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== Notes == | == Notes == | ||
The Harpoon Gun is a quite unique gun. It scales with both [[Melee Damage]] and [[Ranged Damage]], and pulls enemies that are hit by it. It also slows enemies | The Harpoon Gun is a quite unique gun. It scales with both [[Melee Damage]] and [[Ranged Damage]], and pulls enemies that are hit by it. It also slows enemies hit by it. | ||
Increasing your [[Knockback]] Stat has the reverse effect on harpoon gun, making it have a higher negative value. So if you have +10 Knockback, Harpoon Gun will have -30-10 = -40 knockback. | |||
Increasing your [[Knockback]] Stat | |||
Harpoon Gun ignores 90% of an enemy's Knockback resistance, meaning it can pull enemies that are otherwise really hard to knock back. However, it cannot pull enemies that are knockback immune, such as elites and bosses. | Harpoon Gun ignores 90% of an enemy's Knockback resistance, meaning it can pull enemies that are otherwise really hard to knock back. However, it cannot pull enemies that are knockback immune, such as elites and bosses. | ||
Another hidden ability of the harpoon gun: Enemies pulled at least 200 distance by the negative knockback have their damage reduced by 90% for 1 second. | |||
* The Character {{CharacterIcon|Diver}} starts with a Harpoon Gun and it costs 1 gold in the [[Shop]] and when recycling for Diver. | * The Character {{CharacterIcon|Diver}} starts with a Harpoon Gun and it costs 1 gold in the [[Shop]] and when recycling for Diver. | ||
Latest revision as of 19:25, 19 January 2026
This content is part of the Abyssal Terrors DLC.
Harpoon Gun
Harpoon Gun is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Harpoon Gun is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.
Class
Harpoon Gun has the Weapon Class(es) of: Naval, Gun.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Notes
The Harpoon Gun is a quite unique gun. It scales with both Melee Damage and Ranged Damage, and pulls enemies that are hit by it. It also slows enemies hit by it. Increasing your Knockback Stat has the reverse effect on harpoon gun, making it have a higher negative value. So if you have +10 Knockback, Harpoon Gun will have -30-10 = -40 knockback.
Harpoon Gun ignores 90% of an enemy's Knockback resistance, meaning it can pull enemies that are otherwise really hard to knock back. However, it cannot pull enemies that are knockback immune, such as elites and bosses.
Another hidden ability of the harpoon gun: Enemies pulled at least 200 distance by the negative knockback have their damage reduced by 90% for 1 second.
- The Character
Diver starts with a Harpoon Gun and it costs 1 gold in the Shop and when recycling for Diver.
Generalist might find the Harpoon extra useful, since they benefit greatly from the dual scaling.
| Class | Bonuses | Weapons |
|---|---|---|
| Naval | (2)+1 Curse (3)+2 Curse (4)+3 Curse (5)+4 Curse (6)+5 Curse |
|
| Gun | (2)+10 Range (3)+20 Range (4)+30 Range (5)+40 Range (6)+50 Range |
Update History
- 1.1.0.0: Added to the Game.
