From Brotato Wiki
20 August 2023
- 15:5415:54, 20 August 2023 diff hist −55 Revolver →Reload: Fixing description for in-game lies Tag: Visual edit
- 15:4515:45, 20 August 2023 diff hist +18 Template:Weapon Data *Actually* correct math. Hopefully.
- 15:2615:26, 20 August 2023 diff hist +31 Template:Weapon Data Fix Revolver info for accurate numbers actually used instead of the wrong in-game tooltip
18 August 2023
- 21:3021:30, 18 August 2023 diff hist +1 m Chain Gun No edit summary Tag: Visual edit: Switched
2 August 2023
- 11:0911:09, 2 August 2023 diff hist +38 Enemies →Bosses (Wave 20): More accurate Boss damage; should be right, but possible it's off-by-1 from weird game rounding Tag: Visual edit
31 July 2023
- 03:2303:23, 31 July 2023 diff hist +4 m Enemies →Bosses (Wave 20): 1.0 HP Tag: Visual edit
30 July 2023
- 10:0410:04, 30 July 2023 diff hist +42 Sniper Gun →Strategy: Added projectile crit info; cleanup Tag: Visual edit
28 July 2023
- 05:0005:00, 28 July 2023 diff hist 0 m Characters →Characters Tag: Visual edit
27 July 2023
- 01:5601:56, 27 July 2023 diff hist +210 m Gladiator →Starting Weapons
22 July 2023
- 07:2807:28, 22 July 2023 diff hist +96 m One Armed →Starting Weapons
- 07:1007:10, 22 July 2023 diff hist +97 m Hunter →Starting Weapons
19 July 2023
- 01:3701:37, 19 July 2023 diff hist +425 Enemies Moved corrupted tree out of the main list; misc cleanup Tag: Visual edit
17 July 2023
- 00:4100:41, 17 July 2023 diff hist −102 m Life Steal →Life Steal: Cleanup Tag: Visual edit
- 00:3600:36, 17 July 2023 diff hist +191 m Glutton No edit summary Tag: Visual edit
- 00:3200:32, 17 July 2023 diff hist +18 m Burn →Burning Tag: Visual edit
15 July 2023
- 21:4421:44, 15 July 2023 diff hist +3 m Template:Item Data No edit summary
- 09:4109:41, 15 July 2023 diff hist −2 Template:Weapon Data Fix Flamethrower burn
14 July 2023
- 08:5808:58, 14 July 2023 diff hist 0 Template:Weapon Data Fix Hatchet
- 08:1808:18, 14 July 2023 diff hist +114 m Shop →Locking Tag: Visual edit
- 06:4306:43, 14 July 2023 diff hist +2 m Renegade Maybe this fixes the format glitch? Tag: Visual edit: Switched
- 05:2505:25, 14 July 2023 diff hist +80 Anvil →Notes: Arms Dealer interaction Tag: Visual edit
11 July 2023
- 10:0210:02, 11 July 2023 diff hist +116 Crazy special case note Tag: Visual edit
10 July 2023
- 01:3701:37, 10 July 2023 diff hist +59 Enemies →Elites (Danger 2+): This should be far more accurate for Mother, using in-game recording timed to the frame -- unsure where the code-diving mismatch was. I haven't tested any of the others but assume their math is probably wrong right now too? Tag: Visual edit
6 July 2023
- 17:0617:06, 6 July 2023 diff hist +1 m Modding Notes →Item Costs: Mammoth / Baby with a Beard current Tag: Visual edit
4 July 2023
- 13:0213:02, 4 July 2023 diff hist −22 m Characters →Characters List: Doesn't need the patch reference since it's dynamic Tag: Visual edit
2 July 2023
- 13:4013:40, 2 July 2023 diff hist −39 m Template:Item Data Fix duplication
- 12:2412:24, 2 July 2023 diff hist +54 m Pocket Factory Streamer interaction Tag: Visual edit
- 12:2212:22, 2 July 2023 diff hist +108 m Anvil Wildling interaction Tag: Visual edit
1 July 2023
- 21:5421:54, 1 July 2023 diff hist −44 m Shackles clarify tooltip specifically current Tag: Visual edit
- 21:4221:42, 1 July 2023 diff hist +187 Shackles not quite a lie in fact - added note about visual bug for negative Tag: Visual edit
- 21:0021:00, 1 July 2023 diff hist +52 Shackles Removed lie, added info for Streamer Tag: Visual edit
29 June 2023
- 14:3514:35, 29 June 2023 diff hist +406 Community →Guides: Added Save Link Tag: Visual edit
25 June 2023
- 12:0712:07, 25 June 2023 diff hist +39 Streamer →Streamer: cleanup, clarify timer Tag: Visual edit
- 09:2509:25, 25 June 2023 diff hist +197 Renegade Clarify Damage reduction Tag: Visual edit
24 June 2023
- 14:1114:11, 24 June 2023 diff hist +47 m Luck →Luck Tag: Visual edit
- 11:1811:18, 24 June 2023 diff hist +161 Armor →Armor: Added a Comparative Value chart, so now we have both the linear EHP increase and the comparative percentage differences. Tag: Visual edit
- 09:1009:10, 24 June 2023 diff hist +12 Enemies →Enemies: Update Tag: Visual edit
21 June 2023
- 09:5109:51, 21 June 2023 diff hist +16 m Miscellaneous →Subsections: Update Link Tag: Visual edit
20 June 2023
- 09:3309:33, 20 June 2023 diff hist +156 Sad Tomato Handcuffs interaction current Tag: Visual edit
- 08:1008:10, 20 June 2023 diff hist −17 m Weapons →Notes: Cleanup/accuracy Tag: Visual edit
- 08:0108:01, 20 June 2023 diff hist −413 Armor →Armor: More cleanup, fix negative armor example to be accurate math Tag: Visual edit
- 06:2806:28, 20 June 2023 diff hist 0 m Armor →Armor: Clarify armor's _partial_ diminishing effect. Tag: Visual edit
- 06:0206:02, 20 June 2023 diff hist +74 m Attack Speed →Attack Speed: De-emphasize the impact of Range on melee attack speed Tag: Visual edit
- 05:5705:57, 20 June 2023 diff hist −36 m Attack Speed →Attack Speed: Text cleanup Tag: Visual edit
- 05:4905:49, 20 June 2023 diff hist −1 m Attack Speed →Attack Speed Tag: Visual edit
18 June 2023
- 10:3510:35, 18 June 2023 diff hist +153 m Demon →Shopping: Added note about Handcuffs Tag: Visual edit
17 June 2023
- 14:1614:16, 17 June 2023 diff hist +226 m Armor →Armor: Rounding clarification, cleanup Tag: Visual edit
- 13:3413:34, 17 June 2023 diff hist +35 m Luck →Luck: Clarify trees Tag: Visual edit
- 13:3213:32, 17 June 2023 diff hist +36 m Trees →Trees: Clarify Luck Tag: Visual edit
- 13:2913:29, 17 June 2023 diff hist +9 m Enemies →Enemies: Add missing D1 spawn Tag: Visual edit