From Brotato Wiki
(fix unintended grey text in stats cards) |
(Characters: add stats table) |
||
Line 16: | Line 16: | ||
==Characters== | ==Characters== | ||
Data in this grid reflects the data at the time of the release. Scroll down to see the current data. | |||
<div class="statscard-grid" style="margin-left: 0; margin-top: 20px;"> | <div class="statscard-grid" style="margin-left: 0; margin-top: 20px;"> | ||
Line 259: | Line 261: | ||
</div> | </div> | ||
</div> | </div> | ||
Stats tables. Note that this reflects the current data, not the data on initial release of the DLC. | |||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name</th> | |||
<th style="width:57%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | |||
<th style="width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | |||
<th style="width:13%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocks</th><th>Item Tags</th> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Sailor}}</td> | |||
<td>{{Character Data|Sailor|stats}}</td> | |||
<td>{{Character Data|Sailor|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Sailor|unlocks}}|rarity={{Item Data|{{Character Data|Sailor|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Sailor|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Curious}}</td> | |||
<td>{{Character Data|Curious|stats}}</td> | |||
<td>{{Character Data|Curious|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Curious|unlocks}}|rarity={{Item Data|{{Character Data|Curious|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Curious|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Builder}}</td> | |||
<td>{{Character Data|Builder|stats}}</td> | |||
<td>{{Character Data|Builder|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Builder|unlocks}}|rarity={{Item Data|{{Character Data|Builder|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Builder|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Captain}}</td> | |||
<td>{{Character Data|Captain|stats}}</td> | |||
<td>{{Character Data|Captain|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Captain|unlocks}}|rarity={{Item Data|{{Character Data|Captain|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Captain|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Creature}}</td> | |||
<td>{{Character Data|Creature|stats}}</td> | |||
<td>{{Character Data|Creature|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Creature|unlocks}}|rarity={{Item Data|{{Character Data|Creature|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Creature|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Chef}}</td> | |||
<td>{{Character Data|Chef|stats}}</td> | |||
<td>{{Character Data|Chef|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Chef|unlocks}}|rarity={{Item Data|{{Character Data|Chef|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Chef|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Druid}}</td> | |||
<td>{{Character Data|Druid|stats}}</td> | |||
<td>{{Character Data|Druid|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Druid|unlocks}}|rarity={{Item Data|{{Character Data|Druid|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Druid|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Dwarf}}</td> | |||
<td>{{Character Data|Dwarf|stats}}</td> | |||
<td>{{Character Data|Dwarf|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Dwarf|unlocks}}|rarity={{Item Data|{{Character Data|Dwarf|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Dwarf|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Gangster}}</td> | |||
<td>{{Character Data|Gangster|stats}}</td> | |||
<td>{{Character Data|Gangster|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Gangster|unlocks}}|rarity={{Item Data|{{Character Data|Gangster|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Gangster|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Diver}}</td> | |||
<td>{{Character Data|Diver|stats}}</td> | |||
<td>{{Character Data|Diver|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Diver|unlocks}}|rarity={{Item Data|{{Character Data|Diver|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Diver|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Hiker}}</td> | |||
<td>{{Character Data|Hiker|stats}}</td> | |||
<td>{{Character Data|Hiker|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Hiker|unlocks}}|rarity={{Item Data|{{Character Data|Hiker|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Hiker|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Buccaneer}}</td> | |||
<td>{{Character Data|Buccaneer|stats}}</td> | |||
<td>{{Character Data|Buccaneer|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Buccaneer|unlocks}}|rarity={{Item Data|{{Character Data|Buccaneer|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Buccaneer|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Ogre}}</td> | |||
<td>{{Character Data|Ogre|stats}}</td> | |||
<td>{{Character Data|Ogre|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Ogre|unlocks}}|rarity={{Item Data|{{Character Data|Ogre|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Ogre|wantedtags}}</td> | |||
</tr> | |||
<tr> | |||
<td>{{Iconbox|Romantic}}</td> | |||
<td>{{Character Data|Romantic|stats}}</td> | |||
<td>{{Character Data|Romantic|unlockedby}}</td> | |||
<td>{{Iconbox|{{Character Data|Romantic|unlocks}}|rarity={{Item Data|{{Character Data|Romantic|unlocks}}|rarity}}}}</td> | |||
<td>{{Character Data|Romantic|wantedtags}}</td> | |||
</tr> | |||
</table> | |||
==Items== | ==Items== |
Revision as of 00:30, 4 November 2024
The Abyssal Terrors DLC was released October 25th 2024, alongside Patch 1.1.0.0.
The DLC page on Steam is here. The Steam release post is here.
DLC Content
- New map with 20 waves of new enemies, elites and bosses!
- 14 new characters
- 16 new weapons
- 30+ new items
- Curse and charm mechanics
- New Music Tracks
- New achievements
- And more!
Characters
Data in this grid reflects the data at the time of the release. Scroll down to see the current data.
- You start with 1 Builder's Turret
- Every 5 uncollected materials are converted into 1 % Structure attack speed and 1 Structure Range at the end of a wave
- Engineering modifications are increased by 50%
- +20 Harvesting
- You can't have structures
- -30% pickup range
- Damage modifications are reduced by 75%
- You start with 1 Harpoon Gun
- -100% Harpoon Gun price
- +200 % Crit Damage with Precise weapons
- % Crit Chance modifications are increased by 25%
- +1 HP Regeneration for every 2 Melee Damage you have
- Enemies take 300% more damage for 3 seconds when hit by Ranged Damage
- -100 Ranged Damage
- +250 % Enemy health
Stats tables. Note that this reflects the current data, not the data on initial release of the DLC.
Name | Stats | Unlocked By | Unlocks | Item Tags |
---|---|---|---|---|
+200% damage with Naval weapons against cursed enemies +25 Curse -25 % Damage You can only equip tier II weapons or above Dodge is capped at 20% Harvesting modifications are reduced by 100% |
Unlocked by default | Curse | ||
You start with 1 Spyglass 2 additional loot aliens appear every wave All future loot aliens become stronger when you kill a loot alien +2 % XP Gain for every different Item you have -10 % Damage for every duplicate item or weapon you have +25 % Enemy health |
Unlocked by default | Luck | ||
You start with 1 Builder's Turret Every 5 uncollected materials are converted into 1 % Structure attack speed and 1 Structure Range at the end of a wave Engineering modifications are increased by 50% +20 Harvesting You can't have structures -30% pickup range Damage modifications are reduced by 75% |
Unlocked by default | Engineering | ||
+60 % XP Gain for every free weapon slot you have +100% stats gained from level upgrades +200% XP required to level up +2 % Enemy health at the end of a wave +2 % Enemy damage at the end of a wave |
Unlocked by default | XP Gain | ||
Weapon damage additionally scales with 35% Curse You start with 1 cursed Fish Hook +1 Curse when you level up -10 Range at the end of a wave -5 % XP Gain at the end of a wave |
Unlocked by default | Curse, XP Gain | ||
+35 Luck +200% damage from non elemental sources against burning targets Consumables explode for 5x1 (+100%) burning damage when picked up You start with 1 Scared Sausage +100 % Enemy health Elemental Damage modifications are reduced by 75% |
Have at least 25 enemies burning at the same time | None | ||
+5 Max HP +15 Luck Enemies have a higher chance of dropping fruits 33% chance to get +1 Luck when you pick up a fruit 33% of fruits are poisoned and hurt you (ignores Dodge and Armor) -100 HP Regeneration -100 % Life Steal Engineering modifications are reduced by 50% |
Collect 250 consumables by the end of wave 20 | Consumable, Luck | ||
+1 Engineering when killing at least 6 enemies with a direct weapon hit +1 Melee Damage for every permanent 2 Engineering you have You can't equip ranged weapons -20 % Dodge -100 % Attack Speed % Attack Speed modifications are reduced by 50% |
Hit at least 25 enemies with a single melee attack | Engineering, Structure | ||
Can steal 1 item per shop Stealing from the shop can spawn an elite All future elites and bosses become stronger when you kill an elite or a boss +20 % Items Price Can't lock items |
Reroll 10 times in a single shop | None | ||
You start with 1 Harpoon Gun -100% Harpoon Gun price +200 % Crit Damage with Precise weapons % Crit Chance modifications are increased by 25% +1 HP Regeneration for every 2 Melee Damage you have Enemies take 300% more damage for 3 seconds when hit by Ranged Damage -100 Ranged Damage +250 % Enemy health |
Kill 1000 enemies that are more than 700 range away from you | Crit Chance, Melee Damage | ||
Earn 5 materials for every 10 steps you take during a wave +1 Max HP for every 80 steps you take during a wave % Speed modifications are increased by 10% -5 % Speed -50% materials dropped |
Walk a total of 20000 steps | Speed | ||
Picked up materials have +100% value Picking up a material resets the cooldown of all your weapons -100 % Attack Speed -50% materials dropped from enemies |
Reach +100 % Pickup Range | Pickup | ||
Enemies taking double their max health as damage explode for 15 (+50%-50%) damage +10 Melee Damage You can't equip ranged weapons -50 % Attack Speed -10 % Speed |
Deal 1000 damage to an enemy in a single hit | Max HP, Melee Damage, Explosive (Item Tag) | ||
Hitting an enemy that has less than 25% health has a 5% (50%) chance to charm it for 8 seconds +50 Range with melee weapons -3 % Damage for every 5 Curse you have -1 Armor for every 5 Curse you have +1 Curse at the end of a wave |
Finish a run with 0 Curse | None |
Items
Current items total: 32 (6, 11, 11, 4)
❌ ✔️ |
|
I II III IV |
📦 👁️ 🏷️ |
Weapon Classes
2 new weapon classes: Naval, Musical
Class | Bonuses | Weapons |
---|---|---|
Naval | (2)+1 Curse (3)+2 Curse (4)+3 Curse (5)+4 Curse (6)+5 Curse |
|
Musical | (2)+5 Luck (3)+10 Luck (4)+15 Luck (5)+20 Luck (6)+25 Luck |
Weapons
16 new weapons:
Note: If the tier buttons aren't working, please use Ctrl+F5 to refresh your browser's scripts
Tier 1 Tier 2 Tier 3 Tier 4
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
[[File:|60x60px]]
Enemies
Regular Enemies
Elites
Bat | Giant | Giant Isopod | Impaled Worm | Jellyfish | Megalodon | Prisoner | Spider Crab | Turtle |
Bosses
Dead Whale | Eel |
Mechanics
Curse
- See the dedicated
Curse(DLC) page for more info - A Curse buff can be applied to enemies, giving them more HP and damage.
- Items in the shop can become cursed, making them stronger. A higher
Curse(DLC) stat makes this more likely. - Some characters, weapons and items increase the
Curse(DLC) stat.
Charm
Misc
Cursed Chest | Poisoned Fruit | DLC Fruit | DLC Item Box | DLC Legendary Item Box | DLC Tree |