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(Builder's Turret: Mention uncollected materials counts)
 
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<metadesc>Brotato Wiki Guide to Builder Character, Stats, How to Unlock, and Synergies</metadesc>{{Infobox_Character_Helper}}<br>
<metadesc>Brotato Wiki Guide to Builder Character, Stats, How to Unlock, and Synergies</metadesc>{{Infobox_Character_Helper}}<br>
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==Builder's Turret==
==Builder's Turret==
The Builder spawns a Builder's Turret near the center of the map. It is the only [[Structure]] Builder can have in a run.
At the end of each Wave, any [[Materials]] left on the map are consumed by the Turret, giving it more Attack speed and range for the rest of the run. Each 5 materials gives +1% Attack Speed and +1 Range for the turret. When you have +30, +150, and +300 Structure range, the Turret upgrades to a higher tier, which gives it +1 Projectiles.
Builder's Turret has 4 tiers. Fulfilling the requirements levels up the turret to the next tier.
Builder's Turret has 4 tiers. Fulfilling the requirements levels up the turret to the next tier.


As 5 uncollected materials are needed to increase Structure Range by +1%, each tier costs 150 uncollected materials to level up, for a total of 450 materials across all tiers.
As 5 uncollected materials are needed to increase Structure Range by +1%, the first upgrade to tier 2 costs 150 uncollected materials to level up. Second upgrade requires you to go from  30 to 150, so that's 5x120=600 materials. And the last upgrade from tier 3 to tier 4 requires going from +150 Structure range to +300 Structure Range. So that's an additional 150x5=750 Materials.
 
 
The turret copies one of your ranged weapons for its stats. It chooses the highest tier, then most expensive if tied, then most DPS if tied, available ranged weapon.


<table class="wikitable wikitable--no-borders">
<table class="wikitable wikitable--no-borders">

Latest revision as of 23:14, 12 June 2026

Builder
Builder
Character
Stats
You start with 1 Builder's Turret

Every 5 uncollected materials are converted into 1 % Structure attack speed and 1 Structure Range at the end of a wave
Engineering modifications are increased by 50%
+20 Harvesting
You can't have structures
-30% pickup range
Damage modifications are reduced by 75%
Unlocked By
Unlocked by default
Unlocks


Abyssal terrors logo.png
Abyssal Terrors DLC

This content is part of the Abyssal Terrors DLC.

Character

Builder is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Unlocked by default

Unlocks

Unlocks Lighthouse if you win a game with Builder:

Starting Weapons

Builder's Turret

The Builder spawns a Builder's Turret near the center of the map. It is the only Structure Builder can have in a run.

At the end of each Wave, any Materials left on the map are consumed by the Turret, giving it more Attack speed and range for the rest of the run. Each 5 materials gives +1% Attack Speed and +1 Range for the turret. When you have +30, +150, and +300 Structure range, the Turret upgrades to a higher tier, which gives it +1 Projectiles.

Builder's Turret has 4 tiers. Fulfilling the requirements levels up the turret to the next tier.

As 5 uncollected materials are needed to increase Structure Range by +1%, the first upgrade to tier 2 costs 150 uncollected materials to level up. Second upgrade requires you to go from 30 to 150, so that's 5x120=600 materials. And the last upgrade from tier 3 to tier 4 requires going from +150 Structure range to +300 Structure Range. So that's an additional 150x5=750 Materials.


The turret copies one of your ranged weapons for its stats. It chooses the highest tier, then most expensive if tied, then most DPS if tied, available ranged weapon.

Builder's Turret.png

Builder's Turret
Unique
  • This turret's stats are derived from your best ranged weapon's base stats and scale with Engineering (-)
    +1 projectile when you reach 30 Structure Range

Builder's Turret II.png

Builder's Turret
Unique
  • This turret's stats are derived from your best ranged weapon's base stats and scale with Engineering (-)
    +1 projectile
    +1 projectile when you reach 150 Structure Range

Builder's Turret III.png

Builder's Turret
Unique
  • This turret's stats are derived from your best ranged weapon's base stats and scale with Engineering (-)
    +2 projectiles
    +1 projectile when you reach 300 Structure Range

Builder's Turret IV.png

Builder's Turret
Unique
  • This turret's stats are derived from your best ranged weapon's base stats and scale with Engineering (-)
    +3 projectiles