From Brotato Wiki

(1.0.0.3 - Add 2 new weapons: Claw, Fighting Stick)
(1.0.0.3 - Add 4 new weapons: Chain Gun, Drill, Gatling Laser, Scythe)
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|#default=-
|#default=-
}}
}}
|excalibur = {{#switch:{{lc:{{{2|}}}}}
|drill = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|types=[[Blade]], [[Legendary]]
|types=[[Legendary]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=200(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|Max HP}})
|4|legendary=10(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|Engineering}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
Line 237: Line 237:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=0.75s
|4|legendary=0.45s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
Line 243: Line 243:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=266.6(266.6%{{StatIcon|MeleeDamage}}266.6%{{StatIcon|Max HP}})/s
|4|legendary=22.2(222.2%{{StatIcon|MeleeDamage}}222.2%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 249: Line 249:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=10%(x2.5)
|4|legendary=50%(x2.5)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 255: Line 255:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=200
|4|legendary=100
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
Line 267: Line 267:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
Line 273: Line 273:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=?
|4|legendary=250
|#default=-}}
|#default=-}}
|special=Alternates between thrusting and sweeping attacks. -3 Armor for every weapon you have
|special={{Color|green|100%} chance to gain 1 material when killing an enemy with a critical hit.<br>{{Color|green|+10 % Attack Speed}} every 5 seconds until the end of the wave
|unlockedby=Win a run with [[File:King.png|link=King|x30px]] [[King]]
|unlockedby=Default
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|fighting stick = {{#switch:{{lc:{{{2|}}}}}
|excalibur = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=4
|types=[[Primitive]], [[Medieval]]
|types=[[Legendary]], [[Blade]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(75%{{StatIcon|Level}}50%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=15(85%{{StatIcon|Level}}65%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=20(100%{{StatIcon|Level}}85%{{StatIcon|MeleeDamage}})
|3|epic=-
|4|legendary=30(125%{{StatIcon|Level}}100%{{StatIcon|MeleeDamage}})
|4|legendary=200(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|Max HP}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.42s
|1|common=-
|2|rare=1.25s
|2|rare=-
|3|epic=1.09s
|3|epic=-
|4|legendary=0.92s
|4|legendary=0.75s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=14.2(106.5%{{StatIcon|Level}}71%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=18.8(106.25%{{StatIcon|Level}}81.25%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=21.8(109%{{StatIcon|Level}}92.7%{{StatIcon|MeleeDamage}})/s
|3|epic=-
|4|legendary=27.6(115%{{StatIcon|Level}}92%{{StatIcon|MeleeDamage}})/s
|4|legendary=266.6(266.6%{{StatIcon|MeleeDamage}}266.6%{{StatIcon|Max HP}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x1.5)
|1|common=-
|2|rare=3%(x1.5)
|2|rare=-
|3|epic=3%(x1.5)
|3|epic=-
|4|legendary=3%(x1.5)
|4|legendary=10%(x2.5)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|1|common=-
|2|rare=175
|2|rare=-
|3|epic=175
|3|epic=-
|4|legendary=175
|4|legendary=200
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=-
|2|rare=0
|2|rare=-
|3|epic=0
|3|epic=-
|4|legendary=0
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=-
|2|rare=0
|2|rare=-
|3|epic=0
|3|epic=-
|4|legendary=0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=17
|1|common=-
|2|rare=34
|2|rare=-
|3|epic=66
|3|epic=-
|4|legendary=130
|4|legendary=260
|#default=-}}
|#default=-}}
|special=Alternates between thrusting and sweeping attacks
|special=Alternates between thrusting and sweeping attacks.<br>{{Color|red|-3 Armor}} for every weapon you have
|unlockedby=Win a run with [[File:Apprentice.png|link=Apprentice|x30px]] [[Apprentice]]
|unlockedby=Win a run with [[File:King.png|link=King|x30px]] [[King]]
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|fist = {{#switch:{{lc:{{{2|}}}}}
|fighting stick = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Unarmed]]
|types=[[Primitive]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(100%{{StatIcon|MeleeDamage}})
|1|common=10(75%{{StatIcon|Level}}50%{{StatIcon|MeleeDamage}})
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|2|rare=15(85%{{StatIcon|Level}}65%{{StatIcon|MeleeDamage}})
|3|epic=32(100%{{StatIcon|MeleeDamage}})
|3|epic=20(100%{{StatIcon|Level}}85%{{StatIcon|MeleeDamage}})
|4|legendary=64(100%{{StatIcon|MeleeDamage}})
|4|legendary=30(125%{{StatIcon|Level}}100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.78s
|1|common=1.42s
|2|rare=0.73s
|2|rare=1.25s
|3|epic=0.69s
|3|epic=1.09s
|4|legendary=0.59s
|4|legendary=0.92s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=10.3(128%{{StatIcon|MeleeDamage}})/s
|1|common=14.2(106.5%{{StatIcon|Level}}71%{{StatIcon|MeleeDamage}})/s
|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s
|2|rare=18.8(106.25%{{StatIcon|Level}}81.25%{{StatIcon|MeleeDamage}})/s
|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s
|3|epic=21.8(109%{{StatIcon|Level}}92.7%{{StatIcon|MeleeDamage}})/s
|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s
|4|legendary=27.6(115%{{StatIcon|Level}}92%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=1%(x1.5)
|1|common=3%(x1.5)
|2|rare=1%(x1.5)
|2|rare=3%(x1.5)
|3|epic=1%(x1.5)
|3|epic=3%(x1.5)
|4|legendary=1%(x1.5)
|4|legendary=3%(x1.5)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=175
|2|rare=150
|2|rare=175
|3|epic=150
|3|epic=175
|4|legendary=150
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=0
|2|rare=15
|2|rare=0
|3|epic=15
|3|epic=0
|4|legendary=15
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0
|2|rare=0.0
|2|rare=0
|3|epic=0.0
|3|epic=0
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=17
|2|rare=22
|2|rare=34
|3|epic=45
|3|epic=66
|4|legendary=91
|4|legendary=130
|#default=-}}
|#default=-}}
|special=
|special=Alternates between thrusting and sweeping attacks
|unlockedby=Default
|unlockedby=Win a run with [[File:Apprentice.png|link=Apprentice|x30px]] [[Apprentice]]
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}
|fist = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=1
|types=[[Unarmed]], [[Elemental]]
|types=[[Unarmed]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=8(100%{{StatIcon|MeleeDamage}})
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|3|epic=32(100%{{StatIcon|MeleeDamage}})
|3|epic=32(100%{{StatIcon|MeleeDamage}})
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|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0.78s
|2|rare=0.73s
|2|rare=0.73s
|3|epic=0.69s
|3|epic=0.69s
Line 408: Line 407:
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=10.3(128%{{StatIcon|MeleeDamage}})/s
|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s
|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s
|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s
|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s
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|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1%(x1.5)
|2|rare=1%(x1.5)
|2|rare=1%(x1.5)
|3|epic=1%(x1.5)
|3|epic=1%(x1.5)
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|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=150
|2|rare=150
|2|rare=150
|3|epic=150
|3|epic=150
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|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=15
|2|rare=15
|2|rare=15
|3|epic=15
|3|epic=15
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|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0.0
|2|rare=0.0
|2|rare=0.0
|3|epic=0.0
|3|epic=0.0
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|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=10
|2|rare=46
|2|rare=22
|3|epic=86
|3|epic=45
|4|legendary=173
|4|legendary=91
|#default=-}}
|#default=-}}
|special=Deals -/{{Color|tier2|8x5}}/{{Color|tier3|12x6}}/{{Color|tier4|15x7}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|ghost axe = {{#switch:{{lc:{{{2|}}}}}
|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=2
|types=[[Ethereal]]
|types=[[Unarmed]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(100%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=18(100%{{StatIcon|MeleeDamage}})
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|3|epic=24(100%{{StatIcon|MeleeDamage}})
|3|epic=32(100%{{StatIcon|MeleeDamage}})
|4|legendary=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=64(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.73s
|1|common=-
|2|rare=1.66s
|2|rare=0.73s
|3|epic=1.58s
|3|epic=0.69s
|4|legendary=1.51s
|4|legendary=0.59s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=10.8(60%{{StatIcon|MeleeDamage}})/s
|2|rare=21.9(136%{{StatIcon|MeleeDamage}})/s
|3|epic=15.2(63%{{StatIcon|MeleeDamage}})/s
|3|epic=46.4(144%{{StatIcon|MeleeDamage}})/s
|4|legendary=26.5(66%{{StatIcon|MeleeDamage}})/s
|4|legendary=108.5(169%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=-
|2|rare=3%(x2.0)
|2|rare=1%(x1.5)
|3|epic=3%(x2.0)
|3|epic=1%(x1.5)
|4|legendary=3%(x2.0)
|4|legendary=1%(x1.5)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=200
|1|common=-
|2|rare=200
|2|rare=150
|3|epic=200
|3|epic=150
|4|legendary=200
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=-
|2|rare=2
|2|rare=15
|3|epic=2
|3|epic=15
|4|legendary=2
|4|legendary=15
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=0.0
|3|epic=0.0
|3|epic=0.0
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|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=-
|2|rare=39
|2|rare=46
|3|epic=74
|3|epic=86
|4|legendary=149
|4|legendary=173
|#default=-}}
|#default=-}}
|special=+1% [[Damage]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|special=Deals -/{{Color|tier2|8x5}}/{{Color|tier3|12x6}}/{{Color|tier4|15x7}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|ghost flint = {{#switch:{{lc:{{{2|}}}}}
|ghost axe = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Ethereal]]
|types=[[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(100%{{StatIcon|MeleeDamage}})
|1|common=12(100%{{StatIcon|MeleeDamage}})
|2|rare=9(100%{{StatIcon|MeleeDamage}})
|2|rare=18(100%{{StatIcon|MeleeDamage}})
|3|epic=12(100%{{StatIcon|MeleeDamage}})
|3|epic=24(100%{{StatIcon|MeleeDamage}})
|4|legendary=18(100%{{StatIcon|MeleeDamage}})
|4|legendary=40(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.23s
|1|common=1.73s
|2|rare=1.17s
|2|rare=1.66s
|3|epic=1.1s
|3|epic=1.58s
|4|legendary=1.04s
|4|legendary=1.51s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=4.9(81%{{StatIcon|MeleeDamage}})/s
|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s
|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s
|2|rare=10.8(60%{{StatIcon|MeleeDamage}})/s
|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s
|3|epic=15.2(63%{{StatIcon|MeleeDamage}})/s
|4|legendary=17.3(96%{{StatIcon|MeleeDamage}})/s
|4|legendary=26.5(66%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
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|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=200
|2|rare=160
|2|rare=200
|3|epic=170
|3|epic=200
|4|legendary=180
|4|legendary=200
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
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|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|1|common=20
|2|rare=26
|2|rare=39
|3|epic=52
|3|epic=74
|4|legendary=105
|4|legendary=149
|#default=-}}
|#default=-}}
|special=+1% [[Attack Speed]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|special=+1% [[Damage]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Sweep
|#default=-
|#default=-
}}
}}
|hammer = {{#switch:{{lc:{{{2|}}}}}
|ghost flint = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=1
|types=[[Blunt]], [[Heavy]]
|types=[[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=6(100%{{StatIcon|MeleeDamage}})
|2|rare=30(150%{{StatIcon|MeleeDamage}})
|2|rare=9(100%{{StatIcon|MeleeDamage}})
|3|epic=60(175%{{StatIcon|MeleeDamage}})
|3|epic=12(100%{{StatIcon|MeleeDamage}})
|4|legendary=100(200%{{StatIcon|MeleeDamage}})
|4|legendary=18(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1.23s
|2|rare=1.67s
|2|rare=1.17s
|3|epic=1.59s
|3|epic=1.1s
|4|legendary=1.5s
|4|legendary=1.04s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=4.9(81%{{StatIcon|MeleeDamage}})/s
|2|rare=18.0(89%{{StatIcon|MeleeDamage}})/s
|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s
|3|epic=37.7(110%{{StatIcon|MeleeDamage}})/s
|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s
|4|legendary=66.7(133%{{StatIcon|MeleeDamage}})/s
|4|legendary=17.3(96%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=3%(x2.0)
|2|rare=3%(x1.75)
|2|rare=3%(x2.0)
|3|epic=3%(x1.75)
|3|epic=3%(x2.0)
|4|legendary=3%(x1.75)
|4|legendary=3%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=150
|2|rare=175
|2|rare=160
|3|epic=175
|3|epic=170
|4|legendary=175
|4|legendary=180
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=2
|2|rare=25
|2|rare=2
|3|epic=30
|3|epic=2
|4|legendary=40
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0.0
|2|rare=0.0
|2|rare=0.0
|3|epic=0.0
|3|epic=0.0
Line 606: Line 605:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=12
|2|rare=51
|2|rare=26
|3|epic=95
|3|epic=52
|4|legendary=190
|4|legendary=105
|#default=-}}
|#default=-}}
|special=
|special=+1% [[Attack Speed]] for every {{Color|tier1|20}}/{{Color|tier2|18}}/{{Color|tier3|16}}/{{Color|tier4|12}} kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|hand = {{#switch:{{lc:{{{2|}}}}}
|hammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=2
|types=[[Unarmed]], [[Support]]
|types=[[Blunt]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=1(50%{{StatIcon|MeleeDamage}})
|2|rare=30(150%{{StatIcon|MeleeDamage}})
|3|epic=1(50%{{StatIcon|MeleeDamage}})
|3|epic=60(175%{{StatIcon|MeleeDamage}})
|4|legendary=1(50%{{StatIcon|MeleeDamage}})
|4|legendary=100(200%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s
|1|common=-
|2|rare=0.93s
|2|rare=1.67s
|3|epic=0.86s
|3|epic=1.59s
|4|legendary=0.71s
|4|legendary=1.5s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=1.1(53%{{StatIcon|MeleeDamage}})/s
|2|rare=18.0(89%{{StatIcon|MeleeDamage}})/s
|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s
|3|epic=37.7(110%{{StatIcon|MeleeDamage}})/s
|4|legendary=1.4(70%{{StatIcon|MeleeDamage}})/s
|4|legendary=66.7(133%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=1%(x1.5)
|1|common=-
|2|rare=1%(x1.5)
|2|rare=3%(x1.75)
|3|epic=1%(x1.5)
|3|epic=3%(x1.75)
|4|legendary=1%(x1.5)
|4|legendary=3%(x1.75)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=-
|2|rare=150
|2|rare=175
|3|epic=150
|3|epic=175
|4|legendary=150
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=30
|1|common=-
|2|rare=30
|2|rare=25
|3|epic=30
|3|epic=30
|4|legendary=30
|4|legendary=40
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=0.0
|3|epic=0.0
|3|epic=0.0
Line 662: Line 661:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=-
|2|rare=22
|2|rare=51
|3|epic=45
|3|epic=95
|4|legendary=91
|4|legendary=190
|#default=-}}
|#default=-}}
|special={{Color|tier1|+3}}/{{Color|tier2|+6}}/{{Color|tier3|+9}}/{{Color|tier4|+18}} Harvesting
|special=
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Sweep
|#default=-
|#default=-
}}
}}
|hatchet = {{#switch:{{lc:{{{2|}}}}}
|hand = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Unarmed]], [[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(100%{{StatIcon|MeleeDamage}})
|1|common=1(50%{{StatIcon|MeleeDamage}})
|2|rare=10(100%{{StatIcon|MeleeDamage}})
|2|rare=1(50%{{StatIcon|MeleeDamage}})
|3|epic=20(100%{{StatIcon|MeleeDamage}})
|3|epic=1(50%{{StatIcon|MeleeDamage}})
|4|legendary=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=1(50%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.68s
|1|common=1.01s
|2|rare=0.68s
|2|rare=0.93s
|3|epic=0.68s
|3|epic=0.86s
|4|legendary=0.62s
|4|legendary=0.71s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.4(147%{{StatIcon|MeleeDamage}})/s
|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s
|2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s
|2|rare=1.1(53%{{StatIcon|MeleeDamage}})/s
|3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s
|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s
|4|legendary=64.5(161%{{StatIcon|MeleeDamage}})/s
|4|legendary=1.4(70%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=1%(x1.5)
|2|rare=3%(x2.0)
|2|rare=1%(x1.5)
|3|epic=3%(x2.0)
|3|epic=1%(x1.5)
|4|legendary=3%(x2.0)
|4|legendary=1%(x1.5)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125
|1|common=150
|2|rare=125
|2|rare=150
|3|epic=125
|3|epic=150
|4|legendary=125
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=30
|2|rare=2
|2|rare=30
|3|epic=2
|3|epic=30
|4|legendary=2
|4|legendary=30
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 718: Line 717:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=10
|2|rare=31
|2|rare=22
|3|epic=61
|3|epic=45
|4|legendary=122
|4|legendary=91
|#default=-}}
|#default=-}}
|special=
|special={{Color|tier1|+3}}/{{Color|tier2|+6}}/{{Color|tier3|+9}}/{{Color|tier4|+18}} Harvesting
|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|jousting lance = {{#switch:{{lc:{{{2|}}}}}
|hatchet = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medieval]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=25(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Speed}})
|1|common=5(100%{{StatIcon|MeleeDamage}})
|2|rare=30(50%{{StatIcon|MeleeDamage}}35%{{StatIcon|Speed}})
|2|rare=10(100%{{StatIcon|MeleeDamage}})
|3|epic=35(50%{{StatIcon|MeleeDamage}}40%{{StatIcon|Speed}})
|3|epic=20(100%{{StatIcon|MeleeDamage}})
|4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}})
|4|legendary=40(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.58s
|1|common=0.68s
|2|rare=1.5s
|2|rare=0.68s
|3|epic=1.42s
|3|epic=0.68s
|4|legendary=1.33s
|4|legendary=0.62s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=15.8(31%{{StatIcon|MeleeDamage}}18%{{StatIcon|Speed}})/s
|1|common=7.4(147%{{StatIcon|MeleeDamage}})/s
|2|rare=20.0(33%{{StatIcon|MeleeDamage}}23%{{StatIcon|Speed}})/s
|2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s
|3|epic=24.6(35%{{StatIcon|MeleeDamage}}28%{{StatIcon|Speed}})/s
|3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s
|4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s
|4|legendary=64.5(161%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 756: Line 755:
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=250
|1|common=125
|2|rare=250
|2|rare=125
|3|epic=250
|3|epic=125
|4|legendary=250
|4|legendary=125
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=2
|2|rare=0
|2|rare=2
|3|epic=0
|3|epic=2
|4|legendary=0
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 774: Line 773:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|1|common=15
|2|rare=34
|2|rare=31
|3|epic=68
|3|epic=61
|4|legendary=118
|4|legendary=122
|#default=-}}
|#default=-}}
|special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed <br> {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still
|special=
|unlockedby=Default
|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]
|attacktype=Thrust
|attacktype=Sweep
|#default=-
|#default=-
}}
}}
|knife = {{#switch:{{lc:{{{2|}}}}}
|jousting lance = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]]
|types=[[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(80%{{StatIcon|MeleeDamage}})
|1|common=25(50%{{StatIcon|MeleeDamage}}30%{{StatIcon|Speed}})
|2|rare=9(80%{{StatIcon|MeleeDamage}})
|2|rare=30(50%{{StatIcon|MeleeDamage}}35%{{StatIcon|Speed}})
|3|epic=12(80%{{StatIcon|MeleeDamage}})
|3|epic=35(50%{{StatIcon|MeleeDamage}}40%{{StatIcon|Speed}})
|4|legendary=20(80%{{StatIcon|MeleeDamage}})
|4|legendary=50(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Speed}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s
|1|common=1.58s
|2|rare=0.93s
|2|rare=1.5s
|3|epic=0.86s
|3|epic=1.42s
|4|legendary=0.78s
|4|legendary=1.33s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s
|1|common=15.8(31%{{StatIcon|MeleeDamage}}18%{{StatIcon|Speed}})/s
|2|rare=9.7(86%{{StatIcon|MeleeDamage}})/s
|2|rare=20.0(33%{{StatIcon|MeleeDamage}}23%{{StatIcon|Speed}})/s
|3|epic=14.0(93%{{StatIcon|MeleeDamage}})/s
|3|epic=24.6(35%{{StatIcon|MeleeDamage}}28%{{StatIcon|Speed}})/s
|4|legendary=25.6(102%{{StatIcon|MeleeDamage}})/s
|4|legendary=37.6(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|Speed}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=20%(x2.5)
|1|common=3%(x2.0)
|2|rare=30%(x3.0)
|2|rare=3%(x2.0)
|3|epic=40%(x3.5)
|3|epic=3%(x2.0)
|4|legendary=50%(x4.0)
|4|legendary=3%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=250
|2|rare=150
|2|rare=250
|3|epic=150
|3|epic=250
|4|legendary=150
|4|legendary=250
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=0
|2|rare=2
|2|rare=0
|3|epic=2
|3|epic=0
|4|legendary=2
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 830: Line 829:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=18
|2|rare=31
|2|rare=34
|3|epic=61
|3|epic=68
|4|legendary=122
|4|legendary=118
|#default=-}}
|#default=-}}
|special=
|special={{Color|tier1|+2}}/{{Color|tier2|+3}}/{{Color|tier3|+4}}/{{Color|tier4|+5}} % Speed <br> {{Color|tier1|-10}}/{{Color|tier2|-15}}/{{Color|tier3|-20}}/{{Color|tier4|-25}} % Damage while standing still
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|lightning shiv = {{#switch:{{lc:{{{2|}}}}}
|knife = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]], [[Elemental]]
|types=[[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(80%{{StatIcon|MeleeDamage}})
|1|common=6(80%{{StatIcon|MeleeDamage}})
|2|rare=6(80%{{StatIcon|MeleeDamage}})
|2|rare=9(80%{{StatIcon|MeleeDamage}})
|3|epic=9(80%{{StatIcon|MeleeDamage}})
|3|epic=12(80%{{StatIcon|MeleeDamage}})
|4|legendary=15(80%{{StatIcon|MeleeDamage}})
|4|legendary=20(80%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
Line 856: Line 855:
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s
|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s
|2|rare=9.7(86%{{StatIcon|MeleeDamage}})/s
|3|epic=10.5(93%{{StatIcon|MeleeDamage}})/s
|3|epic=14.0(93%{{StatIcon|MeleeDamage}})/s
|4|legendary=19.2(102%{{StatIcon|MeleeDamage}})/s
|4|legendary=25.6(102%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=5%(x2.0)
|1|common=20%(x2.5)
|2|rare=10%(x2.0)
|2|rare=30%(x3.0)
|3|epic=15%(x2.0)
|3|epic=40%(x3.5)
|4|legendary=15%(x2.0)
|4|legendary=50%(x4.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 874: Line 873:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=2
|2|rare=0
|2|rare=2
|3|epic=0
|3|epic=2
|4|legendary=0
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 891: Line 890:
|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces {{Color|tier1|-}}/{{Color|tier2|1}}/{{Color|tier3|2}}/{{Color|tier4|3}} times and inflicts {{Color|tier1|5}}/{{Color|tier2|8}}/{{Color|tier3|12}}/{{Color|tier4|15}} + (100%{{StatIcon|ElementalDamage}}) damage
|special=
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|plank = {{#switch:{{lc:{{{2|}}}}}
|lightning shiv = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Explosive]], [[Elemental]]
|types=[[Precise]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}})
|1|common=3(80%{{StatIcon|MeleeDamage}})
|2|rare=15(55%{{StatIcon|MeleeDamage}}55%{{StatIcon|ElementalDamage}}55%{{StatIcon|Engineering}})
|2|rare=6(80%{{StatIcon|MeleeDamage}})
|3|epic=20(60%{{StatIcon|MeleeDamage}}60%{{StatIcon|ElementalDamage}}60%{{StatIcon|Engineering}})
|3|epic=9(80%{{StatIcon|MeleeDamage}})
|4|legendary=25(65%{{StatIcon|MeleeDamage}}65%{{StatIcon|ElementalDamage}}65%{{StatIcon|Engineering}})
|4|legendary=15(80%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.23s
|1|common=1.01s
|2|rare=1.14s
|2|rare=0.93s
|3|epic=1.06s
|3|epic=0.86s
|4|legendary=0.98s
|4|legendary=0.78s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.1(40%{{StatIcon|MeleeDamage}}40%{{StatIcon|ElementalDamage}}40%{{StatIcon|Engineering}})/s
|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s
|2|rare=13.2(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}}48%{{StatIcon|Engineering}})/s
|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s
|3|epic=18.9(56%{{StatIcon|MeleeDamage}}56%{{StatIcon|ElementalDamage}}56%{{StatIcon|Engineering}})/s
|3|epic=10.5(93%{{StatIcon|MeleeDamage}})/s
|4|legendary=25.5(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}}66%{{StatIcon|Engineering}})/s
|4|legendary=19.2(102%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=5%(x2.0)
|2|rare=3%(x2.0)
|2|rare=10%(x2.0)
|3|epic=3%(x2.0)
|3|epic=15%(x2.0)
|4|legendary=3%(x2.0)
|4|legendary=15%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 930: Line 929:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|1|common=0
|2|rare=5
|2|rare=0
|3|epic=5
|3|epic=0
|4|legendary=5
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 947: Line 946:
|4|legendary=122
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Hits have {{Color|tier1|25%}}/{{Color|tier2|30%}}/{{Color|tier3|35%}}/{{Color|tier4|40%}} chance to explode.
|special=Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces {{Color|tier1|-}}/{{Color|tier2|1}}/{{Color|tier3|2}}/{{Color|tier4|3}} times and inflicts {{Color|tier1|5}}/{{Color|tier2|8}}/{{Color|tier3|12}}/{{Color|tier4|15}} + (100%{{StatIcon|ElementalDamage}}) damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}
|plank = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=1
|types=[[Elemental]], [[Explosive]]
|types=[[Explosive]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=10(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}}50%{{StatIcon|Engineering}})
|2|rare=-
|2|rare=15(55%{{StatIcon|MeleeDamage}}55%{{StatIcon|ElementalDamage}}55%{{StatIcon|Engineering}})
|3|epic=80(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})
|3|epic=20(60%{{StatIcon|MeleeDamage}}60%{{StatIcon|ElementalDamage}}60%{{StatIcon|Engineering}})
|4|legendary=120(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|ElementalDamage}})
|4|legendary=25(65%{{StatIcon|MeleeDamage}}65%{{StatIcon|ElementalDamage}}65%{{StatIcon|Engineering}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1.23s
|2|rare=-
|2|rare=1.14s
|3|epic=1.55s
|3|epic=1.06s
|4|legendary=1.49s
|4|legendary=0.98s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=8.1(40%{{StatIcon|MeleeDamage}}40%{{StatIcon|ElementalDamage}}40%{{StatIcon|Engineering}})/s
|2|rare=-
|2|rare=13.2(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}}48%{{StatIcon|Engineering}})/s
|3|epic=51.6(96%{{StatIcon|MeleeDamage}}96%{{StatIcon|ElementalDamage}})/s
|3|epic=18.9(56%{{StatIcon|MeleeDamage}}56%{{StatIcon|ElementalDamage}}56%{{StatIcon|Engineering}})/s
|4|legendary=80.5(134%{{StatIcon|MeleeDamage}}134%{{StatIcon|ElementalDamage}})/s
|4|legendary=25.5(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}}66%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=3%(x2.0)
|2|rare=-
|2|rare=3%(x2.0)
|3|epic=3%(x1.75)
|3|epic=3%(x2.0)
|4|legendary=3%(x1.75)
|4|legendary=3%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=150
|2|rare=-
|2|rare=150
|3|epic=175
|3|epic=150
|4|legendary=175
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=5
|2|rare=-
|2|rare=5
|3|epic=30
|3|epic=5
|4|legendary=30
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0.0
|2|rare=-
|2|rare=0.0
|3|epic=0.0
|3|epic=0.0
|4|legendary=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=15
|2|rare=-
|2|rare=31
|3|epic=136
|3|epic=61
|4|legendary=272
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.
|special=Hits have {{Color|tier1|25%}}/{{Color|tier2|30%}}/{{Color|tier3|35%}}/{{Color|tier4|40%}} chance to explode.
|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
|#default=-
|#default=-
}}
}}
|power fist = {{#switch:{{lc:{{{2|}}}}}
|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Unarmed]], [[Explosive]]
|types=[[Elemental]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=-
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|3|epic=80(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|4|legendary=120(200%{{StatIcon|MeleeDamage}}200%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=-
|3|epic=0.69s
|3|epic=1.55s
|4|legendary=0.59s
|4|legendary=1.49s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=-
|3|epic=58.0(144%{{StatIcon|MeleeDamage}})/s
|3|epic=51.6(96%{{StatIcon|MeleeDamage}}96%{{StatIcon|ElementalDamage}})/s
|4|legendary=101.7(169%{{StatIcon|MeleeDamage}})/s
|4|legendary=80.5(134%{{StatIcon|MeleeDamage}}134%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=-
|3|epic=1%(x1.5)
|3|epic=3%(x1.75)
|4|legendary=1%(x1.5)
|4|legendary=3%(x1.75)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=-
|3|epic=150
|3|epic=175
|4|legendary=150
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=-
|3|epic=15
|3|epic=30
|4|legendary=15
|4|legendary=30
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 1,056: Line 1,055:
|1|common=-
|1|common=-
|2|rare=-
|2|rare=-
|3|epic=110
|3|epic=136
|4|legendary=221
|4|legendary=272
|#default=-}}
|#default=-}}
|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.
|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.
|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]
|unlockedby=Win a run with [[File:Knight.png|link=Knight|x30px]] [[Knight]]
|attacktype=Thrust
|attacktype=Sweep
|#default=-
|#default=-
}}
}}
|pruner = {{#switch:{{lc:{{{2|}}}}}
|power fist = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=3
|types=[[Support]]
|types=[[Unarmed]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(50%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=15(65%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=20(80%{{StatIcon|MeleeDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=25(100%{{StatIcon|MeleeDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.14s
|1|common=-
|2|rare=1.06s
|2|rare=-
|3|epic=0.98s
|3|epic=0.69s
|4|legendary=0.89s
|4|legendary=0.59s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.8(43%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=14.2(61%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=20.4(81%{{StatIcon|MeleeDamage}})/s
|3|epic=58.0(144%{{StatIcon|MeleeDamage}})/s
|4|legendary=28.1(112%{{StatIcon|MeleeDamage}})/s
|4|legendary=101.7(169%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x1.25)
|1|common=-
|2|rare=6%(x1.5)
|2|rare=-
|3|epic=9%(x1.75)
|3|epic=1%(x1.5)
|4|legendary=12%(x2.0)
|4|legendary=1%(x1.5)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=-
|2|rare=150
|2|rare=-
|3|epic=150
|3|epic=150
|4|legendary=150
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=-
|2|rare=2
|2|rare=-
|3|epic=2
|3|epic=15
|4|legendary=2
|4|legendary=15
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=0.0
|4|legendary=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=28
|2|rare=-
|3|epic=52
|3|epic=110
|4|legendary=95
|4|legendary=221
|#default=-}}
|#default=-}}
|special=Spawns a garden that creates a fruit every {{Color|tier1|15}}/{{Color|tier2|14}}/{{Color|tier3|12}}/{{Color|tier4|10}} seconds
|special=Hits have {{Color|tier3|25%}}/{{Color|tier4|50%}} chance to explode.
|unlockedby=Default
|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|rock = {{#switch:{{lc:{{{2|}}}}}
|pruner = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]], [[Blunt]]
|types=[[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=20(100%{{StatIcon|MeleeDamage}})
|1|common=10(50%{{StatIcon|MeleeDamage}})
|2|rare=30(100%{{StatIcon|MeleeDamage}})
|2|rare=15(65%{{StatIcon|MeleeDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|3|epic=20(80%{{StatIcon|MeleeDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|4|legendary=25(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.68s
|1|common=1.14s
|2|rare=1.61s
|2|rare=1.06s
|3|epic=1.53s
|3|epic=0.98s
|4|legendary=1.46s
|4|legendary=0.89s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=11.9(59%{{StatIcon|MeleeDamage}})/s
|1|common=8.8(43%{{StatIcon|MeleeDamage}})/s
|2|rare=18.6(62%{{StatIcon|MeleeDamage}})/s
|2|rare=14.2(61%{{StatIcon|MeleeDamage}})/s
|3|epic=26.1(65%{{StatIcon|MeleeDamage}})/s
|3|epic=20.4(81%{{StatIcon|MeleeDamage}})/s
|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s
|4|legendary=28.1(112%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x1.5)
|1|common=3%(x1.25)
|2|rare=15%(x1.5)
|2|rare=6%(x1.5)
|3|epic=20%(x1.5)
|3|epic=9%(x1.75)
|4|legendary=25%(x1.5)
|4|legendary=12%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 1,154: Line 1,153:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|1|common=2
|2|rare=5
|2|rare=2
|3|epic=5
|3|epic=2
|4|legendary=5
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 1,166: Line 1,165:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=15
|2|rare=22
|2|rare=28
|3|epic=45
|3|epic=52
|4|legendary=91
|4|legendary=95
|#default=-}}
|#default=-}}
|special={{Color|tier1|-}}/{{Color|tier2|+1 Armor}}/{{Color|tier3|+1 Armor, +2 Max HP}}/{{Color|tier4|+2 Armor, +2 Max HP}}
|special=Spawns a garden that creates a fruit every {{Color|tier1|15}}/{{Color|tier2|14}}/{{Color|tier3|12}}/{{Color|tier4|10}} seconds
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|scissors = {{#switch:{{lc:{{{2|}}}}}
|rock = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medical]], [[Precise]]
|types=[[Primitive]], [[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(80%{{StatIcon|MeleeDamage}})
|1|common=20(100%{{StatIcon|MeleeDamage}})
|2|rare=10(80%{{StatIcon|MeleeDamage}})
|2|rare=30(100%{{StatIcon|MeleeDamage}})
|3|epic=15(80%{{StatIcon|MeleeDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=20(80%{{StatIcon|MeleeDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s
|1|common=1.68s
|2|rare=0.98s
|2|rare=1.61s
|3|epic=0.94s
|3|epic=1.53s
|4|legendary=0.86s
|4|legendary=1.46s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s
|1|common=11.9(59%{{StatIcon|MeleeDamage}})/s
|2|rare=10.2(81%{{StatIcon|MeleeDamage}})/s
|2|rare=18.6(62%{{StatIcon|MeleeDamage}})/s
|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s
|3|epic=26.1(65%{{StatIcon|MeleeDamage}})/s
|4|legendary=23.3(93%{{StatIcon|MeleeDamage}})/s
|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)
|1|common=10%(x1.5)
|2|rare=12%(x2.0)
|2|rare=15%(x1.5)
|3|epic=15%(x2.0)
|3|epic=20%(x1.5)
|4|legendary=20%(x2.0)
|4|legendary=25%(x1.5)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
Line 1,210: Line 1,209:
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=5
|2|rare=2
|2|rare=5
|3|epic=2
|3|epic=5
|4|legendary=2
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.4
|1|common=0.0
|2|rare=0.45
|2|rare=0.0
|3|epic=0.5
|3|epic=0.0
|4|legendary=0.6
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=10
|2|rare=31
|2|rare=22
|3|epic=61
|3|epic=45
|4|legendary=122
|4|legendary=91
|#default=-}}
|#default=-}}
|special=
|special={{Color|tier1|-}}/{{Color|tier2|+1 Armor}}/{{Color|tier3|+1 Armor, +2 Max HP}}/{{Color|tier4|+2 Armor, +2 Max HP}}
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|screwdriver = {{#switch:{{lc:{{{2|}}}}}
|scissors = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Tool]]
|types=[[Medical]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|1|common=5(80%{{StatIcon|MeleeDamage}})
|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|2|rare=10(80%{{StatIcon|MeleeDamage}})
|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|3|epic=15(80%{{StatIcon|MeleeDamage}})
|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|4|legendary=20(80%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.05s
|1|common=1.01s
|2|rare=1.0s
|2|rare=0.98s
|3|epic=0.97s
|3|epic=0.94s
|4|legendary=0.87s
|4|legendary=0.86s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.6(47%{{StatIcon|MeleeDamage}}47%{{StatIcon|Engineering}})/s
|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s
|2|rare=12.0(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s
|2|rare=10.2(81%{{StatIcon|MeleeDamage}})/s
|3|epic=16.5(51%{{StatIcon|MeleeDamage}}51%{{StatIcon|Engineering}})/s
|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s
|4|legendary=23.0(57%{{StatIcon|MeleeDamage}}57%{{StatIcon|Engineering}})/s
|4|legendary=23.3(93%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)
|1|common=10%(x2.0)
|2|rare=15%(x2.0)
|2|rare=12%(x2.0)
|3|epic=20%(x2.0)
|3|epic=15%(x2.0)
|4|legendary=30%(x2.0)
|4|legendary=20%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125
|1|common=150
|2|rare=125
|2|rare=150
|3|epic=125
|3|epic=150
|4|legendary=125
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=3
|1|common=2
|2|rare=3
|2|rare=2
|3|epic=3
|3|epic=2
|4|legendary=3
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=0.4
|2|rare=0.0
|2|rare=0.45
|3|epic=0.0
|3|epic=0.5
|4|legendary=0.0
|4|legendary=0.6
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=15
|2|rare=22
|2|rare=31
|3|epic=45
|3|epic=61
|4|legendary=91
|4|legendary=122
|#default=-}}
|#default=-}}
|special=A landmine spawns every {{Color|tier1|12s}}/{{Color|tier2|9s}}/{{Color|tier3|6s}}/{{Color|tier4|3s}} dealing 10(100%{{StatIcon|Engineering}}) damage in an area
|special=
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|spear = {{#switch:{{lc:{{{2|}}}}}
|screwdriver = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Tool]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=15(100%{{StatIcon|MeleeDamage}})
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|2|rare=25(100%{{StatIcon|MeleeDamage}})
|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.52s
|1|common=1.05s
|2|rare=1.4s
|2|rare=1.0s
|3|epic=1.28s
|3|epic=0.97s
|4|legendary=1.24s
|4|legendary=0.87s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=9.9(65%{{StatIcon|MeleeDamage}})/s
|1|common=7.6(47%{{StatIcon|MeleeDamage}}47%{{StatIcon|Engineering}})/s
|2|rare=17.9(71%{{StatIcon|MeleeDamage}})/s
|2|rare=12.0(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s
|3|epic=31.2(78%{{StatIcon|MeleeDamage}})/s
|3|epic=16.5(51%{{StatIcon|MeleeDamage}}51%{{StatIcon|Engineering}})/s
|4|legendary=48.4(80%{{StatIcon|MeleeDamage}})/s
|4|legendary=23.0(57%{{StatIcon|MeleeDamage}}57%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=10%(x2.0)
|2|rare=3%(x2.0)
|2|rare=15%(x2.0)
|3|epic=3%(x2.0)
|3|epic=20%(x2.0)
|4|legendary=3%(x2.0)
|4|legendary=30%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|1|common=125
|2|rare=375
|2|rare=125
|3|epic=400
|3|epic=125
|4|legendary=500
|4|legendary=125
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|1|common=3
|2|rare=0
|2|rare=3
|3|epic=0
|3|epic=3
|4|legendary=0
|4|legendary=3
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 1,334: Line 1,333:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=10
|2|rare=39
|2|rare=22
|3|epic=74
|3|epic=45
|4|legendary=149
|4|legendary=91
|#default=-}}
|#default=-}}
|special=
|special=A landmine spawns every {{Color|tier1|12s}}/{{Color|tier2|9s}}/{{Color|tier3|6s}}/{{Color|tier4|3s}} dealing 10(100%{{StatIcon|Engineering}}) damage in an area
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|spiky shield = {{#switch:{{lc:{{{2|}}}}}
|scythe = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=4
|types=[[Medieval]], [[Blunt]]
|types=[[Legendary]], [[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|Armor}})
|1|common=-
|2|rare=15(125%{{StatIcon|Armor}})
|2|rare=-
|3|epic=20(150%{{StatIcon|Armor}})
|3|epic=-
|4|legendary=30(200%{{StatIcon|Armor}})
|4|legendary=150(150%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.16s
|1|common=-
|2|rare=1.16s
|2|rare=-
|3|epic=1.16s
|3|epic=-
|4|legendary=1.01s
|4|legendary=0.72s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.6(86%{{StatIcon|Armor}})/s
|1|common=-
|2|rare=12.9(107%{{StatIcon|Armor}})/s
|2|rare=-
|3|epic=17.2(129%{{StatIcon|Armor}})/s
|3|epic=-
|4|legendary=29.7(198%{{StatIcon|Armor}})/s
|4|legendary=208.3(208.3%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=-
|2|rare=3%(x2.0)
|2|rare=-
|3|epic=3%(x2.0)
|3|epic=-
|4|legendary=3%(x2.0)
|4|legendary=3%(x2)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=-
|2|rare=150
|2|rare=-
|3|epic=150
|3|epic=-
|4|legendary=150
|4|legendary=250
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=-
|2|rare=20
|2|rare=-
|3|epic=20
|3|epic=-
|4|legendary=20
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=-
|4|legendary=0.0
|4|legendary=1.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=-
|2|rare=31
|2|rare=-
|3|epic=61
|3|epic=-
|4|legendary=122
|4|legendary=260
|#default=-}}
|#default=-}}
|special=
|special=You take {{Color|red|3} damage per second (does not give invulnerability time).<br>{{Color|green|+3 % Damage} when you take damage until the end of the wave
|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]
|unlockedby=Default
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|stick = {{#switch:{{lc:{{{2|}}}}}
|spear = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(100%{{StatIcon|MeleeDamage}})
|1|common=15(100%{{StatIcon|MeleeDamage}})
|2|rare=8(100%{{StatIcon|MeleeDamage}})
|2|rare=25(100%{{StatIcon|MeleeDamage}})
|3|epic=12(100%{{StatIcon|MeleeDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=20(100%{{StatIcon|MeleeDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.25s
|1|common=1.52s
|2|rare=1.19s
|2|rare=1.4s
|3|epic=1.1s
|3|epic=1.28s
|4|legendary=1.04s
|4|legendary=1.24s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.4(80%{{StatIcon|MeleeDamage}})/s
|1|common=9.9(65%{{StatIcon|MeleeDamage}})/s
|2|rare=6.7(84%{{StatIcon|MeleeDamage}})/s
|2|rare=17.9(71%{{StatIcon|MeleeDamage}})/s
|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s
|3|epic=31.2(78%{{StatIcon|MeleeDamage}})/s
|4|legendary=19.2(96%{{StatIcon|MeleeDamage}})/s
|4|legendary=48.4(80%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 1,428: Line 1,426:
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|1|common=350
|2|rare=175
|2|rare=375
|3|epic=175
|3|epic=400
|4|legendary=175
|4|legendary=500
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
Line 1,446: Line 1,444:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10
|1|common=20
|2|rare=22
|2|rare=39
|3|epic=45
|3|epic=74
|4|legendary=91
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Deals {{Color|tier1|+4}}/{{Color|tier2|+6}}/{{Color|tier3|+8}}/{{Color|tier4|+10}} base damage for every additional '''stick''' you have
|special=
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|sword = {{#switch:{{lc:{{{2|}}}}}
|spiky shield = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=1
|types=[[Blade]], [[Medieval]]
|types=[[Medieval]], [[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=10(100%{{StatIcon|Armor}})
|2|rare=25(100%{{StatIcon|MeleeDamage}})
|2|rare=15(125%{{StatIcon|Armor}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|3|epic=20(150%{{StatIcon|Armor}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|4|legendary=30(200%{{StatIcon|Armor}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=1.16s
|2|rare=1.28s
|2|rare=1.16s
|3|epic=1.13s
|3|epic=1.16s
|4|legendary=0.98s
|4|legendary=1.01s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=8.6(86%{{StatIcon|Armor}})/s
|2|rare=19.5(78%{{StatIcon|MeleeDamage}})/s
|2|rare=12.9(107%{{StatIcon|Armor}})/s
|3|epic=35.4(88%{{StatIcon|MeleeDamage}})/s
|3|epic=17.2(129%{{StatIcon|Armor}})/s
|4|legendary=61.2(102%{{StatIcon|MeleeDamage}})/s
|4|legendary=29.7(198%{{StatIcon|Armor}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=3%(x2.0)
|2|rare=3%(x2.0)
|2|rare=3%(x2.0)
|3|epic=3%(x2.0)
|3|epic=3%(x2.0)
Line 1,484: Line 1,482:
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=150
|2|rare=200
|2|rare=150
|3|epic=200
|3|epic=150
|4|legendary=200
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=20
|2|rare=5
|2|rare=20
|3|epic=5
|3|epic=20
|4|legendary=5
|4|legendary=20
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=0.0
|2|rare=0.0
|2|rare=0.0
|3|epic=0.0
|3|epic=0.0
Line 1,502: Line 1,500:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=15
|2|rare=51
|2|rare=31
|3|epic=95
|3|epic=61
|4|legendary=190
|4|legendary=122
|#default=-}}
|#default=-}}
|special=Alternates between thrusting and sweeping attacks
|special=
|unlockedby=Default
|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|thief dagger = {{#switch:{{lc:{{{2|}}}}}
|stick = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(50%{{StatIcon|MeleeDamage}})
|1|common=8(100%{{StatIcon|MeleeDamage}})
|2|rare=12(50%{{StatIcon|MeleeDamage}})
|2|rare=8(100%{{StatIcon|MeleeDamage}})
|3|epic=18(50%{{StatIcon|MeleeDamage}})
|3|epic=12(100%{{StatIcon|MeleeDamage}})
|4|legendary=30(50%{{StatIcon|MeleeDamage}})
|4|legendary=20(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s
|1|common=1.25s
|2|rare=0.93s
|2|rare=1.19s
|3|epic=0.86s
|3|epic=1.1s
|4|legendary=0.73s
|4|legendary=1.04s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.9(49%{{StatIcon|MeleeDamage}})/s
|1|common=6.4(80%{{StatIcon|MeleeDamage}})/s
|2|rare=12.9(53%{{StatIcon|MeleeDamage}})/s
|2|rare=6.7(84%{{StatIcon|MeleeDamage}})/s
|3|epic=20.9(58%{{StatIcon|MeleeDamage}})/s
|3|epic=10.9(90%{{StatIcon|MeleeDamage}})/s
|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s
|4|legendary=19.2(96%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=20%(x2.0)
|1|common=3%(x2.0)
|2|rare=25%(x2.0)
|2|rare=3%(x2.0)
|3|epic=30%(x2.0)
|3|epic=3%(x2.0)
|4|legendary=40%(x2.0)
|4|legendary=3%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|1|common=175
|2|rare=150
|2|rare=175
|3|epic=150
|3|epic=175
|4|legendary=150
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|1|common=0
|2|rare=2
|2|rare=0
|3|epic=2
|3|epic=0
|4|legendary=2
|4|legendary=0
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 1,558: Line 1,556:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|1|common=10
|2|rare=26
|2|rare=22
|3|epic=52
|3|epic=45
|4|legendary=105
|4|legendary=91
|#default=-}}
|#default=-}}
|special={{Color|tier1|50%}}/{{Color|tier2|56%}}/{{Color|tier3|62%}}/{{Color|tier4|80%}} to gain 1 material when killing an enemy with a critical hit with this weapon
|special=Deals {{Color|tier1|+4}}/{{Color|tier2|+6}}/{{Color|tier3|+8}}/{{Color|tier4|+10}} base damage for every additional '''stick''' you have
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|thunder sword = {{#switch:{{lc:{{{2|}}}}}
|sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=2
|types=[[Blade]], [[Elemental]]
|types=[[Blade]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=25(100%{{StatIcon|MeleeDamage}})
|3|epic=30(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})
|3|epic=40(100%{{StatIcon|MeleeDamage}})
|4|legendary=60(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})
|4|legendary=60(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=1.28s
|3|epic=1.21s
|3|epic=1.13s
|4|legendary=1.06s
|4|legendary=0.98s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=19.5(78%{{StatIcon|MeleeDamage}})/s
|3|epic=24.8(103%{{StatIcon|MeleeDamage}}103%{{StatIcon|ElementalDamage}})/s
|3|epic=35.4(88%{{StatIcon|MeleeDamage}})/s
|4|legendary=56.6(141%{{StatIcon|MeleeDamage}}141%{{StatIcon|ElementalDamage}})/s
|4|legendary=61.2(102%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=3%(x2.0)
|3|epic=3%(x2.0)
|3|epic=3%(x2.0)
|4|legendary=3%(x2.0)
|4|legendary=3%(x2.0)
Line 1,597: Line 1,595:
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=200
|3|epic=200
|3|epic=200
|4|legendary=200
|4|legendary=200
Line 1,603: Line 1,601:
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=5
|3|epic=5
|3|epic=5
|4|legendary=5
|4|legendary=5
Line 1,609: Line 1,607:
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=0.0
|3|epic=0.0
|3|epic=0.0
|4|legendary=0.0
|4|legendary=0.0
Line 1,615: Line 1,613:
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=-
|2|rare=51
|3|epic=119
|3|epic=95
|4|legendary=238
|4|legendary=190
|#default=-}}
|#default=-}}
|special=Hitting an enemy spawns {{Color|tier3|2}}/{{Color|tier4|4}} projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}
|special=Alternates between thrusting and sweeping attacks
|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|torch = {{#switch:{{lc:{{{2|}}}}}
|thief dagger = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]], [[Elemental]]
|types=[[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|1|common=6(50%{{StatIcon|MeleeDamage}})
|2|rare=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|2|rare=12(50%{{StatIcon|MeleeDamage}})
|3|epic=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|3|epic=18(50%{{StatIcon|MeleeDamage}})
|4|legendary=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|4|legendary=30(50%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.1s
|1|common=1.01s
|2|rare=1.04s
|2|rare=0.93s
|3|epic=0.95s
|3|epic=0.86s
|4|legendary=0.8s
|4|legendary=0.73s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s
|1|common=5.9(49%{{StatIcon|MeleeDamage}})/s
|2|rare=1.0(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}})/s
|2|rare=12.9(53%{{StatIcon|MeleeDamage}})/s
|3|epic=1.1(52%{{StatIcon|MeleeDamage}}52%{{StatIcon|ElementalDamage}})/s
|3|epic=20.9(58%{{StatIcon|MeleeDamage}})/s
|4|legendary=1.2(62%{{StatIcon|MeleeDamage}}62%{{StatIcon|ElementalDamage}})/s
|4|legendary=41.1(68%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=0%(x1.5)
|1|common=20%(x2.0)
|2|rare=0%(x1.5)
|2|rare=25%(x2.0)
|3|epic=0%(x1.5)
|3|epic=30%(x2.0)
|4|legendary=0%(x1.5)
|4|legendary=40%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|1|common=150
|2|rare=175
|2|rare=150
|3|epic=175
|3|epic=150
|4|legendary=175
|4|legendary=150
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=2
|2|rare=20
|2|rare=2
|3|epic=20
|3|epic=2
|4|legendary=20
|4|legendary=2
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 1,675: Line 1,673:
|4|legendary=105
|4|legendary=105
|#default=-}}
|#default=-}}
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x4}}/{{Color|tier3|8x5}}/{{Color|tier4|12x8}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special={{Color|tier1|50%}}/{{Color|tier2|56%}}/{{Color|tier3|62%}}/{{Color|tier4|80%}} to gain 1 material when killing an enemy with a critical hit with this weapon
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
|wrench = {{#switch:{{lc:{{{2|}}}}}
|thunder sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=3
|types=[[Tool]]
|types=[[Blade]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(100%{{StatIcon|MeleeDamage}})
|1|common=-
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|2|rare=-
|3|epic=20(100%{{StatIcon|MeleeDamage}})
|3|epic=30(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})
|4|legendary=24(100%{{StatIcon|MeleeDamage}})
|4|legendary=60(150%{{StatIcon|MeleeDamage}}150%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.7s
|1|common=-
|2|rare=1.64s
|2|rare=-
|3|epic=1.55s
|3|epic=1.21s
|4|legendary=1.49s
|4|legendary=1.06s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.1(58%{{StatIcon|MeleeDamage}})/s
|1|common=-
|2|rare=9.8(60%{{StatIcon|MeleeDamage}})/s
|2|rare=-
|3|epic=12.9(64%{{StatIcon|MeleeDamage}})/s
|3|epic=24.8(103%{{StatIcon|MeleeDamage}}103%{{StatIcon|ElementalDamage}})/s
|4|legendary=16.1(67%{{StatIcon|MeleeDamage}})/s
|4|legendary=56.6(141%{{StatIcon|MeleeDamage}}141%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|1|common=-
|2|rare=3%(x2.0)
|2|rare=-
|3|epic=3%(x2.0)
|3|epic=3%(x2.0)
|4|legendary=3%(x2.0)
|4|legendary=3%(x2.0)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|1|common=-
|2|rare=175
|2|rare=-
|3|epic=175
|3|epic=200
|4|legendary=175
|4|legendary=200
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=-
|2|rare=20
|2|rare=-
|3|epic=20
|3|epic=5
|4|legendary=20
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=0.0
|4|legendary=0.0
|4|legendary=0.0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|1|common=-
|2|rare=39
|2|rare=-
|3|epic=74
|3|epic=119
|4|legendary=149
|4|legendary=238
|#default=-}}
|#default=-}}
|special=Spawns a [[Turret]]/[[Incendiary Turret]]/[[Laser Turret]]/[[Explosive Turret]]
|special=Hitting an enemy spawns {{Color|tier3|2}}/{{Color|tier4|4}} projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}
|unlockedby=Default
|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]
|attacktype=Sweep
|attacktype=Sweep
|#default=-
|#default=-
}}
}}
|crossbow = {{#switch:{{lc:{{{2|}}}}}
|torch = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]], [[Medieval]]
|types=[[Primitive]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|2|rare=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|2|rare=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|3|epic=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|3|epic=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|4|legendary=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|4|legendary=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.13s
|1|common=1.1s
|2|rare=1.13s
|2|rare=1.04s
|3|epic=1.13s
|3|epic=0.95s
|4|legendary=1.13s
|4|legendary=0.8s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.1(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s
|2|rare=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|2|rare=1.0(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}})/s
|3|epic=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|3|epic=1.1(52%{{StatIcon|MeleeDamage}}52%{{StatIcon|ElementalDamage}})/s
|4|legendary=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|4|legendary=1.2(62%{{StatIcon|MeleeDamage}}62%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=30%(x1.5)
|1|common=0%(x1.5)
|2|rare=35%(x1.75)
|2|rare=0%(x1.5)
|3|epic=40%(x2.0)
|3|epic=0%(x1.5)
|4|legendary=45%(x2.25)
|4|legendary=0%(x1.5)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|1|common=175
|2|rare=350
|2|rare=175
|3|epic=350
|3|epic=175
|4|legendary=350
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8
|1|common=20
|2|rare=8
|2|rare=20
|3|epic=8
|3|epic=20
|4|legendary=8
|4|legendary=20
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 1,782: Line 1,780:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|1|common=12
|2|rare=36
|2|rare=26
|3|epic=66
|3|epic=52
|4|legendary=140
|4|legendary=105
|#default=-}}
|#default=-}}
|special=Pierces up to {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times on critical hit
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x4}}/{{Color|tier3|8x5}}/{{Color|tier4|12x8}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|#default=-
|#default=-
}}
}}
|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}
|wrench = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Tool]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(80%{{StatIcon|RangedDamage}})x4
|1|common=12(100%{{StatIcon|MeleeDamage}})
|2|rare=6(85%{{StatIcon|RangedDamage}})x4
|2|rare=16(100%{{StatIcon|MeleeDamage}})
|3|epic=9(90%{{StatIcon|RangedDamage}})x4
|3|epic=20(100%{{StatIcon|MeleeDamage}})
|4|legendary=12(100%{{StatIcon|RangedDamage}})x6
|4|legendary=24(100%{{StatIcon|MeleeDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.37s
|1|common=1.7s
|2|rare=1.28s
|2|rare=1.64s
|3|epic=1.2s
|3|epic=1.55s
|4|legendary=1.12s
|4|legendary=1.49s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.8(233%{{StatIcon|RangedDamage}})/s
|1|common=7.1(58%{{StatIcon|MeleeDamage}})/s
|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s
|2|rare=9.8(60%{{StatIcon|MeleeDamage}})/s
|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s
|3|epic=12.9(64%{{StatIcon|MeleeDamage}})/s
|4|legendary=64.3(535%{{StatIcon|RangedDamage}})/s
|4|legendary=16.1(67%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 1,819: Line 1,818:
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|1|common=175
|2|rare=350
|2|rare=175
|3|epic=350
|3|epic=175
|4|legendary=350
|4|legendary=175
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8
|1|common=20
|2|rare=8
|2|rare=20
|3|epic=8
|3|epic=20
|4|legendary=8
|4|legendary=20
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
Line 1,842: Line 1,841:
|4|legendary=149
|4|legendary=149
|#default=-}}
|#default=-}}
|special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemy dealing {{Color|tier1|-30%}}/{{Color|tier2|-30%}}/{{Color|tier3|-30%}}/{{Color|tier4|-15%}} less to rest of the enemies
|special=Spawns a [[Turret]]/[[Incendiary Turret]]/[[Laser Turret]]/[[Explosive Turret]]
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|#default=-
|#default=-
}}
}}
|flamethrower = {{#switch:{{lc:{{{2|}}}}}
|chain gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=4
|types=[[Elemental]], [[Heavy]]
|types=[[Blade]], [[Legendary]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=1(1%{{StatIcon|ElementalDamage}})
|2|rare=-
|3|epic=1(1%{{StatIcon|ElementalDamage}})
|3|epic=-
|4|legendary=1(1%{{StatIcon|ElementalDamage}})
|4|legendary=3(100%{{StatIcon|RangedDamage}}100%{{StatIcon|Engineering}})x3
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.12s
|2|rare=-
|3|epic=0.12s
|3|epic=-
|4|legendary=0.09s
|4|legendary=0.07s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=8.3(8%{{StatIcon|ElementalDamage}})/s
|2|rare=-
|3|epic=8.3(8%{{StatIcon|ElementalDamage}})/s
|3|epic=-
|4|legendary=11.1(11%{{StatIcon|ElementalDamage}})/s
|4|legendary=128.6(1428.6%{{StatIcon|RangedDamage}}1428.6%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0%(x2.0)
|2|rare=-
|3|epic=0%(x2.0)
|3|epic=-
|4|legendary=0%(x2.0)
|4|legendary=3%(x2)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=300
|2|rare=-
|3|epic=350
|3|epic=-
|4|legendary=400
|4|legendary=500
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0
|2|rare=-
|3|epic=0
|3|epic=-
|4|legendary=0
|4|legendary=5
|#default=-}}
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=0.0
|2|rare=-
|3|epic=0.0
|3|epic=-
|4|legendary=0.0
|4|legendary=0
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=56
|2|rare=-
|3|epic=103
|3|epic=-
|4|legendary=207
|4|legendary=270
|#default=-}}
|special=Pierces {{Color|tier4|1}} enemy dealing -50% less damage with each pierce.
|unlockedby=Default
|#default=-
}}
|crossbow = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Precise]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|2|rare=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|3|epic=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|4|legendary=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.13s
|2|rare=1.13s
|3|epic=1.13s
|4|legendary=1.13s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.1(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|2|rare=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|3|epic=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|4|legendary=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=30%(x1.5)
|2|rare=35%(x1.75)
|3|epic=40%(x2.0)
|4|legendary=45%(x2.25)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|2|rare=350
|3|epic=350
|4|legendary=350
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8
|2|rare=8
|3|epic=8
|4|legendary=8
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|2|rare=36
|3|epic=66
|4|legendary=140
|#default=-}}
|special=Pierces up to {{Color|tier1|1}}/{{Color|tier2|2}}/{{Color|tier3|3}}/{{Color|tier4|4}} times on critical hit
|unlockedby=Default
|#default=-
}}
|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(80%{{StatIcon|RangedDamage}})x4
|2|rare=6(85%{{StatIcon|RangedDamage}})x4
|3|epic=9(90%{{StatIcon|RangedDamage}})x4
|4|legendary=12(100%{{StatIcon|RangedDamage}})x6
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.37s
|2|rare=1.28s
|3|epic=1.2s
|4|legendary=1.12s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.8(233%{{StatIcon|RangedDamage}})/s
|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s
|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s
|4|legendary=64.3(535%{{StatIcon|RangedDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)
|2|rare=3%(x2.0)
|3|epic=3%(x2.0)
|4|legendary=3%(x2.0)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|2|rare=350
|3|epic=350
|4|legendary=350
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8
|2|rare=8
|3|epic=8
|4|legendary=8
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|2|rare=39
|3|epic=74
|4|legendary=149
|#default=-}}
|special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemy dealing {{Color|tier1|-30%}}/{{Color|tier2|-30%}}/{{Color|tier3|-30%}}/{{Color|tier4|-15%}} less to rest of the enemies
|unlockedby=Default
|#default=-
}}
|flamethrower = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Elemental]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1(1%{{StatIcon|ElementalDamage}})
|3|epic=1(1%{{StatIcon|ElementalDamage}})
|4|legendary=1(1%{{StatIcon|ElementalDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0.12s
|3|epic=0.12s
|4|legendary=0.09s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=8.3(8%{{StatIcon|ElementalDamage}})/s
|3|epic=8.3(8%{{StatIcon|ElementalDamage}})/s
|4|legendary=11.1(11%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0%(x2.0)
|3|epic=0%(x2.0)
|4|legendary=0%(x2.0)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=300
|3|epic=350
|4|legendary=400
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0.0
|3|epic=0.0
|4|legendary=0.0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=56
|3|epic=103
|4|legendary=207
|#default=-}}
|#default=-}}
|special=Deals -/{{Color|tier2|3x5}}/{{Color|tier3|6x6}}/{{Color|tier4|10x10}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage<br> Pierces 99 enemies dealing 1 damage
|special=Deals -/{{Color|tier2|3x5}}/{{Color|tier3|6x6}}/{{Color|tier4|10x10}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage<br> Pierces 99 enemies dealing 1 damage
|unlockedby=Default
|#default=-
}}
|gatling laser = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|types=[[Legendary]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=10(100%{{StatIcon|RangedDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=0.07s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=142.9(1428.6%{{StatIcon|RangedDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=10%(x3)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=500
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=300
|#default=-}}
|special=Pierces {{Color|tier4|3}} enemies dealing -50% less damage with each pierce.
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-

Revision as of 07:46, 25 June 2023

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} {{#switch:hand cacti club = Primitive, Heavy chopper = Blade circular saw = Blade, Medical claw = Unarmed, Precise drill = {{#switch:types rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = Legendary, Blade fighting stick = Primitive, Medieval fist = Unarmed flaming brass knuckles = Unarmed, Elemental ghost axe = Ethereal ghost flint = Ethereal hammer = Blunt, Heavy hand = Unarmed, Support hatchet = Primitive jousting lance = Medieval knife = Precise lightning shiv = Precise, Elemental plank = Explosive, Elemental plasma sledgehammer = Elemental, Explosive power fist = Unarmed, Explosive pruner = Support rock = Primitive, Blunt scissors = Medical, Precise screwdriver = Tool scythe = {{#switch:types rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Damage Tier 1 {{Weapon Data|Hand|damage|1}} {{#switch:hand cacti club = 10(80%Melee Damage.png) chopper = 6(50%Melee Damage.png20%Max HP.png) circular saw = - claw = 5(15%Attack Speed.png50%Melee Damage.png) drill = {{#switch:damage rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 10(75%Level.png50%Melee Damage.png) fist = 8(100%Melee Damage.png) flaming brass knuckles = - ghost axe = 12(100%Melee Damage.png) ghost flint = 6(100%Melee Damage.png) hammer = - hand = 1(50%Melee Damage.png) hatchet = 5(100%Melee Damage.png) jousting lance = 25(50%Melee Damage.png30%Speed Stat.png) knife = 6(80%Melee Damage.png) lightning shiv = 3(80%Melee Damage.png) plank = 10(50%Melee Damage.png50%Elemental Damage.png50%Engineering Stat.png) plasma sledgehammer = - power fist = - pruner = 10(50%Melee Damage.png) rock = 20(100%Melee Damage.png) scissors = 5(80%Melee Damage.png) screwdriver = 8(50%Melee Damage.png50%Engineering Stat.png) scythe = {{#switch:damage rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

{{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} {{#switch:hand cacti club = 20(80%Melee Damage.png) chopper = 12(50%Melee Damage.png20%Max HP.png) circular saw = 10(100%Melee Damage.png) claw = 10(20%Attack Speed.png50%Melee Damage.png) drill = {{#switch:damage rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 15(85%Level.png65%Melee Damage.png) fist = 16(100%Melee Damage.png) flaming brass knuckles = 16(100%Melee Damage.png) ghost axe = 18(100%Melee Damage.png) ghost flint = 9(100%Melee Damage.png) hammer = 30(150%Melee Damage.png) hand = 1(50%Melee Damage.png) hatchet = 10(100%Melee Damage.png) jousting lance = 30(50%Melee Damage.png35%Speed Stat.png) knife = 9(80%Melee Damage.png) lightning shiv = 6(80%Melee Damage.png) plank = 15(55%Melee Damage.png55%Elemental Damage.png55%Engineering Stat.png) plasma sledgehammer = - power fist = - pruner = 15(65%Melee Damage.png) rock = 30(100%Melee Damage.png) scissors = 10(80%Melee Damage.png) screwdriver = 12(50%Melee Damage.png50%Engineering Stat.png) scythe = {{#switch:damage rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

{{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} {{#switch:hand cacti club = 30(80%Melee Damage.png) chopper = 18(50%Melee Damage.png20%Max HP.png) circular saw = 15(100%Melee Damage.png) claw = 15(25%Attack Speed.png50%Melee Damage.png) drill = {{#switch:damage rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 20(100%Level.png85%Melee Damage.png) fist = 32(100%Melee Damage.png) flaming brass knuckles = 32(100%Melee Damage.png) ghost axe = 24(100%Melee Damage.png) ghost flint = 12(100%Melee Damage.png) hammer = 60(175%Melee Damage.png) hand = 1(50%Melee Damage.png) hatchet = 20(100%Melee Damage.png) jousting lance = 35(50%Melee Damage.png40%Speed Stat.png) knife = 12(80%Melee Damage.png) lightning shiv = 9(80%Melee Damage.png) plank = 20(60%Melee Damage.png60%Elemental Damage.png60%Engineering Stat.png) plasma sledgehammer = 80(150%Melee Damage.png150%Elemental Damage.png) power fist = 40(100%Melee Damage.png) pruner = 20(80%Melee Damage.png) rock = 40(100%Melee Damage.png) scissors = 15(80%Melee Damage.png) screwdriver = 16(50%Melee Damage.png50%Engineering Stat.png) scythe = {{#switch:damage rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

{{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} {{#switch:hand cacti club = 50(80%Melee Damage.png) chopper = 30(50%Melee Damage.png20%Max HP.png) circular saw = 25(100%Melee Damage.png) claw = 25(30%Attack Speed.png50%Melee Damage.png) drill = {{#switch:damage rarity=4 types=Legendary, Precise damage=10(100%Melee Damage.png100%Engineering Stat.png) attackspeed=0.45s dps=22.2(222.2%Melee Damage.png222.2%Engineering Stat.png)/s crit=50%(x2.5) range=100 knockback=5 lifesteal=0 price=250 special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = 200(200%Melee Damage.png200%Max HP.png) fighting stick = 30(125%Level.png100%Melee Damage.png) fist = 64(100%Melee Damage.png) flaming brass knuckles = 64(100%Melee Damage.png) ghost axe = 40(100%Melee Damage.png) ghost flint = 18(100%Melee Damage.png) hammer = 100(200%Melee Damage.png) hand = 1(50%Melee Damage.png) hatchet = 40(100%Melee Damage.png) jousting lance = 50(50%Melee Damage.png50%Speed Stat.png) knife = 20(80%Melee Damage.png) lightning shiv = 15(80%Melee Damage.png) plank = 25(65%Melee Damage.png65%Elemental Damage.png65%Engineering Stat.png) plasma sledgehammer = 120(200%Melee Damage.png200%Elemental Damage.png) power fist = 60(100%Melee Damage.png) pruner = 25(100%Melee Damage.png) rock = 60(100%Melee Damage.png) scissors = 20(80%Melee Damage.png) screwdriver = 20(50%Melee Damage.png50%Engineering Stat.png) scythe = {{#switch:damage rarity=4 types=Legendary, Ethereal damage=150(150%Melee Damage.png) attackspeed=0.72s dps=208.3(208.3%Melee Damage.png)/s crit=3%(x2) range=250 knockback=5 lifesteal=1.0 price=260 special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

{{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} {{#switch:hand cacti club = 1.66s chopper = 0.98s circular saw = - claw = 0.78s drill = {{#switch:attackspeed rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 1.42s fist = 0.78s flaming brass knuckles = - ghost axe = 1.73s ghost flint = 1.23s hammer = - hand = 1.01s hatchet = 0.68s jousting lance = 1.58s knife = 1.01s lightning shiv = 1.01s plank = 1.23s plasma sledgehammer = - power fist = - pruner = 1.14s rock = 1.68s scissors = 1.01s screwdriver = 1.05s scythe = {{#switch:attackspeed rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

DPS {{Weapon Data|Hand|dps|1}} {{#switch:hand cacti club = 6.0(48%Melee Damage.png)/s chopper = 6.1(51%Melee Damage.png20%Max HP.png)/s circular saw = - claw = 6.4(11.7%Attack Speed.png39%Melee Damage.png)/s drill = {{#switch:dps rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 14.2(106.5%Level.png71%Melee Damage.png)/s fist = 10.3(128%Melee Damage.png)/s flaming brass knuckles = - ghost axe = 6.9(57%Melee Damage.png)/s ghost flint = 4.9(81%Melee Damage.png)/s hammer = - hand = 1.0(49%Melee Damage.png)/s hatchet = 7.4(147%Melee Damage.png)/s jousting lance = 15.8(31%Melee Damage.png18%Speed Stat.png)/s knife = 5.9(79%Melee Damage.png)/s lightning shiv = 3.0(79%Melee Damage.png)/s plank = 8.1(40%Melee Damage.png40%Elemental Damage.png40%Engineering Stat.png)/s plasma sledgehammer = - power fist = - pruner = 8.8(43%Melee Damage.png)/s rock = 11.9(59%Melee Damage.png)/s scissors = 5.0(79%Melee Damage.png)/s screwdriver = 7.6(47%Melee Damage.png47%Engineering Stat.png)/s scythe = {{#switch:dps rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Crit {{Weapon Data|Hand|crit|1}} {{#switch:hand cacti club = 3%(x2.0) chopper = 10%(x2.0) circular saw = - claw = 10%(x2.0) drill = {{#switch:crit rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 3%(x1.5) fist = 1%(x1.5) flaming brass knuckles = - ghost axe = 3%(x2.0) ghost flint = 3%(x2.0) hammer = - hand = 1%(x1.5) hatchet = 3%(x2.0) jousting lance = 3%(x2.0) knife = 20%(x2.5) lightning shiv = 5%(x2.0) plank = 3%(x2.0) plasma sledgehammer = - power fist = - pruner = 3%(x1.25) rock = 10%(x1.5) scissors = 10%(x2.0) screwdriver = 10%(x2.0) scythe = {{#switch:crit rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Range {{Weapon Data|Hand|range|1}} {{#switch:hand cacti club = 200 chopper = 125 circular saw = - claw = 150 drill = {{#switch:range rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 175 fist = 150 flaming brass knuckles = - ghost axe = 200 ghost flint = 150 hammer = - hand = 150 hatchet = 125 jousting lance = 250 knife = 150 lightning shiv = 150 plank = 150 plasma sledgehammer = - power fist = - pruner = 150 rock = 150 scissors = 150 screwdriver = 125 scythe = {{#switch:range rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Knockback {{Weapon Data|Hand|knockback|1}} {{#switch:hand cacti club = 8 chopper = 2 circular saw = - claw = 2 drill = {{#switch:knockback rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 0 fist = 15 flaming brass knuckles = - ghost axe = 2 ghost flint = 2 hammer = - hand = 30 hatchet = 2 jousting lance = 0 knife = 2 lightning shiv = 0 plank = 5 plasma sledgehammer = - power fist = - pruner = 2 rock = 5 scissors = 2 screwdriver = 3 scythe = {{#switch:knockback rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Life Steal {{Weapon Data|Hand|lifesteal|1}} {{#switch:hand cacti club = 0.0 chopper = 0.0 circular saw = - claw = 0 drill = {{#switch:lifesteal rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 0 fist = 0.0 flaming brass knuckles = - ghost axe = 0.0 ghost flint = 0.0 hammer = - hand = 0.0 hatchet = 0.0 jousting lance = 0.0 knife = 0.0 lightning shiv = 0.0 plank = 0.0 plasma sledgehammer = - power fist = - pruner = 0.0 rock = 0.0 scissors = 0.4 screwdriver = 0.0 scythe = {{#switch:lifesteal rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Special Effects {{Weapon Data|Hand|special|1}} {{#switch:hand cacti club = Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%Ranged Damage.png damage chopper = +1/+1/+1/+2 health healed from consumables circular saw = claw = - drill = {{#switch:special rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = Alternates between thrusting and sweeping attacks.
-3 Armor for every weapon you have
fighting stick = Alternates between thrusting and sweeping attacks fist = flaming brass knuckles = Deals -/8x5/12x6/15x7(100%Elemental Damage.png) burning damage ghost axe = +1% Damage for every 20/18/16/12 kills in a wave with this weapon ghost flint = +1% Attack Speed for every 20/18/16/12 kills in a wave with this weapon hammer = hand = +3/+6/+9/+18 Harvesting hatchet = jousting lance = +2/+3/+4/+5 % Speed
-10/-15/-20/-25 % Damage while standing still
knife = lightning shiv = Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/8/12/15 + (100%Elemental Damage.png) damage plank = Hits have 25%/30%/35%/40% chance to explode. plasma sledgehammer = Hits have 25%/50% chance to explode. power fist = Hits have 25%/50% chance to explode. pruner = Spawns a garden that creates a fruit every 15/14/12/10 seconds rock = -/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP scissors = screwdriver = A landmine spawns every 12s/9s/6s/3s dealing 10(100%Engineering Stat.png) damage in an area scythe = {{#switch:special rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Price {{Weapon Data|Hand|price|1}} {{#switch:hand cacti club = 20 chopper = 15 circular saw = - claw = 15 drill = {{#switch:price rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = - fighting stick = 17 fist = 10 flaming brass knuckles = - ghost axe = 20 ghost flint = 12 hammer = - hand = 10 hatchet = 15 jousting lance = 18 knife = 15 lightning shiv = 15 plank = 15 plasma sledgehammer = - power fist = - pruner = 15 rock = 10 scissors = 15 screwdriver = 10 scythe = {{#switch:price rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Unlocked By {{Weapon Data|Hand|unlockedby|1}} {{#switch:hand cacti club = Default chopper = Win a run with Multitasker.png Multitasker circular saw = Default claw = Win a run with Cryptid.png Cryptid drill = {{#switch:unlockedby rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = Win a run with King.png King fighting stick = Win a run with Apprentice.png Apprentice fist = Default flaming brass knuckles = Default ghost axe = Default ghost flint = Default hammer = Default hand = Default hatchet = Win a run with Wildling.png Wildling jousting lance = Default knife = Default lightning shiv = Default plank = Default plasma sledgehammer = Win a run with Knight.png Knight power fist = Win a run with Brawler.png Brawler pruner = Default rock = Default scissors = Default screwdriver = Default scythe = {{#switch:unlockedby rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Attack Type {{Weapon Data|Hand|attacktype|1}} {{#switch:hand cacti club = Sweep chopper = Sweep circular saw = Sweep claw = Thrust drill = {{#switch:attacktype rarity=4 types=Legendary, Precise damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

excalibur = Thrust fighting stick = Thrust fist = Thrust flaming brass knuckles = Thrust ghost axe = Sweep ghost flint = Thrust hammer = Sweep hand = Thrust hatchet = Sweep jousting lance = Thrust knife = Thrust lightning shiv = Thrust plank = Sweep plasma sledgehammer = Sweep power fist = Thrust pruner = Thrust rock = Thrust scissors = Thrust screwdriver = Thrust scythe = {{#switch:attacktype rarity=4 types=Legendary, Ethereal damage=- attackspeed=- dps=- crit=- range=- knockback=- lifesteal=- price=- special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Error

  • {{Weapon Data|Invalid name|damage|common}} = {{#switch:acid

|cacti club = 10(80%Melee Damage.png) |chopper = 6(50%Melee Damage.png20%Max HP.png) |circular saw = - |claw = 5(15%Attack Speed.png50%Melee Damage.png) |drill = {{#switch:damage |rarity=4 |types=Legendary, Precise |damage=- |attackspeed=- |dps=- |crit=- |range=- |knockback=- |lifesteal=- |price=- |special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave
|excalibur = - |fighting stick = 10(75%Level.png50%Melee Damage.png) |fist = 8(100%Melee Damage.png) |flaming brass knuckles = - |ghost axe = 12(100%Melee Damage.png) |ghost flint = 6(100%Melee Damage.png) |hammer = - |hand = 1(50%Melee Damage.png) |hatchet = 5(100%Melee Damage.png) |jousting lance = 25(50%Melee Damage.png30%Speed Stat.png) |knife = 6(80%Melee Damage.png) |lightning shiv = 3(80%Melee Damage.png) |plank = 10(50%Melee Damage.png50%Elemental Damage.png50%Engineering Stat.png) |plasma sledgehammer = - |power fist = - |pruner = 10(50%Melee Damage.png) |rock = 20(100%Melee Damage.png) |scissors = 5(80%Melee Damage.png) |screwdriver = 8(50%Melee Damage.png50%Engineering Stat.png) |scythe = {{#switch:damage |rarity=4 |types=Legendary, Ethereal |damage=- |attackspeed=- |dps=- |crit=- |range=- |knockback=- |lifesteal=- |price=- |special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = {{#switch:wrench

|cacti club = 10(80%Melee Damage.png) |chopper = 6(50%Melee Damage.png20%Max HP.png) |circular saw = - |claw = 5(15%Attack Speed.png50%Melee Damage.png) |drill = {{#switch:damage |rarity=4 |types=Legendary, Precise |damage=- |attackspeed=- |dps=- |crit=- |range=- |knockback=- |lifesteal=- |price=- |special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave
|excalibur = - |fighting stick = 10(75%Level.png50%Melee Damage.png) |fist = 8(100%Melee Damage.png) |flaming brass knuckles = - |ghost axe = 12(100%Melee Damage.png) |ghost flint = 6(100%Melee Damage.png) |hammer = - |hand = 1(50%Melee Damage.png) |hatchet = 5(100%Melee Damage.png) |jousting lance = 25(50%Melee Damage.png30%Speed Stat.png) |knife = 6(80%Melee Damage.png) |lightning shiv = 3(80%Melee Damage.png) |plank = 10(50%Melee Damage.png50%Elemental Damage.png50%Engineering Stat.png) |plasma sledgehammer = - |power fist = - |pruner = 10(50%Melee Damage.png) |rock = 20(100%Melee Damage.png) |scissors = 5(80%Melee Damage.png) |screwdriver = 8(50%Melee Damage.png50%Engineering Stat.png) |scythe = {{#switch:damage |rarity=4 |types=Legendary, Ethereal |damage=- |attackspeed=- |dps=- |crit=- |range=- |knockback=- |lifesteal=- |price=- |special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = {{#switch:wrench

|cacti club = 20(80%Melee Damage.png) |chopper = 12(50%Melee Damage.png20%Max HP.png) |circular saw = 10(100%Melee Damage.png) |claw = 10(20%Attack Speed.png50%Melee Damage.png) |drill = {{#switch:damage |rarity=4 |types=Legendary, Precise |damage=- |attackspeed=- |dps=- |crit=- |range=- |knockback=- |lifesteal=- |price=- |special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave
|excalibur = - |fighting stick = 15(85%Level.png65%Melee Damage.png) |fist = 16(100%Melee Damage.png) |flaming brass knuckles = 16(100%Melee Damage.png) |ghost axe = 18(100%Melee Damage.png) |ghost flint = 9(100%Melee Damage.png) |hammer = 30(150%Melee Damage.png) |hand = 1(50%Melee Damage.png) |hatchet = 10(100%Melee Damage.png) |jousting lance = 30(50%Melee Damage.png35%Speed Stat.png) |knife = 9(80%Melee Damage.png) |lightning shiv = 6(80%Melee Damage.png) |plank = 15(55%Melee Damage.png55%Elemental Damage.png55%Engineering Stat.png) |plasma sledgehammer = - |power fist = - |pruner = 15(65%Melee Damage.png) |rock = 30(100%Melee Damage.png) |scissors = 10(80%Melee Damage.png) |screwdriver = 12(50%Melee Damage.png50%Engineering Stat.png) |scythe = {{#switch:damage |rarity=4 |types=Legendary, Ethereal |damage=- |attackspeed=- |dps=- |crit=- |range=- |knockback=- |lifesteal=- |price=- |special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = {{#switch:wrench

|cacti club = 30(80%Melee Damage.png) |chopper = 18(50%Melee Damage.png20%Max HP.png) |circular saw = 15(100%Melee Damage.png) |claw = 15(25%Attack Speed.png50%Melee Damage.png) |drill = {{#switch:damage |rarity=4 |types=Legendary, Precise |damage=- |attackspeed=- |dps=- |crit=- |range=- |knockback=- |lifesteal=- |price=- |special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave
|excalibur = - |fighting stick = 20(100%Level.png85%Melee Damage.png) |fist = 32(100%Melee Damage.png) |flaming brass knuckles = 32(100%Melee Damage.png) |ghost axe = 24(100%Melee Damage.png) |ghost flint = 12(100%Melee Damage.png) |hammer = 60(175%Melee Damage.png) |hand = 1(50%Melee Damage.png) |hatchet = 20(100%Melee Damage.png) |jousting lance = 35(50%Melee Damage.png40%Speed Stat.png) |knife = 12(80%Melee Damage.png) |lightning shiv = 9(80%Melee Damage.png) |plank = 20(60%Melee Damage.png60%Elemental Damage.png60%Engineering Stat.png) |plasma sledgehammer = 80(150%Melee Damage.png150%Elemental Damage.png) |power fist = 40(100%Melee Damage.png) |pruner = 20(80%Melee Damage.png) |rock = 40(100%Melee Damage.png) |scissors = 15(80%Melee Damage.png) |screwdriver = 16(50%Melee Damage.png50%Engineering Stat.png) |scythe = {{#switch:damage |rarity=4 |types=Legendary, Ethereal |damage=- |attackspeed=- |dps=- |crit=- |range=- |knockback=- |lifesteal=- |price=- |special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = {{#switch:wrench

|cacti club = 50(80%Melee Damage.png) |chopper = 30(50%Melee Damage.png20%Max HP.png) |circular saw = 25(100%Melee Damage.png) |claw = 25(30%Attack Speed.png50%Melee Damage.png) |drill = {{#switch:damage |rarity=4 |types=Legendary, Precise |damage=10(100%Melee Damage.png100%Engineering Stat.png) |attackspeed=0.45s |dps=22.2(222.2%Melee Damage.png222.2%Engineering Stat.png)/s |crit=50%(x2.5) |range=100 |knockback=5 |lifesteal=0 |price=250 |special=100%} chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave
|excalibur = 200(200%Melee Damage.png200%Max HP.png) |fighting stick = 30(125%Level.png100%Melee Damage.png) |fist = 64(100%Melee Damage.png) |flaming brass knuckles = 64(100%Melee Damage.png) |ghost axe = 40(100%Melee Damage.png) |ghost flint = 18(100%Melee Damage.png) |hammer = 100(200%Melee Damage.png) |hand = 1(50%Melee Damage.png) |hatchet = 40(100%Melee Damage.png) |jousting lance = 50(50%Melee Damage.png50%Speed Stat.png) |knife = 20(80%Melee Damage.png) |lightning shiv = 15(80%Melee Damage.png) |plank = 25(65%Melee Damage.png65%Elemental Damage.png65%Engineering Stat.png) |plasma sledgehammer = 120(200%Melee Damage.png200%Elemental Damage.png) |power fist = 60(100%Melee Damage.png) |pruner = 25(100%Melee Damage.png) |rock = 60(100%Melee Damage.png) |scissors = 20(80%Melee Damage.png) |screwdriver = 20(50%Melee Damage.png50%Engineering Stat.png) |scythe = {{#switch:damage |rarity=4 |types=Legendary, Ethereal |damage=150(150%Melee Damage.png) |attackspeed=0.72s |dps=208.3(208.3%Melee Damage.png)/s |crit=3%(x2) |range=250 |knockback=5 |lifesteal=1.0 |price=260 |special=You take 3} damage per second (does not give invulnerability time).
+3 % Damage} when you take damage until the end of the wave

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired