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This page lists all the items in vanilla, for version 0.8.0.3. You can use the grid below to filter by stats, to see vanilla's stat distribution.

Current items total: 171 (53, 43, 44, 31)


✔️

Max HP.png HP Regeneration.png Life Steal.png Damage.png Melee Damage.png Ranged Damage.png Elemental Damage.png Attack Speed.png Crit Chance.png Engineering Stat.png Range Stat.png Armor.png Dodge Stat.png Speed Stat.png Luck.png Harvesting.png

I II III IV

📦 👁️ Materials.png 🏷️

Alien Tongue.png

Alien Tongue
Item
  • +30% pickup range

Alien Worm.png

Alien Worm
Item
  • +3 Max HP
  • +2 HP Regeneration
  • -1 HP recovered from consumables

Baby Elephant.png

Baby Elephant
Item
  • 25% chance to deal 1 (25%Luck.png) damage to a random enemy when you pick up a material

Baby Gecko.png

Baby Gecko
Limited (5)
  • +20% chance to instantly attract a material when it’s dropped
  • -1 % Life Steal

Bag.png

Bag
Limited (3)
  • +15 materials when you pick up a crate
  • -1 % Speed

Bat.png

Bat
Item
  • +2 % Life Steal
  • -2 Harvesting

Beanie.png

Beanie
Item
  • +4 % Speed
  • -6 Range

Boiling Water.png

Boiling Water
Item
  • +2 Elemental Damage
  • -1 Max HP

Book.png

Book
Item
  • +1 Engineering

Boxing Glove.png

Boxing Glove
Item
  • +3 Knockback

Broken Mouth.png

Broken Mouth
Item
  • +5 Max HP
  • -1 HP Regeneration

Butterfly.png

Butterfly
Item
  • +2 % Life Steal
  • -1 Elemental Damage

Cake.png

Cake
Item
  • +3 Max HP
  • -1 % Damage

Charcoal.png

Charcoal
Item
  • +1 Elemental Damage
  • +2 Melee Damage
  • -2 Harvesting

Claw Tree.png

Claw Tree
Item
  • +1 Melee Damage
  • +3 % Crit Chance
  • -1 Max HP

Coffee.png

Coffee
Item
  • +10 % Attack Speed
  • -2 % Damage

Coupon.png

Coupon
Limited (5)
  • -5 % Items Price

Cute Monkey.png

Cute Monkey
Limited (13)
  • +8% chance to heal 1 HP when picking up a material
  • -1 Ranged Damage

Cyberball.png

Cyberball
Item
  • 25% chance to deal 1 (25%Luck.png) damage to a random enemy when an enemy dies

Defective Steroids.png

Defective Steroids
Item
  • +2 Max HP
  • +2 Melee Damage
  • -3 % Attack Speed

Duct Tape.png

Duct Tape
Item
  • +1 Armor
  • +1 Engineering
  • -2 Max HP

Dynamite.png

Dynamite
Item
  • +15 % Explosion Damage

Fertilizer.png

Fertilizer
Item
  • +8 Harvesting
  • -1 Melee Damage

Gentle Alien.png

Gentle Alien
Limited (10)
  • +2 Max HP
  • +5 % Damage
  • +5% Enemies

Glasses.png

Glasses
Item
  • +20 Range

Goat Skull.png

Goat Skull
Item
  • +3 Melee Damage
  • -2 % Crit Chance

Gummy Berserker.png

Gummy Berserker
Item
  • +5 % Attack Speed
  • +15 Range
  • -1 Armor

Head Injury.png

Head Injury
Item
  • +6 % Damage
  • -8 Range

Hedgehog.png

Hedgehog
Item
  • +2 Melee Damage
  • +1 Ranged Damage
  • -1 HP Regeneration

Helmet.png

Helmet
Item
  • +1 Armor
  • -2 % Speed

Injection.png

Injection
Item
  • +7 % Damage
  • -2 Max HP

Insanity.png

Insanity
Item
  • +6 % Crit Chance
  • -3 % Damage

Landmines.png

Landmines
Item
  • A landmine spawns every 12 seconds dealing 10 (Engineering Stat.png) damage in an area

Lemonade.png

Lemonade
Item
  • +1 HP recovered from consumables

Lens.png

Lens
Item
  • +1 Ranged Damage
  • -5 Range

Lost Duck.png

Lost Duck
Item
  • +10 Luck
  • -1 Elemental Damage

Lumberjack Shirt.png

Lumberjack Shirt
Unique
  • Trees die in one hit

Mushroom.png

Mushroom
Item
  • +3 HP Regeneration
  • -2 Luck

Mutation.png

Mutation
Item
  • +1 Ranged Damage
  • +1 Elemental Damage
  • -3 % Speed

Peaceful Bee.png

Peaceful Bee
Item
  • +4 % Dodge
  • +4 Harvesting
  • -1 Melee Damage
  • -1 Ranged Damage

Pencil.png

Pencil
Item
  • +2 Engineering
  • -1 % Attack Speed
  • -1 % Crit Chance

Plant.png

Plant
Item
  • +3 HP Regeneration
  • -1 % Life Steal

Propeller Hat.png

Propeller Hat
Item
  • +10 Luck
  • -2 % Damage

Scar.png

Scar
Item
  • +20 % XP Gain
  • -8 Range

Scared Sausage.png

Scared Sausage
Limited (4)
  • Attacks have a 25% chance to deal 1x3 (Elemental Damage.png) burning damage

Snake.png

Snake
Item
  • Burning spreads to a nearby enemy
  • -1 Max HP

Terrified Onion.png

Terrified Onion
Item
  • +4 % Speed
  • -6 Luck

Toxic Sludge.png

Toxic Sludge
Item
  • +2 Elemental Damage
  • -2 % Dodge

Tree.png

Tree
Item
  • More trees spawn

Turret.png

Turret
Item
  • Spawns a turret that shoots bullets dealing 10 (80%Engineering Stat.png) damage

Ugly Tooth.png

Ugly Tooth
Unique
  • Hitting an enemy removes 10% of their speed. Max 30%
  • -3 % Speed

Weird Food.png

Weird Food
Item
  • +2 HP recovered from consumables
  • -2 % Dodge

Weird Ghost.png

Weird Ghost
Item
  • +3 Max HP
  • Start the next wave with 1 HP

Acid.png

Acid
Item
  • +8 Max HP
  • -4 % Dodge

Alien Eyes.png

Alien Eyes
Item
  • Shoots 6 alien eyes around you every 3 seconds dealing 6 (50%Max HP.png) damage each

Bait.png

Bait
Item
  • +8 % Damage
  • Special enemies appear at the beginning of the next wave

Banner.png

Banner
Item
  • +20 Range
  • +10 % Attack Speed
  • -2 % Life Steal

Black Belt.png

Black Belt
Item
  • +25 % XP Gain
  • +3 Melee Damage
  • -8 Luck

Blindfold.png

Blindfold
Item
  • +5 % Crit Chance
  • +5 % Dodge
  • -15 Range

Blood Leech.png

Blood Leech
Item
  • +2 % Life Steal
  • +2 HP Regeneration
  • -6 Harvesting

Campfire.png

Campfire
Item
  • +2 Elemental Damage
  • +2 HP Regeneration
  • -2 % Speed

Cog.png

Cog
Item
  • +4 Engineering
  • -4 % Damage

Compass.png

Compass
Item
  • +5 % Speed
  • +3 Engineering
  • -3 % Crit Chance

Cyclops Worm.png

Cyclops Worm
Item
  • +12 % Damage
  • -12 Range

Dangerous Bunny.png

Dangerous Bunny
Item
  • +1 free reroll in the shop

Energy Bracelet.png

Energy Bracelet
Item
  • +4 % Crit Chance
  • +2 Elemental Damage
  • -2 Ranged Damage

Eyes Surgery.png

Eyes Surgery
Limited (3)
  • Burning activates 10% faster
  • -10 Range

Fuel Tank.png

Fuel Tank
Item
  • +4 Elemental Damage
  • -1 Melee Damage
  • -1 Ranged Damage

Gambling Token.png

Gambling Token
Item
  • +8 % Dodge
  • -1 Armor

Garden.png

Garden
Item
  • Spawns a garden that creates a fruit every 15 seconds

Incendiary Turret.png

Incendiary Turret
Item
  • Spawns a turret that shoots flames dealing 5x8 (33%Engineering Stat.png) burning damage

Leather Vest.png

Leather Vest
Item
  • +2 Armor
  • +6 % Dodge
  • -3 Max HP

Little Frog.png

Little Frog
Item
  • +20% pickup range
  • +10 Harvesting
  • -5 % Dodge

Little Muscley Dude.png

Little Muscley Dude
Item
  • +3 Melee Damage
  • +5 Max HP
  • -15 Range

Mastery.png

Mastery
Item
  • +6 Melee Damage
  • -3 Ranged Damage

Medal.png

Medal
Item
  • +3 Max HP
  • +3 % Damage
  • +1 Armor
  • +3 % Speed
  • -4 % Crit Chance

Medical Turret.png

Medical Turret
Item
  • Spawns a medical turret that shoots bullets healing 3 (5%Engineering Stat.png) HP

Metal Detector.png

Metal Detector
Limited (20)
  • +5% chance to double the value of picked up materials
  • +6 Luck
  • +2 Engineering
  • -5 % Damage

Metal Plate.png

Metal Plate
Item
  • +2 Armor
  • -3 % Damage

Missile.png

Missile
Item
  • +10 % Damage
  • -6 % Attack Speed

Padding.png

Padding
Item
  • +3 Max HP
  • +1 Max HP for every 100 Materials you have
  • -5 % Speed

Piggy Bank.png

Piggy Bank
Unique
  • +20% of your materials at the start of waves (stops working at wave 20)

Pumpkin.png

Pumpkin
Item
  • +15% Piercing Damage. Can't go above base damage
  • -2 % Damage

Recycling Machine.png

Recycling Machine
Unique
  • Gain 35% more materials from recycling items

Riposte.png

Riposte
Item
  • +2 Melee Damage
  • 50% chance to deal 1 (300%Melee Damage.png) damage to an enemy when dodging their attack

Ritual.png

Ritual
Item
  • +6 % Damage
  • +2 % Life Steal
  • -2 Engineering

Scope.png

Scope
Item
  • +2 Ranged Damage
  • +25 Range
  • -7 % Attack Speed

Shady Potion.png

Shady Potion
Item
  • +20 Luck
  • -2 HP Regeneration

Small Magazine.png

Small Magazine
Item
  • +2 Ranged Damage
  • +10 % Attack Speed
  • -6 % Damage

Snail.png

Snail
Unique
  • -5 % Enemy Speed
  • -3 % Speed

Spicy Sauce.png

Spicy Sauce
Limited (4)
  • +3 Max HP
  • Consumables have a 25% chance to explode for 5 (50%Max HP.png) damage when picked up

Sunglasses.png

Sunglasses
Item
  • +10 % Crit Chance
  • -1 Armor

Tentacle.png

Tentacle
Limited (5)
  • +3 % Crit Chance
  • +20% chance to heal 1 HP when killing an enemy with a critical hit

Wheelbarrow.png

Wheelbarrow
Item
  • +16 Harvesting
  • -1 Armor

Whetstone.png

Whetstone
Item
  • +4 % Life Steal
  • -3 Knockback

White Flag.png

White Flag
Unique
  • +5 Harvesting
  • -5% Enemies

Adrenaline.png

Adrenaline
Unique
  • +5 % Dodge
  • 50% chance to heal 5 HP when dodging an attack

Alien Baby.png

Alien Baby
Item
  • +15 Max HP
  • +8 % Enemy Speed

Alien Magic.png

Alien Magic
Item
  • +8 Max HP
  • +3 HP Regeneration
  • -8 Luck

Alloy.png

Alloy
Item
  • +3 Melee Damage
  • +3 Ranged Damage
  • +3 Engineering
  • +5 % Crit Chance
  • -6 % Dodge

Baby with a Beard.png

Baby with a Beard
Item
  • One bullet dealing 1 (Ranged Damage.png) damage is fired from an enemy corpse when they die
  • -50 Range

Bandana.png

Bandana
Item
  • Projectiles pierce through 1 additional target
  • -10 % Damage

Barricade.png

Barricade
Item
  • +8 Armor while standing still
  • -5 % Speed

Bean Teacher.png

Bean Teacher
Item
  • +40 % XP Gain
  • -2 % Life Steal

Blood Donation.png

Blood Donation
Item
  • +40 Harvesting
  • You take 1 damage per second (does not give invulnerability time)

Bowler Hat.png

Bowler Hat
Item
  • +15 Luck
  • +18 Harvesting
  • -5 % Attack Speed
  • -3 % Crit Chance

Candle.png

Candle
Unique
  • +4 Elemental Damage
  • +1 HP Regeneration
  • -10% Enemies
  • -5 % Damage

Chameleon.png

Chameleon
Item
  • +3 % Dodge
  • +20 % Dodge while standing still
  • -4 % Damage

Clover.png

Clover
Item
  • +20 Luck
  • +6 % Dodge
  • -2 % Life Steal

Community Support.png

Community Support
Item
  • +1 % Attack Speed for every current living enemy
  • -2 Armor

Crown.png

Crown
Unique
  • Harvesting increases by an additional 8% at the end of a wave

Fin.png

Fin
Item
  • +10 % Speed
  • +3 % Life Steal
  • -8 Luck

Glass Cannon.png

Glass Cannon
Item
  • +25 % Damage
  • -3 Armor

Handcuffs.png

Handcuffs
Unique
  • +8 Melee Damage
  • +8 Ranged Damage
  • +8 Elemental Damage
  • Your Max HP is capped at its current value [10]

Hunting Trophy.png

Hunting Trophy
Item
  • 33% chance to gain 1 material when killing an enemy with a critical hit

Improved Tools.png

Improved Tools
Unique
  • +10 % Attack Speed
  • Reduces the attack cooldown of your structures by 0% (50%Attack Speed.png)

Laser Turret.png

Laser Turret
Item
  • Spawns a turret that shoots piercing bullets dealing 20 (125%Engineering Stat.png) damage

Lucky Charm.png

Lucky Charm
Item
  • +30 Luck
  • -2 Melee Damage
  • -1 Ranged Damage

Mouse.png

Mouse
Limited (5)
  • +5 % Life Steal
  • +10% Enemies
  • -5 Harvesting

Peacock.png

Peacock
Item
  • +25 % XP Gain
  • +100 % XP Gain during the next wave
  • +50 % Enemy damage during the next wave

Plastic Explosive.png

Plastic Explosive
Item
  • +25 % Explosion Size

Poisonous Tonic.png

Poisonous Tonic
Item
  • +10 % Attack Speed
  • +5 % Crit Chance
  • +15 Range
  • -2 HP Regeneration

Power Generator.png

Power Generator
Unique
  • +1 % Damage for every permanent 1 % Speed you have
  • -5 % Damage

Rip and Tear.png

Rip and Tear
Limited (5)
  • Enemies have a 20% chance to explode for 10 (50%Melee Damage.png) damage when they die
  • -12 Harvesting

Sad Tomato.png

Sad Tomato
Unique
  • +8 HP Regeneration
  • Start waves with -50% HP

Shmoop.png

Shmoop
Item
  • +6 Max HP
  • +2 HP Regeneration
  • -2 Melee Damage
  • -1 Ranged Damage

Silver Bullet.png

Silver Bullet
Item
  • +25% damage against bosses and elites

Statue.png

Statue
Item
  • +30 % Attack Speed while standing still
  • -10 % Speed

Strange Book.png

Strange Book
Unique
  • +1 Engineering for every 1 Elemental Damage you have
  • -1 Melee Damage
  • -1 Ranged Damage

Tardigrade.png

Tardigrade
Item
  • Nullifies the damage of one hit taken every wave

Toolbox.png

Toolbox
Item
  • +6 Engineering
  • -8 % Attack Speed

Tractor.png

Tractor
Item
  • +40 Harvesting
  • -8 % Damage

Triangle of Power.png

Triangle of Power
Item
  • +20 % Damage
  • +1 Armor
  • -2 % Damage when you take damage until the end of the wave

Tyler.png

Tyler
Item
  • Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 10 (Engineering Stat.png) damage each

Vigilante Ring.png

Vigilante Ring
Item
  • +3 % Damage at the end of a wave

Wandering Bot.png

Wandering Bot
Item
  • Spawns a little bot that slows down nearby enemies

Warrior Helmet.png

Warrior Helmet
Item
  • +3 Armor
  • +5 Max HP
  • -5 % Speed

Wheat.png

Wheat
Item
  • +4 Melee Damage
  • +2 Ranged Damage
  • +10 Harvesting
  • -2 Elemental Damage

Wings.png

Wings
Item
  • +10 % Speed
  • +30 Range
  • -2 Elemental Damage

Wisdom.png

Wisdom
Unique
  • +5 % Damage every 5 seconds until the end of the wave
  • -20 % Damage

Anvil.png

Anvil
Unique
  • A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain +2 Armor instead.

Big Arms.png

Big Arms
Item
  • +10 Melee Damage
  • +5 Ranged Damage
  • -2 Armor
  • -5 % Speed

Bloody Hand.png

Bloody Hand
Unique
  • +12 % Life Steal
  • +2 % Damage for every 1 % Life Steal you have
  • You take 1 damage per second (does not give invulnerability time)

Cape.png

Cape
Item
  • +5 % Life Steal
  • +20 % Dodge
  • -2 Melee Damage
  • -2 Ranged Damage
  • -2 Elemental Damage

Diploma.png

Diploma
Item
  • +10 Engineering
  • +10 % XP Gain
  • -3 Max HP

Esty’s Couch.png

Esty’s Couch
Unique
  • +5 Max HP
  • +2 HP Regeneration for every permanent -1 % Speed you have
  • -15 % Speed

Exoskeleton.png

Exoskeleton
Item
  • +5 Armor
  • +5 % Crit Chance
  • +5 Engineering
  • +5 % Speed
  • -2 HP Regeneration
  • -2 % Life Steal

Explosive Shells.png

Explosive Shells
Item
  • +60 % Explosion Damage
  • -15 % Damage

Explosive Turret.png

Explosive Turret
Item
  • Spawns a turret that shoots explosive bullets dealing 25 (150%Engineering Stat.png) damage in an area

Extra Stomach.png

Extra Stomach
Unique
  • +1 Max HP when picking up a consumable while at maximum health (max +10 per wave)

Focus.png

Focus
Item
  • +30 % Damage
  • -3 % Attack Speed for every different weapon you have

Giant Belt.png

Giant Belt
Unique
  • Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites)

Gnome.png

Gnome
Item
  • +10 Melee Damage
  • +5 Elemental Damage
  • -20 Range
  • -20% pickup range

Grind's Magical Leaf.png

Grind's Magical Leaf
Item
  • +3 Max HP at the end of a wave
  • +1 HP Regeneration at the end of a wave
  • +1 % Life Steal at the end of a wave

Heavy Bullets.png

Heavy Bullets
Item
  • +5 Ranged Damage
  • +10 % Damage
  • +10 Range
  • -10 % Attack Speed
  • -5 % Crit Chance

Jet Pack.png

Jet Pack
Item
  • +15 % Speed
  • +10 % Dodge
  • -6 Max HP
  • -2 Armor

Lucky Coin.png

Lucky Coin
Unique
  • +2 Luck for every 1 % Crit Chance you have
  • -2 Armor

Mammoth.png

Mammoth
Item
  • +15 Melee Damage
  • +2 HP Regeneration
  • -8 % Damage
  • -3 % Speed

Medikit.png

Medikit
Item
  • +10 HP Regeneration
  • -10 Luck

Night Goggles.png

Night Goggles
Item
  • +15 % Crit Chance
  • +50 Range
  • -3 Max HP
  • -2 Armor

Octopus.png

Octopus
Item
  • +12 Max HP
  • +5 % Life Steal
  • -8 % Crit Chance

Panda.png

Panda
Item
  • +12 Max HP
  • +25 Luck
  • -12 % Damage

Potato.png

Potato
Item
  • +3 Max HP
  • +1 HP Regeneration
  • +1 % Life Steal
  • +3 % Damage
  • +3 % Speed
  • +3 % Dodge
  • +1 Armor
  • +5 Luck

Regeneration Potion.png

Regeneration Potion
Unique
  • HP Regeneration is doubled when you have less than 50% health
  • +3 HP Regeneration

Retromation’s Hoodie.png

Retromation’s Hoodie
Unique
  • +2 % Attack Speed for every 1 % Dodge you have
  • -80 Range

Ricochet.png

Ricochet
Item
  • Your projectiles gain 1 bounce
  • -35 % Damage

Robot Arm.png

Robot Arm
Item
  • +6 Armor
  • +6 Engineering
  • -3 HP Regeneration
  • -3 % Life Steal

Sifd’s Relic.png

Sifd’s Relic
Unique
  • +100% chance to instantly attract a material when it’s dropped

Spider.png

Spider
Item
  • +12 % Damage
  • +6 % Attack Speed for every different weapon you have
  • -6 % Dodge
  • -8 Harvesting

Torture.png

Torture
Unique
  • +15 Max HP
  • Restore 4 HP per second. Cannot heal any other way.

Wolf Helmet.png

Wolf Helmet
Item
  • +8 Elemental Damage
  • +15 Luck
  • -5 Engineering
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