From Brotato Wiki
25 June 2023
- 15:2915:29, 25 June 2023 diff hist +93 Masochist 1.0.0.3 - Update starting weapons: Add Wand current
- 15:2915:29, 25 June 2023 diff hist +93 Soldier 1.0.0.3 - Update starting weapons: Add Wand current
- 15:2915:29, 25 June 2023 diff hist +93 Explorer 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Entrepreneur 1.0.0.3 - Update starting weapons: Add Wand current
- 15:2915:29, 25 June 2023 diff hist +93 Lucky 1.0.0.3 - Update starting weapons: Add Wand current
- 15:2915:29, 25 June 2023 diff hist +93 Mutant 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Farmer 1.0.0.3 - Update starting weapons: Add Wand current
- 15:2915:29, 25 June 2023 diff hist +93 Saver 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Old 1.0.0.3 - Update starting weapons: Add Wand current
- 15:2915:29, 25 June 2023 diff hist +93 Well Rounded 1.0.0.3 - Update starting weapons: Add Wand current
- 15:2715:27, 25 June 2023 diff hist +202 Entrepreneur 1.0.0.3 - Update starting weapons (Pruner, Wrench)
- 15:2215:22, 25 June 2023 diff hist −184 Streamer 1.0.0.3 - Update starting weapons Tag: Visual edit: Switched
- 15:1815:18, 25 June 2023 diff hist +323 Generalist 1.0.0.3 - update starting weapons current Tag: Visual edit: Switched
- 15:1415:14, 25 June 2023 diff hist +61 Mage 1.0.0.3 - Add new starting weapon (Plank) current Tag: Visual edit
- 15:1215:12, 25 June 2023 diff hist −30 Patch 1.0.0.3 add a missed character from my last edit Tag: Visual edit
- 15:0615:06, 25 June 2023 diff hist −462 Patch 1.0.0.3 Change MiniModIconbox to MiniIconbox, for stuff that has proper data on the wiki now (ie. character and weapons, but not items yet) Tag: Visual edit: Switched
- 15:0015:00, 25 June 2023 diff hist +21 Damage 1.0.0.3 - add Scythe to weapons list
- 14:5914:59, 25 June 2023 diff hist +26 Attack Speed 1.0.0.3 - add Drill to weapons list
- 14:5814:58, 25 June 2023 diff hist +26 Crit Chance 1.0.0.3 - add Drill to weapons list
- 14:5514:55, 25 June 2023 diff hist +64 Piercing 1.0.0.3 - add new piercing weapons (Chain Gun, Gatling Laser)
- 14:5314:53, 25 June 2023 diff hist +193 Max HP 1.0.0.3 - add scaling weapons (Excalibur), and split Weapons table into "scales with max hp" and "increases max hp"
- 14:5014:50, 25 June 2023 diff hist +53 Engineering 1.0.0.3 - add scaling weapons (Chain Gun, Drill)
- 14:4814:48, 25 June 2023 diff hist +321 Experience 1.0.0.3 - add scaling weapons (Fighting Stick)
- 14:3814:38, 25 June 2023 diff hist +288 Attack Speed 1.0.0.3 - add scaling weapons
- 14:3814:38, 25 June 2023 diff hist −1 Template:Weapon Data fix my error with Claw's DPS for the scaling %s
- 14:2814:28, 25 June 2023 diff hist 0 Template:TableHeaders re-order "Crit Chance/Damage" to be "Crit Chance/Damage", following update to Weapon_Data that changes their order to this current
- 14:2714:27, 25 June 2023 diff hist −68 Template:Weapon Data Update crit stats to be eg "x2 (3%)" instead of "3%(x2.0)"
- 14:1714:17, 25 June 2023 diff hist −3 Template:Weapon Data Update weapons with positive Lifesteal to show a % instead of a float (Medical Gun; Scissors; Circular Saw)
- 14:1614:16, 25 June 2023 diff hist −322 Template:Weapon Data Update all "Lifesteal = 0.0" to just "Lifesteal = 0" -- this aims to make it easier to see which weapons have positive lifesteal values
- 14:0914:09, 25 June 2023 diff hist 0 Template:Weapon Data Minor rework for weapons with multiple projectiles: Use "NxN(stats)", instead of "N(stats)xN" -- eg "3x4(Ranged)" instead of "3(Ranged)x4"
- 13:5613:56, 25 June 2023 diff hist +9 Template:Weapon Data Wand: Elemental Damage scaling 50% => 50/65/80/100%
- 13:5413:54, 25 June 2023 diff hist 0 Template:Weapon Data 1.0.0.3 - Taser: Damage 5/5/5/10 => 6/6/6/12
- 13:5213:52, 25 June 2023 diff hist +5 Template:Weapon Data 1.0.0.3 - Slingshot: Fixed/tweaked the cooldown from 55(1.22s) / 55(1.22s) / 50(1.13s) / 55(1.22s) => 55(1.22s) / 52(1.17s) / 50(1.13s) / 48(1.1s)
- 13:4713:47, 25 June 2023 diff hist −4 Template:Weapon Data 1.0.0.3 - Update Shotgun Tier 4 stats: -15% Piercing Damage => -30% / 12 Damage => 9 / Cooldown 55 [1.12s] => 60 [1.2s]
- 13:4313:43, 25 June 2023 diff hist 0 Template:Weapon Data 1.0.0.3 - Update Revolver Ranged Damage scaling: 1/1.25/1.5/1.75 => 1/1.3/1.65/2
- 13:3913:39, 25 June 2023 diff hist +126 Hatchet add Notes, referencing Claw current
- 13:3813:38, 25 June 2023 diff hist +228 Template:Weapon Data 1.0.0.3 - Add Hatchet Attack Speed scaling (15% for all tiers)
- 13:3513:35, 25 June 2023 diff hist +53 Claw mention Hatchet as the other Attack Speed-scaling weapon current
- 13:3013:30, 25 June 2023 diff hist +41 Template:WeaponClassWeapons Sorting update: Weapons are now sorted by tier first, then alphabetically. This aims to make the lists a bit easier to read current
- 13:1813:18, 25 June 2023 diff hist +890 Template:WeaponClassWeapons 1.0.0.3 - Add new weapons
- 13:1013:10, 25 June 2023 diff hist +615 N Gatling Laser INITIAL \o/ -- note: I've mentioned Chain Gun & Minigun specifically because I figure players will want to compare these 3 fast-firing high-tier guns
- 13:0313:03, 25 June 2023 diff hist +52 Template:Weapon Data Chain Gun: add missing special text for its reload cooldown
- 13:0213:02, 25 June 2023 diff hist +560 N Chain Gun INITIAL \o/
- 12:5812:58, 25 June 2023 diff hist +30 m Fighting Stick fix weapon classes current
- 12:5712:57, 25 June 2023 diff hist +27 m Excalibur fix item tags
- 12:5712:57, 25 June 2023 diff hist +660 N Scythe INITIAL \o/
- 12:5312:53, 25 June 2023 diff hist +428 N Fighting Stick INITIAL \o/
- 12:5212:52, 25 June 2023 diff hist +89 Excalibur add Notes section
- 12:5112:51, 25 June 2023 diff hist +81 Drill add Notes section
- 12:4912:49, 25 June 2023 diff hist +71 Claw add Notes section