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<td> {{Item Data|Robot Arm|unlockedby}} </td> | <td> {{Item Data|Robot Arm|unlockedby}} </td> | ||
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==Characters== | |||
These [[Characters]] start with different Life Steal, or have mechanics related to their Life Steal: | |||
<table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> | |||
{{TableHeaders|characters}} | |||
{{TableRowCharacter|Chunky}} | |||
{{TableRowCharacter|Wildling}} | |||
{{TableRowCharacter|Sick}} | |||
</table> | |||
==Weapons== | |||
These [[Weapons]] affect Life Steal: | |||
<table class="wikitable sortable jquery-tablesorter" style="width: 95%; color: #eee; background: transparent; text-align: center; vertical-align: middle"> | |||
{{TableHeaders|weapons}} | |||
{{TableRowWeapon|Medical Gun}} | |||
{{TableRowWeapon|Scissors}} | |||
{{TableRowWeapon|Circular Saw}} | |||
</table> | |||
==Weapon Sets== | |||
These [[Weapons#Weapon Sets|Weapon Sets]] affect Life Steal: | |||
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> | |||
{{TableHeaders|sets}} | |||
{{TableRowSet|Blade}} | |||
</table> |
Revision as of 21:01, 7 November 2022
Life Steal
Your attacks have a x% chance to heal you for 1HP. You heal max amount of 10HP/second. If this is negative it acts like the stat is 0.
Extra Projectiles and Pierces do not trigger lifesteal, Bounces do.
Items
Positive
The following Characters have a higher chance to find these items in the Shop: Masochist, Sick
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 1 | +2 % Life Steal -2 Harvesting |
20 | |||
Tier 2 | +2 % Life Steal +2 HP Regeneration -3 Harvesting |
45 | |||
Tier 1 | +2 % Life Steal -1 Elemental Damage |
30 | |||
Tier 4 | +5 % Life Steal +20 % Dodge -2 Melee Damage -2 Ranged Damage -2 Elemental Damage |
110 | |||
Tier 3 | +10 % Speed +3 % Life Steal -8 Luck |
65 | Win a run with Speedy | ||
Tier 3 | +5 % Life Steal +10% Enemies -5 Harvesting |
55 | 5 | ||
Tier 4 | +12 Max HP +5 HP Regeneration +3 % Life Steal -8 % Crit Chance |
105 | Win a run with Mutant | ||
Tier 2 | +6 % Damage +2 % Life Steal -2 Engineering |
60 | Win a run with Ghost | ||
Tier 2 | +4 % Life Steal -3 Knockback |
40 | Win a run with Sick |
Negative
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 1 | +10 Range +25% chance to instantly attract a material when it’s dropped |
18 | 4 | ||
Tier 2 | +20 Range +10 % Attack Speed -5 Knockback |
55 | |||
Tier 3 | +50 % XP Gain -2 % Life Steal |
70 | |||
Tier 3 | +20 Luck +6 % Dodge -2 % Life Steal |
65 | |||
Tier 4 | +3 Armor +5 % Crit Chance +5 Engineering +5 % Speed -2 HP Regeneration -2 % Life Steal |
90 | |||
Tier 1 | +3 HP Regeneration -1 % Life Steal |
15 | |||
Tier 4 | +3 Melee Damage at the end of a wave +3 Engineering at the end of a wave -1 Max HP at the end of a wave |
100 | Win a run with Engineer |
Characters
These Characters start with different Life Steal, or have mechanics related to their Life Steal:
Name | Stats | Unlocked By | Unlocks | Item Tags |
---|---|---|---|---|
Max HP modifications are increased by 25% +1% Damage for every 3 Max HP you have +3 HP recovered from consumables -100% Life Steal HP Regeneration modifications are reduced by 50% Dodge modifications are reduced by 50% Speed modifications are reduced by 100% |
Die for the first time | Max HP, Luck | ||
+30% Life Steal with Primitive weapons You start with 1 Stick You can't equip weapons above tier 2 |
Kill 10000 enemies | None | ||
+12 Max HP +25% Life Steal You take 1 damage per second (does not give invulnerability time) -100 HP Regeneration |
Reach -5 % HP Regeneration | Life Steal |
Weapons
These Weapons affect Life Steal:
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Medical, Gun |
0.87s |
x2 (3%) |
400 |
0 |
40% |
15 |
Default | ||||
Medical, Precise |
1.01s |
x2 (10%) |
150 |
2 |
40% |
15 |
Default | ||||
Blade, Medical |
- |
- |
- |
- |
- |
- |
Default |
Weapon Sets
These Weapon Sets affect Life Steal:
Class | Bonuses | Weapons |
---|---|---|
Blade | (2)+1 Melee Damage 1% Life Steal (3)+2 Melee Damage 2% Life Steal (4)+3 Melee Damage 3% Life Steal (5)+4 Melee Damage 4% Life Steal (6)+5 Melee Damage 5% Life Steal |