From Brotato Wiki

(Use `Template:GenerateCharacterStartingWeaponsTable` to replace the starting weapons table)
 
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All Ghost's starting weapons have the class [[Ethereal]]. The choice between them depends on which stat you want to buff first/most.
All Ghost's starting weapons have the class [[Ethereal]]. The choice between them depends on which stat you want to buff first/most.


<table class="starting-weapons-table">
{{GenerateCharacterStartingWeaponsTable|name={{PAGENAME}}}}
<tr>
 
<td style="vertical-align: top;">{{Iconbox|Ghost Flint|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Ghost Axe|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Ghost Scepter|size=60px|maxwidth=60px|rarity=auto}}</td>
</tr>
</table>
{{NavBoxCharacters}}
{{NavBoxCharacters}}

Latest revision as of 21:29, 5 November 2024

Ghost
Ghost
Character
Stats
+10 Damage with Ethereal weapons
+30% Dodge
Dodge is capped at 90%
-100 Armor
Unlocked By
Reach +60% Dodge
Unlocks
Ritual
  Ritual


Character

Ghost is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Reach +60% Dodge

Unlocks

Unlocks Ritual if you win a game with Ghost:

Starting Weapons

All Ghost's starting weapons have the class Ethereal. The choice between them depends on which stat you want to buff first/most.