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The timer for 'standing still' resets each time you move, so you always need to stand still for a full second before you make any money. | The timer for 'standing still' resets each time you move, so you always need to stand still for a full second before you make any money. | ||
== Generated Materials == | |||
Streamer generates +1 materials per second after holding 67 materials. After this, they gain an additional +1 at every *34, *67, and *00. Here are the first few breakpoints, as an example: | |||
{| class="wikitable" | |||
!Materials Held | |||
!0 | |||
!67 | |||
!100 | |||
!134 | |||
!167 | |||
!200 | |||
!234 | |||
!267 | |||
!300 | |||
|- | |||
!Materials Gained p/sec | |||
| +1 | |||
| +2 | |||
| +3 | |||
| +4 | |||
| +5 | |||
| +6 | |||
| +7 | |||
| +8 | |||
| +9 | |||
|} | |||
The maximum generated materials of ''25 p/sec'' would require holding 834 materials. | |||
==Starting Weapons== | ==Starting Weapons== |
Revision as of 14:59, 13 April 2024
+40% Damage while moving
+40% Attack Speed while moving
+2 Armor for every 1 Structure you have
-50% materials dropped
-1% Damage for every 15 Materials you have
-1% Speed for every 30 Materials you have
Character
Streamer is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.
How to Unlock
Reach -20% Speed
Unlocks
Unlocks Community Support if you win a game with Streamer:
Streamer
Streamer gains +2 armor for each Structure granting weapon and item you have, including Wandering Bot. With Landmines the +2 armor is from the item itself, not for each mine on the field.
The timer for 'standing still' resets each time you move, so you always need to stand still for a full second before you make any money.
Generated Materials
Streamer generates +1 materials per second after holding 67 materials. After this, they gain an additional +1 at every *34, *67, and *00. Here are the first few breakpoints, as an example:
Materials Held | 0 | 67 | 100 | 134 | 167 | 200 | 234 | 267 | 300 |
---|---|---|---|---|---|---|---|---|---|
Materials Gained p/sec | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 |
The maximum generated materials of 25 p/sec would require holding 834 materials.
Starting Weapons
Streamer is the Character that has the widest range of starting weapons. They are also one of the few Characters who can start with an Ethereal weapon.
Streamer has all scaling type weapons:
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