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  • Engineer always starts with 1 {{MiniIconbox|Wrench}}, in addition to the other [[Weapons|Weapon]] you cho
    1 KB (178 words) - 02:53, 10 November 2022
  • Saver starts with 1 [[Piggy Bank]].
    2 KB (214 words) - 11:00, 3 November 2023
  • Explorer starts with 1 item that improves their materials collection and survivability.
    2 KB (228 words) - 06:30, 30 June 2023
  • ...[Damage]], meaning that most weapons will deal only {{Color|color=red|text=1}} damage until the player takes enough hits to stack the {{Color|color=gree |[[Blood Donation]] deals 1 damage to the player every second while giving +40 to [[Harvesting]].
    5 KB (724 words) - 21:34, 13 June 2024
  • <th>1</th><th>2</th><th>3</th><th>4</th><th>5</th><th>6</th><th>7</th><th>8</th><
    2 KB (282 words) - 01:39, 15 November 2022
  • ...e, the attack speed difference is ~0.01s -- this makes weapons about 0% to 1% slower. {{NavBoxStats|topmargin=1}}
    4 KB (542 words) - 21:28, 26 January 2024
  • This page lists all the items in vanilla, for version {{Version|1.0.0.3}}. You can use the grid below to filter by different stats. Hover ove {{StatsCard_GridToggles|extra_btns=1|tier_btns=1}}
    115 KB (14,316 words) - 00:13, 3 May 2024
  • !1 When you are playing on Danger Level 0 and 1, no Elite or Horde Waves appear. When playing on Danger Level 2 and 3, one
    3 KB (479 words) - 16:28, 4 April 2023
  • Whenever you Level Up, you gain +1 [[Max HP]] {{StatIcon|name=Max HP}} and an [[Upgrades|Upgrade]] at the end ...eans that the first Level Up requires 16 XP, or 4x4 (from level 0 to level 1), and getting to level 2 requires 25 XP, or 5x5.
    5 KB (645 words) - 22:24, 25 June 2023
  • ...longs to a class (eg. [[Blade]], [[Blunt]], etc). Some belong to more than 1 class.
    2 KB (216 words) - 17:09, 30 July 2023
  • {{NavBoxStats|topmargin=1}}
    3 KB (284 words) - 21:19, 16 January 2024
  • Version 1.0.0.3 brought Brotato out of Early Access, after 10 months of EA developmen For changes that effect modding, see: [[Modding Changes for 1.0.0.3]]
    28 KB (3,408 words) - 17:43, 25 June 2023
  • !{{Color|color=tier1|text=Tier 1}} ...2/3 have considerably higher max prices than weapons that start from tier 1.
    20 KB (3,023 words) - 17:06, 6 July 2023
  • The item {{MiniIconbox|name=Dangerous Bunny}} gives you 1 free reroll in the shop for each one you have (see the item description for Reroll Increase: Rounddown(0.5 * Wave Number) (Minimum of 1)
    32 KB (4,397 words) - 14:56, 8 April 2024
  • {{NavBoxStats|topmargin=1}}
    3 KB (323 words) - 11:53, 21 August 2023
  • <td>''Also unlocks Danger 1''</td> <td>[[File:1.png|x30px]]</td>
    22 KB (3,386 words) - 08:19, 25 June 2023
  • | stat1 = You start with {{Color|green|1 Minigun}} ...ted into {{Color|green|Engineering}} halfway through a wave ({{Color|green|1 Ranged Damage}} = {{Color|green|2 Engineering}})
    23 KB (2,956 words) - 11:42, 14 March 2023
  • ...cal class's bonus is HP regeneration. And the Doctor heals 2 HP instead of 1 with HP regeneration. So you'll have a lot of Healing just from your weapon | The Weird ghost gives you cheap Max HP, but sets your HP to 1 during the start of the next wave. This is no problem for the Doctor, who c
    4 KB (672 words) - 19:33, 24 January 2023
  • '''Last Update: Patch 1.0.0.3''' ...s. Some exceptions are {{CharacterIcon|name=One Armed}}, who can only hold 1, {{CharacterIcon|name=Multitasker}}, who can hold 12, {{CharacterIcon|name=
    9 KB (1,109 words) - 10:00, 30 June 2023
  • ==Patch 0.8.0.1== **1 Ranged Damage for 8 Engineering => 1 for 2 {{Color|color=cream|text=(Tweak)}}
    29 KB (3,700 words) - 14:34, 22 June 2023

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