From Brotato Wiki

(added starting weapons)
(Guide Removed. I would have to do a lot of work to get this to fit Wiki Standards. It would fit better as a stand alone guide. We can always go back and remake this guide later.)
 
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{{Character}}
{{Character}}
{{CharacterUnlockedBy}}
{{CharacterUnlockedBy}}
== Synergies ==
{{Iconbox|Focus|rarity=4|size=70px}} {{Iconbox|Heavy Bullets|rarity=4|size=70px}}
[[Focus]] gives +30% Damage at the cost of -3% Attack Speed for every weapon you have.
This is a great synergy as the One Handed will only carry 1 weapon<br>
Area/Multiple damage weapons are recommended as starting weapon to be able to deal with groups of enemies: <br>
{{Iconbox|Slingshot|rarity=1}} {{Iconbox|Shredder|rarity=1}} {{Iconbox|Double Barrel Shotgun|rarity=1}}
[[Double Barrel Shotgun]] can also be a very good elemental build weapon with [[Scared Sausage]] as it has a high number of projectiles and pierce.
== General Guide ==
One handed starts with high attack speed and gets double damage from damage [[stats]]
Stats:
*[[Damage]], [[Melee Damage]], [[Ranged Damage]], [[Elemental Damage]], are a priority as they give double the amount.
*[[HP Regeneration]] should be given priority over [[Lifesteal]] as the character has only 1 weapon instead of 6.
*More [[Attack Speed]] should not be needed.
{{CharacterUnlocks}}
{{CharacterUnlocks}}


==Starting Weapons==
==Starting Weapons==


One Armed is the Character that has the widest range of starting weapons.
''One Armed'' has the second broadest range of starting weapons in the game.  


One armed has all scaling type weapons except [[Armor]]:
''One Armed'' likes weapons that can deal with groups of enemies, such as {{MiniIconbox|name=Slingshot}}, {{MiniIconbox|name=Shredder}}, {{MiniIconbox|name=Double Barrel Shotgun}} and {{MiniIconbox|name=Lightning Shiv}}.
*[[Melee Damage]]
*[[Ranged Damage]]
*[[Elemental Damage]]
*[[Explosive_(Item_Tag)|Explosion Damage]]


They are also one of the few [[Characters]] who can start with an [[Ethereal]] weapon.


<table class="starting-weapons-table">
<table class="starting-weapons-table">
<tr>
<tr>
<td style="vertical-align: top;">{{Iconbox|Fist|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Fist|size=60px|maxwidth=60px|rarity=auto}}</td>
    <td style="vertical-align: top;">{{Iconbox|Claw|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Thief Dagger|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Thief Dagger|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Ghost Axe|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Ghost Axe|size=60px|maxwidth=60px|rarity=auto}}</td>
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<td style="vertical-align: top;">{{Iconbox|Hatchet|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Hatchet|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Chopper|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Chopper|size=60px|maxwidth=60px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Pruner|size=60px|maxwidth=60px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Jousting Lance|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Double Barrel Shotgun|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Double Barrel Shotgun|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Laser Gun|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Laser Gun|size=60px|maxwidth=60px|rarity=auto}}</td>
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<tr>
<tr>
<td style="vertical-align: top;">{{Iconbox|Taser|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Taser|size=60px|maxwidth=60px|rarity=auto}}</td>
        <td style="vertical-align: top;">{{Iconbox|Revolver|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Wand|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Wand|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Shuriken|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Shuriken|size=60px|maxwidth=60px|rarity=auto}}</td>
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</tr>
</tr>
</table>
</table>
== Synergies ==
{| class="wikitable"
! Item
! Effects
! Notes
|-
| style="text-align:center" |{{Iconbox|Focus|rarity=4|size=40px}}
| {{Item Data|Focus|stats}}
| The downside of this item is low, because ''One Armed'' only carries 1 weapon.
|-
| style="text-align:center" |{{Iconbox|Improved Tools|rarity=3|size=40px}}
| {{Item Data|Improved Tools|stats}}
| ''One Armed'' starts with +200% Attack Speed, so One Armed can get 105% Attack Speed/Spawn Rate bonus right out of the gate.
|-
| style="text-align:center" |{{Iconbox|Silver Bullet|rarity=3|size=40px}}
| {{Item Data|Silver Bullet|stats}}
| The effect of this item is doubled, meaning you'll deal 50% more damage against Elites and Bosses. This is multiplicative with the %Dmg Stat.
|}
{{NavBoxCharacters}}
{{NavBoxCharacters}}

Latest revision as of 15:13, 4 December 2023


One Armed
One Armed
Character
Stats
+200% Attack Speed
Damage modifications are increased by 100%
You can only equip one weapon at a time
Unlocked By
Win a run in Danger 0
Unlocks
Focus
  Focus


Character

One Armed is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Win a run in Danger 0

Unlocks

Unlocks Focus if you win a game with One Armed:

Starting Weapons

One Armed has the second broadest range of starting weapons in the game.

One Armed likes weapons that can deal with groups of enemies, such as Slingshot.png Slingshot, Shredder.png Shredder, Double Barrel Shotgun.png Double Barrel Shotgun and Lightning Shiv.png Lightning Shiv.


Synergies

Item Effects Notes
+30% Damage
-3% Attack Speed for every different weapon you have
The downside of this item is low, because One Armed only carries 1 weapon.
+10 % Attack Speed
Reduces the attack cooldown of your structures by 0% (50%Attack Speed.png)
One Armed starts with +200% Attack Speed, so One Armed can get 105% Attack Speed/Spawn Rate bonus right out of the gate.
+25% damage against bosses and elites The effect of this item is doubled, meaning you'll deal 50% more damage against Elites and Bosses. This is multiplicative with the %Dmg Stat.