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| ==Starting Weapons== | | ==Starting Weapons== |
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| One Armed is the Character that has the second widest range of starting weapons. They are also one of the few [[Characters]] who can start with an [[Ethereal]] weapon. | | ''One Armed'' has the second broadest range of starting weapons in the game. |
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| One armed has all scaling type weapons except [[Armor]]: | | ''One Armed'' likes weapons that can deal with groups of enemies, such as {{MiniIconbox|name=Slingshot}}, {{MiniIconbox|name=Shredder}}, {{MiniIconbox|name=Double Barrel Shotgun}}, and {{MiniIconbox|name=Lightning Shiv}}. |
| *[[Melee Damage]]
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| *[[Ranged Damage]]
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| *[[Elemental Damage]]
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| *[[Explosive_(Item_Tag)|Explosion Damage]]
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| {{MiniIconbox|name=Slingshot}}, {{MiniIconbox|name=Shredder}}, and {{MiniIconbox|name=Double Barrel Shotgun}} are area/multiple damage weapons, and good choices as they can deal with groups of enemies.<table class="starting-weapons-table"> | | {{GenerateCharacterStartingWeaponsTable|name={{PAGENAME}}}} |
| <tr>
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| <td style="vertical-align: top;">{{Iconbox|Fist|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Claw|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Thief Dagger|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Ghost Axe|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Ghost Flint|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Lightning Shiv|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Scissors|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Cacti Club|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Torch|size=60px|maxwidth=60px|rarity=auto}}</td>
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| </tr>
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| <tr>
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| <td style="vertical-align: top;">{{Iconbox|Plank|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Hatchet|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Chopper|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Pruner|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Jousting Lance|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Double Barrel Shotgun|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Laser Gun|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Pistol|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Shredder|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|SMG|size=60px|maxwidth=60px|rarity=auto}}</td>
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| </tr>
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| <tr>
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| <td style="vertical-align: top;">{{Iconbox|Taser|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Revolver|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Wand|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Shuriken|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Slingshot|size=60px|maxwidth=60px|rarity=auto}}</td>
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| <td style="vertical-align: top;">{{Iconbox|Crossbow|size=60px|maxwidth=60px|rarity=auto}}</td>
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| </tr>
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| </table>
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| == Synergies == | | == Synergies == |
| {| class="wikitable" | | {| class="wikitable" |
| ! Item | | ! Item |
| !Effects | | ! Effects |
| !Notes | | ! Notes |
| |- | | |- |
| | style="text-align:center" |{{Iconbox|Focus|rarity=4|size=70px}} | | | style="text-align:center" |{{Iconbox|Focus|rarity=4|size=40px}} |
| |{{Item Data|Focus|stats}} | | | {{Item Data|Focus|stats}} |
| |This is a great synergy as One Handed will only carry 1 weapon | | | The downside of this item is low, because ''One Armed'' only carries 1 weapon. |
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| | | style="text-align:center" |{{Iconbox|Improved Tools|rarity=3|size=40px}} |
| | | {{Item Data|Improved Tools|stats}} |
| | | ''One Armed'' starts with +200% Attack Speed, so One Armed can get 105% Attack Speed/Spawn Rate bonus right out of the gate. |
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| | | style="text-align:center" |{{Iconbox|Silver Bullet|rarity=3|size=40px}} |
| | | {{Item Data|Silver Bullet|stats}} |
| | | The effect of this item is doubled, meaning you'll deal 50% more damage against Elites and Bosses. This is multiplicative with the %Dmg Stat. |
| |} | | |} |
| == General Guide ==
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| One handed starts with high attack speed and gets double damage from damage [[stats]]
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| Stats:
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| *[[Damage]], [[Melee Damage]], [[Ranged Damage]], [[Elemental Damage]], are a priority as they give double the amount.
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| *[[HP Regeneration]] should be given priority over [[Life Steal]] as the character has only 1 weapon instead of 6.
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| *More [[Attack Speed]] should not be needed.
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| {{NavBoxCharacters}} | | {{NavBoxCharacters}} |