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<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
{{TableHeaders|weapons}} | {{TableHeaders|weapons}} | ||
{{TableRowWeapon| | {{TableRowWeapon|Crossbow}} | ||
{{TableRowWeapon|Jousting Lance}} | {{TableRowWeapon|Jousting Lance}} | ||
{{TableRowWeapon|Spiky Shield}} | {{TableRowWeapon|Spiky Shield}} | ||
{{TableRowWeapon| | {{TableRowWeapon|Quarterstaff}} | ||
{{TableRowWeapon|Mace}} | {{TableRowWeapon|Mace}} | ||
{{TableRowWeapon|Sword}} | {{TableRowWeapon|Sword}} | ||
{{TableRowWeapon|Trident}} | {{TableRowWeapon|Trident}} | ||
</table> | </table> |
Revision as of 20:25, 3 November 2024
Medieval
Medieval is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.
Weapon classes also affect your chance to find other weapons with the same class in the Shop.
(3)+1 Armor, +3% Dodge
(4)+2 Armor, +3% Dodge
(5)+2 Armor, +6% Dodge
(6)+3 Armor, +6% Dodge
Weapons with Medieval
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Precise, Medieval |
1.13s |
x1.5 (30%) |
350 |
8 |
0 |
Pierces up to 1/2/3/4 times on critical hit |
16 |
Default | |||
Medieval |
1.58s |
x2 (3%) |
250 |
0 |
0 |
+2/+3/+4/+5 % Speed -10/-15/-20/-25 % Damage while standing still |
20 |
Default | |||
Medieval, Blunt |
1.16s |
x2 (3%) |
150 |
20 |
0 |
15 |
Win a run with Masochist | ||||
Primitive, Medieval |
1.42s |
7.0(52.8%35.2%)/s |
x1.5 (3%) |
175 |
0 |
0 |
Alternates between thrusting and sweeping attacks +2% XP Gain/+5% XP Gain/+9% XP Gain/+15% XP Gain |
17 |
Win a run with Apprentice | ||
Heavy, Medieval |
- |
-- |
- |
- |
- |
- |
-3%/-6%/-10% Attack Speed |
- |
Win a run with Ogre | ||
Blade, Medieval |
- |
- |
- |
- |
- |
Alternates between thrusting and sweeping attacks |
- |
Default | |||
Naval, Medieval |
- |
- |
- |
- |
- |
+30%/+40%/+50% damage against targets above 80% health |
- |
Default |