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== Streamer ==
== Streamer ==


The {{CharacterIcon|Streamer}} gains +2 armor for each [[Structures|Structure]] granting weapons and items you have. So even {{MiniIconbox|name=Wandering Bot}} grants armor. However with {{MiniIconbox|name=Landmines}} the +2 armor doesn't depend on the amount of mines on the field, but rather just on the amount of weapons and items you have that spawns mines.
{{CharacterIcon|Streamer}} gains +2 armor for each [[Structures|Structure]] granting weapon and item you have, including {{MiniIconbox|name=Wandering Bot}}. With {{MiniIconbox|name=Landmines}} the +2 armor is from the item itself, not for each mine on the field.
 
The timer for 'standing still' resets each time you move, so you always need to stand still for a full second before you make any money.
 
== Generated Materials ==
Streamer generates +1 materials per second after holding 67 materials. After this, they gain an additional +1 at every *34, *67, and *00. Here are the first few breakpoints, as an example:
{| class="wikitable"
!Materials Held
!0
!67
!100
!134
!167
!200
!234
!267
!300
|-
!Materials Gained p/sec
| +1
| +2
| +3
| +4
| +5
| +6
| +7
| +8
| +9
|}
The maximum generated materials of ''25 p/sec'' would require holding 834 materials.


==Starting Weapons==
==Starting Weapons==
Streamer is the Character that has the widest range of starting weapons. They are also one of the few [[Characters]] who can start with an [[Ethereal]] weapon.
Streamer is the Character that has the widest range of starting weapons. They are also one of the few [[Characters]] who can start with an [[Ethereal]] weapon.


Streamer has all scaling type weapons except [[Armor]]:
Streamer has all scaling type weapons:
*[[Melee Damage]]
*[[Melee Damage]]
*[[Ranged Damage]]
*[[Ranged Damage]]
*[[Elemental Damage]]
*[[Elemental Damage]]
*[[Explosive_(Item_Tag)|Explosion Damage]]
*[[Explosive_(Item_Tag)|Explosion Damage]]
*[[Armor]]


<table class="starting-weapons-table">
<table class="starting-weapons-table">
<tr>
<tr>
<td style="vertical-align: top;">{{Iconbox|Rock|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Rock|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Fist|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Fist|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Stick|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Stick|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Cacti Club|size=60px|maxwidth=60px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Fighting Stick|size=60px|maxwidth=110px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Ghost Flint|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Cacti Club|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Ghost Axe|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Ghost Flint|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Knife|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Ghost Axe|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Lightning Shiv|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Knife|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Lightning Shiv|size=60px|maxwidth=60px|rarity=auto}}</td>
</tr>
</tr>
<tr>
<tr>
<td style="vertical-align: top;">{{Iconbox|Scissors|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Scissors|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Screwdriver|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Screwdriver|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Wrench|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Wrench|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Spear|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Spear|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Plank|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Plank|size=60px|maxwidth=60px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Pruner|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Pruner|size=60px|maxwidth=60px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Jousting Lance|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Jousting Lance|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Crossbow|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Spiky Shield|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Double Barrel Shotgun|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Laser Gun|size=60px|maxwidth=60px|rarity=auto}}</td>
</tr>
</tr>
<tr>
<tr>
<td style="vertical-align: top;">{{Iconbox|Medical Gun|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Crossbow|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Pistol|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Double Barrel Shotgun|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Shredder|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Laser Gun|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|SMG|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Medical Gun|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Taser|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Pistol|size=60px|maxwidth=60px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Revolver|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Shredder|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Wand|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|SMG|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Slingshot|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top">{{Iconbox|Taser|size=60px|maxwidth=60px|rarity=auto}}</td>
</tr>
<tr>
<td>{{Iconbox|Revolver|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Wand|size=60px|maxwidth=60px|rarity=auto}}</td>
<td>{{Iconbox|Slingshot|size=60px|maxwidth=60px|rarity=auto}}</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
</tr>
</table>
</table>


{{NavBoxCharacters}}
{{NavBoxCharacters}}

Latest revision as of 14:59, 13 April 2024

Streamer
Streamer
Character
Stats
+3% of your materials per second while standing still (+25 max)
+40% Damage while moving
+40% Attack Speed while moving
+2 Armor for every 1 Structure you have
-50% materials dropped
-1% Damage for every 15 Materials you have
-1% Speed for every 30 Materials you have
Unlocked By
Reach -20% Speed
Unlocks
None


Character

Streamer is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Reach -20% Speed

Unlocks

Unlocks Community Support if you win a game with Streamer:

Streamer

Streamer.png Streamer gains +2 armor for each Structure granting weapon and item you have, including Wandering Bot.png Wandering Bot. With Landmines.png Landmines the +2 armor is from the item itself, not for each mine on the field.

The timer for 'standing still' resets each time you move, so you always need to stand still for a full second before you make any money.

Generated Materials

Streamer generates +1 materials per second after holding 67 materials. After this, they gain an additional +1 at every *34, *67, and *00. Here are the first few breakpoints, as an example:

Materials Held 0 67 100 134 167 200 234 267 300
Materials Gained p/sec +1 +2 +3 +4 +5 +6 +7 +8 +9

The maximum generated materials of 25 p/sec would require holding 834 materials.

Starting Weapons

Streamer is the Character that has the widest range of starting weapons. They are also one of the few Characters who can start with an Ethereal weapon.

Streamer has all scaling type weapons: