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(added torture item to regenerate)
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<td> {{Iconbox|HP Regeneration}} </td>
<td> {{Iconbox|HP Regeneration}} </td>
<td> You regenerate x% of your HP every 5 seconds.</td>
<td> You regenerate x% of your HP every 5 seconds.</td>
<td> Unless you have [[torture]] where you regenerate 3 HP every seconds.</td>
<td> 50%</td>
<td> 50%</td>
</tr>
</tr>

Revision as of 17:08, 7 October 2022

Name Effects Max Amount
Amount of damage you can take before dying No limit
You regenerate x% of your HP every 5 seconds. Unless you have torture where you regenerate 3 HP every seconds. 50%
Your attacks have a x% chance to heal you for 1HP. 10HP/second
Your attacks deal x% more damage. No limit
Your melee attacks deal x additional damage. No limit
Your ranged attacks deal x additional damage. No limit
Elemental damage is increased by x. No limit
Your attacks x% faster. Also applies to Ranged Weapons No limit
Your attacks have a x% chance to deal more damage. No limit
Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.) No limit
The max range of your weapons is increased by x. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons.(longer travel distance) No limit
You take x% less damage No limit
You have a x% chance to dodge attacks. 70% (90% with Ghost)
You move x% faster. No limit
You have a x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. No limit
You earn 0 materials and XP at the end of a wave. Increased by 5% every time it activates. No limit