodge
-10 Engineering
-10 Ranged Damage
Unlocked by default
+100 Luck
Luck modifications are increased by 25%
+75% chance to deal 1 (15%Luck) damage to a random enemy when you pick up a material
-60% Attack Speed
-50% XP Gain
Collect 300 materials
+20% Attack Speed for every different weapon you have
+5 Melee Damage
You can't equip ranged weapons
-40% Attack Speed
-30 Luck
Kill 20000 enemies
+200% Attack Speed with Medical weapons
+5 HP Regeneration
HP Regeneration is doubled
+5 Harvesting
-100% Attack Speed
Armor modifications are reduced by 50%
Heal 200 HP in one wave
+200% Attack Speed
Damage modifications are increased by 100%
You can only equip one weapon at a time
Win a run in Danger 0
+50% Damage while standing still
+50% Attack Speed while standing still
+10% Speed
+200% pickup range
+15 Knockback
You cant attack while moving
Win a run in Danger 2
+2 Melee Damage for every 1 Armor you have
+5 Armor
You can't equip ranged weapons
You can only equip tier 2 weapons or above
% Attack Speed modifications are reduced by 50%
Harvesting modifications are reduced by 80%
Win a run in Danger 4

Weapons

These Weapons affect Attack Speed:

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Ethereal

6(100%Melee Damage.png)
9(100%Melee Damage.png)
12(100%Melee Damage.png)
18(100%Melee Damage.png)

1.23s
1.17s
1.1s
1.04s

4.9(81%Melee Damage.png)/s
7.7(85%Melee Damage.png)/s
10.9(90%Melee Damage.png)/s
17.3(96%Melee Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

150
160
170
180

2
2
2
2

0
0
0
0

+1% Attack Speed for every 20/18/16/12 kills in a wave with this weapon

12
26
52
105

Default

Weapon Classes

There are no Weapon Classes that affect Attack Speed.