From Brotato Wiki
7 November 2022
- 22:0322:03, 7 November 2022 diff hist +149 Armor →Formula & Values: Move to the bottom of the page, so its less obtrusive (and add a link to this data section in the intro text) Tag: Visual edit
- 21:5321:53, 7 November 2022 diff hist +176 Template:Color add color: gray
- 21:5021:50, 7 November 2022 diff hist +114 User:Darkly77 Add Template:Unique Tag: Visual edit
- 21:4821:48, 7 November 2022 diff hist +2 m HP Regeneration fix link Tag: Visual edit
- 21:4821:48, 7 November 2022 diff hist +4 HP Regeneration Rename "Healing Values" to "Formula & Values", to be inline with the Armor stat page Tag: Visual edit
- 21:4621:46, 7 November 2022 diff hist −48 HP Regeneration →HP Regeneration: Cleanup the intro edits I made recently, just make them a bit easier to scan over Tag: Visual edit
- 21:4221:42, 7 November 2022 diff hist −2 Template:Iconbox Revert test edit. It worked as presumed, but I don't know what other unforeseen effects this might cause Tag: Manual revert
- 21:3921:39, 7 November 2022 diff hist +2 Template:Iconbox Test (May revert in a few mins): Try using <span> as the wrapper. Should be fine as it uses display:inline-block. This aims to fix the issue the visual wiki has, where inserting an Iconbox among other content breaks the layout and causes weird issues when trying to click to edit the template, the theory being that the visual editor behaves differently with DIVs vs SPANs Tag: Reverted
- 21:2921:29, 7 November 2022 diff hist +3 m Template:Iconbox fix typo
- 21:2621:26, 7 November 2022 diff hist +17 Template:Iconbox nobr: Expand description (as the visual template editor doesn't reliably show boolean checkboxes)
- 21:2421:24, 7 November 2022 diff hist +1,745 Template:Iconbox Add templatedata, and update the {{{1|}}} to be {{{name|{{{1|}}}}}}}}} (as this is required to use templatedata without breaking things)
- 19:2319:23, 7 November 2022 diff hist +737 HP Regeneration Add sections: Characters, Weapons, Weapons Sets; Update item tags info text (under Items > Positive); Fix broken rows for item tables (missing </tr> for table headers row) Tag: Visual edit: Switched
- 19:1919:19, 7 November 2022 diff hist −53 User:Darkly77 Template:ItemTagCharacters - Move to a better place Tag: Visual edit
- 19:1719:17, 7 November 2022 diff hist +174 User:Darkly77 Add Template:ItemTagCharacters Tag: Visual edit
- 19:1019:10, 7 November 2022 diff hist +468 HP Regeneration Expand intro to list basic values Tag: Visual edit
- 18:5918:59, 7 November 2022 diff hist +111 HP Regeneration →Healing Values: update to use Template:StatIcon; Add link in the intro to the new section (since it's kinda buried below everything else now) Tag: Visual edit
- 18:5618:56, 7 November 2022 diff hist +95 HP Regeneration →Healing Values: Move to the bottom of the page, so it doesn't bulk up the space before the items Tag: Visual edit
- 18:5518:55, 7 November 2022 diff hist +864 HP Regeneration →Healing Values: Update table with full data set (spreadsheet: https://docs.google.com/spreadsheets/d/1fkErLgs4eZHRfHcOu1pEtSAbJZvb0FhZMPkODl8LGa4/edit?usp=sharing) Tag: Visual edit
- 18:5418:54, 7 November 2022 diff hist +375 Template:StatIcon Add templatedata (which makes it easier to edit these in the visual editor) plus its required template edits
- 18:5018:50, 7 November 2022 diff hist +537 Template:StatIcon Add full-length text aliases (eg. so you can write "Max HP" instead of "maxhp") + update docs to reflect this
- 18:4318:43, 7 November 2022 diff hist −20 m Template:StatIcon Fix image links for: Engineering, Range, Dodge, Speed; Fix docs links using underscores
- 18:1118:11, 7 November 2022 diff hist +260 HP Regeneration Update intro to be accurate to the current HP Regen mechanic (and mention the old one in a new section called "Trivia"); Add section: "Healing Values" (WIP) Tag: Visual edit
- 04:3604:36, 7 November 2022 diff hist +133 Shop Move TOC above the shop screenshot + Scale down the screenshot size (and make it a link to itself to view it full-size) Tag: Visual edit: Switched
- 02:1602:16, 7 November 2022 diff hist +296 Template:Infobox Item Fix breakage in the "Unlocked by" section + Use Potato as the example (as it has more stats to show the full template)
- 02:0602:06, 7 November 2022 diff hist +38 Template:NavBoxCharacters add clearfix div, to ensure margin-top is used
- 02:0102:01, 7 November 2022 diff hist +299 HP Regeneration →Mechanics: Add Esty's Couch Tag: Visual edit
- 02:0002:00, 7 November 2022 diff hist +2,042 Dodge add section: "Mechanics" Tag: Visual edit
- 01:5801:58, 7 November 2022 diff hist +318 Max HP add section: "Mechanics" Tag: Visual edit: Switched
- 01:5501:55, 7 November 2022 diff hist +2,898 Attack Speed add section: "Mechanics" Tag: Visual edit
- 01:5301:53, 7 November 2022 diff hist +1,983 Speed add section: "Mechanics" Tag: Visual edit
- 01:5101:51, 7 November 2022 diff hist +3,551 Harvesting →Items: Split into Positive/Negative/Mechanics sections Tag: Visual edit
- 01:4701:47, 7 November 2022 diff hist +3,010 Luck →Items: Split into positive and negative sections, plus one for Mechanics Tag: Visual edit
- 01:4301:43, 7 November 2022 diff hist +1,664 Speed →Items: Split into positive and negative sections Tag: Visual edit
- 01:4101:41, 7 November 2022 diff hist +1,623 Dodge →Items: Split into positive and negative sections Tag: Visual edit
- 01:4001:40, 7 November 2022 diff hist +1,634 Armor →Items: Split into positive and negative sections Tag: Visual edit
- 01:3501:35, 7 November 2022 diff hist +1,639 Range →Items: Split into positive and negative sections Tag: Visual edit
- 01:3301:33, 7 November 2022 diff hist +3,454 Engineering →Items: Split into sections: positive/negative/mechanics Tag: Visual edit
- 01:2801:28, 7 November 2022 diff hist +1,628 Crit Chance →Items: Split into positive and negative sections Tag: Visual edit
- 01:2601:26, 7 November 2022 diff hist +1,393 Attack Speed →Items: Split into positive and negative sections Tag: Visual edit
- 01:2201:22, 7 November 2022 diff hist +1,618 Elemental Damage →Items: Split into positive and negative sections Tag: Visual edit
- 01:2001:20, 7 November 2022 diff hist −2 m Ranged Damage fix: Move characters with this item tag to be under "Positive" Tag: Visual edit
- 01:1901:19, 7 November 2022 diff hist +1,683 Ranged Damage →Items: Split into positive and negative sections Tag: Visual edit
- 01:1701:17, 7 November 2022 diff hist +1,624 Melee Damage →Items: Split into positive and negative sections Tag: Visual edit
- 01:1401:14, 7 November 2022 diff hist +17 m Alien Eyes Make "pierce" and "bounce" into links to their respective pages Tag: Visual edit
- 01:1301:13, 7 November 2022 diff hist +2,340 Damage →Affected Items: Add this section, and list the 2 items that are mentioned in this page's intro (Baby Elephant, Cyberball) Tag: Visual edit
- 01:1001:10, 7 November 2022 diff hist +2,368 Damage →Items: Split into positive and negative sections Tag: Visual edit
- 01:0201:02, 7 November 2022 diff hist +1,629 Life Steal →Items: Split into positive and negative sections Tag: Visual edit
- 01:0001:00, 7 November 2022 diff hist −5 m HP Regeneration →Mechanics: Torture: Fix item rarity Tag: Visual edit
- 00:5900:59, 7 November 2022 diff hist +1,982 HP Regeneration →Mechanics: Add item: Torture Tag: Visual edit
- 00:5700:57, 7 November 2022 diff hist +1,623 HP Regeneration →Items: Split into positive and negative sections Tag: Visual edit