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== Upgrades == | == Upgrades == | ||
Whenever you [[Experience|Level Up]], you are offered the choice of 4 different Upgrades that increases one of your Primary Stats. Upgrades come in 4 Tiers, with higher tiers giving more stats. You can read about the chances of each [[Upgrades#Rarity of Upgrades|rarity]] below. | |||
Upgrades are a great way to get a particular stat that you are looking for, as you can reroll the offered options multiple times and have a good chance of finding exactly what you are looking for. | |||
== | == Overview == | ||
This table shows just the basic stats. See below for full details. | |||
= | {| class="wikitable sortable" | ||
{{ | ! Stat !! {{Color|tier1|I}} !! {{Color|tier2|II}} !! {{Color|tier3|III}} !! {{Color|tier4|IV}} | ||
{{ | |- | ||
{{ | | {{StatIcon|Max HP}} [[Max HP]] | ||
{{ | | 3 || 6 || 9 || 12 | ||
|- | |||
| {{StatIcon|HP Regeneration}} [[HP Regeneration]] | |||
| 2 || 3 || 4 || 5 | |||
|- | |||
| {{StatIcon|Life Steal}} [[Life Steal]] | |||
| 1 || 2 || 3 || 4 | |||
|- | |||
| {{StatIcon|Damage}} [[Damage]] | |||
| 5 || 8 || 12 || 16 | |||
|- | |||
| {{StatIcon|Melee Damage}} [[Melee Damage]] | |||
| 2 || 4 || 6 || 8 | |||
|- | |||
| {{StatIcon|Ranged Damage}} [[Ranged Damage]] | |||
| 1 || 2 || 3 || 4 | |||
|- | |||
| {{StatIcon|Elemental Damage}} [[Elemental Damage]] | |||
| 1 || 2 || 3 || 4 | |||
|- | |||
| {{StatIcon|Attack Speed}} [[Attack Speed]] | |||
| 5 || 10 || 15 || 20 | |||
|- | |||
| {{StatIcon|Crit Chance}} [[Crit Chance]] | |||
| 3 || 5 || 7 || 9 | |||
|- | |||
| {{StatIcon|Engineering}} [[Engineering]] | |||
| 2 || 3 || 4 || 5 | |||
|- | |||
| {{StatIcon|Range}} [[Range]] | |||
| 15 || 30 || 45 || 60 | |||
|- | |||
| {{StatIcon|Armor}} [[Armor]] | |||
| 1 || 2 || 3 || 4 | |||
|- | |||
| {{StatIcon|Dodge}} [[Dodge]] | |||
| 3 || 6 || 9 || 12 | |||
|- | |||
| {{StatIcon|Speed}} [[Speed]] | |||
| 3 || 6 || 9 || 12 | |||
|- | |||
| {{StatIcon|Luck}} [[Luck]] | |||
| 5 || 10 || 15 || 20 | |||
|- | |||
| {{StatIcon|Harvesting}} [[Harvesting]] | |||
| 5 || 8 || 10 || 12 | |||
|} | |||
== | == Upgrades List == | ||
== | <table class="wikitable sortable" style="color:#eee; background:transparent; vertical-align:top;"> | ||
{{ | <tr> | ||
{{ | <th>Stat</th> | ||
{{ | <th>Tier I</th> | ||
{{ | <th>Tier II</th> | ||
<th>Tier III</th> | |||
<th>Tier IV</th> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Max HP}} [[Max HP]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Heart | |||
| type = item | |||
| cat = Upgrade | |||
| image = Max HP_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+3}} Max HP | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Heart II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Max HP_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+6}} Max HP | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Heart III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Max HP_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+9}} Max HP | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Heart IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Max HP_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+12}} Max HP | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|HP Regeneration}} [[HP Regeneration]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Lungs | |||
| type = item | |||
| cat = Upgrade | |||
| image = HP Regeneration_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+2}} HP Regeneration | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Lungs II | |||
| type = item | |||
| cat = Upgrade | |||
| image = HP Regeneration_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+3}} HP Regeneration | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Lungs III | |||
| type = item | |||
| cat = Upgrade | |||
| image = HP Regeneration_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+4}} HP Regeneration | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Lungs IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = HP Regeneration_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+5}} HP Regeneration | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Life Steal}} [[Life Steal]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Teeth | |||
| type = item | |||
| cat = Upgrade | |||
| image = Life Steal_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Life Steal | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Teeth II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Life Steal_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Life Steal | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Teeth III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Life Steal_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+3}} Life Steal | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Teeth IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Life Steal_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+4}} Life Steal | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Damage}} [[Damage]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Triceps | |||
| type = item | |||
| cat = Upgrade | |||
| image = Damage_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+5}} Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Triceps II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Damage_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+8}} Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Triceps III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Damage_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+12}} Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Triceps IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Damage_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+16}} Damage | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Melee Damage}} [[Melee Damage]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Forearms | |||
| type = item | |||
| cat = Upgrade | |||
| image = Melee Damage_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+2}} Melee Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Forearms II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Melee Damage_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+4}} Melee Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Forearms III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Melee Damage_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+6}} Melee Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Forearms IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Melee Damage_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+8}} Melee Damage | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Ranged Damage}} [[Ranged Damage]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Shoulders | |||
| type = item | |||
| cat = Upgrade | |||
| image = Ranged Damage_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Ranged Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Shoulders II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Ranged Damage_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Ranged Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Shoulders III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Ranged Damage_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+3}} Ranged Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Shoulders IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Ranged Damage_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+4}} Ranged Damage | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Elemental Damage}} [[Elemental Damage]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Brain | |||
| type = item | |||
| cat = Upgrade | |||
| image = Elemental Damage_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Elemental Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Brain II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Elemental Damage_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Elemental Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Brain III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Elemental Damage_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+3}} Elemental Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Brain IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Elemental Damage_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+4}} Elemental Damage | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Attack Speed}} [[Attack Speed]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Reflexes | |||
| type = item | |||
| cat = Upgrade | |||
| image = Attack Speed_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+5}} Attack Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Reflexes II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Attack Speed_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+10}} Attack Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Reflexes III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Attack Speed_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+15}} Attack Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Reflexes IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Attack Speed_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+20}} Attack Speed | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Crit Chance}} [[Crit Chance]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Fingers | |||
| type = item | |||
| cat = Upgrade | |||
| image = Crit Chance_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+3}} Crit Chance | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Fingers II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Crit Chance_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+5}} Crit Chance | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Fingers III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Crit Chance_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+7}} Crit Chance | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Fingers IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Crit Chance_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+9}} Crit Chance | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Engineering}} [[Engineering]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Skull | |||
| type = item | |||
| cat = Upgrade | |||
| image = Engineering_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+2}} Engineering | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Skull II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Engineering_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+3}} Engineering | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Skull III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Engineering_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+4}} Engineering | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Skull IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Engineering_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+5}} Engineering | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Range}} [[Range]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Eyes | |||
| type = item | |||
| cat = Upgrade | |||
| image = Range_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+15}} Range | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Eyes II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Range_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+30}} Range | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Eyes III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Range_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+45}} Range | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Eyes IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Range_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+60}} Range | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Armor}} [[Armor]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Chest | |||
| type = item | |||
| cat = Upgrade | |||
| image = Armor_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Armor | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Chest II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Armor_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Armor | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Chest III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Armor_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+3}} Armor | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Chest IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Armor_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+4}} Armor | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Dodge}} [[Dodge]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Back | |||
| type = item | |||
| cat = Upgrade | |||
| image = Dodge_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+3}} Dodge | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Back II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Dodge_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+6}} Dodge | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Back III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Dodge_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+9}} Dodge | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Back IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Dodge_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+12}} Dodge | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Speed}} [[Speed]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Legs | |||
| type = item | |||
| cat = Upgrade | |||
| image = Speed_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+3}} Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Legs II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Speed_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+6}} Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Legs III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Speed_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+9}} Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Legs IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Speed_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+12}} Speed | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Luck}} [[Luck]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Nose | |||
| type = item | |||
| cat = Upgrade | |||
| image = Luck_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+5}} Luck | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Nose II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Luck_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+10}} Luck | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Nose III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Luck_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+15}} Luck | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Nose IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Luck_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+20}} Luck | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Harvesting}} [[Harvesting]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Hands | |||
| type = item | |||
| cat = Upgrade | |||
| image = Harvesting_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+5}} Harvesting | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Hands II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Harvesting_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+8}} Harvesting | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Hands III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Harvesting_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+10}} Harvesting | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Hands IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Harvesting_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+12}} Harvesting | |||
}} | |||
</td> | |||
</tr> | |||
</table> | |||
== | ==Rarity of Upgrades== | ||
== | Luck affects the rarity of upgrades. However some levels have 100% rarity rates: | ||
*'''Level 1:''' 100% Tier 1 | |||
*'''Level 5:''' <span style="color:rgb(79,172,230);">100% Tier 2</span> | |||
*'''Level 10:''' <span style="color:rgb(169,87,248);">100% Tier 3</span> | |||
*'''Level 15:''' <span style="color:rgb(169,87,248);">100% Tier 3</span> | |||
*'''Level 20:''' <span style="color:rgb(169,87,248);">100% Tier 3</span> | |||
*'''Level 25:''' <span style="color:rgb(251,55,55);">100% Tier 4</span> | |||
*'''Every 5th level after:''' <span style="color:rgb(251,55,55);">100% Tier 4</span> | |||
Player level affects the upgrade rarities | |||
== | <table class="wikitable" style="color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">Min Level </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">Base Chance </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">+Chance per Level </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">Max Chance </th> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity1" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 1 </td> | |||
<td> 1</td> | |||
<td>100% </td> | |||
<td> 0% </td> | |||
<td>100% </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity2" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 2 </td> | |||
<td> 1 </td> | |||
<td> 0% </td> | |||
<td> 6% </td> | |||
<td>60% </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity3" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 3 </td> | |||
<td> 3 </td> | |||
<td> 0% </td> | |||
<td> 2% </td> | |||
<td>25% </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity4" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 4 </td> | |||
<td> 7 </td> | |||
<td> 0% </td> | |||
<td> 0.23% </td> | |||
<td> 8% </td> | |||
</tr> | |||
</table> | |||
Calculation for chances are done by: | |||
<pre> | |||
= ((Chance per Level * (Current Level - Min Level)) + Base Chance) * (1+Luck/100) | |||
</pre> | |||
Chance per level starts adding chance '''after''' the Min Level. | |||
This value cannot exceed {{Color|color=green|text=Max Chance}}. | |||
{{ | |||
== | ===Rarities with 0 [[Luck]]=== | ||
== | <table class="wikitable" style="color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
{{ | <tr> | ||
{{ | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Level </th> | ||
{{ | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 1</th> | ||
{{ | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 2</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 3</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 4</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 5</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 6 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 7</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 8</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 9</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 10 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 11 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 12 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 13 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 14 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 15 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 16 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 17 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 18 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 19 </th> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity1" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 1 </td> | |||
<td>100% </td> | |||
<td>94% </td> | |||
<td>88% </td> | |||
<td> 80%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>64%</td> | |||
<td>56%</td> | |||
<td>47.77%</td> | |||
<td>39.54%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>23.08%</td> | |||
<td>20.85%</td> | |||
<td>18.62%</td> | |||
<td>16.39%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>12.93%</td> | |||
<td> 12.7% </td> | |||
<td>12.47%</td> | |||
<td>12.24%</td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity2" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 2 </td> | |||
<td>{{Color|color=red|text=0%}} </td> | |||
<td> 6% </td> | |||
<td>12% </td> | |||
<td>18%</td> | |||
<td>100%*</td> | |||
<td>30%</td> | |||
<td>36%</td> | |||
<td>42%</td> | |||
<td>48%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td> {{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity3" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 3 </td> | |||
<td>{{Color|color=red|text=0%}} </td> | |||
<td>{{Color|color=red|text=0%}} </td> | |||
<td> {{Color|color=red|text=0%}} </td> | |||
<td>2%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>6%</td> | |||
<td>8%</td> | |||
<td>10%</td> | |||
<td>12%</td> | |||
<td>100%</td> | |||
<td>16%</td> | |||
<td>18%</td> | |||
<td>20%</td> | |||
<td>22%</td> | |||
<td>100%</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity4" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 4 </td> | |||
<td> {{Color|color=red|text=0%}} </td> | |||
<td>{{Color|color=red|text=0%}} </td> | |||
<td> {{Color|color=red|text=0%}} </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>0.23%</td> | |||
<td>0.46% </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>0.92%</td> | |||
<td>1.15%</td> | |||
<td>1.38%</td> | |||
<td>1.61%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>2.07%</td> | |||
<td>2.3%</td> | |||
<td> 2.53%</td> | |||
<td>2.76%</td> | |||
</tr> | |||
</table> | |||
== | [[Luck]] increases these chances by x%, but that still cannot exceed the {{Color|color=green|text=Max Chance}}. | ||
{{ | |||
{{ | For example: | ||
{{ | *In level 10 with 0 [[Luck]], the chance for Tier 3 is 2*7 = '''14%''' ''-- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 0% )'' | ||
{{ | *In level 10 with 50 [[Luck]], it increases by 50%, 2*10.5 = '''21%''' ''-- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 50% )'' | ||
*In level 10 with 100 [[Luck]], it increases by 100%, 2*14 = '''28%''' ''-- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 100% )'' | |||
**However, Max Chance for Tier 3 is 25%, so the chance for Tier 3 ends up as '''25%'''. | |||
<nowiki>*</nowiki>Luck does not influence levels with 100% rarity rates. | |||
===Rarities with 50 [[Luck]]=== | |||
''Increases chances by 50% (*1.5), up to the {{Color|color=green|text=Max Chance}}.'' | |||
<table class="wikitable" style="color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Level </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 1</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 2</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 3</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 4</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 5</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 6 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 7 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 8</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 9</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 10 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 11 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 12 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 13 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 14 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 15 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 16 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 17 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 18 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 19 </th> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity1" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 1 </td> | |||
<td>100%</td> | |||
<td>91%</td> | |||
<td>82%</td> | |||
<td> 70%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>46%</td> | |||
<td>34% </td> | |||
<td>24.66%</td> | |||
<td>21.31%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>14.62%</td> | |||
<td>13.28%</td> | |||
<td>12.93%</td> | |||
<td>12.59%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>11.89%</td> | |||
<td>11.55%</td> | |||
<td>11.21%</td> | |||
<td> 10.86% </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity2" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 2 </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td> 9%</td> | |||
<td>18% </td> | |||
<td>27%</td> | |||
<td>100%</td> | |||
<td>45%</td> | |||
<td>54%</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td> {{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=red|text=0%}} </td> | |||
<td> {{Color|color=green|text=60%}}</td> | |||
<td> {{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}} </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity3" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 3 </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>3% </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>9%</td> | |||
<td>12%</td> | |||
<td>15%</td> | |||
<td>18%</td> | |||
<td>100% </td> | |||
<td>24%</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td> {{Color|color=green|text=25%}} </td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>100%</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}} </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity4" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 4 </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>0.35%</td> | |||
<td>0.69%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>1.38%</td> | |||
<td>1.73%</td> | |||
<td>2.07% </td> | |||
<td> 2.42%</td> | |||
<td> {{Color|color=red|text=0%}}</td> | |||
<td>3.11%</td> | |||
<td>3.45%</td> | |||
<td>3.8%</td> | |||
<td> 4.14% </td> | |||
</tr> | |||
</table> | |||
===Rarities with 100 [[Luck]]=== | |||
''Increases chances by 100% (*2), up to the {{Color|color=green|text=Max Chance}}.'' | |||
<table class="wikitable" style="color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Level </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 1</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 2</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 3</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 4</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 5 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 6 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 7</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 8</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 9</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 10 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 11 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 12 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 13 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 14 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 15 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 16 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 17 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 18 </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> 19 </th> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity1" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 1 </td> | |||
<td>100%</td> | |||
<td>88% </td> | |||
<td>76%</td> | |||
<td>60%</td> | |||
<td>{{Color|color=red|text=0%}} </td> | |||
<td>28% </td> | |||
<td> 24% </td> | |||
<td>19.54%</td> | |||
<td>15.08%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td> 13.16%</td> | |||
<td> 12.7%</td> | |||
<td> 12.24%</td> | |||
<td>11.78%</td> | |||
<td> {{Color|color=red|text=0%}}</td> | |||
<td> 10.86%</td> | |||
<td>10.4%</td> | |||
<td>9.94% </td> | |||
<td>9.48% </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity2" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 2 </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>12%</td> | |||
<td>24%</td> | |||
<td>36%</td> | |||
<td> 100%</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td> {{Color|color=green|text=60%}}</td> | |||
<td> {{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td> {{Color|color=green|text=60%}}</td> | |||
<td> {{Color|color=red|text=0%}} </td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td>{{Color|color=green|text=60%}}</td> | |||
<td> {{Color|color=green|text=60%}} </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity3" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 3 </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>4%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td> 12%</td> | |||
<td> 16%</td> | |||
<td>20% </td> | |||
<td> 24%</td> | |||
<td>100% </td> | |||
<td> {{Color|color=green|text=25%}}</td> | |||
<td> {{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>100%</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}}</td> | |||
<td>{{Color|color=green|text=25%}} </td> | |||
</tr> | |||
<tr> | |||
<td class="colorrarity4" style="font-weight:bold; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;"> Tier 4 </td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>0.46%</td> | |||
<td>0.92%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>1.84%</td> | |||
<td>2.3%</td> | |||
<td>2.76%</td> | |||
<td>3.22%</td> | |||
<td>{{Color|color=red|text=0%}}</td> | |||
<td>4.14%</td> | |||
<td>4.6%</td> | |||
<td>5.06%</td> | |||
<td>5.52% </td> | |||
</tr> | |||
</table> | |||
<comments /> |
Latest revision as of 06:19, 25 March 2024
Upgrades
Whenever you Level Up, you are offered the choice of 4 different Upgrades that increases one of your Primary Stats. Upgrades come in 4 Tiers, with higher tiers giving more stats. You can read about the chances of each rarity below.
Upgrades are a great way to get a particular stat that you are looking for, as you can reroll the offered options multiple times and have a good chance of finding exactly what you are looking for.
Overview
This table shows just the basic stats. See below for full details.
Stat | I | II | III | IV |
---|---|---|---|---|
Max HP | 3 | 6 | 9 | 12 |
HP Regeneration | 2 | 3 | 4 | 5 |
Life Steal | 1 | 2 | 3 | 4 |
Damage | 5 | 8 | 12 | 16 |
Melee Damage | 2 | 4 | 6 | 8 |
Ranged Damage | 1 | 2 | 3 | 4 |
Elemental Damage | 1 | 2 | 3 | 4 |
Attack Speed | 5 | 10 | 15 | 20 |
Crit Chance | 3 | 5 | 7 | 9 |
Engineering | 2 | 3 | 4 | 5 |
Range | 15 | 30 | 45 | 60 |
Armor | 1 | 2 | 3 | 4 |
Dodge | 3 | 6 | 9 | 12 |
Speed | 3 | 6 | 9 | 12 |
Luck | 5 | 10 | 15 | 20 |
Harvesting | 5 | 8 | 10 | 12 |
Upgrades List
Stat | Tier I | Tier II | Tier III | Tier IV |
---|---|---|---|---|
Max HP | ||||
HP Regeneration | ||||
Life Steal | ||||
Damage | ||||
Melee Damage | ||||
Ranged Damage | ||||
Elemental Damage | ||||
Attack Speed | ||||
Crit Chance | ||||
Engineering | ||||
Range | ||||
Armor | ||||
Dodge | ||||
Speed | ||||
Luck | ||||
Harvesting |
Rarity of Upgrades
Luck affects the rarity of upgrades. However some levels have 100% rarity rates:
- Level 1: 100% Tier 1
- Level 5: 100% Tier 2
- Level 10: 100% Tier 3
- Level 15: 100% Tier 3
- Level 20: 100% Tier 3
- Level 25: 100% Tier 4
- Every 5th level after: 100% Tier 4
Player level affects the upgrade rarities
Min Level | Base Chance | +Chance per Level | Max Chance | |
---|---|---|---|---|
Tier 1 | 1 | 100% | 0% | 100% |
Tier 2 | 1 | 0% | 6% | 60% |
Tier 3 | 3 | 0% | 2% | 25% |
Tier 4 | 7 | 0% | 0.23% | 8% |
Calculation for chances are done by:
= ((Chance per Level * (Current Level - Min Level)) + Base Chance) * (1+Luck/100)
Chance per level starts adding chance after the Min Level.
This value cannot exceed Max Chance.
Rarities with 0 Luck
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tier 1 | 100% | 94% | 88% | 80% | 0% | 64% | 56% | 47.77% | 39.54% | 0% | 23.08% | 20.85% | 18.62% | 16.39% | 0% | 12.93% | 12.7% | 12.47% | 12.24% |
Tier 2 | 0% | 6% | 12% | 18% | 100%* | 30% | 36% | 42% | 48% | 0% | 60% | 60% | 60% | 60% | 0% | 60% | 60% | 60% | 60% |
Tier 3 | 0% | 0% | 0% | 2% | 0% | 6% | 8% | 10% | 12% | 100% | 16% | 18% | 20% | 22% | 100% | 25% | 25% | 25% | 25% |
Tier 4 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0.23% | 0.46% | 0% | 0.92% | 1.15% | 1.38% | 1.61% | 0% | 2.07% | 2.3% | 2.53% | 2.76% |
Luck increases these chances by x%, but that still cannot exceed the Max Chance.
For example:
- In level 10 with 0 Luck, the chance for Tier 3 is 2*7 = 14% -- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 0% )
- In level 10 with 50 Luck, it increases by 50%, 2*10.5 = 21% -- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 50% )
- In level 10 with 100 Luck, it increases by 100%, 2*14 = 28% -- extrapolated: ( 2% * ( 10 - 3 ) + 0% ) * ( 100% + 100% )
- However, Max Chance for Tier 3 is 25%, so the chance for Tier 3 ends up as 25%.
*Luck does not influence levels with 100% rarity rates.
Rarities with 50 Luck
Increases chances by 50% (*1.5), up to the Max Chance.
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tier 1 | 100% | 91% | 82% | 70% | 0% | 46% | 34% | 24.66% | 21.31% | 0% | 14.62% | 13.28% | 12.93% | 12.59% | 0% | 11.89% | 11.55% | 11.21% | 10.86% |
Tier 2 | 0% | 9% | 18% | 27% | 100% | 45% | 54% | 60% | 60% | 0% | 60% | 60% | 60% | 60% | 0% | 60% | 60% | 60% | 60% |
Tier 3 | 0% | 0% | 0% | 3% | 0% | 9% | 12% | 15% | 18% | 100% | 24% | 25% | 25% | 25% | 100% | 25% | 25% | 25% | 25% |
Tier 4 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0.35% | 0.69% | 0% | 1.38% | 1.73% | 2.07% | 2.42% | 0% | 3.11% | 3.45% | 3.8% | 4.14% |
Rarities with 100 Luck
Increases chances by 100% (*2), up to the Max Chance.
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tier 1 | 100% | 88% | 76% | 60% | 0% | 28% | 24% | 19.54% | 15.08% | 0% | 13.16% | 12.7% | 12.24% | 11.78% | 0% | 10.86% | 10.4% | 9.94% | 9.48% |
Tier 2 | 0% | 12% | 24% | 36% | 100% | 60% | 60% | 60% | 60% | 0% | 60% | 60% | 60% | 60% | 0% | 60% | 60% | 60% | 60% |
Tier 3 | 0% | 0% | 0% | 4% | 0% | 12% | 16% | 20% | 24% | 100% | 25% | 25% | 25% | 25% | 100% | 25% | 25% | 25% | 25% |
Tier 4 | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0.46% | 0.92% | 0% | 1.84% | 2.3% | 2.76% | 3.22% | 0% | 4.14% | 4.6% | 5.06% | 5.52% |