From Brotato Wiki

(add section: "Starting Weapons")
(→‎Starting Weapons: Use a collapsible table instead of a simple list)
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==Starting Weapons==
==Starting Weapons==


*{{Iconbox|Knife|rarity=auto|nobr=1|size=30px}}
<table class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="color:#eee; background:transparent; text-align: center">
*{{Iconbox|Stick|rarity=auto|nobr=1|size=30px}}
<caption>Starting Weapons</caption>
*{{Iconbox|Cacti Club|rarity=auto|nobr=1|size=30px}}
{{TableHeaders|weapons}}
*{{Iconbox|Ghost Flint|rarity=auto|nobr=1|size=30px}}
{{TableRowWeapon|Knife}}
*{{Iconbox|Pistol|rarity=auto|nobr=1|size=30px}}
{{TableRowWeapon|Stick}}
*{{Iconbox|SMG|rarity=auto|nobr=1|size=30px}}
{{TableRowWeapon|Cacti Club}}
*{{Iconbox|Double Barrel Shotgun|rarity=auto|nobr=1|size=30px}}
{{TableRowWeapon|Ghost Flint}}
*{{Iconbox|Taser|rarity=auto|nobr=1|size=30px}}
{{TableRowWeapon|Pistol}}
{{TableRowWeapon|SMG}}
{{TableRowWeapon|Double Barrel Shotgun}}
{{TableRowWeapon|Taser}}
</table>


{{NavBoxCharacters}}
{{NavBoxCharacters}}

Revision as of 23:23, 9 November 2022

Well Rounded
Well Rounded
Character
Stats
+5 Max Hp
+5% Speed
+8 Harvesting
Unlocked By
Unlocked by default
Unlocks
Potato
  Potato
None


Character

Well Rounded is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Unlocked by default

Unlocks

Unlocks Potato if you win a game with Well Rounded:

Starting Weapons

Starting Weapons
Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Precise

6(80%Melee Damage.png)
9(80%Melee Damage.png)
12(80%Melee Damage.png)
20(80%Melee Damage.png)

1.01s
0.93s
0.86s
0.78s

5.9(79%Melee Damage.png)/s
9.7(86%Melee Damage.png)/s
14.0(93%Melee Damage.png)/s
25.6(102%Melee Damage.png)/s

x2.5 (20%)
x3 (30%)
x3.5 (40%)
x4 (50%)

150
150
150
150

2
2
2
2

0
0
0
0

15
31
61
122

Default
Primitive

8(100%Melee Damage.png)
9(100%Melee Damage.png)
10(100%Melee Damage.png)
12(100%Melee Damage.png)

1.29s
1.22s
1.15s
1.09s

6.2(78%Melee Damage.png)/s
7.4(82%Melee Damage.png)/s
8.7(87%Melee Damage.png)/s
11(92%Melee Damage.png)/s

x1.5 (3%)
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)

175
175
175
175

0
0
0
0

0
0
0
0

Deals +4/+6/+8/+10 base damage for every additional stick you have

10
22
45
91

Default
Primitive, Heavy

10(80%Melee Damage.png)
20(85%Melee Damage.png)
30(90%Melee Damage.png)
50(100%Melee Damage.png)

1.66s
1.58s
1.51s
1.36s

6.0(48%Melee Damage.png)/s
12.7(54%Melee Damage.png)/s
19.9(60%Melee Damage.png)/s
36.8(74%Melee Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

200
200
200
200

8
8
8
8

0
0
0
0

Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80%Ranged Damage.png damage

20
39
74
149

Default
Ethereal

6(100%Melee Damage.png)
9(100%Melee Damage.png)
12(100%Melee Damage.png)
18(100%Melee Damage.png)

1.23s
1.17s
1.1s
1.04s

4.9(81%Melee Damage.png)/s
7.7(85%Melee Damage.png)/s
10.9(90%Melee Damage.png)/s
17.3(96%Melee Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

150
160
170
180

2
2
2
2

0
0
0
0

+1% Attack Speed for every 20/18/16/12 kills in a wave with this weapon

12
26
52
105

Default
Gun

12(100%Ranged Damage.png)
20(100%Ranged Damage.png)
30(100%Ranged Damage.png)
50(100%Ranged Damage.png)

1.2s
1.12s
1.03s
0.87s

10.0(83%Ranged Damage.png)/s
17.9(89%Ranged Damage.png)/s
29.1(97%Ranged Damage.png)/s
57.5(114%Ranged Damage.png)/s

x2 (5%)
x2 (10%)
x2 (15%)
x2 (20%)

400
400
400
400

15
15
15
15

0
0
0
0

Pierces 1 enemy dealing -50% less to the second enemy

10
22
45
91

Default
Gun

3(50%Ranged Damage.png)
4(60%Ranged Damage.png)
5(70%Ranged Damage.png)
8(80%Ranged Damage.png)

0.17s
0.17s
0.17s
0.15s

17.6(294%Ranged Damage.png)/s
23.5(352%Ranged Damage.png)/s
29.4(411%Ranged Damage.png)/s
53.3(533%Ranged Damage.png)/s

x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

400
400
400
400

0
0
0
0

0
0
0
0

20
39
74
149

Default
Gun

3x4(80%Ranged Damage.png)
6x4(85%Ranged Damage.png)
9x4(90%Ranged Damage.png)
9x6(100%Ranged Damage.png)

1.37s
1.28s
1.2s
1.2s

8.8(233%Ranged Damage.png)/s
18.8(265%Ranged Damage.png)/s
30.0(300%Ranged Damage.png)/s
45(500%Ranged Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

350
350
350
350

8
8
8
8

0
0
0
0

Pierces 2/2/2/3 enemies, dealing -30% less damage after each piercing

20
39
74
149

Default
Support, Elemental

6x1(80%Elemental Damage.png)
6x2(70%Elemental Damage.png)
6x3(60%Elemental Damage.png)
12x4(50%Elemental Damage.png)

0.95s
0.95s
0.95s
0.95s

6.3(84%Elemental Damage.png)/s
12.6(147%Elemental Damage.png)/s
18.9(189%Elemental Damage.png)/s
50.5(210%Elemental Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

200
200
200
200

0
0
0
0

0
0
0
0

Slows enemies in a radius around the projectile

15
31
61
122

Default