From Brotato Wiki

  • == Dodge == {{Iconbox|Dodge Stat|caption=no}}
    3 KB (284 words) - 21:19, 16 January 2024
  • ...ack Speed]] when going above the default 60% dodge cap. For example, 75% [[Dodge]] will give 150 [[Attack Speed]]. ...omes one of, if not the most important stat you can find until you hit the Dodge Cap.
    812 bytes (123 words) - 23:23, 30 November 2023
  • Click a stat to see the [[Items]] it affects or uses. ...t" tabindex="0" role="columnheader button" title="Sort ascending">Negative stat effect</th>
    10 KB (1,392 words) - 21:33, 10 December 2023
  • === New Stat === There is 1 new stat: <code>speed_cap</code>
    8 KB (1,229 words) - 19:37, 25 June 2023
  • ...you avoid damage ''(but note that Chunky has {{Color|color=red|text=-50%}} Dodge modifications)'' ...simply be able to take as many hits as possible. [[HP Regeneration]] and [[Dodge]] can still be beneficial, but they will require twice the investment for t
    7 KB (1,065 words) - 00:38, 20 February 2023
  • Upgrades are a great way to get a particular stat that you are looking for, as you can reroll the offered options multiple ti ! Stat !! {{Color|tier1|I}} !! {{Color|tier2|II}} !! {{Color|tier3|III}} !! {{Colo
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  • {{StatIcon|MeleeDamage}} = the damage scales with [[Melee Damage]] stat <br> {{StatIcon|RangedDamage}} = the damage scales with [[Ranged Damage]] stat <br>
    10 KB (1,086 words) - 00:19, 6 December 2023
  • *[[Dodge]] can be helpful to reduce the frequency of hits taken, but will also reduc **Ideally, Dodge should be kept as low as possible unless [[Blood Donation]] has been acquir
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  • !Stat |{{StatIcon|name=Dodge}}[[Dodge]]
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  • ...be done by increasing your [[Attack Speed]] {{StatIcon|name=Attack Speed}} Stat or by getting an item like {{MiniIconbox|name=Bandana}}, which grants addi ...pped, which can be done by increasing your [[Luck]] {{StatIcon|name=Luck}} Stat. The {{MiniIconbox|name=Garden}} item and {{MiniIconbox|name=Pruner}} spawn
    9 KB (1,427 words) - 19:00, 4 July 2023
  • |<small>{{Color|color=cream|text=Stat ID, eg:}} <code>stat_max_hp</code> / <code>bounce</code></small> |Increases a stat (key) by the value
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  • ...ug where {{MiniModIconbox|name=Golem|rarity=0|image=Golem.png}} didn't get stat bonuses when the "HP bar on character" option was off *{{MiniModIconbox|name=Cryptid|rarity=0|image=Cryptid.png}}: 80% Dodge cap => 70% {{Color|color=pastelred|text=(Nerf)}}
    42 KB (5,297 words) - 12:42, 23 June 2023
  • ..., +5 HP healed from consumables, -100% Lifesteal, -50% HP Regeneration and Dodge modifications, -100% Speed modifications, changed starting weapons ...ity={{Item Data|Potato|rarity}}}}[[Potato]]: +1% Life steal, +1 Armor, +3% Dodge, price slightly decreased
    7 KB (1,059 words) - 18:00, 11 December 2022
  • ...s item pool that your mod might be able to fill, or see how much vanilla's stat increases differ by tier. !Stat
    20 KB (3,023 words) - 17:06, 6 July 2023
  • *Dodge cap: 70% => 60% *Fixed some stat descriptions not updating and displaying the wrong caps in some languages
    4 KB (666 words) - 16:28, 10 October 2022
  • **Stat conversions no longer take stat modifications into account {{Color|color=cream|text=(Tweak)}} *{{MiniModIconbox|name=Adrenaline|rarity=3|image=}}: +5% Dodge {{Color|color=pastelgreen|text=(Buff)}}
    29 KB (3,700 words) - 14:34, 22 June 2023
  • | stat4 = Dodge is capped at {{Color|green|70%}} ...tat5 = {{Color|green|+3 Attack Speed}} until the end of the wave when you dodge an attack
    28 KB (3,408 words) - 17:43, 25 June 2023
  • | stat1 = {{Color|green|+5}} % Dodge * {{MiniIconbox|Chameleon}}: +3% Dodge {{Color|color=pastelgreen|text=(Buff)}}
    23 KB (2,956 words) - 11:42, 14 March 2023
  • ...er}} - Gains {{StatIcon|name=Damage}}[[Damage]] equal to 10% of your Range Stat. Great for {{MiniIconbox|name=Crossbow}} and {{MiniIconbox|name=Sniper Gun} ...Once you have {{MiniIconbox|name=Retromation's Hoodie}} you can stack more dodge to get attack speed.
    69 KB (11,221 words) - 22:47, 30 March 2024