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(Created page with "{{Infobox Set |set= Precise |bonus1 = +3% Crit Chance |bonus2 = +6% Crit Chance |bonus3 = +9% Crit Chance |bonus4 = +12% Crit Chance |bonus5 = +15% Crit Chance }} == Weapons with Precise == <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> <tr> <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;...")
 
 
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{{Infobox Set
{{WeaponClassIntroText}}
|set= Precise
|bonus1 = +3% Crit Chance
|bonus2 = +6% Crit Chance
|bonus3 = +9% Crit Chance
|bonus4 = +12% Crit Chance
|bonus5 = +15% Crit Chance
}}
 
== Weapons with Precise ==
== Weapons with Precise ==
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
{{TableHeaders|weapons}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
{{TableRowWeapon|Claw}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
{{TableRowWeapon|Drill}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
{{TableRowWeapon|Knife}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
{{TableRowWeapon|Lightning Shiv}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">DPS</th>
{{TableRowWeapon|Scissors}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
{{TableRowWeapon|Crossbow}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
{{TableRowWeapon|Shuriken}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
{{TableRowWeapon|Sniper Gun}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
{{TableRowWeapon|Thief Dagger}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
</table>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
<tr>
<td> {{Iconbox|Thief Dagger|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
<td> <span class="colorrarity1">2.0(50.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(50.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(50.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(50.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.7s</span> </td>
<td> <span class="colorrarity1">1.98(49%{{MeleeIcon}})/s<br></span><span class="colorrarity2">2.17(54%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.35(58%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.86(71%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">20%(x2.0)<br></span><span class="colorrarity2">25%(x2.0)<br></span><span class="colorrarity3">30%(x2.0)<br></span><span class="colorrarity4">40%(x2.0)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> <span class="colorrarity1">30%</span>/<span class="colorrarity2">36%</span>/<span class="colorrarity3">42%</span>/<span class="colorrarity4">60%</span> to gain 1 material when killing an enemy with a critical hit </td>
<td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Knife|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
<td> <span class="colorrarity1">2.5(80.0%{{MeleeIcon}})<br></span><span class="colorrarity2">3.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity3">3.5(80.0%{{MeleeIcon}})<br></span><span class="colorrarity4">4.0(80.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.76s</span> </td>
<td> <span class="colorrarity1">2.48(79%{{MeleeIcon}})/s<br></span><span class="colorrarity2">3.26(86%{{MeleeIcon}})/s<br></span><span class="colorrarity3">4.12(94%{{MeleeIcon}})/s<br></span><span class="colorrarity4">5.26(105%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">20%(x2.5)<br></span><span class="colorrarity2">30%(x3.0)<br></span><span class="colorrarity3">40%(x3.5)<br></span><span class="colorrarity4">50%(x4.0)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Lightning Shiv|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Precise]] [[Elemental]]</span> </td>
<td> <span class="colorrarity1">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.76s</span> </td>
<td> <span class="colorrarity1">1.98(79%{{MeleeIcon}})/s<br></span><span class="colorrarity2">2.17(86%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.35(94%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.63(105%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">5%(x2.0)<br></span><span class="colorrarity2">10%(x2.0)<br></span><span class="colorrarity3">15%(x2.0)<br></span><span class="colorrarity4">15%(x2.0)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> Hitting an enemy spawns a lightning projectile that bounces 1 times and inflicts <span class="colorrarity1">5</span>/<span class="colorrarity2">8</span>/<span class="colorrarity3">12</span>/<span class="colorrarity4">15</span> damage </td>
<td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Scissors|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Medical]] [[Precise]]</span> </td>
<td> <span class="colorrarity1">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.97s<br></span><span class="colorrarity3">0.94s<br></span><span class="colorrarity4">0.85s</span> </td>
<td> <span class="colorrarity1">1.98(79%{{MeleeIcon}})/s<br></span><span class="colorrarity2">2.06(82%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.13(85%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.35(94%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">10%(x2.0)<br></span><span class="colorrarity2">12%(x2.0)<br></span><span class="colorrarity3">15%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
<td> <span class="colorrarity1">0.4<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
<td>  </td>
<td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Screwdriver|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Tool]] [[Precise]]</span> </td>
<td> <span class="colorrarity1">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.08s<br></span><span class="colorrarity2">1.03s<br></span><span class="colorrarity3">0.99s<br></span><span class="colorrarity4">0.88s</span> </td>
<td> <span class="colorrarity1">1.85(74%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.94(77%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.02(80%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.27(90%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">125<br></span><span class="colorrarity2">125<br></span><span class="colorrarity3">125<br></span><span class="colorrarity4">125</span> </td>
<td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> A landmine spawns every <span class="colorrarity1">12s</span>/<span class="colorrarity2">9s</span>/<span class="colorrarity3">6s</span>/<span class="colorrarity4">3s</span> dealing 10[needs confirmation] damage in an area </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Shuriken|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Precise]]</span> </td>
<td> <span class="colorrarity1">1.25(25.0%{{MeleeIcon}})<br></span><span class="colorrarity2">1.25(34.0%{{MeleeIcon}})<br></span><span class="colorrarity3">1.25(42.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.25(50.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">0.87s<br></span><span class="colorrarity2">0.83s<br></span><span class="colorrarity3">0.8s<br></span><span class="colorrarity4">0.7s</span> </td>
<td> <span class="colorrarity1">1.44(28%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.51(40%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.56(52%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.79(71%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">35%(x1.25)<br></span><span class="colorrarity2">38%(x1.25)<br></span><span class="colorrarity3">41%(x1.25)<br></span><span class="colorrarity4">45%(x1.25)</span> </td>
<td> <span class="colorrarity1">350<br></span><span class="colorrarity2">350<br></span><span class="colorrarity3">350<br></span><span class="colorrarity4">350</span> </td>
<td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
<td>  </td>
</tr>

Latest revision as of 14:46, 14 September 2023

Precise

Precise is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Precise
(2)+3% Crit Chance
(3)+6% Crit Chance
(4)+9% Crit Chance
(5)+12% Crit Chance
(6)+15% Crit Chance

Weapons with Precise

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Unarmed, Precise

5(15%Attack Speed.png50%Melee Damage.png)
10(20%Attack Speed.png50%Melee Damage.png)
15(25%Attack Speed.png50%Melee Damage.png)
25(30%Attack Speed.png50%Melee Damage.png)

0.78s
0.74s
0.69s
0.61s

6.4(19.2%Attack Speed.png64.1%Melee Damage.png)/s
13.5(27%Attack Speed.png67.6%Melee Damage.png)/s
21.7(36.2%Attack Speed.png72.5%Melee Damage.png)/s
41.0(49.2%Attack Speed.png82%Melee Damage.png)/s

x2 (10%)
x2.15 (15%)
x2.3 (20%)
x2.5 (25%)

150
150
150
150

2
2
2
2

0
0
0
0

-

15
28
55
110

Win a run with Cryptid.png Cryptid
Legendary, Precise

-
-
-
10(100%Melee Damage.png100%Engineering Stat.png)

-
-
-
0.45s

-
-
-
22.2(222.2%Melee Damage.png222.2%Engineering Stat.png)/s

-
-
-
x2.5 (50%)

-
-
-
100

-
-
-
5

-
-
-
0

100% chance to gain 1 material when killing an enemy with a critical hit.
+10 % Attack Speed every 5 seconds until the end of the wave

-
-
-
250

Default
Precise

6(80%Melee Damage.png)
9(80%Melee Damage.png)
12(80%Melee Damage.png)
20(80%Melee Damage.png)

1.01s
0.93s
0.86s
0.78s

5.9(79%Melee Damage.png)/s
9.7(86%Melee Damage.png)/s
14.0(93%Melee Damage.png)/s
25.6(102%Melee Damage.png)/s

x2.5 (20%)
x3 (30%)
x3.5 (40%)
x4 (50%)

150
150
150
150

2
2
2
2

0
0
0
0

15
31
61
122

Default
Precise, Elemental

3(80%Melee Damage.png)
6(80%Melee Damage.png)
9(80%Melee Damage.png)
15(80%Melee Damage.png)

1.01s
0.93s
0.86s
0.78s

3.0(79%Melee Damage.png)/s
6.5(86%Melee Damage.png)/s
10.5(93%Melee Damage.png)/s
19.2(102%Melee Damage.png)/s

x2 (5%)
x2 (10%)
x2 (15%)
x2 (15%)

150
150
150
150

0
0
0
0

0
0
0
0

Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/8/12/15 + (100%Elemental Damage.png) damage

15
31
61
122

Default
Medical, Precise

5(80%Melee Damage.png)
10(80%Melee Damage.png)
15(80%Melee Damage.png)
20(80%Melee Damage.png)

1.01s
0.98s
0.94s
0.86s

5.0(79%Melee Damage.png)/s
10.2(81%Melee Damage.png)/s
16.0(85%Melee Damage.png)/s
23.3(93%Melee Damage.png)/s

x2 (10%)
x2 (12%)
x2 (15%)
x2 (20%)

150
150
150
150

2
2
2
2

40%
45%
50%
60%

15
31
61
122

Default
Precise, Medieval

8(50%Ranged Damage.png10%Range Stat.png)
10(50%Ranged Damage.png10%Range Stat.png)
12(50%Ranged Damage.png10%Range Stat.png)
15(50%Ranged Damage.png10%Range Stat.png)

1.13s
1.13s
1.13s
1.13s

7.1(44%Ranged Damage.png8%Range Stat.png)/s
8.8(44%Ranged Damage.png8%Range Stat.png)/s
10.6(44%Ranged Damage.png8%Range Stat.png)/s
13.3(44%Ranged Damage.png8%Range Stat.png)/s

x1.5 (30%)
x1.75 (35%)
x2 (40%)
x2.25 (45%)

350
350
350
350

8
8
8
8

0
0
0
0

Pierces up to 1/2/3/4 times on critical hit

18
36
66
140

Default
Precise

6(25%Melee Damage.png)
8(34%Melee Damage.png)
10(42%Melee Damage.png)
15(50%Melee Damage.png)

0.87s
0.83s
0.8s
0.7s

6.9(28%Melee Damage.png)/s
9.6(40%Melee Damage.png)/s
12.5(52%Melee Damage.png)/s
21.4(71%Melee Damage.png)/s

x1.5 (35%)
x1.5 (38%)
x1.5 (41%)
x1.5 (45%)

350
350
350
350

0
0
0
0

0
0
0
0

Critical hits bounces 1/2/3/4 times

12
26
52
105

Default
Gun, Precise

-
-
50(100%Ranged Damage.png20%Range Stat.png)
80(100%Ranged Damage.png30%Range Stat.png)

-
-
2.4s
2.4s

-
-
20.8(41%Ranged Damage.png8%Range Stat.png)/s
33.3(41%Ranged Damage.png12%Range Stat.png)/s

-
-
x3 (20%)
x4 (20%)

-
-
800
1000

-
-
30
30

-
-
0
0

Hitting an enemy spawns 5/8 projectiles dealing 5 +(10%/15%Range Stat.png)

-
-
115
245

Win a run with Hunter.png Hunter
Precise

6(50%Melee Damage.png)
12(50%Melee Damage.png)
18(50%Melee Damage.png)
30(50%Melee Damage.png)

1.01s
0.93s
0.86s
0.73s

5.9(49%Melee Damage.png)/s
12.9(53%Melee Damage.png)/s
20.9(58%Melee Damage.png)/s
41.1(68%Melee Damage.png)/s

x2 (20%)
x2 (25%)
x2 (30%)
x2 (40%)

150
150
150
150

2
2
2
2

0
0
0
0

50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon

12
26
52
105

Default