From Brotato Wiki
25 June 2023
- 19:3419:34, 25 June 2023 diff hist +93 Modding Changes for 1.0.0.3 link to Modding Effects Tag: Visual edit
- 17:5017:50, 25 June 2023 diff hist +3,337 Modding Effects formatting for 1.0.0.3 table Tag: Visual edit
- 17:4717:47, 25 June 2023 diff hist +376 Modding Changes for 1.0.0.3 smaller font for effect's text keys Tag: Visual edit
- 17:4717:47, 25 June 2023 diff hist −576 Modding Changes for 1.0.0.3 Replace MiniModIconbox with MiniIconbox, for the new content Tag: Visual edit: Switched
- 17:4317:43, 25 June 2023 diff hist +64 Patch 1.0.0.3 link to Modding Changes for 1.0.0.3 Tag: Visual edit
- 17:4217:42, 25 June 2023 diff hist +66 Modding Changes for 1.0.0.3 link to main patch notes Tag: Visual edit
- 17:0817:08, 25 June 2023 diff hist +132 Patch 1.0.0.3 Add link to Steam news post, and remove some points from "Changes to Enemies" that were only related to beta changes (as they changed the behaviour of the new Elites) Tag: Visual edit
- 16:5516:55, 25 June 2023 diff hist −23 Weapons fix a link typo (Explosive > Explosions) Tag: Visual edit
- 16:4916:49, 25 June 2023 diff hist +4,519 Items/Items Grid 1.0.0.3 - Add all item updates
- 16:1316:13, 25 June 2023 diff hist +45 Template:Item Data Shackles: Add missing effect ("Your Speed is capped at its current value")
- 16:1116:11, 25 June 2023 diff hist +776 Modding Changes for 1.0.0.3 Debug Service: add info on Elite Spawning Tag: Visual edit
- 16:0216:02, 25 June 2023 diff hist +238 Template:Item Data 1.0.0.3 - Update with all new balance changes
- 15:5915:59, 25 June 2023 diff hist +7 Patch 1.0.0.3 fix missing Items heading Tag: Visual edit
- 15:5915:59, 25 June 2023 diff hist −2 Patch 1.0.0.3 Octopus: Fix "+5% Life Steal => +3%" being listed as a buff, when it's actually a nerf
- 15:4915:49, 25 June 2023 diff hist +1,292 Template:Item Data 1.0.0.3 - Add new items (Sharp Bullet, Pocket Factory, Fairy, Shackles) and add missing data for 2 items that were already added (Lure, Stone Skin)
- 15:3415:34, 25 June 2023 diff hist −21 Clover 1.0.0.3 - Update to be a proper item page current
- 15:2915:29, 25 June 2023 diff hist +93 Masochist 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Soldier 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Explorer 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Entrepreneur 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Lucky 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Mutant 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Farmer 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Saver 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Old 1.0.0.3 - Update starting weapons: Add Wand
- 15:2915:29, 25 June 2023 diff hist +93 Well Rounded 1.0.0.3 - Update starting weapons: Add Wand
- 15:2715:27, 25 June 2023 diff hist +202 Entrepreneur 1.0.0.3 - Update starting weapons (Pruner, Wrench)
- 15:2215:22, 25 June 2023 diff hist −184 Streamer 1.0.0.3 - Update starting weapons Tag: Visual edit: Switched
- 15:1815:18, 25 June 2023 diff hist +323 Generalist 1.0.0.3 - update starting weapons Tag: Visual edit: Switched
- 15:1415:14, 25 June 2023 diff hist +61 Mage 1.0.0.3 - Add new starting weapon (Plank) Tag: Visual edit
- 15:1215:12, 25 June 2023 diff hist −30 Patch 1.0.0.3 add a missed character from my last edit Tag: Visual edit
- 15:0615:06, 25 June 2023 diff hist −462 Patch 1.0.0.3 Change MiniModIconbox to MiniIconbox, for stuff that has proper data on the wiki now (ie. character and weapons, but not items yet) Tag: Visual edit: Switched
- 15:0015:00, 25 June 2023 diff hist +21 Damage 1.0.0.3 - add Scythe to weapons list
- 14:5914:59, 25 June 2023 diff hist +26 Attack Speed 1.0.0.3 - add Drill to weapons list
- 14:5814:58, 25 June 2023 diff hist +26 Crit Chance 1.0.0.3 - add Drill to weapons list
- 14:5514:55, 25 June 2023 diff hist +64 Piercing 1.0.0.3 - add new piercing weapons (Chain Gun, Gatling Laser)
- 14:5314:53, 25 June 2023 diff hist +193 Max HP 1.0.0.3 - add scaling weapons (Excalibur), and split Weapons table into "scales with max hp" and "increases max hp"
- 14:5014:50, 25 June 2023 diff hist +53 Engineering 1.0.0.3 - add scaling weapons (Chain Gun, Drill)
- 14:4814:48, 25 June 2023 diff hist +321 Experience 1.0.0.3 - add scaling weapons (Fighting Stick)
- 14:3814:38, 25 June 2023 diff hist +288 Attack Speed 1.0.0.3 - add scaling weapons
- 14:3814:38, 25 June 2023 diff hist −1 Template:Weapon Data fix my error with Claw's DPS for the scaling %s
- 14:2814:28, 25 June 2023 diff hist 0 Template:TableHeaders re-order "Crit Chance/Damage" to be "Crit Chance/Damage", following update to Weapon_Data that changes their order to this
- 14:2714:27, 25 June 2023 diff hist −68 Template:Weapon Data Update crit stats to be eg "x2 (3%)" instead of "3%(x2.0)"
- 14:1714:17, 25 June 2023 diff hist −3 Template:Weapon Data Update weapons with positive Lifesteal to show a % instead of a float (Medical Gun; Scissors; Circular Saw)
- 14:1614:16, 25 June 2023 diff hist −322 Template:Weapon Data Update all "Lifesteal = 0.0" to just "Lifesteal = 0" -- this aims to make it easier to see which weapons have positive lifesteal values
- 14:0914:09, 25 June 2023 diff hist 0 Template:Weapon Data Minor rework for weapons with multiple projectiles: Use "NxN(stats)", instead of "N(stats)xN" -- eg "3x4(Ranged)" instead of "3(Ranged)x4"
- 13:5613:56, 25 June 2023 diff hist +9 Template:Weapon Data Wand: Elemental Damage scaling 50% => 50/65/80/100%
- 13:5413:54, 25 June 2023 diff hist 0 Template:Weapon Data 1.0.0.3 - Taser: Damage 5/5/5/10 => 6/6/6/12
- 13:5213:52, 25 June 2023 diff hist +5 Template:Weapon Data 1.0.0.3 - Slingshot: Fixed/tweaked the cooldown from 55(1.22s) / 55(1.22s) / 50(1.13s) / 55(1.22s) => 55(1.22s) / 52(1.17s) / 50(1.13s) / 48(1.1s)
- 13:4713:47, 25 June 2023 diff hist −4 Template:Weapon Data 1.0.0.3 - Update Shotgun Tier 4 stats: -15% Piercing Damage => -30% / 12 Damage => 9 / Cooldown 55 [1.12s] => 60 [1.2s]