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<td> {{Iconbox|Luck}} </td> | <td> {{Iconbox|Luck}} </td> | ||
<td> You have a x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades.</td> | <td> You have a x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades.</td> | ||
<td> | <td> No limit</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
Revision as of 17:02, 7 October 2022
| Name | Effects | Max Amount |
|---|---|---|
| Amount of damage you can take before dying | No limit | |
| You regenerate 25% of your HP every 5 seconds. | 50% | |
| Your attacks have a x% chance to heal you for 1HP. | 10HP/second | |
| Your attacks deal x% more damage. | No limit | |
| Your melee attacks deal x additional damage. | No limit | |
| Your ranged attacks deal x additional damage. | No limit | |
| Elemental damage is increased by x. | No limit | |
| Your attacks x% faster. Also applies to Ranged Weapons | No limit | |
| Your attacks have a x% chance to deal more damage. | No limit | |
| Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.) | No limit | |
| The max range of your weapons is increased by x. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons.(longer travel distance) | No limit | |
| You take x% less damage | No limit | |
| You have a x% chance to dodge attacks. | 70% (90% with ghost) | |
| You move x% faster. | No limit | |
| You have a x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. | No limit | |
| You earn 0 materials and XP at the end of a wave. Increased by 5% every time it activates. | No limit |