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== Upgrades == | == Upgrades == | ||
Whenever you [[Experience|Level Up]], you are offered the choice of 4 different Upgrades that increases one of your Primary Stats. Upgrades come in 4 Tiers, with higher tiers giving more stats. You can read about the chances of each [[Upgrades#Rarity of Upgrades|rarity]] below. | |||
Upgrades are a great way to get a particular stat that you are looking for, as you can reroll the offered options multiple times and have a good chance of finding exactly what you are looking for. | |||
== | == Overview == | ||
This table shows just the basic stats. See below for full details. | |||
= | {| class="wikitable sortable" | ||
{{ | ! Stat !! {{Color|tier1|I}} !! {{Color|tier2|II}} !! {{Color|tier3|III}} !! {{Color|tier4|IV}} | ||
{{ | |- | ||
{{ | | {{StatIcon|Max HP}} [[Max HP]] | ||
{{ | | 3 || 6 || 9 || 12 | ||
|- | |||
| {{StatIcon|HP Regeneration}} [[HP Regeneration]] | |||
| 2 || 3 || 4 || 5 | |||
|- | |||
| {{StatIcon|Life Steal}} [[Life Steal]] | |||
| 1 || 2 || 3 || 4 | |||
|- | |||
| {{StatIcon|Damage}} [[Damage]] | |||
| 5 || 8 || 12 || 16 | |||
|- | |||
| {{StatIcon|Melee Damage}} [[Melee Damage]] | |||
| 2 || 4 || 6 || 8 | |||
|- | |||
| {{StatIcon|Ranged Damage}} [[Ranged Damage]] | |||
| 1 || 2 || 3 || 4 | |||
|- | |||
| {{StatIcon|Elemental Damage}} [[Elemental Damage]] | |||
| 1 || 2 || 3 || 4 | |||
|- | |||
| {{StatIcon|Attack Speed}} [[Attack Speed]] | |||
| 5 || 10 || 15 || 20 | |||
|- | |||
| {{StatIcon|Crit Chance}} [[Crit Chance]] | |||
| 3 || 5 || 7 || 9 | |||
|- | |||
| {{StatIcon|Engineering}} [[Engineering]] | |||
| 2 || 3 || 4 || 5 | |||
|- | |||
| {{StatIcon|Range}} [[Range]] | |||
| 15 || 30 || 45 || 60 | |||
|- | |||
| {{StatIcon|Armor}} [[Armor]] | |||
| 1 || 2 || 3 || 4 | |||
|- | |||
| {{StatIcon|Dodge}} [[Dodge]] | |||
| 3 || 6 || 9 || 12 | |||
|- | |||
| {{StatIcon|Speed}} [[Speed]] | |||
| 3 || 6 || 9 || 12 | |||
|- | |||
| {{StatIcon|Luck}} [[Luck]] | |||
| 5 || 10 || 15 || 20 | |||
|- | |||
| {{StatIcon|Harvesting}} [[Harvesting]] | |||
| 5 || 8 || 10 || 12 | |||
|} | |||
== | == Upgrades List == | ||
== | <table class="wikitable sortable" style="color:#eee; background:transparent; vertical-align:top;"> | ||
{{ | <tr> | ||
{{ | <th>Stat</th> | ||
{{ | <th>Tier I</th> | ||
{{ | <th>Tier II</th> | ||
<th>Tier III</th> | |||
<th>Tier IV</th> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Max HP}} [[Max HP]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Heart | |||
| type = item | |||
| cat = Upgrade | |||
| image = Max HP_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+3}} Max HP | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Heart II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Max HP_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+6}} Max HP | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Heart III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Max HP_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+9}} Max HP | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Heart IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Max HP_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+12}} Max HP | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|HP Regeneration}} [[HP Regeneration]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Lungs | |||
| type = item | |||
| cat = Upgrade | |||
| image = HP Regeneration_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+2}} HP Regeneration | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Lungs II | |||
| type = item | |||
| cat = Upgrade | |||
| image = HP Regeneration_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+3}} HP Regeneration | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Lungs III | |||
| type = item | |||
| cat = Upgrade | |||
| image = HP Regeneration_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+4}} HP Regeneration | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Lungs IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = HP Regeneration_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+5}} HP Regeneration | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Life Steal}} [[Life Steal]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Teeth | |||
| type = item | |||
| cat = Upgrade | |||
| image = Life Steal_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Life Steal | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Teeth II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Life Steal_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Life Steal | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Teeth III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Life Steal_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+3}} Life Steal | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Teeth IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Life Steal_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+4}} Life Steal | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Damage}} [[Damage]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Triceps | |||
| type = item | |||
| cat = Upgrade | |||
| image = Damage_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+5}} Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Triceps II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Damage_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+8}} Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Triceps III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Damage_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+12}} Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Triceps IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Damage_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+16}} Damage | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Melee Damage}} [[Melee Damage]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Forearms | |||
| type = item | |||
| cat = Upgrade | |||
| image = Melee Damage_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+2}} Melee Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Forearms II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Melee Damage_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+4}} Melee Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Forearms III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Melee Damage_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+6}} Melee Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Forearms IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Melee Damage_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+8}} Melee Damage | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Ranged Damage}} [[Ranged Damage]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Shoulders | |||
| type = item | |||
| cat = Upgrade | |||
| image = Ranged Damage_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Ranged Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Shoulders II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Ranged Damage_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Ranged Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Shoulders III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Ranged Damage_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+3}} Ranged Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Shoulders IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Ranged Damage_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+4}} Ranged Damage | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Elemental Damage}} [[Elemental Damage]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Brain | |||
| type = item | |||
| cat = Upgrade | |||
| image = Elemental Damage_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Elemental Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Brain II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Elemental Damage_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Elemental Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Brain III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Elemental Damage_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+3}} Elemental Damage | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Brain IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Elemental Damage_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+4}} Elemental Damage | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Attack Speed}} [[Attack Speed]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Reflexes | |||
| type = item | |||
| cat = Upgrade | |||
| image = Attack Speed_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+5}} Attack Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Reflexes II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Attack Speed_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+10}} Attack Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Reflexes III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Attack Speed_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+15}} Attack Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Reflexes IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Attack Speed_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+20}} Attack Speed | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Crit Chance}} [[Crit Chance]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Fingers | |||
| type = item | |||
| cat = Upgrade | |||
| image = Crit Chance_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+3}} Crit Chance | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Fingers II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Crit Chance_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+5}} Crit Chance | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Fingers III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Crit Chance_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+7}} Crit Chance | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Fingers IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Crit Chance_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+9}} Crit Chance | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Engineering}} [[Engineering]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Skull | |||
| type = item | |||
| cat = Upgrade | |||
| image = Engineering_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+2}} Engineering | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Skull II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Engineering_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+3}} Engineering | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Skull III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Engineering_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+4}} Engineering | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Skull IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Engineering_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+5}} Engineering | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Range}} [[Range]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Eyes | |||
| type = item | |||
| cat = Upgrade | |||
| image = Range_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+15}} Range | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Eyes II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Range_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+30}} Range | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Eyes III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Range_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+45}} Range | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Eyes IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Range_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+60}} Range | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Armor}} [[Armor]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Chest | |||
| type = item | |||
| cat = Upgrade | |||
| image = Armor_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1}} Armor | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Chest II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Armor_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+2}} Armor | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Chest III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Armor_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+3}} Armor | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Chest IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Armor_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+4}} Armor | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Dodge}} [[Dodge]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Back | |||
| type = item | |||
| cat = Upgrade | |||
| image = Dodge_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+3}} Dodge | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Back II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Dodge_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+6}} Dodge | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Back III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Dodge_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+9}} Dodge | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Back IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Dodge_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+12}} Dodge | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Speed}} [[Speed]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Legs | |||
| type = item | |||
| cat = Upgrade | |||
| image = Speed_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+3}} Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Legs II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Speed_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+6}} Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Legs III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Speed_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+9}} Speed | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Legs IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Speed_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+12}} Speed | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Luck}} [[Luck]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Nose | |||
| type = item | |||
| cat = Upgrade | |||
| image = Luck_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+5}} Luck | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Nose II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Luck_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+10}} Luck | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Nose III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Luck_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+15}} Luck | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Nose IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Luck_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+20}} Luck | |||
}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">{{StatIcon|Harvesting}} [[Harvesting]]</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Hands | |||
| type = item | |||
| cat = Upgrade | |||
| image = Harvesting_Upgrade.png | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+5}} Harvesting | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Hands II | |||
| type = item | |||
| cat = Upgrade | |||
| image = Harvesting_Upgrade.png | |||
| rarity = 2 | |||
| stat1 = {{Color|green|+8}} Harvesting | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Hands III | |||
| type = item | |||
| cat = Upgrade | |||
| image = Harvesting_Upgrade.png | |||
| rarity = 3 | |||
| stat1 = {{Color|green|+10}} Harvesting | |||
}} | |||
</td> | |||
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Hands IV | |||
| type = item | |||
| cat = Upgrade | |||
| image = Harvesting_Upgrade.png | |||
| rarity = 4 | |||
| stat1 = {{Color|green|+12}} Harvesting | |||
}} | |||
</td> | |||
</tr> | |||
</table> | |||
== | ==Rarity of Upgrades== | ||
= | Some levels have guaranteed rarity: | ||
*'''Level 1:''' 100% Tier 1 | |||
*'''Level 5:''' <span style="color:rgb(79,172,230);">100% Tier 2</span> | |||
*'''Level 10, 15, & 20:''' <span style="color:rgb(169,87,248);">100% Tier 3</span> | |||
*'''Level 25 & every 5th level after:''' <span style="color:rgb(251,55,55);">100% Tier 4</span> | |||
Otherwise, the rarity is affected by your level and Luck, in [[Shop#Rarity%20of%20Shop%20Items%20and%20Luck|the same way items in shops are]] (except based on your level instead of the wave). | |||
<comments /> | |||
Latest revision as of 02:38, 28 January 2025
Upgrades
Whenever you Level Up, you are offered the choice of 4 different Upgrades that increases one of your Primary Stats. Upgrades come in 4 Tiers, with higher tiers giving more stats. You can read about the chances of each rarity below.
Upgrades are a great way to get a particular stat that you are looking for, as you can reroll the offered options multiple times and have a good chance of finding exactly what you are looking for.
Overview
This table shows just the basic stats. See below for full details.
Stat | I | II | III | IV |
---|---|---|---|---|
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3 | 6 | 9 | 12 |
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2 | 3 | 4 | 5 |
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1 | 2 | 3 | 4 |
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5 | 8 | 12 | 16 |
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2 | 4 | 6 | 8 |
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1 | 2 | 3 | 4 |
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1 | 2 | 3 | 4 |
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5 | 10 | 15 | 20 |
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3 | 5 | 7 | 9 |
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2 | 3 | 4 | 5 |
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15 | 30 | 45 | 60 |
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1 | 2 | 3 | 4 |
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3 | 6 | 9 | 12 |
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3 | 6 | 9 | 12 |
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5 | 10 | 15 | 20 |
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5 | 8 | 10 | 12 |
Upgrades List
Stat | Tier I | Tier II | Tier III | Tier IV |
---|---|---|---|---|
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Rarity of Upgrades
Some levels have guaranteed rarity:
- Level 1: 100% Tier 1
- Level 5: 100% Tier 2
- Level 10, 15, & 20: 100% Tier 3
- Level 25 & every 5th level after: 100% Tier 4
Otherwise, the rarity is affected by your level and Luck, in the same way items in shops are (except based on your level instead of the wave).
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