From Brotato Wiki
Tags: Rollback Reverted |
Tag: Manual revert |
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Upgrades are stat improvements that happen at each level up. | Upgrades are stat improvements that happen at each level up. | ||
Luck affects the rarity of upgrades. However some levels have 100% rarity rates: | Luck affects the rarity of upgrades. However some levels have 100% rarity rates: | ||
* '''Level 1:''' 100% | * '''Level 1:''' 100% Tier 1 | ||
* '''Level 5:''' <span style="color:rgb(79,172,230);">100% | * '''Level 5:''' <span style="color:rgb(79,172,230);">100% Tier 2</span> | ||
* '''Level 10:''' <span style="color:rgb(169,87,248);">100% | * '''Level 10:''' <span style="color:rgb(169,87,248);">100% Tier 3</span> | ||
* '''Level 15:''' <span style="color:rgb(169,87,248);">100% | * '''Level 15:''' <span style="color:rgb(169,87,248);">100% Tier 3</span> | ||
* '''Level 20:''' <span style="color:rgb(169,87,248);">100% | * '''Level 20:''' <span style="color:rgb(169,87,248);">100% Tier 3</span> | ||
* '''Level 25:''' <span style="color:rgb(251,55,55);">100% | * '''Level 25:''' <span style="color:rgb(251,55,55);">100% Tier 4</span> | ||
* '''Every 5th level after:''' <span style="color:rgb(251,55,55);">100% | * '''Every 5th level after:''' <span style="color:rgb(251,55,55);">100% Tier 4</span> | ||
== Back ([[Dodge]]) == | == Back ([[Dodge]]) == | ||
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{{Iconbox|Triceps III|size=200px|caption=no}} | {{Iconbox|Triceps III|size=200px|caption=no}} | ||
{{Iconbox|Triceps IV|size=200px|caption=no}} | {{Iconbox|Triceps IV|size=200px|caption=no}} | ||
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Revision as of 00:10, 16 November 2022
Upgrades
Upgrades are stat improvements that happen at each level up. Luck affects the rarity of upgrades. However some levels have 100% rarity rates:
- Level 1: 100% Tier 1
- Level 5: 100% Tier 2
- Level 10: 100% Tier 3
- Level 15: 100% Tier 3
- Level 20: 100% Tier 3
- Level 25: 100% Tier 4
- Every 5th level after: 100% Tier 4
Back (Dodge)
Brain (Elemental Damage)
Chest (Armor)
Eyes (Range)
Fingers (Crit Chance)
Forearms (Melee Damage)
Hands (Harvesting)
Heart (Max HP)
Legs (Speed)
Lungs (HP Regeneration)
Nose (Luck)
Reflexes (Attack Speed)
Shoulders (Ranged Damage)
Skull (Engineering)
Teeth (Life Steal)
Triceps (Damage)
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