From Brotato Wiki

(Undo revision 2688 by Ta1ha (talk))
Tag: Manual revert
(Added rarity formulas for upgrades)
Line 2: Line 2:
== Upgrades ==
== Upgrades ==
Upgrades are stat improvements that happen at each level up.
Upgrades are stat improvements that happen at each level up.
Luck affects the rarity of upgrades. However some levels have 100% rarity rates:
* '''Level 1:''' 100% Tier 1
* '''Level 5:''' <span style="color:rgb(79,172,230);">100% Tier 2</span>
* '''Level 10:''' <span style="color:rgb(169,87,248);">100% Tier 3</span>
* '''Level 15:''' <span style="color:rgb(169,87,248);">100% Tier 3</span>
* '''Level 20:''' <span style="color:rgb(169,87,248);">100% Tier 3</span>
* '''Level 25:''' <span style="color:rgb(251,55,55);">100% Tier 4</span>
* '''Every 5th level after:''' <span style="color:rgb(251,55,55);">100% Tier 4</span>




== Back ([[Dodge]]) ==
== Back ([[Dodge]])==
{{Iconbox|Back I|size=200px|caption=no}}
{{Iconbox|Back I|size=200px|caption=no}}
{{Iconbox|Back II|size=200px|caption=no}}
{{Iconbox|Back II|size=200px|caption=no}}
Line 18: Line 10:
{{Iconbox|Back IV|size=200px|caption=no}}
{{Iconbox|Back IV|size=200px|caption=no}}


== Brain ([[Elemental Damage]])==
==Brain ([[Elemental Damage]])==
{{Iconbox|Brain I|size=200px|caption=no}}
{{Iconbox|Brain I|size=200px|caption=no}}
{{Iconbox|Brain II|size=200px|caption=no}}
{{Iconbox|Brain II|size=200px|caption=no}}
Line 24: Line 16:
{{Iconbox|Brain IV|size=200px|caption=no}}
{{Iconbox|Brain IV|size=200px|caption=no}}


== Chest ([[Armor]])==
==Chest ([[Armor]])==
{{Iconbox|Chest I|size=200px|caption=no}}
{{Iconbox|Chest I|size=200px|caption=no}}
{{Iconbox|Chest II|size=200px|caption=no}}
{{Iconbox|Chest II|size=200px|caption=no}}
Line 30: Line 22:
{{Iconbox|Chest IV|size=200px|caption=no}}
{{Iconbox|Chest IV|size=200px|caption=no}}


== Eyes ([[Range]])==
==Eyes ([[Range]])==
{{Iconbox|Eyes I|size=200px|caption=no}}
{{Iconbox|Eyes I|size=200px|caption=no}}
{{Iconbox|Eyes II|size=200px|caption=no}}
{{Iconbox|Eyes II|size=200px|caption=no}}
Line 36: Line 28:
{{Iconbox|Eyes IV|size=200px|caption=no}}
{{Iconbox|Eyes IV|size=200px|caption=no}}


== Fingers ([[Crit Chance]])==
==Fingers ([[Crit Chance]])==
{{Iconbox|Fingers I|size=200px|caption=no}}
{{Iconbox|Fingers I|size=200px|caption=no}}
{{Iconbox|Fingers II|size=200px|caption=no}}
{{Iconbox|Fingers II|size=200px|caption=no}}
Line 42: Line 34:
{{Iconbox|Fingers IV|size=200px|caption=no}}
{{Iconbox|Fingers IV|size=200px|caption=no}}


== Forearms ([[Melee Damage]])==
==Forearms ([[Melee Damage]])==
{{Iconbox|Forearms I|size=200px|caption=no}}
{{Iconbox|Forearms I|size=200px|caption=no}}
{{Iconbox|Forearms II|size=200px|caption=no}}
{{Iconbox|Forearms II|size=200px|caption=no}}
Line 48: Line 40:
{{Iconbox|Forearms IV|size=200px|caption=no}}
{{Iconbox|Forearms IV|size=200px|caption=no}}


== Hands ([[Harvesting]])==
==Hands ([[Harvesting]])==
{{Iconbox|Hands I|size=200px|caption=no}}
{{Iconbox|Hands I|size=200px|caption=no}}
{{Iconbox|Hands II|size=200px|caption=no}}
{{Iconbox|Hands II|size=200px|caption=no}}
Line 54: Line 46:
{{Iconbox|Hands IV|size=200px|caption=no}}
{{Iconbox|Hands IV|size=200px|caption=no}}


== Heart ([[Max HP]])==
==Heart ([[Max HP]])==
{{Iconbox|Heart I|size=200px|caption=no}}
{{Iconbox|Heart I|size=200px|caption=no}}
{{Iconbox|Heart II|size=200px|caption=no}}
{{Iconbox|Heart II|size=200px|caption=no}}
Line 60: Line 52:
{{Iconbox|Heart IV|size=200px|caption=no}}
{{Iconbox|Heart IV|size=200px|caption=no}}


== Legs ([[Speed]])==
==Legs ([[Speed]])==
{{Iconbox|Legs I|size=200px|caption=no}}
{{Iconbox|Legs I|size=200px|caption=no}}
{{Iconbox|Legs II|size=200px|caption=no}}
{{Iconbox|Legs II|size=200px|caption=no}}
Line 66: Line 58:
{{Iconbox|Legs IV|size=200px|caption=no}}
{{Iconbox|Legs IV|size=200px|caption=no}}


== Lungs ([[HP Regeneration]])==
==Lungs ([[HP Regeneration]])==
{{Iconbox|Lungs I|size=200px|caption=no}}
{{Iconbox|Lungs I|size=200px|caption=no}}
{{Iconbox|Lungs II|size=200px|caption=no}}
{{Iconbox|Lungs II|size=200px|caption=no}}
Line 72: Line 64:
{{Iconbox|Lungs IV|size=200px|caption=no}}
{{Iconbox|Lungs IV|size=200px|caption=no}}


== Nose ([[Luck]])==
==Nose ([[Luck]])==
{{Iconbox|Nose I|size=200px|caption=no}}
{{Iconbox|Nose I|size=200px|caption=no}}
{{Iconbox|Nose II|size=200px|caption=no}}
{{Iconbox|Nose II|size=200px|caption=no}}
Line 78: Line 70:
{{Iconbox|Nose IV|size=200px|caption=no}}
{{Iconbox|Nose IV|size=200px|caption=no}}


== Reflexes ([[Attack Speed]])==
==Reflexes ([[Attack Speed]])==
{{Iconbox|Reflexes I|size=200px|caption=no}}
{{Iconbox|Reflexes I|size=200px|caption=no}}
{{Iconbox|Reflexes II|size=200px|caption=no}}
{{Iconbox|Reflexes II|size=200px|caption=no}}
Line 84: Line 76:
{{Iconbox|Reflexes IV|size=200px|caption=no}}
{{Iconbox|Reflexes IV|size=200px|caption=no}}


== Shoulders ([[Ranged Damage]])==
==Shoulders ([[Ranged Damage]])==
{{Iconbox|Shoulders I|size=200px|caption=no}}
{{Iconbox|Shoulders I|size=200px|caption=no}}
{{Iconbox|Shoulders II|size=200px|caption=no}}
{{Iconbox|Shoulders II|size=200px|caption=no}}
Line 90: Line 82:
{{Iconbox|Shoulders IV|size=200px|caption=no}}
{{Iconbox|Shoulders IV|size=200px|caption=no}}


== Skull ([[Engineering]])==
==Skull ([[Engineering]])==
{{Iconbox|Skull I|size=200px|caption=no}}
{{Iconbox|Skull I|size=200px|caption=no}}
{{Iconbox|Skull II|size=200px|caption=no}}
{{Iconbox|Skull II|size=200px|caption=no}}
Line 96: Line 88:
{{Iconbox|Skull IV|size=200px|caption=no}}
{{Iconbox|Skull IV|size=200px|caption=no}}


== Teeth ([[Life Steal]])==
==Teeth ([[Life Steal]])==
{{Iconbox|Teeth I|size=200px|caption=no}}
{{Iconbox|Teeth I|size=200px|caption=no}}
{{Iconbox|Teeth II|size=200px|caption=no}}
{{Iconbox|Teeth II|size=200px|caption=no}}
Line 102: Line 94:
{{Iconbox|Teeth IV|size=200px|caption=no}}
{{Iconbox|Teeth IV|size=200px|caption=no}}


== Triceps ([[Damage]])==
==Triceps ([[Damage]])==
{{Iconbox|Triceps I|size=200px|caption=no}}
{{Iconbox|Triceps I|size=200px|caption=no}}
{{Iconbox|Triceps II|size=200px|caption=no}}
{{Iconbox|Triceps II|size=200px|caption=no}}
{{Iconbox|Triceps III|size=200px|caption=no}}
{{Iconbox|Triceps III|size=200px|caption=no}}
{{Iconbox|Triceps IV|size=200px|caption=no}}
{{Iconbox|Triceps IV|size=200px|caption=no}}
==Rarity of Upgrades==
Luck affects the rarity of upgrades. However some levels have 100% rarity rates:
*'''Level 1:''' 100% Tier 1
*'''Level 5:''' <span style="color:rgb(79,172,230);">100% Tier 2</span>
*'''Level 10:''' <span style="color:rgb(169,87,248);">100% Tier 3</span>
*'''Level 15:''' <span style="color:rgb(169,87,248);">100% Tier 3</span>
*'''Level 20:''' <span style="color:rgb(169,87,248);">100% Tier 3</span>
*'''Level 25:''' <span style="color:rgb(251,55,55);">100% Tier 4</span>
*'''Every 5th level after:''' <span style="color:rgb(251,55,55);">100% Tier 4</span>
'''Beside character levels, rarities are also affected by wave levels'''
<table class="wikitable" style="color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">Min Wave </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">Base Chance </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">+Chance per Wave </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">Max Chance </th>
</tr>
<tr>
<td class="colorrarity1" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 1 </td>
<td> 1</td>
<td>100% </td>
<td> 0% </td>
<td>100% </td>
</tr>
<tr>
<td class="colorrarity2" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 2 </td>
<td> 1 </td>
<td> 0% </td>
<td> 6% </td>
<td>60% </td>
</tr>
<tr>
<td class="colorrarity3" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 3 </td>
<td> 3 </td>
<td> 0% </td>
<td> 2% </td>
<td>25% </td>
</tr>
<tr>
<td class="colorrarity4" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 4 </td>
<td> 7 </td>
<td> 0% </td>
<td> 0.23% </td>
<td> 8% </td>
</tr>
</table>
Calculation for chances are done by:
<pre>
= ((Chance per Wave * (Current Wave - Min Wave)) + Base Chance) * (100%+Luck)
</pre>
Chance per wave starts adding chance '''after''' the Min Wave.
This value cannot exceed {{Color|color=green|text=Max Chance}}.
===Rarities with 0 [[Luck]]===
<table class="wikitable" style="color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Wave Level </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 1</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 2</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 3</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 4</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 5</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 6 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 7</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 8</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 9</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 10 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 11 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 12 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 13 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 14 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 15 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 16 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 17 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 18 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 19 </th></tr>
<tr>
<td class="colorrarity1" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 1 </td>
<td>100% </td>
<td>94% </td>
<td>88% </td>
<td> 80%</td><td>72%</td><td>64%</td><td>56%</td><td>47.77%</td><td>39.54%</td><td>31.31%</td><td>23.08%</td><td>20.85%</td><td>18.62%</td><td>16.39%</td><td>14.16%</td><td>12.93%</td><td> 12.7% </td><td>12.47%</td><td>12.24%</td></tr>
<tr>
<td class="colorrarity2" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 2 </td>
<td>{{Color|color=red|text=0%}} </td>
<td> 6% </td>
<td>12% </td>
<td>18%</td><td>24%</td><td>30%</td><td>36%</td><td>42%</td><td>48%</td><td>52%</td><td>{{Color|color=green|text=60%}}</td><td> {{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td></tr>
<tr>
<td class="colorrarity3" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 3 </td>
<td>{{Color|color=red|text=0%}} </td>
<td>{{Color|color=red|text=0%}} </td>
<td> {{Color|color=red|text=0%}} </td>
<td>2%</td><td>4%</td><td>6%</td><td>8%</td><td>10%</td><td>12%</td><td>14%</td><td>16%</td><td>18%</td><td>20%</td><td>22%</td><td>24%</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td></tr>
<tr>
<td class="colorrarity4" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 4 </td>
<td> {{Color|color=red|text=0%}} </td>
<td>{{Color|color=red|text=0%}} </td>
<td> {{Color|color=red|text=0%}} </td>
<td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>0.23%</td><td>0.46% </td><td>0.69%</td><td>0.92%</td><td>1.15%</td><td>1.38%</td><td>1.61%</td><td>1.84%</td><td>2.07%</td><td>2.3%</td><td> 2.53%</td><td>2.76%</td></tr>
</table>
[[Luck]] increases these chances by x%, but that still cannot exceed the {{Color|color=green|text=Max Chance}}.
For example:
*In wave 10 with 0 [[Luck]], the chance for Tier 3 is 2*7 = '''14%''' ''-- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 0% )''
*In wave 10 with 50 [[Luck]], it increases by 50%, 2*10.5 = '''21%''' ''-- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 50% )''
*In wave 10 with 100 [[Luck]], it increases by 100%, 2*14 = '''28%''' ''-- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 100% )''
**However, Max Chance for Tier 3 is 25%, so the chance for Tier 3 ends up as '''25%'''.
===Rarities with 50 [[Luck]]===
''Increases chances by 50% (*1.5), up to the {{Color|color=green|text=Max Chance}}.''<table class="wikitable" style="color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Wave Level </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 1</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 2</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 3</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 4</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 5</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 6 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 7 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 8</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 9</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 10 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 11 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 12 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 13 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 14 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 15 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 16 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 17 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 18 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 19 </th></tr>
<tr>
<td class="colorrarity1" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 1 </td>
<td>100%</td><td>91%</td><td>82%</td><td> 70%</td><td>58%</td><td>46%</td><td>34% </td><td>24.66%</td><td>21.31%</td><td>17.96%</td><td>14.62%</td><td>13.28%</td><td>12.93%</td><td>12.59%</td><td>12.24%</td><td>11.89%</td><td>11.55%</td><td>11.21%</td><td> 10.86% </td>
</tr>
<tr>
<td class="colorrarity2" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 2 </td>
<td>{{Color|color=red|text=0%}}</td><td> 9%</td><td>18% </td><td>27%</td><td>36%</td><td>45%</td><td>54%</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td> {{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}} </td><td> {{Color|color=green|text=60%}}</td><td> {{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}} </td>
</tr>
<tr>
<td class="colorrarity3" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 3 </td>
<td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>3% </td><td>6%</td><td>9%</td><td>12%</td><td>15%</td><td>18%</td><td>21% </td><td>24%</td><td>{{Color|color=green|text=25%}}</td><td> {{Color|color=green|text=25%}} </td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}} </td>
</tr>
<tr>
<td class="colorrarity4" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 4 </td>
<td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>0.35%</td><td>0.69%</td><td>1.04%</td><td>1.38%</td><td>1.73%</td><td>2.07% </td><td> 2.42%</td><td> 2.76%</td><td>3.11%</td><td>3.45%</td><td>3.8%</td><td> 4.14% </td>
</tr>
</table>
===Rarities with 100 [[Luck]]===
''Increases chances by 100% (*2), up to the {{Color|color=green|text=Max Chance}}.''<table class="wikitable" style="color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Wave Level </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 1</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 2</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 3</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 4</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 5 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 6 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 7</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 8</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 9</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 10 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 11 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 12 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 13 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 14 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 15 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 16 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 17 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 18 </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 19 </th></tr>
<tr>
<td class="colorrarity1" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 1 </td>
<td>100%</td><td>88% </td><td>76%</td><td>60%</td><td>44% </td><td>28% </td><td> 24% </td><td>19.54%</td><td>15.08%</td><td>13.62%</td><td> 13.16%</td><td> 12.7%</td><td> 12.24%</td><td>11.78%</td><td> 11.32%</td><td> 10.86%</td><td>10.4%</td><td>9.94% </td><td>9.48% </td>
</tr>
<tr>
<td class="colorrarity2" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 2 </td>
<td>{{Color|color=red|text=0%}}</td><td>12%</td><td>24%</td><td>36%</td><td> 48%</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td> {{Color|color=green|text=60%}}</td><td>  {{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td> {{Color|color=green|text=60%}}</td><td>  {{Color|color=green|text=60%}} </td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td>{{Color|color=green|text=60%}}</td><td> {{Color|color=green|text=60%}} </td>
</tr>
<tr>
<td class="colorrarity3" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 3 </td>
<td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>4%</td><td>8%</td><td> 12%</td><td> 16%</td><td>20% </td><td> 24%</td><td>{{Color|color=green|text=25%}} </td><td> {{Color|color=green|text=25%}}</td><td> {{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}}</td><td>{{Color|color=green|text=25%}} </td>
</tr>
<tr>
<td class="colorrarity4" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 4 </td>
<td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>{{Color|color=red|text=0%}}</td><td>0.46%</td><td>0.92%</td><td>1.38%</td><td>1.84%</td><td>2.3%</td><td>2.76%</td><td>3.22%</td><td>3.68%</td><td>4.14%</td><td>4.6%</td><td>5.06%</td><td>5.52% </td>
</tr>
</table>


‎<comments />
‎<comments />

Revision as of 00:17, 16 November 2022

Upgrades

Upgrades are stat improvements that happen at each level up.


Back (Dodge)

Back I
Back II
Back III
Back IV

Brain (Elemental Damage)

Brain I
Brain II
Brain III
Brain IV

Chest (Armor)

Chest I
Chest II
Chest III
Chest IV

Eyes (Range)

Eyes I
Eyes II
Eyes III
Eyes IV

Fingers (Crit Chance)

Fingers I
Fingers II
Fingers III
Fingers IV

Forearms (Melee Damage)

Forearms I
Forearms II
Forearms III
Forearms IV

Hands (Harvesting)

Hands I
Hands II
Hands III
Hands IV

Heart (Max HP)

Heart I
Heart II
Heart III
Heart IV

Legs (Speed)

Legs I
Legs II
Legs III
Legs IV

Lungs (HP Regeneration)

Lungs I
Lungs II
Lungs III
Lungs IV

Nose (Luck)

Nose I
Nose II
Nose III
Nose IV

Reflexes (Attack Speed)

Reflexes I
Reflexes II
Reflexes III
Reflexes IV

Shoulders (Ranged Damage)

Shoulders I
Shoulders II
Shoulders III
Shoulders IV

Skull (Engineering)

Skull I
Skull II
Skull III
Skull IV

Teeth (Life Steal)

Teeth I
Teeth II
Teeth III
Teeth IV

Triceps (Damage)

Triceps I
Triceps II
Triceps III
Triceps IV

Rarity of Upgrades

Luck affects the rarity of upgrades. However some levels have 100% rarity rates:

  • Level 1: 100% Tier 1
  • Level 5: 100% Tier 2
  • Level 10: 100% Tier 3
  • Level 15: 100% Tier 3
  • Level 20: 100% Tier 3
  • Level 25: 100% Tier 4
  • Every 5th level after: 100% Tier 4


Beside character levels, rarities are also affected by wave levels

Min Wave Base Chance +Chance per Wave Max Chance
Tier 1 1 100% 0% 100%
Tier 2 1 0% 6% 60%
Tier 3 3 0% 2% 25%
Tier 4 7 0% 0.23% 8%

Calculation for chances are done by:

= ((Chance per Wave * (Current Wave - Min Wave)) + Base Chance) * (100%+Luck) 

Chance per wave starts adding chance after the Min Wave.

This value cannot exceed Max Chance.

Rarities with 0 Luck

Wave Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Tier 1 100% 94% 88% 80%72%64%56%47.77%39.54%31.31%23.08%20.85%18.62%16.39%14.16%12.93% 12.7% 12.47%12.24%
Tier 2 0% 6% 12% 18%24%30%36%42%48%52%60% 60%60%60%60%60%60%60%60%
Tier 3 0% 0% 0% 2%4%6%8%10%12%14%16%18%20%22%24%25%25%25%25%
Tier 4 0% 0% 0% 0%0%0%0%0.23%0.46% 0.69%0.92%1.15%1.38%1.61%1.84%2.07%2.3% 2.53%2.76%

Luck increases these chances by x%, but that still cannot exceed the Max Chance.

For example:

  • In wave 10 with 0 Luck, the chance for Tier 3 is 2*7 = 14% -- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 0% )
  • In wave 10 with 50 Luck, it increases by 50%, 2*10.5 = 21% -- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 50% )
  • In wave 10 with 100 Luck, it increases by 100%, 2*14 = 28% -- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 100% )
    • However, Max Chance for Tier 3 is 25%, so the chance for Tier 3 ends up as 25%.

Rarities with 50 Luck

Increases chances by 50% (*1.5), up to the Max Chance.

Wave Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Tier 1 100%91%82% 70%58%46%34% 24.66%21.31%17.96%14.62%13.28%12.93%12.59%12.24%11.89%11.55%11.21% 10.86%
Tier 2 0% 9%18% 27%36%45%54%60%60%60%60%60% 60%60%60% 60% 60%60%60%
Tier 3 0%0%0%3% 6%9%12%15%18%21% 24%25% 25% 25%25%25%25%25%25%
Tier 4 0%0%0%0%0%0%0%0.35%0.69%1.04%1.38%1.73%2.07% 2.42% 2.76%3.11%3.45%3.8% 4.14%

Rarities with 100 Luck

Increases chances by 100% (*2), up to the Max Chance.

Wave Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Tier 1 100%88% 76%60%44% 28% 24% 19.54%15.08%13.62% 13.16% 12.7% 12.24%11.78% 11.32% 10.86%10.4%9.94% 9.48%
Tier 2 0%12%24%36% 48%60%60% 60% 60%60%60%60%60% 60% 60% 60%60%60% 60%
Tier 3 0%0%0%4%8% 12% 16%20% 24%25% 25% 25%25%25%25%25%25%25%25%
Tier 4 0%0%0%0%0%0%0%0.46%0.92%1.38%1.84%2.3%2.76%3.22%3.68%4.14%4.6%5.06%5.52%

Loading comments...